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Stormwood & Associates: An Actual Play RPG Podcast

A Roleplaying Game Actual Play Podcast based in a modern fantasy world using the Super Awesome Action Heroes system. The show follows the titular Stormwood & Associates, a private investigator and licensed magic user agency based in the United States of Aremesia, as they take jobs, fight off surfer ninjas, run from dragons, and maybe (if they’re lucky) save the world.Stormwood & Associates features an all queer cast, and updates weekly.

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  1. 319

    C3E25. Waiting for the Twist (A Winter Fantasy Part 2)

    Roxie and Rorgoth are in a Winter Wonder Land. Also, you can use a candy cane as a shiv! The post C3E25. Waiting for the Twist (A Winter Fantasy Part 2) first appeared on Nerd & Tie Network.

  2. 318

    C3E24. Northward Bound (A Winter Fantasy Part 1)

    Roxie and Rorgoth are going to go on an adventure together into the Winterlands! The post C3E24. Northward Bound (A Winter Fantasy Part 1) first appeared on Nerd & Tie Network.

  3. 317

    C3E23. Inside a Man (Vaulted Part 4)

    Look, they're still inside the dream vault. We didn't even bother re-recording the "previously" at the start of the episode. The post C3E23. Inside a Man (Vaulted Part 4) first appeared on Nerd & Tie Network.

  4. 316

    C3E6. The New Girl (Into the Autumnlands Part 1)

    The newly minted Stormwood team has been hired by a local pawn shop owner to make sure his taxes make it safely to the current government of the Autumnlands. But first, a new person has joined the party... The post C3E6. The New Girl (Into the Autumnlands Part 1) first appeared on Nerd & Tie Network.

  5. 315

    C3E5. Two in the Afternoon (Trial Period Part 5)

    The team has a lead on the person who stole the magic rock, and they're looking for their suspect in the Winter Quarter of Denarsus. The post C3E5. Two in the Afternoon (Trial Period Part 5) first appeared on Nerd & Tie Network.

  6. 314

    C3E4. Whose House? (Trial Period Part 4)

    The team is starting their recovery investigation by visiting the scene of the crime. Then maybe the scene of another crime. The second crime is a metaphor. The post C3E4. Whose House? (Trial Period Part 4) first appeared on Nerd & Tie Network.

  7. 313

    C3E3. The Client (Trial Period Part 3)

    The team's together, one of them's gotten robbed, and now it's time to meet their first client. Everything hinges on this meeting going well. Maybe, for once, it will. The post C3E3. The Client (Trial Period Part 3) first appeared on Nerd & Tie Network.

  8. 312

    C3E2. As Quick as Smoke (Trial Period Part 2)

    Eloise Stormwood has assembled her team, so it's time to start with the basic, new hire orientation -- which consists of filling out a bunch of paperwork and taking a tour of the new office. The post C3E2. As Quick as Smoke (Trial Period Part 2) first appeared on Nerd & Tie Network.

  9. 311

    C3E1. The Interviews (Trial Period Part 1)

    There's a new office of Stormwood & Associates. There's someone named Stormwood. There just aren't any "associates yet." Which is, y'know, a solvable problem. The post C3E1. The Interviews (Trial Period Part 1) first appeared on Nerd & Tie Network.

  10. 310

    BONUS – A Final Campaign 2 Fireside Chat

    It's been a couple of months since Campaign 2 wrapped, but we're finally sitting down for a final fireside chat to talk about our thoughts on that ending. So sit down for over an hour of the Stormwood cast reminiscing about campaign 2 for the last time... and maybe some thoughts about the upcoming campaign 3. The post BONUS – A Final Campaign 2 Fireside Chat first appeared on Nerd & Tie Network.

  11. 309

    C2E153. Image Mirrored (Call of the Wilds Part 7)

    It's finally here, the epic conclusion of Campaign 2! Will our heroes defeat Galfus? Will Liz stay behind with Mindy? Will Obie finally use every random item in his backpack? Will D convince a random Orc that they need to seize the means of production and rise up to begin a new future without Queens or Lords? We'll certainly find out. The post C2E153. Image Mirrored (Call of the Wilds Part 7) first appeared on Nerd & Tie Network.

  12. 308

    C2E152. Shattered Glass (Call of the Wilds Part 6)

    In the penultimate episode of campaign 2, things come to a head in the battle with Marosharp. And D dies a lot. The post C2E152. Shattered Glass (Call of the Wilds Part 6) first appeared on Nerd & Tie Network.

