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Rotgrind - Narrative Declaration

by Narrative Declaration

Five adventurers try to survive in this comedy filled Pathfinder Second Edition TTRPG campaign within the grim dark world of Tyne. Follow the show, get custom TTRPG content, and more at https://narrativedeclaration.com

From the show's RSS feed, refreshed Oct 29, 2026. Source feed.

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Episodes

  1. A Dear Mother's Love

    A spectral stag wields a shadow-mimicking, heart-devouring ability as the crew struggles through freezing fog and magical traps. Can they break its curse before it consumes them? Click here to watch a video of this episode. Creators & Guests Thurston Hillman - Host SpeakerD - Guest ZoranTheWizard…

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  2. A Pair of Perytons

    The Peryton's eclipse traps Rahu in a blizzard of vines as Baldrick falls unconscious. Will the crew survive the chaos, or succumb to the frozen horrors? Click here to watch a video of this episode. Creators & Guests ZoranTheWizard - Host Thurston Hillman - Host SpeakerD - Guest odo - Guest...

  3. Attack of the Lizardmen!

    The party battles rot-infected lizardfolk in a treacherous forest. Can they survive the escalating dangers while pursuing a lead to Orin’s mother? Click here to watch a video of this episode. Click here to view the episode transcript.

  4. Lost in the Woods

    The crew navigates a cursed forest where landmarks shift and magic turns allies into platypus-like creatures. Can they escape its twisting maze before the horrors lurking in the undergrowth close in? Click here to watch a video of this episode. Click here to view the episode transcript.

  5. A Little Surprise in the Forest

    A hunt for a missing mother, a primal energy line, and Veena politely transformed into a Tugbert — palm-sized, wide-eyed, beloved. Rahua enlists her as a minion, casts Final Sacrifice to detonate her on purpose, and revives her mid-blast. Baldrick reaches for a club. Website:...

  6. Panic at the Festival

    The ritual that might save the Amarvid is halfway lit when the lizardfolk pour in and a rot-infected black dragon falls out of the sky. Breath weapons sprout tumours. The party drives it off bleeding. Berdivar has never seen its like — which is, of course, the worst possible answer. Website:...

  7. Returning to the Nest

    Oren comes home to Fistreach. The festival is louder than usual because the magic is fading, the lizardfolk raids are closing in, and scouts keep coming back as masks. His mother Astrid has been missing for weeks. His father's one request: don't tell him yet. Website:...

  8. Wish Fulfilled

    Boarding action in the eye of a storm. Veena raises her sword, realises the pirate she's duelling is a dying child's wish for company, and lowers it. The puppets collapse. The Hat is hers. Pirate, it turns out, was only ever a costume she wore well. Website: https://www.narrativedeclaration.com...

  9. Rotten Ghosts

    Ransack a childhood home for leverage. Defend a coastal town from ghosts your blades pass straight through. And while the party is elbow-deep in incorporeal rot, Vicon Sharkskin pockets the real Dread Captain's Hat and vanishes on a sky-whale. Veena dreams of drowning. Website:...

  10. Performing in the Arena

    Kill the chaos elemental. Stick the landing. Miss a performance check and the crowd opens fire. Halfway through the routine, the rot-clown commandos step out of thin air — invisible to everyone but the party, nearly lethal, and proof the rot itself is hunting them now. Website:...

  11. Mingling with the Pirate Lords

    Pamphlets for Sharkskin. Whiskey for Garland. A monster in the arena for Ulis. Every party gold piece on the table, bet on themselves — contingent on Tanhauser shutting up about communism for one entire session. The portcullis rises on an anarchite, already forming. Website:...

  12. A Pirate's Welcome Home

    Veena goes home to Andacia for her own execution. The Dread Captain Volley — her mother — presides. Between a puppet-captain riding a sky-whale, a halfling librarian, and a rot-burner with a bar, the party has twenty-four hours to sponsor Veena off the gibbet. Website:...

  13. Visions of More Shopping

    Payroll argument. A vision of doom. A shopping trip through Racky the Raccsaw's suspiciously permanent on-board general store. And in a new bomb bay, Baldrick quietly reveals the nuclear-grade alchemical device he has been building in secret. Sky-whales on the horizon. Website:...

