PODCAST · leisure
HomeTeam GameDev Podcast
by Chris DeLeon
This show's mission is to share the stories and views of people from a wide range of background experiences and experience levels, to help show a rich view of what's involved in making games (AAA, indies, game jammers, hobbyists, and more!), various sides of the game industry, and today's game communities and events. Intro and outro music is by Danny Baranowsky, used with permission.
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290
Looking back on 10 years of the Podcast and ahead to DevPods.GG
Final episode of the HomeTeam GameDev Podcast. Join us today in https://DevPods.gg with the coupon code podcast10year ! Music by Danny Baranowsky
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289
Anna C Webster speaks with Hometeam, Part 2
Anna is a freelance senior game writer and narrative designer, with experience on The Legend of Zelda: Echoes of Wisdom (Localization Writer), Night School for Netflix (Lead Writer), Foglands (Lead Writer), Vampire: The Masquerade - Bloodlines 2 (Narrative Designer at Hardsuit Labs). Part 2 of 2. Music by Danny Baranowsky
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288
Anna C Webster speaks with Hometeam, Part 1
Anna is a freelance senior game writer and narrative designer, with experience on The Legend of Zelda: Echoes of Wisdom (Localization Writer), Night School for Netflix (Lead Writer), Foglands (Lead Writer), Vampire: The Masquerade - Bloodlines 2 (Narrative Designer at Hardsuit Labs). Part 1 of 2. Music by Danny Baranowsky
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287
Brice Morrison speaks with Hometeam, Part 2
Brice is a former AAA developer turned indie. He's currently developing World's Goodest Pup, with past experience at EA on the Sims franchise, Crowdstar's Covet Fashion, Lead GameDesigner on ChefVille at Zynga, WB Games and more. Part 2 of 2. Music by Danny Baranowsky
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286
Brice Morrison speaks with Hometeam, Part 1
Brice is a former AAA developer turned indie. He's currently developing World's Goodest Pup, with past experience at EA on the Sims franchise, Crowdstar's Covet Fashion, Lead GameDesigner on ChefVille at Zynga, WB Games and more. Part 1 of 2. Music by Danny Baranowsky
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285
Tim Ruswick and Chris DeLeon on DevPods.gg (the future of HomeTeam)
Tim Ruswick is an indie game developer, online community builder, and marketing expert. In this special 10-year episode Tim and Chris talk about the next evolution of HomeTeam: DevPods.gg - which is now live! Enter coupon code PODCAST10YEAR to get your first two months for the price of one. Music by Danny Baranowsky
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284
Michael Fewkes speaks with HomeTeam, Part 2
Michael Fewkes is a technical sound designer and audio programmer. He's credited on over 50 games made in HomeTeam GameDev, and was the lead developer on several, including HomeTeam's first Godot project. Michael has edited this podcast (!) since 2021. Part 2 of 2. Music by Danny Baranowsky
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283
Michael Fewkes speaks with HomeTeam, Part 1
Michael Fewkes is a technical sound designer and audio programmer. He's credited on over 50 games made in HomeTeam GameDev, and was the lead developer on several, including HomeTeam's first Godot project. Michael has edited this podcast (!) since 2021. Part 1 of 2. Music by Danny Baranowsky
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282
Randall Fujimoto speaks with HomeTeam, Part 2
Randall Fujimoto is a game-based learning designer with over a decade of experience at GameTrainLearning.org, a non-profit where he develops educational experiences for classrooms and other learning environments. Part 2 of 2. Music by Danny Baranowsky
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281
Randall Fujimoto speaks with HomeTeam, Part 1
Randall Fujimoto is a game-based learning designer with over a decade of experience at GameTrainLearning.org, a non-profit where he develops educational experiences for classrooms and other learning environments. Part 1 of 2. Music by Danny Baranowsky
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280
Tarja Porkka-Kontturi speaks with HomeTeam, Part 2
