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PODCAST

soundmining

by soundmining

Ambient and electronic composer based in Sweden.

Publisher-supplied feed metadata · PodParley refreshed May 16, 2023 · Source feed

Episodes

  1. Birds before the storm

    This is the fifteens in a series of Concrete Music pieces. It uses granular-synthesis and generative techniques. The sound is a human "h" sound. The source-code can be found at github.com/danielstahl/soundmining-monorepo/tree/main/projects/concrete-music-15.

  2. Bright Light Night Part 3

    This is the eleventh in a series of Module Music pieces. There are three parts. It uses fm-synthesis and generative techniques. The source-code can be found at github.com/danielstahl/module-music-11.

  3. Bright Light Night Part 1

    This is the eleventh in a series of Module Music pieces. There are three parts. It uses fm-synthesis and generative techniques. The source-code can be found at github.com/danielstahl/module-music-11.

  4. Bright Light NightPart 2

    This is the eleventh in a series of Module Music pieces. There are three parts. It uses fm-synthesis and generative techniques. The source-code can be found at github.com/danielstahl/module-music-11.

  5. Dots and Strokes Part 1

    This is the first part of the fourteenth piece in a series of Concrete Music pieces. The sounds come from pots and wooden bricks. The music is generative. The source-code can be found at github.com/danielstahl/concrete-music-14.

  6. Dots and Strokes Part 3

    This is the third part of the fourteenth piece in a series of Concrete Music pieces. The sounds come from pots and wooden bricks. The music is generative. The source-code can be found at github.com/danielstahl/concrete-music-14.

  7. Dots and Strokes Part 2

    This is the second part of the fourteenth piece in a series of Concrete Music pieces. The sounds come from pots and wooden bricks. The music is generative. The source-code can be found at github.com/danielstahl/concrete-music-14.

  8. Dots and Strokes Part 4

    This is the third part of the fourteenth piece in a series of Concrete Music pieces. The sounds come from pots and wooden bricks. The music is generative. The source-code can be found at github.com/danielstahl/concrete-music-14.

  9. Black Fuel

    This is the tenth in a series of Module Music pieces. It uses serial fm-synthesis. It uses generative techniques. The source-code can be found at github.com/danielstahl/module-music-10.

  10. Dark Humming

    This is the ninth in a series of Module Music pieces. It uses fm-synthesis. The music is generative and uses both markov chains and random ranges. The source-code can be found at github.com/danielstahl/module-music-9.

  11. Wooden clouds

    This is the thirteenth piece in a series of Concrete Music pieces. The sounds come from short wood hits. The music is generative. The source-code can be found at github.com/danielstahl/concrete-music-13.

  12. Concrete Music 10

    This is the tenth piece in a series of Concrete Music pieces. The source is hits and scratches on metal, wood and stone. The music is generative. The source-code can be found at github.com/danielstahl/concrete-music-10.

  13. Concrete Music 3

    This is the third in a series of Concrete Music pieces. The source is tiles. The source-code can be found at github.com/danielstahl/musique-concrete-iii.

  14. Micro Music 2 - part 4

    This is the forth part of the piece Microsound II.

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ABOUT THIS SHOW

Ambient and electronic composer based in Sweden.

HOSTED BY

soundmining

Frequently Asked Questions

How many episodes does soundmining have?

soundmining currently has 14 episodes available on PodParley. New episodes are automatically indexed when they're published to the podcast feed.

What is soundmining about?

Ambient and electronic composer based in Sweden.

How often does soundmining release new episodes?

soundmining has 14 episodes. Check the episode list to see recent publication dates and frequency.

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soundmining is created and hosted by soundmining.
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