  14. The Clown Commandos

    Floating bishops, walls of fire, a stagnation aura — one surrenders mid-cast. Tanhauser sermonises the liberated citadel and leaves Snot on the throne with her mech wired into the airship's belly. As they lift for Andacia, a clown's face reaches up out of the shadows behind her. Website:...

  15. What Sacrifice Will You Make

    Papa Blaze does not accept promises. Tanhauser puts his own left hand on the altar; Rahua swears off ever holding a blade again. The fire-power's blessing lands on their shoulders just as three furious Black Papacy bishops float through the wall. Website: https://www.narrativedeclaration.com...

  16. The Revolution's Finale

    Kill the general. Ride the elevator — twenty minutes of ka-chunk through a flesh shaft into the Black Papacy's sealed catacombs. A coring charge opens a vampire door, and something charred and robed waits beneath a miniature sun. The Fume Congregant wants payment. Website:...

  17. Let the Revolution Begin

    General Dusk the Massive goes down. Then he stands back up. Phase two cracks its knuckles and two biomagi tech guard shuffle in behind him. Rahua, temporarily a horse, picks this exact moment to come back as a person. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition...

  18. Anarchy is Magic

    Goblins. Desert hobos. Repentant vandals. A murder-balloon christened the Zale Pattern Death Balloon and a fake Southern accent. The siege goes better than anyone dared plan — right up to the citadel gate, where thirty rifles level at once. Website: https://www.narrativedeclaration.com System:...

  19. Uniting the People

    Two factions that hate each other, one siege that needs them both. Musketmen on the ridge, a flag of truce on the floor, and Nastrum's battle plan drawn in crayon. Tanhauser takes one look, sighs, and redrafts the fall of the Golgothan Citadel from scratch. Website:...

  20. Sand Raiders

    Vandal land-barges. A psychic brain in a jar. The Golgothan Wastes do not do courteous passage. Oren goes full dragon, Snot blows herself up with one of Tanhauser's old glue-bombs, and the wreckage spells it out: the Diktat is hunting Tanhauser by name. Website…

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  21. Retail Horror

    One shift at Blotus the Scarab Merchant's — that's the docking fee. Mr. Rattle forgets which century it is. Tanhauser time-slips and invents dinosaur communism. By closing bell, a goblin revolutionary named Snot rolls up in a walking trash-mech shaped like her own face. Website:...

  22. The Martinet

    Shadows that punch souls loose from bodies. The party drops Verkallion and climbs down into the engine room to find something worse: Lady Zale, grafted alive into the hull, a face from Tanhauser's past wired to the turbines. He interfaces. The airship flies. Website:...

  23. How to Steal an Airship

    Scout the shipyard. Shake down the drunks. Slip aboard without a scratch. The heist is too clean — and the welcoming committee is Martinet Verkallion, armoured, four-armed, rot-limbed, and extremely interested in who just boarded his ship. Website: https://www.narrativedeclaration.com System:...

  24. Our Benefactor

    A floating estate. A confession fifteen hundred years overdue. The patron who tried to have them killed is the deposed god the Prince stepped over to ascend, and he's been waiting in the clouds for someone to notice. Intel, leverage, an airship — every gift a debt. Website:...

  25. Back to Outset

    Smuggled into a city they burned, hidden under funeral tarps and a procession of the dead. A cursed list of airship names, an Isocoran war machine, a coring charge through a secret door — and the Hegemon himself on the other side, smiling like he expected them. Website:...

  26. Rot Burst

    A headless maw keeps chomping long after it should have died. When the pac-man finally drops, the real diagnosis lands: Oren's eidolon bond is eating his lifespan. So naturally, the next move is to steal an airship. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition...

  27. A New Initiative

    Three months off the board. Veena's drunk, Oren can't druid, Rahua's being stalked by something called Racky the Raccsaw. The swamp trading post they're hiding in won't hide them any longer — the urns on the shoreline are moving. Website: https://www.narrativedeclaration.com System: Pathfinder...

