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Labyrinths & Losers

by Labyrinths & Losers

Come join a group of friends as they play D&D while making dumb jokes and learning to podcast along the way. |Labyrinths & Losers is an Actual Play Podcast using the DnD 5e ruleset; most often playing in a homebrew setting. |Current Campaign: Grades & Graduates (Homebrewed Curriculum of Chaos)

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Episodes

  1. Grades and Graduates #8 - Born for the Stage

    The boys are tasked with putting on their greatest performance yet! Will they be able to get top billing and break some legs? Who knows, not us that's for sure! We hope you enjoy the show! Grades & Graduates is a homebrewed version of Curriculum of Chaos. Poben Almorn Squigglespan played by Adam...

  2. Grades and Graduates #7 - Parent's Visitation Day

    The boys are tasked with facing their greatest challenge yet! Will they be able to handle their parents showing up on campus? Who knows, not us that's for sure! We hope you enjoy the show! Grades & Graduates is a homebrewed version of Curriculum of Chaos. Poben Almorn Squigglespan played by Adam...

  3. Grades and Graduates #6 - Late Night Pranksters

    The boys are tasked with becoming true legends of campus! Will they be able to defeat that lizard chicken scarf thing? Who knows, not us that's for sure! We hope you enjoy the show! Grades & Graduates is a homebrewed version of Curriculum of Chaos. Poben Almorn Squigglespan played by Adam…

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  4. Grades & Graduates #5 - Late Night Study Session

    The boys need to study up for their next exam to keep up their good grades! Will they be able to figure out they have a mailbox? Who knows, not us that's for sure! We hope you enjoy the show! Grades & Graduates is a homebrewed version of Curriculum of Chaos. Poben Almorn Squigglespan played by…

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  5. Grades & Graduates #4 - Hoops and Heat

    The boys have to get the mess they caused last session squared away before they can enjoy a rousing game of Wizard Gizzard! Will they be able to figure out where all that mysterious paint came from? Who knows, not us that's for sure! We hope you enjoy the show! Grades & Graduates is a homebrewed...

  6. Grades & Graduates #3 - Sports and Splatters

    After the boys take a well earned breather, its time for them to study up for their first exam! Will they be able to figure out why they keep getting attacked? Who knows, not us that's for sure! We hope you enjoy the show! Grades & Graduates is a homebrewed version of Curriculum of Chaos. Poben...

  7. Grades & Graduates #2 - Of Frogs and Friends

    Now our oddball students start to adjust to life on the Adaritas campus, even taking on some jobs and joining a few clubs! Will they be able to keep from croaking? Who knows, not us that's for sure! We hope you enjoy the show! Grades & Graduates is a homebrewed version of Curriculum of Chaos.…

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  8. Grades & Graduates #1 - New School, New You

    A new campaign, a new place, new characters! This is the first episode of Labyrinths & Losers new campaign, Grades & Graduates! Can these five numbskulls figure out their way through the University of Adaritas? Can they keep their grades up? Can they make new friends? Will they learn what these...

  9. Secrets of Hagheim #83 - Collapse

    Last session the party infiltrated the Black Market under the city of Hagheim in hopes of stopping a mysterious ritual from coming to fruition. Now our adventurers must make the final push towards adverting some kind of nefarious plot! Things are about to get crazy, really sad crazy. Will the…

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  10. Secrets of Hagheim #82 - The Clown Siesta

    Last session the party devised a way to get into the underground Black Market. Now our adventurers have to handle the consequences of giving a child a powerful magic item! Things are about to get crazy, really measuring crazy. Will the party learn that this was always a clown fiesta? Who knows?…

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  11. Secrets of Hagheim #81 - The Clown Fiesta

    Last session the party devised a way to get into the underground Black Market. Now our adventurers have to handle the consequences of giving a child a powerful magic item! Things are about to get crazy, really measuring crazy. Will the party learn that this was always a clown fiesta? Who knows?…

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  12. Secrets of Hagheim #80 - Preamble To

    Last session the party said their goodbyes to the departed. Now our adventurers have to start the their prep for a journey down under... the city! Things are about to get crazy, really beanly crazy. Will the party learn that Boltir is actually a loaf of Banana? Who knows? Not us. That's for sure!...

