PODCAST · leisure
Metaphorical Walrus Productions
by Metaphorical Walrus Production
We're Metaphorical Walrus Productions, and we make the Actual Play podcasts Westerns & Wagons, Monsters & Mysteries, and Skybound Card games!Support us on Patreon at www.patreon.com/metaphoricalwalrusproductions, Follow us on Twitter at www.twitter.com/MetaphoricalPLike us on Facebook at facebook.com/MetaphoricalWalrusProductionsMusic for Westerns & Wagons provided by zircon, and you can find more of his music at www.zirconmusic.com!Unless otherwise noted in the episode description, all sound effects and songs are used under the CC0 1.0 and the Attribution-NonCommercial 3.0 licenses
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40
Call of Cthulhu 010 - Endagerment
The investigators descend into the basement to continue their investigations. One of the investigators uncovers something horrifying. Can they survive the startling discovery? Listen to find out...
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39
Call of Cthulhu 009 - Recovery
The investigators recover the Doctors Northcott and get them back on their feet. Once discussion of the method of recovery is had, the investigators head back into the house to descend into the basement.
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38
Call of Cthulhu 008 - Defenestration
The investigators walk into a trap! The investigators share a moment of terror and attempt to recover from the incident.
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37
Call of Cthulhu 007 - Investigation
This episode sees the investigators beginning their exploration of the Corbitt House. Strange noises, strange puddles, and strange feelings fill the house. Rockwell pilfers some valuables.
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Call of Cthluhu 006 - Arrival
The Investigators finish exploring the burned out church. After an unsettling experience, they travel to the Corbitt Manor to begin uncovering the dark mysteries of the cursed house.
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Call of Cthulhu 004 - Decision
The investigators are gathered outside of the Corbitt House, close to dusk. But they realize they still feel short on information. At this point, they have a decision to make: should they venture into the house to explore and gain information, or do they try and collect more intel from other sources? Listen as they discuss and decide their plans. All music used in this episode is from Dark Fantasy's Haunted Album unless noted otherwise "Bump in the Night" Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3465-bump-in-the-night License: http://creativecommons.org/licenses/by/4.0/
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34
Pitchstorm 3 - The Live Episode
Hello faithful listeners! Do you have an hour and a half to kill? Want to listen to some amazing pitches? In this episode of Pitchstorm, we randomly draw pitches that sound amazing on the surface and manage to make each one of them terrible! Listen to Founding Fathers throwing parties, ghosts haunting cyber hackers, and secret agent fairies. Would you watch these movies? ... We would! Tweet your favorite to us @MetaphoricalP and support us at our OFFICIAL PATREON PAGE, patreon.com/MetaphoricalWalrusProductions (Which, as it turns out, does have the word productions in it!)
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33
Red Flag - Date Night!
Metaphorical Walrus Productions plays Skybound Games' "Red Flag: The Game of Terrible Dates"! Meet prospective dates such as the guy who is a Profession Chef that owns a penthouse suite and has two other spouses, the girl who loves theatre that makes your friends jealous of you, but also has coleslaw hands, and the girl who compulsively licks doorknobs! Listen to Sarah, Jake, Matthew, Brett, and Gin almost pee their pants laughing!
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For a Few Notes More
In which our posse meets the King of Cacophony and has a nice meal with him and the Prince Bergil. Sikuaq has a strange drink, Deputy follows a person, and Lakoa gets a very temporary job. "Water, Dripping, Slow, A.wav" by InspectorJ (www.jshaw.co.uk) of Freesound.org "Dripping, Slow, A.wav" by InspectorJ (www.jshaw.co.uk) of Freesound.org "Dripping-Water-Cave-Waves-.wav" by Maurice_J_K of freesound.org "Clarinet Test 1" by shewbox of freesound.org "Broken Trumpet.wav" by molefimanaka of freesound.org "Fireworks, Crackle, A.wav" by InspectorJ (www.jshaw.co.uk) of Freesound.org "Look Busy" Kevin MacLeod (incomptech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
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31
Rhinestone Dragonborn
In which our posse unwinds a bit before they go to a very important dinner. Deputy and Josiah purchase new threads, and Lakoa, Sikuaq, and Slyther have a relaxing Spa Day. Check out our Patreon, follow us on Twitter, and give us a Like on Facebook! The following sound effects are used under Attributions License 3.0, all others are creative commons: "people on a party" by unfa of freesound.org "Splash, Jumping, F.wav" by InspectorJ (www.jshaw.co.uk) of Freesound.org "Water, Dripping, Slow, A.wav" by InspectorJ (www.jshaw.co.uk) of Freesound.org "Dripping, Slow, A.wav" by InspectorJ (www.jshaw.co.uk) of Freesound.org "Dripping-Water-Cave-Waves-.wav" by Maurice_J_K of freesound.org "00920 man dying 1.wav" by Robinhood 76 of freesound.org "Magical Pulse" by Davexole of Four Orbs "Fireflies and Stardust" by Kevin McLeod of incomptech.com