Tarja Porkka-Kontturi (@tarjapk.bsky.social) is a game producer, award-winning accessibility consultant, and director of comms for Global Game Jam. She has helped organize IGDA Finland. Part 2 of 2. Music by Danny Baranowsky
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279
Tarja Porkka-Kontturi speaks with HomeTeam, Part 1
Tarja Porkka-Kontturi (@tarjapk.bsky.social) is a game producer, award-winning accessibility consultant, and director of comms for Global Game Jam. She has helped organize IGDA Finland. Part 1 of 2. Music by Danny Baranowsky
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278
Scott Anderson speaks with HomeTeam, Part 2
Scott Anderson is a game developer at Unity. His previous work includes Facebook Horizon, Oculus, Funomena, Call of Duty, and ShadowPhysics. Part 2 of 2. Music by Danny Baranowsky
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277
Scott Anderson speaks with HomeTeam, Part 1
Scott Anderson is a game developer at Unity. His previous work includes Facebook Horizon, Oculus, Funomena, Call of Duty, and ShadowPhysics. Part 1 of 2. Music by Danny Baranowsky
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276
Ted DiNola speaks with HomeTeam, Part 2
Ted and his team at https://stellamaris.games provide guidance for your games and creative work. His previous experience includes Funomena, MidBoss, Meta, and frequently speaking at industry events. Part 2 of 2. Music by Danny Baranowsky
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275
Ted DiNola speaks with HomeTeam, Part 1
Ted and his team at https://stellamaris.games provide guidance for your games and creative work. His previous experience includes Funomena, MidBoss, Meta, and frequently speaking at industry events. Part 1 of 2. Music by Danny Baranowsky
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274
Nic McConnell speaks with HomeTeam, Part 2
Nic is a Manager in Ratings at Riot Games and streams reading retro game manuals on Twitch. Previously he worked in partnerships for Niantic and managed recruiting with VGMarket. Part 2 of 2. Music by Danny Baranowsky
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273
Nic McConnell speaks with HomeTeam, Part 1
Nic is a Manager in Ratings at Riot Games and streams reading retro game manuals on Twitch. Previously he worked in partnerships for Niantic and managed recruiting with VGMarket. Part 1 of 2. Music by Danny Baranowsky
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272
Megan Fox speaks with HomeTeam, Part 2
Megan is the founder of Glass Bottom Games, as the lead developer on SkateBIRD, Hot Tin Roof, Spartan Fist, and Jones on Fire. She's now working on BIRDahoy. Early in her career she was a programmer on LEGO Universe. Part 2 of 2. Music by Danny Baranowsky
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271
Megan Fox speaks with HomeTeam, Part 1
Megan is the founder of Glass Bottom Games, as the lead developer on SkateBIRD, Hot Tin Roof, Spartan Fist, and Jones on Fire. She's now working on BIRDahoy. Early in her career she was a programmer on LEGO Universe. Part 1 of 2. Music by Danny Baranowsky
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270
Special 5 Person Episode: Feel Better Doing Business
Julia Minamata, Chase Bethea, Anya Combs, and Ryan Ike join Chris DeLeon (the birthday boy!) for a panel about questions for people newer to the business side. Learn more or work with us FeelBetterDoingBusiness.com Music by Danny Baranowsky
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269
Rick Davidson speaks with Hometeam, Part 2
Rick is the CEO of GameDevTV and a video course instructor. He has a background as a game career coach, Executive Producer and Game Director at PopCap Games, and instructor at Vancouver Film School. Part 2 of 2. Music by Danny Baranowsky
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268
Rick Davidson speaks with Hometeam, Part 1
Rick is the CEO of GameDevTV and a video course instructor. He has a background as a game career coach, Executive Producer and Game Director at PopCap Games, and instructor at Vancouver Film School. Part 1 of 2. Music by Danny Baranowsky
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267
Victoria Lyons Speaks with Hometeam, Part 3
Senior Tech Artist at Splash Damage in London (formerly with Singularity 6), and also has a background in doing Unreal 5 training for HomeTeam GameDev, Georgia Film Academy, and other organizations. Part 3 of 3. Music by Danny Baranowsky