  13. Secrets of Hagheim #79 - Somber Steps

    Last session the party lost a close friend. Now our adventurers have to come to terms with what just happened while moving forward for Hagheim's future. Things are about to get crazy, really yeastly crazy. Will the party learn that this existence is all for bread? Who knows? Not us. That's for...

  14. Secrets of Hagheim #78 - Pimble's Gambit

    Last session the party just battled against some horrific monsters. Now our adventurers have to get these survivors to safety on the other side of the river. Things are about to get crazy, really alchemist crazy. Will the party learn that this existence is all for their suffering? Who knows? Not...

  15. Secrets of Hagheim #77 - Meating Time

    Last session the party just found the body of someone close to the party. Now our adventurers have to meat some new, new friends that have some cool tricks to show them. Things are about to get crazy, really assimilation crazy. Will the party learn that this is just one big prank? Who knows? Not...

  16. Secrets of Hagheim #76 - Of Bread and Crumbs

    Last session the party was in the midst of enacting their plan to help those trapped on the other side of the city. Now our adventurers will bare witness to what has befallen those who were unlucky when the city was besieged. Things are about to get crazy, really sad crazy. Will the party learn...

  17. Secrets of Hagheim #75 - The Best Laid Plans

    Last session the party were trying to get the man with a burn pit full of bodies set to jail. Now our adventurers will begin enacting their plans for helping those trapped on the other side of Hagheim. Things are about to get crazy, people with no skin crazy. Will the party learn that tricks are...

  18. Secrets of Hagheim #74 - Body Burn Pit

    Last session the party were dealing with some fiendish new friends. Now our adventurers need to figure out what their next actions to save their new home will be. Things are about to get crazy, preparation crazy. Will the party learn that all of this is just a really powerful illusion? Who knows?...

  19. Secrets of Hagheim #73 - Confusion Abound

    Last session the party were suddenly and aggressively greeted by a new big friend. Now our adventurers need to figure out what in the world is going on here. Things are about to get crazy, backstory crazy. Will the party learn that they're the bad guys? Who knows? Not us. That's for sure! Find…

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  20. Secrets of Hagheim #72 - Sick Burn

    Last session the party came to talk with a powerful dragon in hope of gaining his aid. Now our adventurers need to defend themselves bya quickly approaching demonic entity. Things are about to get crazy, Balor crazy. Will the party find the Legendary +2 Poisoned Dragon Dagger? Who knows? Not us....

  21. Secrets of Hagheim #71 - Unlikely Ally

    Last session the party overcome the Riddle Door and even freed some weird hobo in a magic circle. Now our adventurers need to figure out what their next step is going to be for the city under siege. Things are about to get crazy, dragon crazy. Will the party find that it is their friendship can...

  22. Secrets of Hagheim #70 - Riddle Me This!

    Last session the party got back into Hagheim and have a brand new mission. Now our adventurers need to figure out what has happened in Viktor's tower. Things are about to get crazy, riddle crazy. Will the party be able to solve this with ease? Who knows? Not us. That's for sure! Find our Twitter,...

  23. Secrets of Hagheim #69 - Blockade Breakers

    Last session the party finished their mission at the Stronghold. Now our adventurers need to figure a way back into Hagheim. Things are about to get crazy, pirate cultist crazy. Will the party actually survive? Who knows? Not us. That's for sure! Find our Twitter, Instagram, & other socials here!…

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  24. Secrets of Hagheim #68 - Fishy Escape

    Last session the party just killed a bunch more fish people. Now our adventurers need to find the exit. Things are about to get crazy, slave crazy. Will the party wear water wings? Who knows? Not us. That's for sure! Find our Twitter, Instagram, & other socials here!…

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  25. Secrets of Hagheim #67 - Fishmanglers

    Last session the party fought a bunch of fish and made a deal. Now our adventurers need to go finish their mission. Things are about to get crazy, fish murder crazy. Will the party wear water wings? Who knows? Not us. That's for sure! Find our Twitter, Instagram, & other socials here! -...

  26. Secrets of Hagheim #66 - Fishmongers

    Last session the party arrived at the fish stronghold. Now our adventurers need to go do some deadly fishing. Things are about to get crazy, fish murder crazy. Will the party wear water wings? Who knows? Not us. That's for sure! Find our Twitter, Instagram, & other socials here! -...

