PODCAST · business
Pixel Retentive Podcast
by Epic Made
This is Pixel Retentive podcast, where Colorful Carl, an Artist and a Business Owner, discusses the art of business and the business of art. Here, we explore the intersection of creativity, business, marketing, and entrepreneurship with some of the leading minds in the space.
Episodes
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The Human Side of Creative Technology | Benoit Desroches on Management, Conflict, and Connection
In this episode of the Pixel Retentive Podcast, Carl sits down with Ben Desroches, a management professional with nearly 20 years of experience across creative and technology industries, to explore the human side of making great creative work. Ben's career has taken him from music and graphic…
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Beyond the Book Launch: Barbara Caraballo on Building Author Platforms That Last Recording
In this episode of the Pixel Retentive Podcast, Carl sits down with Barbara Caraballo, founder of Caraballo & Co. and strategist behind business book launches for Fortune 500 CEOs, New York Times and USA Today bestselling authors, Thinkers50-ranked thought leaders, and Harvard Business Review…
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How to Pitch a Game, Build a Team & Start a Studio | Kevin Brunt & Bruno Gruber from Dogfish Games
In this episode of the Pixel Retentive Podcast, Carl sits down with Kevin Brunt and Bruno Gruber, co-founders of Dogfish Games, to talk about what it actually takes to start an independent game studio in one of the most challenging periods the industry has faced. Kevin has worked in games since...
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The Designer Behind EverQuest | Bill Trost on Building Worlds Players Never Forget
In this episode of the Pixel Retentive Podcast, Carl and special guest host Zach Roth sit down with Bill Trost, game designer, artist, lead designer, and co-creator of the original EverQuest, to explore how one of gaming's most memorable fantasy worlds was built. Bill helped shape the history,...
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The Messy Reality Behind Making Beautiful Games | Dalex Smith
In this episode of the Pixel Retentive Podcast, Carl sits down with Dalex Smith, Senior Concept Artist and Art Director working in the video game industry, to unpack the messy reality behind creating beautiful games. Dalex helps lead creative teams across character, environment, vehicle, and…
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Why the Future of Games Is Short, Social, and Spectacular | Pete Vigeant of Lil Snack
In this episode of the Pixel Retentive Podcast, Carl sits down with Pete Vigeant, Director of Game Design at Lil Snack and a 20-year veteran experience designer, to explore why the future of games may be shorter, more social, and more spectacular. Pete has spent his career designing experiences...
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From Games to Pro Wrestling: Project Management, Partnerships, and Live Storytelling | Max Zaleski
In this episode of the Pixel Retentive Podcast, Carl sits down with Max Zaleski, games industry professional at Crystal Dynamics and founder of Unconfirmed Flight Offerings (UFO), to explore how storytelling connects careers in video games, professional wrestling, tabletop RPGs, stand-up comedy,...
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What It Takes to Build a Sustainable 3D Animation Career | Carol Madrigal
In this episode of the Pixel Retentive Podcast, Carl sits down with Carol Madrigal, veteran 3D animator, motion capture specialist, Unreal Engine generalist, and freelance creative whose career spans more than two decades working on some of the biggest productions in entertainment. From Avatar,...
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How to Build a Stable Game Studio in a Chaotic Industry | Dru Erridge of Gamebreaking Studios
In this episode of the Pixel Retentive Podcast, Carl sits down with Dru Erridge, Founder of Gamebreaking Studios and former Tech Lead at Riot Games, to explore what it really takes to build a sustainable game studio in one of the most volatile industries in entertainment. After helping redesign...
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Cultivating a Positive Mindset in a World That Challenges Artists | Jonathan Nee
In this episode of the Pixel Retentive Podcast, Carl sits down with Jonathan "Jags" Nee, a self-taught 3D generalist, cinematic trailer creator, and founder of Jags Studio, to explore one of the biggest challenges every creative faces: staying positive while pursuing mastery in an industry full…
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Creativity Meets Commerce: How to Sell Value (Not Services) | Chris Do
In this episode of the Pixel Retentive Podcast, Carl sits down with Chris Do, founder and CEO of The Futur, to explore one of the biggest challenges facing creative professionals: how to confidently sell your work based on value instead of hours. Drawing from decades of experience building…
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The Art of Building Great Games: Halo, Counter-Strike & AAA Development | Jay Prochaska
In this episode of the Pixel Retentive Podcast, Carl sits down with Jay Prochaska, veteran game artist and art director with nearly 29 years of experience creating games across AAA studios, startups, and everything in between. From traditional hand-drawn animation to leading art teams on…
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How Great Board Game Marketing Builds Lifelong Fans | Krystal Rose
In this episode of the Pixel Retentive Podcast, Carl sits down with Krystal Rose, Marketing and Partnership Leader at Asmodee and Office Dog Games, to explore what makes partnerships in the tabletop industry truly successful. With more than a decade of experience spanning marketing, events,...