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266
Victoria Lyons Speaks with Hometeam, Part 2
Senior Tech Artist at Splash Damage in London (formerly with Singularity 6), and also has a background in doing Unreal 5 training for HomeTeam GameDev, Georgia Film Academy, and other organizations. Part 2 of 3. Music by Danny Baranowsky
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265
Victoria Lyons Speaks with Hometeam, Part 1
Senior Tech Artist at Splash Damage in London (formerly with Singularity 6), and also has a background in doing Unreal 5 training for HomeTeam GameDev, Georgia Film Academy, and other organizations. Part 1 of 3. Music by Danny Baranowsky
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264
Brian Nielsen speaks with Hometeam, Part 2
Brian is the Lead Developer at Adroit Studios, where he specializes in educational game development with grant support. He's a former member and project lead at HomeTeam GameDev. Part 2 of 2. Music by Danny Baranowsky
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263
Brian Nielsen speaks with Hometeam, Part 1
Brian is the Lead Developer at Adroit Studios, where he specializes in educational game development with grant support. He's a former member and project lead at HomeTeam GameDev. Part 1 of 2. Music by Danny Baranowsky
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262
Renee Gittins speaks with Hometeam, Part 2
Renee is creative director at Stumbling Cat, where she recently released her game Potions: A Curious Tale after 10 years of development. She served as the Executive Director of IGDA, and is the current Alumni Board Chair. She was also a technical product manager on Supernatural VR. Part 2 of 2. Music by Danny Baranowsky
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261
Renee Gittins speaks with Hometeam, Part 1
Renee is creative director at Stumbling Cat, where she recently released her game Potions: A Curious Tale after 10 years of development. She served as the Executive Director of IGDA, and is the current Alumni Board Chair. She was also a technical product manager on Supernatural VR. Part 1 of 2. Music by Danny Baranowsky
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260
Harrison Mossflwer B speaks with Hometeam, Part 2
Harrison is a Game Designer at Turn 10 Studios, developers of the Forza Motorsport franchise. He also makes his own games on the side and streams on Twitch. His career began in web development. Part 2 of 2. Music by Danny Baranowsky
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259
Harrison Mossflwer B speaks with Hometeam, Part 1
Harrison is a Game Designer at Turn 10 Studios, developers of the Forza Motorsport franchise. He also makes his own games on the side and streams on Twitch. His career began in web development. Part 1 of 2. Music by Danny Baranowsky
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258
Robyn Tong Gray speaks with Hometeam, Part 2
Robyn Gray is a game designer with Liminal Experiences, creating a game around user created action stories, runs a studio (Otherworld Interactive), and helped plan IndieCade Europe 2016. Part 2 of 2. Music by Danny Baranowsky
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257
Robyn Tong Gray speaks with Hometeam, Part 1
Robyn Gray is a game designer with Liminal Experiences, creating a game around user created action stories, runs a studio (Otherworld Interactive), and helped plan IndieCade Europe 2016. Part 1 of 2. Music by Danny Baranowsky
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256
Alexander Dunn speaks with Hometeam, Part 2
Alexander Dunn is the founder and CEO of Cephable, which is developing accessibility input using adaptive voice controls, expressions, gestures, and more through machine learning. Part 2 of 2. Music by Danny Baranowsky
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255
Alexander Dunn speaks with Hometeam, Part 1
Alexander Dunn is the founder and CEO of Cephable, which is developing accessibility input using adaptive voice controls, expressions, gestures, and more through machine learning. Part 1 of 2. Music by Danny Baranowsky
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254
Brandii Speaks with Hometeam, Part 2
Brandii Grace is an NYFA Instructor (former Game Design Department Chair), 20 years in industry as a lead designer, CCO and Co-Founder of Versus Systems and Transform Entertainment. Part 2 of 2. Music by Danny Baranowsky