  28. Recollections

    Broken. Destiny-less. Crawling home through the solitude swamps with the knowledge that Marlene played them from the start and the old powers have been sealed away. They trade quiet speeches — Rahua's constellations, Vena's pirate future, Baldric wanting only his bed — and fireflies drift through...

  29. Uncle Blaze

    Divine immolation. Ash-simulacra. A pillar of flame converting the Smoldering City into an arena. The party trades blows with Uncle Blaze's avatar and cannot finish the fight — and the amalgamate corners them on the way out. Then Gorgomunger speaks for the first time, a full and formal farewell,...

  30. The Revolution

    Victrix smuggles a package to the Kaibu. An airship drops into a storm. Underground, Dita and Bjarna move in the dark. In a burning Outset the party cuts down Mr. Ilort's rot-tormented former gang and climbs to the base of the pillar of flame itself — where tiny, ridiculous Ilort sheds his skin…

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  31. The Man Child

    The real Sandal Deckland was never the villain — just a pampered boy locked in a cage. The crew hauls him out into an Outset already on fire: coordinated riots, a pillar of flame over the Smoldering City, Vena's stolen airship fleeing toward a storm. Someone has stripped Tanhauser's pamphlets of...

  32. The Grandfather

    Cademan Deckland isn't a man anymore. He's a titanic rot-infested stone face screaming from a cathedral wall, a pulsing brain behind it blasting the party with psychic dubstep. Oran drops. Tanhauser flickers between reality and a ghost-crewed airship. Vena ends it with a sixty-nine-damage…

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  33. The Delvers

    Mallet-lady. Scythe grifter. A diver. A cowled organ harvester. The rival crew smashes through the wall claiming the cathedral as their find, just as a Transylvanian Deacon starts a Simon-Says game that literally unpersons Tanhauser for a misspelling. Rahua divines the whole complex is a…

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  34. The Tooth Fairy

    It isn't one fairy. It's five. Five bile-spitting duplicates with giant gloved grab-hands and an aura that rips molars out mid-combat as persistent bleed. The crew grinds through it on healing mist-bombs and temporal spell-strikes, only to push past the corpse-sludge and find something impossible...

  35. Rotten Delusions

    First they recruit Steward, a vitamin-dispensing service robot, into the revolution. Then they step through an archway into a rot-grown forest buried beneath the manor, where giggling fey sprites begin magnetically tearing the teeth out of Vena's skull. The trees part — and a fifty-foot…

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  36. It's No Shopping Manor

    Aeon stones. Armor runes. Pemmican energy treats for a newly hatched Gorgomunger. The crew retreats to Blotus the fly-merchant's stall to gear up — until Rahua talks Tanhauser into pickaxing Crunch's floorboards "for dirt" and finds a primal scrying crystal rooted in the foundations. Someone has...

  37. Rot Mansion

    The walls have started weeping. Black sap in the wainscoting, mold blooming in the shape of faces, a smell that follows them between rooms. Whatever is wearing Sacristy Manor like a suit has stopped pretending to be a house. Somewhere below, the real master is very much still awake. Website:...

  38. Mansion Expansion

    The house is bigger than it should be. A wing that wasn't there yesterday. A staircase that doubles back on a room nobody entered. Sacristy Manor keeps folding new corridors out of rot and memory, and the deeper the party goes, the less the architecture wants to let them leave. Website:...

  39. Rotten Manors

    In the kitchen, a fey raccoon-prince named Raki is hacksawing a waiter in half. Rahua, also a king, negotiates a formal parking-lot duel at Mutton King. Deeper in, a stitched-flesh golem melts to alchemist's fire, Vena pirouettes onto her own rapier and impales a kidney, and a hallway of mocking...

  40. Establishing Bad Manors

    Baldric eats a fireball to open the door. A cursed portrait of Sandal melts seventy points off Tanhauser's face. A tongueless assassin begs for freedom, then chokes to death on a rot-grown tongue the instant he crosses the threshold. And an illusion wearing Stewart's body rips its own head off to...