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From Far Cry to Indie Games: the Future of Game Development | Phil O'Connor
In this episode of the Pixel Retentive Podcast, Carl sits down with Phil O'Connor, veteran game designer, co-founder of Big Dumb Games, and designer behind titles including Far Cry 3, Rainbow Six Siege, and Dying Light. After nearly three decades in AAA game development, Phil shares why he's...
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Why Storytelling Belongs in Politics | Delegate Jackie Hope Glass
In this episode of the Pixel Retentive Podcast, Carl sits down with Delegate Jackie Hope Glass, Navy veteran, audio producer, community storyteller, and Virginia's 93rd District Delegate, to explore how creativity, storytelling, and authentic leadership can strengthen communities and reshape…
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Stop Designing for Yesterday: The Future of Multi-sensory Design | Carolin Vedder
In this episode of the Pixel Retentive Podcast, Carl sits down with Carolin Vedder, multisensory designer, futures thinker, and motion designer, to explore why designing only for the eyes is no longer enough. Carolin explains how brands, museums, hospitality, retail, and cultural institutions can...
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How AI Is Changing Search & Marketing | Melinda Powelson
In this episode of the Pixel Retentive Podcast, Carl sits down with Melinda Powelson, Founder and CEO of MatchEngine.com, to explore how AI, search engines, and customer behavior are reshaping modern marketing. With more than three decades of experience navigating digital transformation, Melinda...
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The Creator of Fallout's Vault Boy on 30 Years of Game Art | Trammell Isaac
In this episode of the Pixel Retentive Podcast, Carl sits down with Trammell Isaac, veteran game developer, art director, and the creator of the iconic Vault Boy from the Fallout franchise. With more than 30 years in the games industry, Trammell shares the untold story behind one of gaming's most...
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Inside Nightdive Studios: Restoring Legendary Games from Code to Reality | Larry Kuperman
In this episode of the Pixel Retentive Podcast, Carl sits down with Larry Kuperman, longtime games industry executive, founding member of Nightdive Studios, and one of the industry's strongest advocates for game preservation. After more than 25 years helping publishers, developers, and studios...
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Behind AAA Game VFX | James L. Sanders III
In this episode of the Pixel Retentive Podcast, Carl sits down with James L. Sanders III, veteran AAA VFX artist, whose career spans more than two decades creating unforgettable visuals for franchises like Borderlands, Days Gone, Ashes of Creation, and many more. Together they explore how iconic...
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Inside Vampire: The Masquerade Reawakened | A. Khedron DeLeon, One of the Creative Leaders Behind the Project
In this episode of the Pixel Retentive Podcast, Carl sits down with A. Khedron DeLeon, engineer-turned-writer and narrative designer, and one of the creative leaders behind Vampire: The Masquerade – Reawakened—an ambitious fan-made recreation of the cult classic RPG built entirely within Skyrim's...
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Now Is Better, the Psychology of Optimism | 2-Time Grammy Winner Stefan Sagmeister
In this episode of the Pixel Retentive Podcast, Carl sits down with legendary graphic designer Stefan Sagmeister to explore why now is better than most people believe. From award-winning album covers for The Rolling Stones and Talking Heads to groundbreaking exhibitions, TED Talks, and his latest...
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How to Build Game IP That Lasts | Eduardo Gonzalez
In this episode of the Pixel Retentive Podcast, Carl sits down with Eduardo Gonzalez, Head of Art at Super Evil Mega Corp, to explore what separates memorable game worlds from truly legendary ones. Having helped shape iconic franchises including League of Legends, Arcane, God of War, and Teenage...