  13. 307

    C2E151. Study Buddy (Call of the Wilds Part 5)

    Our band of plucky heroes has scaled the Obsidian Tower in Denarsus to kill Marosharp (and then eventually Galfus). But not everything is as it seems. The post C2E151. Study Buddy (Call of the Wilds Part 5) first appeared on Nerd & Tie Network.

  14. 306

    C2E150. Climb the Shard (Call of the Wilds Part 4)

    The team needs to make it up to Marosharp's apartments in the tower. And it's a big friggin' tower. The post C2E150. Climb the Shard (Call of the Wilds Part 4) first appeared on Nerd & Tie Network.

  15. 305

    C2E149. A Tower of Dark Glass (Call of the Wilds Part 3)

    With their group assembled, our heroes set off for Galfus's capitol, an obsidian tower at the center of the Fae Wilds. The post C2E149. A Tower of Dark Glass (Call of the Wilds Part 3) first appeared on Nerd & Tie Network.

  16. 304

    C2E148. Never Be a Bird (Call of the Wilds Part 2)

    Our heroes are planning with Fiona and Mindy how to take down Galfus and Marosharp, and there are quite a few points that need to be discussed. Also an old friend returns, and Mindy gives some important advice to Liz. The post C2E148. Never Be a Bird (Call of the Wilds Part 2) first appeared on Nerd & Tie Network.

  17. 303

    C2E147. Familiar Places (Call of the Wilds Part 1)

    The team finally enters a reality they've been to before, but a few things have changed since the last time that they were here. Hopefully they aren't too late. The post C2E147. Familiar Places (Call of the Wilds Part 1) first appeared on Nerd & Tie Network.

  18. 302

    C2E146. Here’s What Really Happened (Clueless Part 9)

    Everything is out in the open, except for the location of Mr. Cadavér -- but Liz thinks she's figured that part out too. It's all coming together now. The post C2E146. Here’s What Really Happened (Clueless Part 9) first appeared on Nerd & Tie Network.

  19. 301

    C2E145. Slow and Steady (Clueless Part 8)

    The team is searching the house with the (currently alive) guests in the hopes of finding out where Mr. Cadavér went. The post C2E145. Slow and Steady (Clueless Part 8) first appeared on Nerd & Tie Network.

  20. 300

    C2E144. Search Party (Clueless Part 7)

    When the corpse gets up and runs away, the murder investigation gets a hell of a lot more complicated. But I guess that'll happen. The post C2E144. Search Party (Clueless Part 7) first appeared on Nerd & Tie Network.

  21. 299

    C2E143. Stand Up Stiff (Clueless Part 6)

    Things finally start to come together for our heroes as they investigate the strange series of murders at the manor house. But not everything is exactly as it seems... The post C2E143. Stand Up Stiff (Clueless Part 6) first appeared on Nerd & Tie Network.

  22. 298

    C2E142. Reading the Room (Clueless Part 5)

    The team splits up to continue their investigation. Obie and Amy are off looking at the flash drives Obie found earlier, Liz does her best to interrogate most of the guests, and D spends some time one on one with Ms. Crimson. The post C2E142. Reading the Room (Clueless Part 5) first appeared on Nerd & Tie Network.

  23. 297

    C2E141. Asking Questions (Clueless Part 4)

    Well there are three bodies, a set of secret passages, and a mysterious set of wards still suppressing all magic in the manor house. So, y'know, just an average night for our heroes. The post C2E141. Asking Questions (Clueless Part 4) first appeared on Nerd & Tie Network.

  24. 296

    C2E140. Not the Talking Dog (Clueless Part 3)

    With a second body dropping, things are getting dire. Which of the party guests is the murderer? Where is the cook? Why is no one pushing back on the idea that the entire team is really just Scooby Doo? The post C2E140. Not the Talking Dog (Clueless Part 3) first appeared on Nerd & Tie Network.

  25. 295

    139. Soft, Strong, and Disposable (Clueless Part 2)

    With the apparent murder of their host, Mr. Cadavér, the team now has a mystery to solve. One of the guests at this party is likely the murderer, but can they figure it out in time before another body drops? The post 139. Soft, Strong, and Disposable (Clueless Part 2) first appeared on Nerd & Tie Network.

  26. 294

    C2E138. A Dark and Stormy Night (Clueless Part 1)

    The team emerges into a new universe, and find themselves on a dark and stormy road. The truck soon gets a flat tire right outside a large manor house, and have to go in to ask for help. The post C2E138. A Dark and Stormy Night (Clueless Part 1) first appeared on Nerd & Tie Network.