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253
Brandii Speaks with Hometeam, Part 1
Brandii Grace is an NYFA Instructor (former Game Design Department Chair), 20 years in industry as a lead designer, CCO and Co-Founder of Versus Systems and Transform Entertainment. Part 1 of 2. Music by Danny Baranowsky
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252
Jeremiah speaks with HomeTeam, Part 2
Jeremiah Franczyk is an Associate Game Designer for Lord of the Rings Online, and a former HomeTeam GameDev member. Portfolio site: https://jeremiahgames.com Part 2 of 2. Music by Danny Baranowsky
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251
Jeremiah Franczyk speaks with HomeTeam, Part 1
Jeremiah Franczyk is an Associate Game Designer for Lord of the Rings Online, and a former HomeTeam GameDev member. Portfolio site: https://jeremiahgames.com Part 1 of 2. Music by Danny Baranowsky
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250
Nick Phipps speaks with HomeTeam, Part 2
Nick Phipps is a Senior Game Designer for Ubisoft Abu Dhabi, where he's worked for over ten years. Among other games he's worked on Growtopia, NCIS Hidden Crimes, and CSI Hidden Crimes. Part 2 of 2. Music by Danny Baranowsky
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249
Nick Phipps speaks with HomeTeam, Part 1
Nick Phipps is a Senior Game Designer for Ubisoft Abu Dhabi, where he's worked for over ten years. Among other games he's worked on Growtopia, NCIS Hidden Crimes, and CSI Hidden Crimes. Part 1 of 2. Music by Danny Baranowsky
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248
Urooj Iqbal speaks with HomeTeam, Part 2
Urooj Iqbal handles marketing and PR for WRP Studios, and independent studio in Pakistan. Part 2 of 2. Music by Danny Baranowsky
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247
Urooj Iqbal speaks with HomeTeam, Part 1
Urooj Iqbal handles marketing and PR for WRP Studios, and independent studio in Pakistan. Part 1 of 2. Music by Danny Baranowsky
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246
Oswald De Bruin speaks with HomeTeam, Part 2
Oswald de Bruin (@OswalddeBruin) is a freelance technical game developer, designer, and consultant. For his current independent work check out My Face Your Music on Steam. Part 2 of 2. Music by Danny Baranowsky
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245
Oswald De Bruin speaks with HomeTeam, Part 1
Oswald de Bruin (@OswalddeBruin) is a freelance technical game developer, designer, and consultant. For his current independent work check out My Face Your Music on Steam. Part 1 of 2. Music by Danny Baranowsky
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244
Anya Combs speaks with HomeTeam, Part 2
Anya Combs (linktr.ee/anyayna) is a games professional and musician, recently with BackerKit, before that with Kickstarter, Nickelodeon, and Addicting Games. Part 2 of 2. Music by Danny Baranowsky
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243
Anya Combs speaks with HomeTeam, Part 1
Anya Combs (linktr.ee/anyayna) is a games professional and musician, recently with BackerKit, before that with Kickstarter, Nickelodeon, and Addicting Games. Part 1 of 2. Music by Danny Baranowsky
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242
Mike Mika speaks with HomeTeam, Part 2
Mika Mika (@mikejmika) is the president of Digital Eclipse (DigitalEclipse.com) and creator of IDARB. He's been in the game industry since the 90s and has credits on more than 100 commercial games. Part 2 of 2. Music by Danny Baranowsky
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241
Mike Mika speaks with HomeTeam, Part 1
Mika Mika (@mikejmika) is the president of Digital Eclipse (DigitalEclipse.com) and creator of IDARB. He's been in the game industry since the 90s and has credits on more than 100 commercial games. Part 1 of 2. Music by Danny Baranowsky
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ABOUT THIS SHOW
This show's mission is to share the stories and views of people from a wide range of background experiences and experience levels, to help show a rich view of what's involved in making games (AAA, indies, game jammers, hobbyists, and more!), various sides of the game industry, and today's game communities and events. Intro and outro music is by Danny Baranowsky, used with permission.
HOSTED BY
Chris DeLeon
CATEGORIES
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