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How to Build a Successful AR/VR Game Studio in the Era of Mixed Reality | Ryan Canuel
In this episode of the Pixel Retentive Podcast, Carl sits down with Ryan Canuel, CEO and co-founder of Petricore, an award-winning game studio building innovative experiences across augmented reality, virtual reality, and emerging gaming platforms. Since founding the studio in 2015, Ryan has…
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Growing Up on Roblox: 11 Years of Building Games, Brands, and Immersive Worlds | Trevor Davis
In this episode of the Pixel Retentive Podcast, Carl sits down with Trevor Davis, founder of Trevor Joey Development, a Roblox game development studio specializing in immersive experiences, scalable game systems, and branded virtual worlds. At just 20 years old, Trevor has already spent over 11...
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Building Game Studios That Last | Kay Gruenwoldt
In this episode of the Pixel Retentive Podcast, Carl sits down with Kay Gruenwoldt, co-founder of Magic Fractal and a veteran game industry executive with more than 30 years of experience building game studios across Europe and the United States. From creating Doom levels in the early days of PC...
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Why Games Work the Way They Do | Eric Koziel
In this episode of the Pixel Retentive Podcast, Carl sits down with Eric Koziel, Director of Systems and Product at Azra Games, MIT engineer, cybersecurity researcher, speedrunning expert, and author of Speedrun Science, to explore the hidden systems that make video games work. Eric shares how a...
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Fan-First Entertainment: Preserving Music, TV, and Pop Culture | Richard Foos
In this episode of the Pixel Retentive Podcast, Carl sits down with Richard Foos, co-founder of Rhino Records and Shout! Factory, to explore how a small record store evolved into one of the most influential forces in preserving music, television, and film history. Richard shares the unlikely...
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The Business of Games: Strategy, Web3, and Success | Chris Hewish
In this episode of the Pixel Retentive Podcast, Carl sits down with Chris Hewish, gaming industry executive, strategist, and business leader whose career spans companies including Games Workshop, Activision, DreamWorks, and Xsolla. From starting in the mailroom at Games Workshop with an...
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Storytelling in AAA Games | Cameron Dayton
In this episode of the Pixel Retentive Podcast, Carl sits down with Cameron Dayton, acclaimed creative and narrative director whose career spans more than two decades across some of the most influential franchises in gaming, including Overwatch, Call of Duty, World of Warcraft, NBA 2K, and…
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From Games to Film: 30 Years in Animation and What It Takes to Compete Today | Andrey Evdokimov
In this episode of the Pixel Retentive Podcast, Carl sits down with Andrey Evdokimov, Facility Animation Supervisor at CG Factory, whose remarkable career spans nearly three decades and some of the world's most recognized entertainment projects. From teaching himself animation in post-Soviet…
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Creative Leadership and the Business of Animation | Fred Seibert & Robin Sloane Seibert
In this special episode of the Pixel Retentive Podcast, Carl sits down with creative power couple Fred Seibert and Robin Seibert for an intimate conversation about creativity, reinvention, parenting, partnership, and building a meaningful life. Together, they reflect on more than three decades of...
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Scaling Digital Strategy, How Creative Ops Impacts Your Ad Spend | Chris Overlay
In this episode of the Pixel Retentive Podcast, Carl sits down with Chris Overlay, founder and CEO of GetHoptimized, to unpack the science and strategy behind turning marketing spend into measurable ROI. Chris shares lessons from more than a decade in digital marketing, helping craft beverage...
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Building a Studio That Lasts | Corbin Reeves
In this episode of the Pixel Retentive Podcast, Carl sits down with Corbin Reeves, game designer, educator, and founder of Azure Ravens Entertainment, to explore what it really takes to build a sustainable indie game studio in an industry known for volatility, uncertainty, and relentless...
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Is the Gaming Industry Broken? | Cheryl Platz
In this episode of the Pixel Retentive Podcast, Carl sits down with Cheryl Platz, founder of Idea Platz, author, strategist, game development leader, and one of the industry's most respected voices on sustainable game development and player experience. With a career spanning Electronic Arts,...
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The Future of Game Art in the AI Era | James Marcus
In this episode of the Pixel Retentive Podcast, Carl sits down with James Marcus, Art Director and Creative Leader at Snail Games USA, to explore the future of game art, creative careers, and what it means to thrive in an industry being reshaped by AI. Drawing on experience across gaming…
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The Strategy Behind Viral Visibility (It's Not What You Think) | Jennifer Magley
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Why Sports Media is Changing Forever | Andrew Perlmutter
In this episode of the Pixel Retentive Podcast, Carl sits down with Andrew Perlmutter, CEO of NBA Take-Two Media (NBA T2), to explore how some of the world's most recognizable brands are transforming fan engagement, community building, and sports entertainment through participation. Andrew shares...