  41. A Manor of Speaking

    Flour for the invisible. Antidotes for the poisoned. A soul jammed into a rapier. The crew descends into Sacristy Manor — a noble estate sunk ninety feet beneath the Prince's Pilaster — where a helpful skeletal butler warns them about a fountain that kills. They cross it anyway. Four ice…

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  42. Party at Baldric's House

    Invisible. Silent. Four-finger throat strikes out of thin air. Kwan-shiri monks teleport into the People's Duplex and nearly kick Rahua's jaw clean off before round one ends. Poisoned, unconscious, bleeding through the hallways of their own home, the revolutionaries only live because Vena empties…

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  43. The Gnome Strangler

    Ponkle-Kompd, huckster gnome of the Medic's Guild, dangles upside-down from a druid's branch and spills everything: tooth-stealing fey, blackmail, the whole rot-cure lie propping up Sandal Deckland. They stash him in a safehouse and pin Sacristy Manor as the target. Then, late that night, a...

  44. The Party Went So Wrong

    One belladonna cocktail. Wrong hand. A tongueless Kwan-shiri assassin draws steel across the ballroom as Vena's plan unravels around Lagertia's lips. Then the Hegemon himself saunters in, flicks gold at their dead, calls the whole revolution pathetic — and leaves them staring at a trail that runs...

  45. A Party to Remember

    Black tie. Rot-cures. A sausage mogul with opinions. The crew works the Deckland salon one poisoned smile at a time, flipping a huckster gnome and posing as Golgothan brass to lift an office address. Then Oran looks up at the balcony and finds the red-caped Hegemon who once ran them down in a...

  46. He is the One Who Did This

    Their crimes. Someone else's neck. A gold-armored Infilium is about to hang rat-folk noble Stewart Medium as the scapegoat when the swamp-born elemental amalgamate crashes the execution and shreds the Tyrant's Guild into kindling. The rescue comes with a gilded invitation — the Decklands want…

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  47. A Golden Deal

    A gold-plated skeleton drops a platinum coin at their door, and suddenly the party is standing before Chamberlain Anathian — a man with skin like a minted coin, offering an airship for a little quiet snooping. The job ends on a gallows, looking up at the rat-folk noble they freed last season....

  48. The Song of Squelchfoot

    The shell goes still and Picturn's soul coalesces at a campfire he thinks is real. He doesn't know he's dying. He asks, finally, to hear each of their stories — so the party takes turns with truths they've been carrying all season. Vali talks about her airship-captain mother first. Nobody…

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  49. Rotdadimus

    A gargantuan rot-crustacean waits on the roof of a farm that shouldn't exist. Oren reach-heals from cover. Rahua cones light across the shingles. Tannhauser stacks mirror images and lines up one decisive electric strike. The creature drops. Picturn is still in there. The fight isn't actually…

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  50. Meet the Family

    Victrix pole-vaults forty feet with a glaive to stab a tentacle. Rahua tries to Tame Animal it and fails. Past the fight, the Grotto bends into the Squelchfoot farm — Radaman raiders, a dying mother's speech about destiny, a rot that's been eating Picturn from the inside since episode one. The...

About this show

Five adventurers try to survive in this comedy filled Pathfinder Second Edition TTRPG campaign within the grim dark world of Tyne. Follow the show, get custom TTRPG content, and more at https://narrativedeclaration.com

Hosted by

Narrative Declaration

Frequently asked questions

How many episodes does Rotgrind - Narrative Declaration have?

Rotgrind - Narrative Declaration has 84 episodes on PodParley. The most recent episode was published on October 22, 2026.

What is Rotgrind - Narrative Declaration about?

Five adventurers try to survive in this comedy filled Pathfinder Second Edition TTRPG campaign within the grim dark world of Tyne. Follow the show, get custom TTRPG content, and more at https://narrativedeclaration.com

How often does Rotgrind - Narrative Declaration release new episodes?

Rotgrind - Narrative Declaration publishes monthly, based on its 84 episodes since January 2022.

Who hosts Rotgrind - Narrative Declaration?

Rotgrind - Narrative Declaration is created and hosted by Narrative Declaration.
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