  27. 293

    C2E137. A Wicked End (London Calling Part 6)

    This is it -- the team is mid-battle with Gobbo himself in an abandoned office building. The deathproof wards are going to be put to the test... as we start the episode with D already knocked out of the fight. The post C2E137. A Wicked End (London Calling Part 6) first appeared on Nerd & Tie Network.

  28. 292

    C2E136. Get Gobbo’d (London Calling Part 5)

    The team has tracked Gobbo down to an abandoned office building, and it's time for a confrontation. Now they get to find out what happens when General Montenalto Grishneyetaka Voluntiosogrobangobbo STOPS talking. The post C2E136. Get Gobbo’d (London Calling Part 5) first appeared on Nerd & Tie Network.

  29. 291

    C2E135. Interrogating the Kevins (London Calling Part 4)

    After failing to recover Cousin Bertie at the warehouse, the team is interrogating the two captured orcs in the hopes of getting Bertie back. Of course, that doesn't mean it'll be easy. The post C2E135. Interrogating the Kevins (London Calling Part 4) first appeared on Nerd & Tie Network.

  30. 290

    C2E134. Orc Blood (London Calling Part 3)

    Twenty-five orcs in a warehouse might sound like a lot, but when your cousin's been kidnapped it's more like a road bump. The post C2E134. Orc Blood (London Calling Part 3) first appeared on Nerd & Tie Network.

  31. 289

    C2E133. Unexpected Delight (London Calling Part 2)

    Arriving in the London of a world not unlike their own, our team is pretending to be their local counterparts as they assist the London office of Stormwood & Associates figure out why their mainframe is down, all of London has lost internet, and why the head of the London office is missing. The post C2E133. Unexpected Delight (London Calling Part 2) first appeared on Nerd & Tie Network.

  32. 288

    C2E132. Confused Cousin (London Calling Part 1)

    The team emerges from the rift into a reality not too dissimilar from their own, just not in the same country they're used to being in. Also Trae does some pretty bad accents in this one, so please forgive them ahead of time. The post C2E132. Confused Cousin (London Calling Part 1) first appeared on Nerd & Tie Network.

  33. 287

    C2E131. Laser Lions (Battle of the Stars Part 9)

    In the thrilling conclusion, our team finally gets to Jimmy the Fish, Amy remembers that she can fly, and Obie, Liz and D invent a nautical version of Battlebots that uses full size boats. The post C2E131. Laser Lions (Battle of the Stars Part 9) first appeared on Nerd & Tie Network.

  34. 286

    C2E130. The Office (Battle of the Stars Part 8)

    Fed up with their circumstances, the team is making their way to Jimmy the Fish's office in an attempt to "pursuade him" to end their captivity. Of course, there are a lot of guards to get through first. The post C2E130. The Office (Battle of the Stars Part 8) first appeared on Nerd & Tie Network.

  35. 285

    C2E129. Incognito-ish (Battle of the Stars Part 7)

    The team is making their escape, but they've decided they can't leave the station under the control of Jimmy the Fish. The post C2E129. Incognito-ish (Battle of the Stars Part 7) first appeared on Nerd & Tie Network.

  36. 284

    C2E128. Escape Plan (Battle of the Stars Part 6)

    Forced to fight in gladiatorial combat by a crime boss who controls a city sized space station, our heroes aren't exactly having a good time. They need to find a way out of this, and they need to find it fast. The post C2E128. Escape Plan (Battle of the Stars Part 6) first appeared on Nerd & Tie Network.

  37. 283

    C2E127. Arena (Battle of the Stars Part 5)

    The team faces off against a group of robots in the grand arena. The robots aren't doing so well, and the crowd is loving it. The post C2E127. Arena (Battle of the Stars Part 5) first appeared on Nerd & Tie Network.

  38. 282

    C2E126. Battle Bots (Battle of the Stars Part 4)

    Our heroes end up in the arena again, this time fighting against a group of robots. Thankfully, while lots of things are difficult for our team... they're more than comfortable punching the crap out of stuff. The post C2E126. Battle Bots (Battle of the Stars Part 4) first appeared on Nerd & Tie Network.

  39. 281

    C2E125. A Minor Traffic Incident (Battle of the Stars Part 3)

    The team needs to figure out whether or not to take a deal they might regret later. The post C2E125. A Minor Traffic Incident (Battle of the Stars Part 3) first appeared on Nerd & Tie Network.

  40. 280

    C2E124. The Arena (Battle of the Stars Part 2)

    The team has been taken captive and is being forced to fight in gladiatorial arena. A space gladiatorial arena. The post C2E124. The Arena (Battle of the Stars Part 2) first appeared on Nerd & Tie Network.