  27. Secrets of Hagheim #65 - Demasked

    Last session the party started their boat ride to the fish stronghold. Now our adventurers need to finish their preparations before going fishing. Things are about to get crazy, crab crazy. Will the party wear water wings? Who knows? Not us. That's for sure! Find our Twitter, Instagram, & other...

  28. Secrets of Hagheim #64 - Familiar Faces and Foes

    Last session the party and revived their dead party members. Now our adventurers need to finish their preparations before going off and attacking the Sahuagin Stronghold. Things are about to get crazy, fish people crazy. Will the party be able to handle the lose of two more party members? Who...

  29. Secrets of Hagheim #63 - Aftermath

    Last session the party went after Ghakir to possibly keep him from being killed by the Beast. Now our adventurers need to figure out what to do after the death of their two party members. Things are about to get crazy, prep crazy. Will the party be able to handle the lose of two more party…

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  30. Holiday Mayhem: Halloween (Clue Edition)

    Today our boys awake in Big Green as new versions of themselves and go on a short adventure. The content used is reskinned Clue, that fun game for the whole family. Find our Twitter, Instagram, & other socials here! - https://linktr.ee/lnlpodcasts If you would want to submit an NPC name, Magic...

  31. Secrets of Hagheim #62 - Bestial Beatdown

    Last session the party met their new party members and discussed their next move. Now our adventurers need to figure out who has Liutrich's new armor. Things are about to get crazy, dying crazy. Will the party be able to handle the lose of two more party members? Who knows? Not us. That's for…

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  32. Secrets of Hagheim #61 - Spirits for Spirits

    Last session the party returned to Hagheim after dealing with Daldi and watching two members of the party disappearing. Now our adventurers need to figure out their next move before their next mission, their most dangerous mission. Things are about to get crazy, spirit crazy. Will the party be…

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  33. Secrets of Hagheim #60 - Family Feud

    Last session the party helped an angel then got ready to settle some family drama. Now our adventurers are about to kick in the door and face off against Daldi. Things are about to get crazy, obelisk crazy. Will the party run away when they find the big snail? Who knows? Not us. That's for sure!...

  34. Secrets of Hagheim #59 - Undead Decimation

    Last session the party just finished a deadly combat and reclaimed one of their companions from death. Now our adventurers need clear this burned down abbey of the Cult of War, even more so. Things are about to get crazy, True Resurrection crazy. Will the party run away when they find the big...

  35. Secrets of Hagheim #58 - Cults & Cutdown

    Last session the party were off on their mission, met a pirate, and went their way to the abbey. Now our adventurers need clear this burned down abbey of the Cult of War. Things are about to get crazy, Lair Action crazy. Will the party run away when they find the big snail? Who knows? Not us....

  36. Secrets of Hagheim #57 - Dunes & Doom

    Last session the party were on the Scorched Galleon and started planning for their next mission. Now our adventurers need clear this isle of any remaining survivors. Things are about to get crazy, sand crazy. Will the party find the secret lich? Who knows? Not us. That's for sure! Find our…

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  37. Secrets of Hagheim #56 - Trip & Tribulation

    Last session the party were preparing for their daring boat ride to a nearby isle. Now our adventurers need to navigate this trip without ending up dead. Things are about to get crazy, rat crazy. Will the party get their act together? Who knows? Not us. That's for sure! Find our Twitter…

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  38. Secrets of Hagheim #55 - Well Endowed Goliaths

    Last session the party were gathering to have a fun meal with Alandra's mysterious older brother. Now our adventurers need to navigate a minefield to speak with this mysterious figure. Things are about to get crazy, dumb crazy. Will the party get their act together? Who knows? Not us. That's for...

  39. Secrets of Hagheim #54 - Pitfalls & Follies

    Last session the party started heading out to meet with the Scarlet Thorn. Now our adventurers need to navigate a minefield to speak with this mysterious figure. Things are about to get crazy, trap crazy. Will the party get their act together? Who knows? Not us. That's for sure! Find our Twitter,...

  40. Secrets of Hagheim #53 - Scarlet Searchings

    Last session the party spent some time figuring out their next steps. Now our adventurers try to figure out how to handle the Scarlet Thorn situation and got to have a talk. Things are about to get crazy, revelation crazy. Will the party figure out the true meaning of family? Who knows? Not us....

