PODCAST · leisure
Sunsword DM
by Noah Thibault
This is not a professional podcast, we are merely a group of longtime friends playing our campaign of Dungeon's and Dragons fifth edition. We are inviting anyone along that wants to feel like you are sitting at the table with us, as we campaign through the Vastlands.
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64
Alt Sessions - "In Search of History"
The party continues to navigate the turns and surprises of the cave system. The deeper they go, the more confusing it gets. (NOTE: This session was recorded live and does not have our normal audio. While the mics were much better than previous years, there is some occasional distortion.)
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63
Alt Sessions - "Faces of Stone"
The party descends into the depths of the natural tomb. Hoping that the third implement is still there... (NOTE: The audio in this episode will not be as good as normal. This was recorded at a live session and while the audio is much better than previous years, it still has some rough spots. Sorry!)
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62
Alt Sessions - "Under the Dark Canopy"
The party has made their way to Mon Haleth. With time not on their side, they seek out the third implement of summoning. (NOTE: The audio in this recording is a little rough, due to it being recorded in a live session where we get together in person once a year to play D&D.)
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61
Alt Session - "Unwilling Weaponry"
Armed with new information and understanding the threat, the party makes hasty plans to protect the two implements of summoning in their possession.
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60
Alt Sessions - "Bad Book Mark"
The party is still trying to glean what information they can from the Tome of Night and then make important decisions once they have obtained it. "They" also decide to check in with Disturbed's commanding officer...
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59
Alt Sessions - "Dark Pages"
The party has met up with Flynnigan's old master who has given them a potential way to retrieve more information on the evil that is rising in the lands. It just might kill them in the process... (Note: This is recording 2 of the 2024 camp sessions so audio will be different and the episode may end abruptly.)
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58
Alt Sessions - "The Splitting Choice"
The party is in Cantercaven and must make the major decision to report in to Arensae'th at the Archive of Truth... or move on to King's Reach... (Note: This is recording 1 of our 2024 camp sessions so audio will not be super and the recording may abruptly end... sorry! We did try some new mic's this year!)
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57
Alt Sessions - "Much Ado About Elves"
Finally outside the walls of Mordethar and on the run, the party decides on a path to find out more about the plot they find themselves caught up in. They reach out to allies and are tracked by their foes... but which foes? The Clerics of Kord or the Cultist of the Sleeper?
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56
Alt Sessions - "Swift Justice - Part 2"
...continuation of part 1.
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55
Alt Sessions - "Swift Justice - Part 1"
The party has defeated what appears to be the head of the cult in the tomb as they fought over the implement of summoning. The next feat they must accomplish, get out of Mordethar before the wrath of the organization comes down upon them...
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54
Alt Sessions - "Buried with Evil"
The party is facing off with the shadows in the final room of the knight's tomb... an evil lurks behind the scenes but will they discover it in time?
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53
Alt Sessions - "Treading Across the Graves"
The party has arrived in Mordethar and found their first place to investigate... The War Graves... attempting to stay under the radar... they quickly... hit the radar...
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52
Alt Sessions - "The Honorable Lost"
With the excitement behind them, the party sets their sights on Mordethar to find the first name on their list. Who will this Efir Alcour be? Will they be recognized inside the city walls?
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51
Alt Sessions - "Over the Top and through...
The party continues to navigate the treacherous path to Fort Pass Guard. An unusual encounter with some local fauna leads to some hilarious effects...
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50
Alt Sessions - "From New Flames to Frozen Hearts"
The party, fleeing the dragon born city in a rush, heads northeast into the desert. Their plan, re-enter the midlands through Fort Pass Guard in the Atenmal Mountain range... but fierce weather had other plans for them...
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49
Alt Sessions - "New Flames"
Flynnigan, Disturbed, Elthinias, and Storm have completed their task in the oasis below the dragon born capital. Now the task is getting out of the oasis and then out of the city alive....
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48
Alt Sessions - "Jungle Fever.. and Fish"
Flynnigan, Disturbed, Elthinias, and Storm attempt to piece together the puzzle of the prophecies and texts. In the process they discover that somewhere in the oasis an ancient evil may be rising...
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47
Alt Sessions - "The City of the Dragon Born"
NOTE: A camp session was held and the audio was not great, maybe some day I will post them. End result, we have caught up with the party after a lot has transpired. Flynnigan, Disturbed, Elthinias, and Storm have arrived at the capital city of the dragon born, Shanka'Laren and after many events, are mid-heist for some stolen ancient knowledge stolen from the Archive of Truth. With the best of intent, the party is attempting to rectify the wrong...