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30
Westerns & Wagon Trains
In which the posse deliberates over breakfast on what to do once the train pulls into Cacophony. Deputy makes a friend, Big Paul gets slapped, and Sikuaq burns an image from her mind. Sound effects used under Creative Commons, otherwise listed here under Attribution 3.0: "Synthetic Steam Engine" by rudicangiotti of freesound.org "Empty Train moving slowly" by avakas of freesound.org "Freight train passing" by hazmattproductions of freesound.org "Fire3" by pushtobreak of freesound.org "treinREM" by hanstimm of freesound.org "people on a party" by unfa of freesound.org "Lucky the Horse" and "Living in my Memories" by Lobo Loco
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29
The 1:87 to The Forge
In which our posse works to foil a dastardly assassination attempt against the Princes of Cacophony and Noman's Land. Josiah rings some bells, Lakoa finds some gems, and Sikuaq makes a holey mess. The following sound effects and songs were used in this episode under the Attribution license: "glass_kappa_02" by mugwood of freesound.org "Breaking wood" by jorickhoofd of freesound.org "Empty Train moving slowly" by avakas of freesound.org "Bell6" by juskiddink of freesound.org "Screaming 10" by vtownpunks of freesound.org "Bell 010" by kyster of freesound.org "Magical Pulse" by Davexole of Four Orbs "Aggression" and "Ready to Fight" by David Fesliyan of fesliyanstudios.com "Living in my Memories" by Lobo Loco "Mystery Sax" Kevin MacLeod (incompetech.com)
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28
Two Princes Rode Together
In which our posse talks with a sommelier and uncovers an assassination attempt, then move to meet and warn the two princes. Meanwhile, Sikuaq takes a drink, Deputy invents a food, and Josiah gets decked. Sound effects and music used in this episode used under Attribution 3.0 and Creative Commons licenses: "slow cargo train 2" by Robinhood76, "Steam train horn 02" by eliasheuninck, and "Music Box Melody" by DRFX of freesound.org "Magical Pulse" by Davexole of Four Orbs "Mystery Sax", "Hyperfun", and "Halls of the Undead" Kevin MacLeod (incompetech.com)
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27
St. Patty's Day - My Fists, My Drink, and Me (Sikuaq)
In which we join Sikuaq and her three gnome friends on her first ever adventure: helping the outpost of Fort Foothold against some dangerous creatures. The following sound clips were used in this production under Attribution 3.0 and Creative Commons CC0 1.0: "Glass Smash, Bottle, C.wav" by InspectorJ (www.jshaw.co.uk) of Freesound.org "SFX_ATTACK_SWORD_001" by JoelAudio of freesound.org "Battle Strings" by Ageless of looperman.com "Premium Beat 7 - I Still Need You - Strings" by MINOR2GO of looperman.com "Fireflies and Stardust", "Pennsylvania Rose" by Kevin MacLeod at incompetech.com "12 Mornings" by Jason Shaw All other sound effects from Freesound.org.
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26
Deputies Waiting For a Train
In which our posse has breakfast and catch a train. Deputy visits Rancho Relampago, Cookie prepares a fine meal, Sikuaq accidentally exposes a secret, and Lakoa expresses disgust.
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25
The Old Double Deception
In which Sikuaq eats lead, Lakoa finds her spirit animal, Deputy scolds a child, and Josiah finds an army. How do our posse try to thwart the big heist? Find out in this episode!
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24
The Great Ranch Heist
In which our posse decides what to do about the heist. Groups are split, plans are laid, and tension fills the air.
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23
Pitchstorm 002 - A Downpour of Dumb Drafts
In this second episode of Pitchstorm, Matthew, Gin, Brett, and Johnathan pitch movies about Mobsters, Gravediggers, Robots, Holograms, and a whole lot more while the Executive tries to sabotage them with Holidays, Arctic Regions, Apes, and Car Chases.
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22
Westerns & Wagons 000 - High Noon
If you're new, start here! In this episode our players--Brett, Sarah, Matthew, and Gin--each talk about their characters--Josiah, Sikuaq, Deputy Sheriff, and Lakoa--and recap the story so far up to Episode 7, Palacio Notorious! If you still want to get the full story, listen to episodes 1-6 but be aware that they were recorded on some sub-par equipment including a phone and one shared mic! For our long time listeners, there is plenty in here for you as well: information about the setting, interpersonal talk about the characters, and some talk about the motivations of the characters. Either way, listeners new and old shouldn't miss out on this episode!
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21
The Lightning Bug Whisperer
In which our posse explores the mysterious Rancho Relampago and makes a startling discovery. They also have a fine meal.
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20
A Bed Bug for the Little Lady
In which our posse makes several excellent points, deals with an ornery Ticket Master, and rescues mattress fillings.
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19
The Big Trail (To Copper City)
In which our Posse travels to a new city and learns about a party.
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18
Westerns & Wagons 015 - A Chestful of Dynamite
In which our Posse discusses what do do next, and discovers a grisly punishment.