  41. Secrets of Hagheim #52 - 6th Level Long Rest

    Last session the party spent some time figuring out their next steps. Now our adventurers level up to 6th level after clearing up a few loose ends. Things are about to get crazy, downtime crazy. Will the party figure out how to solve the mysterious case of the disappearing party members? Who…

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  42. Secrets of Hagheim #51 - Answers

    Last session the party failed at collecting their reward and ended up in a chilly situation. Now our adventurers figure out what in the blazes is going on within the party itself. Things are about to get crazy, shadow avalanche crazy. Will the party master all seven seas and finally defeat the...

  43. Secrets of Hagheim #50 - Questions

    Last session the party finished their investigation into the missing family of Liutrich and found themselves staying with Old Nettie in the swamp. Now our adventurers return to the city to claim their reward from the Guard Captain of Hagheim. Things are about to get crazy, hug crazy. Will the…

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  44. Secrets of Hagheim #49 - Changing Tides

    Last session the party continued their investigation into the missing family of Liutrich. Now our adventurers must figure out how to figure out what is going on in this crazy undead infested place. Things are about to get crazy, undead crazy. Will the party tackle the overwhelming dread that is...

  45. Secrets of Hagheim #48 - Sewer Sleuths

    Last session the party started their investigation into the missing family of Liutrich. Now our adventurers must figure out how to get into the abandoned Coldgloom Manor. Things are about to get crazy, sewer crazy. Will the party learn about the mysterious secrets about Hagheim? Who knows? Not…

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  46. Secrets of Hagheim #47 - Investigative Insights

    Last session the party returned to Hagheim and now learn that Liutrich's brother and son are missing. Now our adventurers must figure out where they are and how to get them back before it could be too late. Things are about to get crazy, investigation crazy. Will the party learn about the...

  47. Secrets of Hagheim #46 - Home At Last

    Last session the party reached the end of the Lord of Mask's labyrinth and just made it back to Hagheim. Now our adventurers awaken over a month after they had started this journey, with a gun pointed at Ani's head. Things are about to get crazy, catch-up crazy. Will the party finally get to…

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  48. Secrets of Hagheim #45 - Pain & Panic

    Last session the party delved more into the labyrinth and dredged up more for the characters to sift through. Now our adventurers near the end of this dungeon like realm. Things are about to get crazy, death crazy. Will the party truly understand what this was all for? Who knows? Not us. That's…

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  49. Secrets of Hagheim #44 - Deep Delving

    Last session the party were exploring the twisted Labyrinth and being hounded for their secrets by an Eldritch being. Now our adventurers need to figure out how to get to their lost companion and not upset their newest obstacle. Things are about to get crazy, Gamester crazy. Will the party be…

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  50. Secrets of Hagheim #43 - Sundered Secrets

    Last session the party entered into the Astral Sea and found themselves delving into a twisted Labyrinth. Now our adventurers need to figure out how to get to their lost companion and hopefully make it out without much incident. Things are about to get crazy, really trauma crazy. Will the party…

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ABOUT THIS SHOW

Come join a group of friends as they play D&D while making dumb jokes and learning to podcast along the way. |Labyrinths & Losers is an Actual Play Podcast using the DnD 5e ruleset; most often playing in a homebrew setting. |Current Campaign: Grades & Graduates (Homebrewed Curriculum of Chaos)

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Frequently Asked Questions

How many episodes does Labyrinths & Losers have?

Labyrinths & Losers currently has 96 episodes available on PodParley. New episodes are automatically indexed when they're published to the podcast feed.

What is Labyrinths & Losers about?

Come join a group of friends as they play D&D while making dumb jokes and learning to podcast along the way. |Labyrinths & Losers is an Actual Play Podcast using the DnD 5e ruleset; most often playing in a homebrew setting. |Current Campaign: Grades & Graduates (Homebrewed Curriculum of Chaos)

How often does Labyrinths & Losers release new episodes?

Labyrinths & Losers has 96 episodes. Check the episode list to see recent publication dates and frequency.

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You can listen to Labyrinths & Losers on PodParley by clicking any episode. We provide an embedded audio player for direct listening, and you can also subscribe via your preferred podcast app using the RSS feed.

Who hosts Labyrinths & Losers?

Labyrinths & Losers is created and hosted by Labyrinths & Losers.
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