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Silver Dragon Guildhall

Creating adventures together, one session at a time.

  1. 21

    Book 1, Chapter 20: The Raven's Gaze

    Our adventurer's are welcomed to the pitiful remains of a forgotten town. But some welcomes are more eerie than others, and Fey don't always mix well with mortals.

  2. 20

    Book 1, Chapter 19: A Violent Conversation

    Taking advantage of the trap laid, our party ambushes the feathery scavengers. A mixture of violence and diplomacy ensues and their opponents are revealed to be different than they first appeared.

  3. 19

    Book 1, Chapter 18: Cloak, Dagger, Barrel

    Our adventurers have laid a trap for a group of mysterious scavengers who have pilfered items that were on route to Arrowhead Crossing. As one is ensnared, all tense as they discover that their quarry are not what they first appeared. Welcome back to Bellastrúm.  

  4. 18

    Book 1, Chapter 17: Back Into the Forest

    Our adventurers set out to return to Arrowhead Crossing but first they must cross the Stonewood Forest unattended. It was harrowing with a large group, and now they travel as three. Much awaits among the trees. Welcome back to Bellastrúm.

  5. 17

    Book 1, Chapter 16: We Must Go Back!

    Moving forward can be difficult when a part of yourself has been left behind. Our group decides to journey back to their place of capture in hopes of retrieving their personal effects that were taken from from them. Welcome back to Bellastrúm.

  6. 16

    Book 1, Chapter 15: Forging New Bonds

    It's a new town, and if all of their needs are to be met this party will have to make some new acquaintances.  Welcome back to Bellastrúm.

  7. 15

    Book 1, Chapter 14: Respite at Last

    After traveling and running for days on end, finally they arrive in a new town of relative safety and an old friend. Welcome back to Bellastrúm.

  8. 14

    Book 1, Chapter 13: Welcome to the Stonewood Forest

    The Stonewood Forest is one of many oddities that this world has to offer. Trees and creatures alike composed of stone but still moving and functioning much as the traditional ones do. Lurking amidst the trees is danger all around and our party must travel carefully. Welcome back to Bellastrúm.

  9. 13

    Book 1, Chapter 12: Pursuers Fall Behind

    Our party descends after a catnap in a hidden tunnel. With newly attuned items they venture down to where they must choose to solve a riddle or forge their own path. Both present their own dangers, but the path they choose brings them to unexpected friends from not so long ago.  Welcome back to Bellastrúm.

  10. 12

    Book 1, Chapter 11: The Lady of Listel

    Hunted through the Keep of Listel, our party uses a diversion to throw off their pursuer. Climbing the only tower that remains standing they are confronted with the Lady of the Fortress who struggles to pass on, and does not take well to guests. Welcome back to Bellastrúm.

  11. 11

    Book 1, Chapter 10: Deals and Deceptions

    They've made into the keep and have already found a few rare items. But as they scour for more, they discover another who is looking for more specific treasures. A deal is offered, a deception is made. But how long has will this lie hold? Welcome back to Bellastrúm!

  12. 10

    Book 1, Chapter 9: My Kingdom for a Horse

    Their destination is in sight, but an infestation is between it and them. Careful steps may become fearful flight. Welcome back to Bellastrúm. 

  13. 9

    Book 1 Chapter 8: Spirits and Mentors

    Level up in this, less than restful, deep sleep that transports our characters to a dreamscape full of challenges and and instructors. If they can overcome, they may unlock greater power. Welcome back to Bellastrúm.

  14. 8

    Book 1 Chapter 7: Uncommon Company

    Prison Break! Thanks to marauding pirates, a means of escape presents itself. Consorting with and committing a few acts of piracy, our travelers must choose the path to take next. Welcome back to Bellastrúm.

  15. 7

    Book 1 Chapter 6: Cells and Swashbucklers

    All comes to blows between our party and the cloaked figure's reinforcements. But during the fight, people on both sides fall. Welcome back to Bellastrúm. 

  16. 6

    Book 1 Chapter 5: Change of Season

    The party frees the shine's keeper and guardian who sets the season back into its natural path, then repays the party with a strange ceremony. Rest is needed, but it may not be an option. Welcome back to Bellastrúm!

  17. 5

    Book 1 Chapter 4: Deal or No Deal

    Having reawakened power within the forgotten shrine, the party is met by a figure who appears seemingly out of thin air. They are offered a grand reward if they turn back and leave well enough alone, but the party might be able to have things both ways. Welcome back to Bellastrúm!

  18. 4

    Book 1 Chapter 3: Piercings, Puzzles, and Pillars

    An abandoned nature shrine holds the key to ending the unnaturally long winter in this local region. But an intricate puzzle whose process has been long forgotten and unkempt proves a challenge for any wishing to unlock it. Welcome back to Bellastrúm!

  19. 3

    Book 1 Chapter 2: The Slippery Slope

    On route to Arrowhead Crossing, our party is nearing their destination when a scream breaks the calm air. They strive to save aide a young girl who has fallen into the river, but time is against them as she nears a waterfall. Welcome back to Bellastrúm!

  20. 2

    Book 1, Chapter 1: All Eyes on You

    A timid researcher cast far from home, the descendant of a prominent local family searching for her majestic patron, and the eldest son of a renowned warrior tasked to deliver a message and a wrapped item to an old friend of the family all collide and make their way through a world unknown. Danger lurks all around and trust is thin, but together they might do more than just survive. Welcome to Bellastrúm and the D&D Campaign brought to you by Silver Dragons!

  21. 1

    A Paladin, A Parable

    Disaster strikes within the port city of Timor, and it's up to the bravery of a Paladin to re-ignite the kindness, the strength, and the love in the hearts of its citizens. Following this story, actor and creator of Post-Modern Bard, D.J. Klick Jr., extends a greeting and call to aide.

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ABOUT THIS SHOW

Creating adventures together, one session at a time.

HOSTED BY

David J. Klick Jr.

CATEGORIES

Frequently Asked Questions

How many episodes does Silver Dragon Guildhall have?

Silver Dragon Guildhall currently has 21 episodes available on PodParley. New episodes are automatically indexed when they're published to the podcast feed.

What is Silver Dragon Guildhall about?

Creating adventures together, one session at a time.

How often does Silver Dragon Guildhall release new episodes?

Silver Dragon Guildhall has 21 episodes. Check the episode list to see recent publication dates and frequency.

Where can I listen to Silver Dragon Guildhall?

You can listen to Silver Dragon Guildhall on PodParley by clicking any episode. We provide an embedded audio player for direct listening, and you can also subscribe via your preferred podcast app using the RSS feed.

Who hosts Silver Dragon Guildhall?

Silver Dragon Guildhall is created and hosted by David J. Klick Jr..
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