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17
Westerns & Wagons 014 - Cookie (Tell Me 'Bout the Good Old Days)
In which our posse discovers the identity of the Butcher, explores the hidden treasure room, and finds a few new items to pack away.
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16
Westerns & Wagons 013 - The Battle of Bogwater Bay
In which our posse fights tooth and nail against the Butcher of Bogwater Bay. Then, a startling revelation is made to them.
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15
Pitchstorm 001 - A Light Drizzle of Lousy Drafts
Undertakers, Archaeology Dogs, Ghost Sharks and More--John, Matthew, Brett, and Gin play Skybound Game's Pitchstorm!
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14
Westerns & Wagons 012 - The Good, The Bad, and the Nilvom
In which our posse faces off against Nilvom, the contract demon, and then faces off against a more numerous foe. Things begin to look mighty bleak for the Nine.
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13
Westerns & Wagons 011 - Devil's Contract
In which the final wishes are made and the ambush is sprung.
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12
Westerns & Wagons 010 - The Stranger Wore a Waistcoat
In which our posse gathers the materials to summon the Fiend, then make their wishes and sign their contracts.
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11
Westerns & Wagons 09 pt 2 - She Wore a Yellow Mask
In which our posse reads a book and determines what to do about a devil. Part 2 of this episode!
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10
Westerns & Wagons 09 pt 1 - She Wore a Yellow Mask
In which our posse explores the mansion and makes a series of dark discoveries about the building's history. Cut into two parts, y'all, because it's too long for one but too short for two.
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Westerns & Wagons 08 - The Notorious Nine
In which our posse confronts Slyther about her cryptic message and begin searching for clues about "The Nine" in the mansion. We had some audio errors with this episode. They're mostly fixed after this, but you dear listeners deserve warning!
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8
W&W Halloween - The Cleric With No Domain
In which we look back at the early days of Josiah Black, a Cleric of Weejas. This episode's opening and closing theme was created by Alexander Nakarada of www.serpentsoundstudios.com Remember to Like and Follow us on Facebook (MetaphoricalWalrusProductions) Follow us on Twitter (@MetaphoricalP) Support us on Patreon (MetaphoricalWalrusProductions)!
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Westerns & Wagons 07 - Palacio Notorious
In which our posse enters a mansion and discovers some secrets and hear a strange voice.
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Westerns & Wagons 06 - Butcher Pete
In which our posse finds out what's at the other end of the magical tunnel, and then finds another tunnel.
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Westerns & Wagons 05 - The Cowboy and the Crow
In which our posse encounters a strange creature of apparent friendly persuasion, and then encounters a weather pattern of far less friendly persuasion.
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Westerns & Wagons 04 - If Leucrottas Could Kill
In which our posse face off against a horrifying beast and attempt to send it to its maker before it can make dinner out of them.
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3
Westerns & Wagons 03 - Have Horses, Will Travel
In which our heroes set out to find Zeke's gold and find more than they expected. Remember to support us on Patreon, follow us on Twitter @metaphoricalp, and follow us on Facebook at https://www.facebook.com/metaphoricalwalrusproductions/
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Westerns & Wagons 02 - The Legend of Zeke's Gold
In which the Posse spends some time in the jail and learns about a legend from Ol' Zeke. Remember to support us on Patreon at patreon.com/metaphoricalwalrusproductions, follow us on Twitter at twitter.com/MetaphoricalP, and follow us on Facebook at facebook.com/MetaphoricalWalrusProductions Last episode recorded on a phone!
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1
Westerns & Wagons 01 - Saloon Slugout
Before you start with this one, consider listening to episode 000 - High Noon first! In it we recap the events of episodes 1 through 6 and give descriptions of the characters and their motivations! This way you don't have to sit through the crummy audio of Episodes 1-6 (Episode 7 has a some slightly sketchy audio, but the Halloween Special and beyond are all recorded with better equipment). In which we are introduced to the characters, players, and the town of The Quiet. And they get into a bar brawl. Remember to support us on Patreon at www.patreon.com/metaphoricalwalrusproductions, follow us on Twitter at www.twitter.com/MetaphoricalP, and follow us on Facebook at facebook.com/MetaphoricalWalrusProductions This first episode was recorded on a phone! Later episodes are recorded on better equipment.
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ABOUT THIS SHOW
We're Metaphorical Walrus Productions, and we make the Actual Play podcasts Westerns & Wagons, Monsters & Mysteries, and Skybound Card games!Support us on Patreon at www.patreon.com/metaphoricalwalrusproductions, Follow us on Twitter at www.twitter.com/MetaphoricalPLike us on Facebook at facebook.com/MetaphoricalWalrusProductionsMusic for Westerns & Wagons provided by zircon, and you can find more of his music at www.zirconmusic.com!Unless otherwise noted in the episode description, all sound effects and songs are used under the CC0 1.0 and the Attribution-NonCommercial 3.0 licenses
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Metaphorical Walrus Production
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