PODCAST · society
Independent Incidentals
by Radio Laurier
Join Dominick as he takes you through niche & independent media that often gets overlooked & underappreciated.
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Independent Incidentals – Ep. 40: Undertale, OneShot, and Meta-Narratives
The titular Undertale. Look at its visage and sigh a breath of wonder. Venerate Toby with your gamer fingers and your reading eyeballs. Also look towards Oneshot, and think to […]
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Independent Incidentals – Ep. 39: Telltale Games
Telltale was one of the pioneers of an interactive genre of game that played more like a TV show or a movie than a full “game”. Even still, they were […]
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Independent Incidentals – Ep. 38: Papers Please
CODE RED. THE SHOW IS NOW A LET’S PLAY. I REPEAT, DOMINICK PLAYS THE GAME THAT HE’S DISCUSSING. And that game is Papers Please, one that requires you to make […]
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Independent Incidentals – Ep. 37: When Did Mobile Games Become Slop?
There was a time for the 00’s kids, who got to experience the joys of playing on a tablet and divulging in those tantalizing games. You know the ones: Angry […]
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Independent Incidentals – Ep. 36: Blue Prince
Dominick and Ellize discuss the charming and clever puzzle-roguelike-housebuilder Blue Prince! They discuss why a boy shouldn’t have a manor all to himself, the utter SNUBBING that occurred at the […]
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Independent Incidentals – Ep. 35: (the) Gnorp Apologue
WELCOME TO IDLE GAME HELL! Don’t worry we’ll get something sustaining and nourishing for the mind in another episode. For now we need to fulfill our oligarchic obligations and control […]
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Independent Incidentals – Ep. 34: The Missing Miscellaneous 3
We cap off the year with a little childhood pearl of a game, remastered for the modern day! In this episode, Dominick chats about the impact of Heroes and Might […]
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Independent Incidentals – Ep. 33: The Crossword and NYT Games
Ever wonder how we got to the point where people are playing Wordle ritualistically? Everyday, logging on to a website to guess a 5-letter word. This is not a recent […]
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Independent Incidentals – Ep. 32: Psych Rock
The genre that gave Dominick his palate as a teenager and is a staple in pretty much any playlist I make, Psychedelia provides a creative spark within the music industry. […]
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Independent Incidentals: Ep. 31: Silksong (Pt. 2)
NOW UNVEILING SILKSONG! For real this time I promise. Join Dominick as he details the world of Pharloom, discussing the design philosophy of Team Cherry’s 7-year passion project. At the […]
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Independent Incidentals – Ep. 30: Ultrakill
A renewal of the boomer shooter genre with a retro PS1 style, as you eviscerate demons in Hell. How does it mash games as similar in vibe such as DOOM […]
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Independent Incidentals – Ep. 29: Silksong (Pt. 1)
This short episode contains a little overview of my first thoughts of Silksong, including first impressions, early moments and critiques. But not that much, this game is PEAK!!
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Independent Incidentals – Ep. 28: Hades 2
As of writing, Hades 2 won GOTY! WOOO!! Ellize and Dominick explain how this sequel to a beloved roguelike based on Greek mythos rose in popularity in early access, and […]
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Independent Incidentals – Ep. 27: The Inscrutable Boundaries of Visual Novels
Every time I hear someone say they only play visual novels, I always wonder, what IS a visual novel? It can’t just be limited to the GUI and static character […]
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Independent Incidentals – Ep. 26: Season 2 Kickoff and Tall Trails
Welcome to the new Season of Independent Incidentals! It’s gonna be the same old premise but with a year that’s gone by, Dominick has some sweet anouncements to share… Also […]
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Independent Incidentals – Ep. 25: Into the Breach
From FTL: Faster Than Light to a game completely different, the ex-2K employees create a game that has a unique battling mechanic that is more like Chess than anything else. […]
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Independent Incidentals – Ep. 24: All Roads Lead to Tolkien
Roguelikes. Dungeons and Dragons. Dashcon 2. What do all these things have in common? They all, in their own ways, loop back to the ripples that Tolkien left on the […]
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Independent Incidentals – Ep. 23: Disco Elysium
The vast, revolution-ruined city of Revachol is a fascinating tapestry of worldbuilding that inhabits the world of Elysium. It’s also the place where an amnesiac cop struggles to find meaning […]
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Independent Incidentals – Ep. 22: The Death of Flash
A story of digital advancement, indie developer success, and corporate greed. Join us in solemnity as Dominick recites the obituary of Flash Player; its triumphs, its stagnations, and its eventual […]
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Independent Incidentals – Ep. 21: Welcome Back!