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46
Alt Sessions - "In All The Shadows"
Grands, an elven sorcerer and Karakos, a shifter ranger, find themselves in the small town of Wolthens along the river banks of the Vander Brook. Recently deprived of funds for their adventures, they get word of a haunted estate that might need a pair of brave adventurers to clear of it's dangers. The family heir is looking to move back in but doesn't dare... Perhaps the right amount of gold will persuade the pair to look... In all the shadows...
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45
Alt Sessions - "Safe Harbor"
With the villagers of Watergen Oasis saved, the party plans their journey to leave the Wastes. Strange dreams begin to plague one of them as they once more travel out into the heat of the desert. Is it heat exhaustion or is it something more...
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44
Alt Sessions - "The Brass Tax - Part 3"
Flynnigan, Disturbed, Elthinias, and Storm are deep within the ancient underground ruins of the snake like Yuan-ti. Having just rescued a local dragonborn from certain death, they find themselves tasked with going deeper into the dark depths of it's halls to search for more prisoners. The party knows they need to keep an eye out for the initial reason they were tasked to come into this place as well. The brass dragon's shiny desire still remains unfound. In the maze of stone halls a certain fate awaits... but what will it be...
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43
Alt Sessions - "Broken in Breakshore"
One Shot - The dwarven wizard Balron Trueanvil is tasked to recover a stolen artifact taken from the WispFire Enclave in ForgeFall. Magic has located the hammer in the den of pirates known as Breakshore. Enlisting Bryne, the Tortle Barbarian, the two use Bryne's knowledge of the town to track down the thief of the artifact and bring them to justice.
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42
Alt Sessions - "The Brass Tax - Part 2"
With a sudden unexpected quest given to them from what they believed was their target, our adventurers find themselves headed to find a fissure in the desert to the West of the oasis. Their new friend promises to accompany them to show them the way, but things take an unexpected turn at the end of a short rope...
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41
Alt Sessions - "Harsh Lumber"
In a quick hack and slash one shot, put together really quickly to give us something to do on the weekend for two of my players, we meet Bryne, the Tortle Barbarian fresh from the sea and Torleth, the elven monk. The duo have been working as mercenaries along the route from Packer's Den to Harsh Haven. One morning as they made their way back to Packer's Den to find a new job, they hear the sounds of battle off the road. The two rush into the forest to render aid if it is needed and perhaps make a little coin as they do...
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40
Alt Sessions - "The Brass Tax - Part 1"
Flynnigan, the gnome wizard, Disturbed, the tiefling paladin, Storm, the tabaxi druid, and Elthinias, the half-elf bard find themselves back in the material plane in the scalding heat of the desert known as the Wastes. Attempting to navigate back to civilization before they run out of food and water, they come across a small town with a dire problem...
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39
Alt Sessions - "In the Path of the Storm"
Flynnigan, the gnome wizard, Disturbed, the tiefling paladin, Storm, the tabaxi druid, and Elthinias, the half-elf bard have emerged back into the Sicklight Swamp in the Feywild. While victorious in defeating the defenses of Yul Garnethammer's treasure trove, they feel something else has come along with them from inside the trove. Along with that feeling an ominous storm appears on the horizon and the party begins to realize why this area of the Feywild is called the Sicklight Shrubs...
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38
Alt Sessions - "Searching for the Sicklight Trove - Conclusion"
Flynnigan, the gnome wizard, Disturbed, the tiefling paladin, Storm, the tabaxi druid, and Elthinias, the half-elf bard are deep inside Yul Garnethammer's wizard tests in search of the long unseen treasure trove hidden in the Feywild by the absent minded dwarven wizard. The party begins to experience unusual and unexpected influences inside the tests and it is not long before things take an odd turn... Will the party survive the Den of the Depths and the wizard's tests? Or will they become a permanent fixture inside the Sicklight Trove...?
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37
Alt Sessions - "Searching for the Sicklight Trove - Part 3"
Flynnigan, the gnome wizard, Disturbed, the tiefling paladin, Storm, the tabaxi druid, and Elthinias, the half-elf bard journey deep into the Sicklight Shrubs, only to find they may not be the only one's seeking the trove. Darkness stalks the land, but it may not be from the Feywild. Will the party find the entrance? Will they be to late?
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36
Alt Sessions - "Searching for the Sicklight Trove - Part 2"
Flynnigan, the gnome wizard, Disturbed, the tiefling paladin, Storm, the tabaxi druid, and Elthinias, the half-elf bard continue their search for the hidden wizard's treasure trove. As they travel longer in the Feywild, the mysterious plane continues to present challenges that even the most stalwart parties would fall victim too. How long can the party hold out? Will they even find the trove in the Sicklight Shrubs?
