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Mystical Mishaps

by MarqueeGaming

Campaign 2: Mystical Mishaps (Ongoing, updated weekly)A D&D5e Gothic Horror Adventure. In a grim world where magic is broken and monsters run wild, four aspiring monster hunters attempt to defy the odds and overcome their past failures.Campaign 1: Beacon's Aura (Completed)A D&D5e Urban Fantasy adventure. When three ordinary individuals get injected with a strange serum that unlocks mysterious new powers within them, their lives are forever changed. Join their adventures as they explore their new powers- and both the positive and negative consequences that come with it.

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Episodes

  1. Mystical Mishaps: Session 158

    It's back to the drawing board.

  2. Mystical Mishaps- Episode 157: Hubris

    It's finally time to give the world-saving ingrediants to Huneric Stevens.

  3. Mystical Mishaps- Session 156: Eruption

    The party heads back to Shadowrock and is in for an unpleasant surprise...

  4. Mystical Mishaps- Session 155: Shadowed

    The party teleports to Shadowrock in an attempt to get an ingredient and Vari. Things are quickly more complicated than they appear...

  5. Mystical Mishaps- Session 154: Concept

    The Horde Hunters get a rare break to breathe and process.

  6. Mystical Mishaps- Session 153: Ramifications

    Things are looking more and more desperate...

  7. Mystical Mishaps- Session 151: Affixation

    The Horde Hunters teleport to Bronze Bay- and they don't expect a warm welcome.

  8. Mystical Mishaps- Session 150: Terms

    Lots of Dream spells, today

  9. Mystical Mishaps- Session 149: Allegiances

    Emotions are high as the strain increases between opposing sides. Thank you for 6 years streaming!!!

  10. Mystical Mishaps- Session 148: Fractured

    The battle continues as the party is on their last reserves.

  11. Mystical Mishaps- Session 147: Ambush

    A surprise attack begins while an ally is in a vunerable position.

  12. Mystical Mishaps- Session 146- Imprisoned

    Each party has what the other needs to progress toward their goals.

  13. Mystical Mishaps- Session 145: Signals

    Down one party member, the Horde Hunters are back in Timeline 1.

  14. Mystical Mishaps- Session 144: Archfiend

    A rescue plan leads the party to the heart of the fiends. Join us for Kelli's last week with us for the time being!

  15. Mystical Mishaps- Session 143

    The Horde Hunters have been spotted! Demons should be a breeze to fight....right???

  16. Mystical Mishaps- Session 142- Crossing

    The party is now in demon-infested Northport, attempting to cross the city and find their prize.

  17. Mystical Mishaps- Session 141: Hide

    Danger is everywhere, but the Horde Hunters have a mission to complete.

  18. Mystical Mishaps- Session 140: Grief

    The Horde Hunters explore what's around them and grapple with their own emotions.

  19. Mystical Mishaps- Session 139: Ambition

    Dav'ril and the Cult of Akoral go to battle the Frost Giants to get the magical cloak to free Akoral, and the yeti heart to help save the plane.

  20. Mystical Mishaps- Session 138- Vacillate

    It's time to try and get an ingrediant for Hunerick. Oh...and also maybe enable an unknown entity back into the world. The only thing stopping us is Frost Giants. It'll be finneee.... right??

  21. Mystical Mishaps- Session 137: Unexpected

    As the Horde Hunters contemplate going up north for one of Hunerick's spell components, they must first reach out to allies to assist them.

  22. Mystical Mishaps- Session 136: Confidant

    Taking refuge with Vari, the party prepares for some defining missions. #dnd #dnd5e #ttrpg

  23. Mystical Mishaps- Session 135: Timing

    A walk along the beach sounds nice...

  24. Mystical Mishaps- Session 134 Bonds

    After the battle, the Horde Hunters have some time to deepen their relationships.

  25. Mystical Mishaps- Session 133: Equipped

    It's time for round two in the battle at Lakeside. Will the party survive this time?

  26. Mystical Mishaps- Session 132: Visions

    There's so many different visions floating around Lakeside... what does it mean??

  27. Mystical Mishaps- Session 131: Emotions

    The party rushes to support Winnifred after she suffers her first major loss.

  28. Mystical Mishaps- Session 130: Entangled

    Lakeside has it's own troubles. What will the Horde Hunters do about it?

  29. Mystical Mishaps- Session 129- Unwelcome

    The Horde Hunters make it to Lakeside, with a less than warm reception...

  30. Mystical Mishaps- Session 128: Misdirection

    The Horde Hunters have been captured by a demon from the Old World... will they be able to forge an alliance or will more desperate actions be needed?