While Dominick suffers during his costly Spring Term, he has no reason not to do the show! So sit back, grab a and listen to him ramble about the show […]
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Independent Incidentals – Ep. 20: Yearly Wrap-up
After selling the show to an evil character, Dominick is broke out of luck on this episode. There’s only one more thing he can do: go through every single episode […]
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Independent Incidentals – Ep. 19: Dungeons & Dragons
What inspired this complete upheaval of nerds? What allowed Gary Gygax, creator of Dungeons and Dragons, to start this trend of fantasy roleplaying, and gave the road for DMs to […]
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Independent Incidentals – Ep. 18: AlphaSomething
This is an interview with the amazing composer for the Venba soundtrack, AlphaSomething! In this interview, Alpha describes the process that went into creating its Tamil-rooted music. We also discuss […]
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Independent Incidentals – Ep. 17: Windowkill w/ Torcado
Dominick is proud to invite the creator of Windowkill onto Independent Incidentals! In this interview, torcado describes his journey in games development, and how Windowkill began as a unique Ludum […]
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Independent Incidentals – Ep. 16: The Missing Miscellaneous 2
The ULTRAKILL episode will come soon! Unfortunately, this version of Dominick is outdated. You might need to update his BIOS, or just force him to drink more water… Instead, enjoy […]
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Independent Incidentals – Ep. 15: Columbo
In this episode, Dominick discovers the joy of howcatchems, the mirrored alternative to the whodunnit. Will he be able to figure out any good topics about the origins of Columbo […]
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Independent Incidentals – Ep. 14: Cuphead
A gold rush of independent video games shocks the core of the industry in the early 2010s. How did the two Moldenhauer brothers create a game that took advantage of […]
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Independent Incidentals – Ep. 13: The Stanley Parable
You! Yes YOU, I’m talking to YOU: the reader of this episode description! I’ve been trapped in here for quite some time, so just listen to me. Within this laidback […]
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Independent Incidentals – Ep. 12: Windowkill
This game is unique in the idea that it completely takes over your computer and requires you to defend from waves of enemies right on top of your desktop! I’ll […]
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Independent Incidentals – Ep. 11: Balatro
A simple card game with a complex, time-sinking twist that took the live streaming landscape by storm back in 2023 and 2024, when it was fully released. However, it was […]
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Independent Incidentals – Ep. 10: Club Penguin and Childhood MMORPGs
A game who’s prototype was developed 1999 blows up in popularity in the late 2000’s. Such a new market that was eventually turned into a global phenomenon, thanks to a […]
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Independent Incidentals – Ep. 09: Baba Is You
Capping off the year, Dominick checks out a game that was a blight on his soul until recently. Who is Baba? Who is You? And what is Is?
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Independent Incidentals – Ep. 08: Rogue and the Evolution of Roguelikes
Rogue was invented in the 80s and sparked a revolution of challenging video games called roguelikes, which are celebrated in the indie space even today. But what makes a roguelike? […]
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Independent Incidentals – Ep. 07: The Missing Miscellaneous 1
A new subseries, where I blaze through the stuff that cannot be made into full episodes and talk about them! Think of it like a lightning round of tangentially-related media […]
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Independent Incidentals – Ep. 06: Enter The Gungeon
One of the most popular games published by Devolver Digital, Gungeon has become a touchstone for the indie industry. But with all these roguelike games that have been reaching for […]
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Independent Incidentals – Ep. 05: FTL: Faster Than Light
Subset Games took a chance on FTL and it paid off, becoming one of the most beloved rogue likes within the past decade. How was the game conceptualized? And why […]
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Independent Incidentals – Ep. 04: Thornfall
Created and publishedby a European studio that came out of nowhere, Thronefall is a continuation of the success they have been on record for within recent years. How did they tap […]
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Independent Incidentals – Ep. 03: Hylics 2
This episode, Dom (attempts) to describe the esoteric and surrealist game Hylics 2. What makes this game feel outside of reality, and how does it still make sense in the […]
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Independent Incidentals – Ep. 02: Hollow Knight
From the stunning visual design to the in-depth world, this game came out of nowhere and took the indie scene by storm in 2017. How was Hollow Knight conceptually created, and […]
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Independent Incidentals – Ep. 01
Does a focus on mechanics make a game less accessible? How much does graphics and attention to detail play a role? Dom finds out in this episode by analyzing the […]
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Independent Incidentals – Ep. 00
In this episode Dom describes how his new show will operate, elaborates on some topics planned for future episodes, and reminisces on some fond summer memories.
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