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From Escape Rooms to Escape Mail: Building a Tabletop Brand with Paul Harvey
In this episode of the Pixel Retentive Podcast, Carl sits down with Paul Harvey, co-founder of Escape Mail, to explore what it really takes to pivot a hands-on escape room business into a global tabletop brand. Paul shares how Mobile Escape began as physical escape rooms built inside 30 foot...
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Designing Authority: How Branding Earns Media Attention with Veronica Z Kido
In this episode of the Pixel Retentive Podcast, Carl sits down with Veronica Kido, award-winning publicist and founder of Kido Communications, to explore how strategic brand positioning earns real media attention. Veronica shares how her background in journalism shaped her approach to PR, why…
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From Corporate to Creator, with Chris Zukowski
In this episode of the Pixel Retentive Podcast, Carl connects with Chris Zukowski, game marketing researcher and creator of howtomarketagame.com to unpack what it really takes to build a sustainable creative business without chasing social media vanity metrics. Chris shares his journey from...
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From Hobby to Hardware: Building CardMill and Bootstrapping a Physical Product with Jonathan Domanus
In this episode of the Pixel Retentive Podcast, Carl sits down with Jonathan Domanus, founder of CardMill, to explore what it really takes to turn a personal frustration into a funded hardware startup. Jonathan shares how a lifelong love of Magic the Gathering led him to build an automated…
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Stop Hiring Designers. Start Scaling Creativity with Johnathan Grzybowski
In this episode, Carl sits down with Jonathan Grzybowski, CMO and co-founder of Penji, to unpack what it really takes to bootstrap and scale a global creative company without outside funding. With over 15 years in the industry, Jonathan shares his journey from launching a digital marketing agency...
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Editing the Internet: Early Video, AI, and Midwest Hustle with Justin Johnson
In this episode of the Pixel Retentive Podcast, Carl sits down with Justin Superstar Johnson — Emmy-winning documentary filmmaker, founder of BMP Creative, and creator of the AI-powered editorial tool Spooky Cutter. From editing wedding videos on stacked VHS decks in the late 90s to producing…
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Revolution Thinking: Scaling Creativity Without Selling Out with Tim Thompson
In this episode, Carl sits down with Tim Thompson, Founder and Chief Revolution Thinker at RevThink, to unpack what it really takes to build a sustainable creative business without losing the soul of the work. With nearly 30 years in the industry, Tim shares his journey from going door to door in...
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From Design Matters to Design Legacy with Debbie Millman
In this episode of the Pixel Retentive Podcast, Carl sits down with Debbie Millman — designer, author of eight books, educator, branding expert, and host of the legendary Design Matters podcast — for a deeply honest conversation about mastery, reinvention, and building a creative life that lasts....
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Building Worlds, Building Business with Thor Odinsson
In this episode of the Pixel Retentive Podcast, Carl sits down with Thor Odinsson — creative polymath, experience architect, and former business development leader in the games industry — for a deep conversation on world building, experience design, and the accelerating impact of AI on creative...
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Your Brand Isn't a Campaign. It's a Universe with David Gallaher
In this episode of the Pixel Retentive Podcast, Carl sits down with David Gallaher, transmedia storyteller, writer, and creative executive whose career spans Marvel Comics, DC, Ubisoft, and immersive live experiences. From breaking into Marvel with a hand-drawn comic strip resum to pioneering…
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Design isn't neutral. It never was with Kenneth Fitzgerald
In this episode of the Pixel Retentive Podcast, Carl sits down with Kenneth R. FitzGerald — educator, designer, artist, curator, writer, and Professor of Design at Old Dominion University. From starting out as a ceramics major to becoming a self described "accidental" design critic, Ken's journey...
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🎙️Hype Is Not a Strategy with Mario Kroll
This week on the Pixel Retentive Podcast, I sat down with Mario Kroll, founder of UberStrategist and a 30 year veteran of the video game and entertainment industry. From launching WarGamer.com in the early days of online gaming to building a multi-award-winning PR and marketing agency, Mario has...
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ABOUT THIS SHOW
This is Pixel Retentive podcast, where Colorful Carl, an Artist and a Business Owner, discusses the art of business and the business of art. Here, we explore the intersection of creativity, business, marketing, and entrepreneurship with some of the leading minds in the space.
HOSTED BY
Epic Made
CATEGORIES
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