  31. Mystical Mishaps Session 127- Burned

    Winnie is back, and the party is right in the middle of an intense battle with a demon. Do they have what it takes to win or will the dice rule against them?

  32. Mystical Mishaps- Session 126: Rash

    The Horde Hunters set off on the road once again. What sorts of things will they discover in this new, sunless world?

  33. Mystical Mishaps- Session 125: Possessed

    Eleanora decides to use a new spell to visit Julian, and Winnie... wait, what's wrong with Winnie??

  34. Mystical Mishaps- Session 124: Declining

    The Horde Hunters are back in the first timeline... and uh... the sun is out. That can't be good...

  35. Mystical Mishaps- Midway Q&A

    During our break, we opened up questions from our chatters and viewers about Mystical Mishaps! Join us for a nice little chat as we discuss theories, character motivations and inspiration, and favorite moments from the game! (And, of course, try to get Mark to give us hints for what's to come)

  36. Mystical Mishaps- Session 123: Teleporter

    The Horde Hunters say their goodbyes at Ember Vault and move onward to other adventures... This is the last episode of 2025! We will return the first week of January in 2026. Happy Holidays and thank you always for your support!

  37. Mystical Mishaps- Session 122: Ceremony

    There is a celebration awaiting the Horde Hunters at Ember Vault. Are they....heroes???

  38. Mystical Mishaps- Session 121: Potential

    After the battle, everyone gathers themselves. The Great Undead is still on it's way: and the Horde Hunters have a lot to figure out, before then.

  39. Mystical Mishaps- Session 120: Restricted

    The Horde Hunters finally get some answers about what's going on in Eleanora's family.

  40. Mystical Mishaps- Session 119: Household

    The Horde Hunters explore watch remains of the Edevane mansion and Eleanora's old life.

  41. Mystical Mishaps- Special Oneshot: Understructure

    Heroes from another plane are requested to help Death investigate a hidden location. A special dnd oneshot for Rachael's birthday! Mike, Ashlie, and Rachael play level 18 characters in this adventure connected to the Mystical Mishaps campaign. It's a serious lore dump, you won't want to miss it!

  42. Mystical Mishaps- Session 118: Horde

    The Horde Hunters face a city filled with undead.

  43. Mystical Mishaps- Session 117- Hastened

    Well. The Horde Hunters are... uh... back. What now?

  44. Mystical Mishaps- Session 116: Confined

    After fleeing Shadowrock, the Horde Hunters journey across the desert, now with someone to protect.

  45. Mystical Mishaps- Session 115: Double

    The Horde Hunters, angry at how their minds have been messed with, vow to head deeper into the mines and deal with this threat.

  46. Mystical Mishaps- Session 114: Mine

    It's time to explore the Edevane Mine. What awaits them?

  47. Mystical Mishaps- Session 113: Covert

    Welcome home, Eleanora...

  48. Mystical Mishaps- Session 112: Resilient

    The journey continues to Shadowrock...

  49. Mystical Mishaps- Session 111: Scorched

    On the desert road, the Horde Hunters face a deadly foe. Can they defeat yet another portion of the Graverobbers?

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ABOUT THIS SHOW

Campaign 2: Mystical Mishaps (Ongoing, updated weekly)A D&D5e Gothic Horror Adventure. In a grim world where magic is broken and monsters run wild, four aspiring monster hunters attempt to defy the odds and overcome their past failures.Campaign 1: Beacon's Aura (Completed)A D&D5e Urban Fantasy adventure. When three ordinary individuals get injected with a strange serum that unlocks mysterious new powers within them, their lives are forever changed. Join their adventures as they explore their new powers- and both the positive and negative consequences that come with it.

HOSTED BY

MarqueeGaming

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Frequently Asked Questions

How many episodes does Mystical Mishaps have?

Mystical Mishaps currently has 273 episodes available on PodParley. New episodes are automatically indexed when they're published to the podcast feed.

What is Mystical Mishaps about?

Campaign 2: Mystical Mishaps (Ongoing, updated weekly)A D&D5e Gothic Horror Adventure. In a grim world where magic is broken and monsters run wild, four aspiring monster hunters attempt to defy the odds and overcome their past failures.Campaign 1: Beacon's Aura (Completed)A D&D5e Urban Fantasy...

How often does Mystical Mishaps release new episodes?

Mystical Mishaps publishes regularly with 273 episodes available. Check the episode list for the typical release schedule.

Where can I listen to Mystical Mishaps?

You can listen to Mystical Mishaps on PodParley by clicking any episode. We provide an embedded audio player for direct listening, and you can also subscribe via your preferred podcast app using the RSS feed.

Who hosts Mystical Mishaps?

Mystical Mishaps is created and hosted by MarqueeGaming.
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