  41. 279

    C2E123. Space Crash (Battle of the Stars Part 1)

    The team emerges onto some sort of space station, and D promptly crashes the truck. Like, really, really badly. She totally beefed this one. The post C2E123. Space Crash (Battle of the Stars Part 1) first appeared on Nerd & Tie Network.

  42. 278

    BONUS – A Second Campaign 2 Fireside Chat

    It's been a year since our last "fireside chat" and some big stuff has happened in campaign two. Because of that, we thought we'd sit down and discuss what's happened so far, how we think its been affecting the characters, and make sure everyone is caught up on what the stakes are. The post BONUS – A Second Campaign 2 Fireside Chat first appeared on Nerd & Tie Network.

  43. 277

    C2E122. Time Runs Out (The End of the World Part 10)

    After spending plenty of time examining the contract between courts (and dealing with Jethro's creepy ass), things finally come to a head. One way or another, our team are going to get their answers. The post C2E122. Time Runs Out (The End of the World Part 10) first appeared on Nerd & Tie Network.

  44. 276

    C2E121. Cryptic Answers (The End of the World Part 9)

    In the aftermath of the battle with the raiders, our heroes are still trying to figure out what the hell The post C2E121. Cryptic Answers (The End of the World Part 9) first appeared on Nerd & Tie Network.

  45. 275

    C2E120. Popping Off (The End of the World Part 8)

    Raiders are attacking the gate of the Summer Court, and our team has decided to defend it. Something may be The post C2E120. Popping Off (The End of the World Part 8) first appeared on Nerd & Tie Network.

  46. 274

    C2E119. The Unwelcome (The End of the World Part 7)

    After Jethro’s unwanted come on to D, the team is even more determined to make sense of the Fae contract The post C2E119. The Unwelcome (The End of the World Part 7) first appeared on Nerd & Tie Network.

  47. 273

    C2E118. Pocket Full of Gushers (The End of the World Part 6)

    The fate of two Fae Courts rests in D’s hands, and it’s that the most terrifying thing you’ve ever heard The post C2E118. Pocket Full of Gushers (The End of the World Part 6) first appeared on Nerd & Tie Network.

  48. 272

    C2E117. Fae Contract Law (The End of the World Part 5)

    So it turns out one of the people in NK’s convoy that arrived at the Summer Court was actually Jethro The post C2E117. Fae Contract Law (The End of the World Part 5) first appeared on Nerd & Tie Network.

  49. 271

    C2E116. Royal D (The End of the World Part 4)

    With Jethro interrupting Liz and Mindy’s reunion in the Summer Court, the world of Fae politics comes crashing in hard The post C2E116. Royal D (The End of the World Part 4) first appeared on Nerd & Tie Network.

  50. 270

    C2E115. merCour (The End of the World Part 3)

    After the attack on the caravan by the raiders, the team regroups and recovers. They’re much closer to the mountains The post C2E115. merCour (The End of the World Part 3) first appeared on Nerd & Tie Network.

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ABOUT THIS SHOW

A Roleplaying Game Actual Play Podcast based in a modern fantasy world using the Super Awesome Action Heroes system. The show follows the titular Stormwood & Associates, a private investigator and licensed magic user agency based in the United States of Aremesia, as they take jobs, fight off surfer ninjas, run from dragons, and maybe (if they’re lucky) save the world.Stormwood & Associates features an all queer cast, and updates weekly.

HOSTED BY

Nerd & Tie

Frequently Asked Questions

How many episodes does Stormwood & Associates: An Actual Play RPG Podcast have?

Stormwood & Associates: An Actual Play RPG Podcast currently has 50 episodes available on PodParley. New episodes are automatically indexed when they're published to the podcast feed.

What is Stormwood & Associates: An Actual Play RPG Podcast about?

A Roleplaying Game Actual Play Podcast based in a modern fantasy world using the Super Awesome Action Heroes system. The show follows the titular Stormwood & Associates, a private investigator and licensed magic user agency based in the United States of Aremesia, as they take jobs, fight off surfer...

How often does Stormwood & Associates: An Actual Play RPG Podcast release new episodes?

Stormwood & Associates: An Actual Play RPG Podcast has 50 episodes. Check the episode list to see recent publication dates and frequency.

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Who hosts Stormwood & Associates: An Actual Play RPG Podcast?

Stormwood & Associates: An Actual Play RPG Podcast is created and hosted by Nerd & Tie.
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