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35
Alt Sessions - "Searching for the Sicklight Trove - Part 1"
Flynnigan, the gnome wizard, Disturbed, the tiefling paladin, Storm, the tabaxi druid, and Elthinias, the half-elf bard set off in search of the long dead wizard trove of Yul Garnethammer. Knowing that the trove is hidden in the Feywild, the party must find a way to enter the other plane but crossing into the Feywild soon becomes the least of their worries...
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34
Alt Sessions - "Chaos in Cantercaven"
Flynnigan, the gnome wizard, Disturbed, the tiefling paladin, Storm, the tabaxi druid, and Elthinias, the half-elf bard on the verge of another great adventure, travel to Cantercaven to deposit Flynnigan's information he has been gathering for the Archive at a repository. In the process of staying in the city, the bard's flair for theatrics wrote some checks that the party might not be able "cash" and they soon find themselves putting on a grand deception with local nobility...
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33
Alt Sessions - "A Disturbing Oath - Part 2"
Flynnigan, the gnome wizard, Disturbed, the tiefling paladin, Storm, the tabaxi druid, and Elthinias, the half-elf bard resume their adventure in searching for the Derry Devil bandit camp so that Disturbed can enact his divine orders. Something blocks their way though... will our adventurers live to see the paladin's quest fulfilled?
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32
Alt Sessions - "A Disturbing Oath - Part 1"
Flynnigan, the gnome wizard, Disturbed, the tiefling paladin, Storm, the tabaxi druid, and Elthinius, the half-elf bard find themselves adrift in the capital city of Mordethar looking for their next pursuit. It does not take long to find a direction when a mysterious parchment is delivered in the deep of night to the inn...
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31
Alt Sessions - "A Scholar's Request - Part 2"
Flynnigan, the gnome wizard, Disturbed, the tiefling paladin, Storm, the tabaxi druid, and Elthinias, the half elf bard, are caught in a wizard's tower in Mordethar. Having been sent to find out about a missing teacher from the Tower of Arcana and Sciences, the party has encountered a few wizard traps in the first and second floor of the tower. What will the third floor hold in store for them?
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30
Alt Sessions - "A Scholar's Request - Part 1"
Flynnigan, the gnome wizard, Disturbed, the tiefling paladin, Storm, the tabaxi druid, and Elthinias, the half elf bard, setout on the long trek to Mordethar to deliver their recently obtained wyvern tongue to an arcane school. What was to be a simple transaction turns more complicated as they receive a peculiar request for assistance. What lurks in the streets of the capital city and will the party become involved... ?
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29
Alt Sessions - "Forlorn in Fordstead - Part 3"
Flynnigan, Elthinius, Disturbed, and Storm retreat with their new blood hunter friend Porthis Kothad to the perceived safety of the mushroom farmer's after sustaining grievous wounds in their night time attack on the Grave Defiler. Knowing that something much larger is afoot, the party seeks to ask some more questions of the local town folk. Their questions lead to a startling discovery...
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28
Alt Sessions - "Forlorn in Fordstead - Part 2"
With an irate village at their backs and a zombie attack at the local mushroom farmer's hut, our party of Elthinius the bard, Disturbed the paladin, Flynnigan the wizard, and Storm the druid find themselves looking for a place to camp. They are clearly deep in a mystery here in Fordstead, and the night in the frozen swamp brings them another piece of the puzzle...
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27
Alt Sessions - "Forlorn in Fordstead - Part 1"
Flynnigan, the gnome transmutation wizard, Disturbed, the tiefling Oath of Conquest paladin, Storm, the tabaxi Circle of the Moon druid, and a new comer to the party, Elthinias, the half-elf College of Lore bard, set out from Brendlekemp looking for more work. With a wind storm raging, the party makes their way down the treacherous path leading away from the mountain town. Along the way, something in the snow changes their plans... and potentially their lives...
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26
Alt Sessions - "The Dark Craig Depths - Part 2"
The party continues their quest into the depths of the Dark Craig Mine after a few of their members decide to change set out on their own and a few old friends come in to replace them. Narg, the dwarven barbarian and Storm, the Tabaxi druid replace Wynwynn and Sarcanos. Along with Flynn, the gnome wizard and Disturbed, the tiefling paladin, they venture deeper into the mines to bring back a crystal for the foreman. Something more lurks in the shadows of the mine... and threatens the party in ways they have never experienced before..
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25
Alt Sessions - "Abyssal Eye's"
The tabaxi druid (Storm) Cloud Over the Sea and the half-elf paladin, Ahren look for work in the dark forest floor of Nestledark. A gnome cleric soon brings them a jobthat might put them to the task.. or their patience, provided they don't run out of food first...
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24
SE1 E10 - "Illusions and Sunlight"
*NOTE: This episode was recorded at a friends camp and the audio was a struggle. We eventually got the kinks and the echo worked out. If these episodes are too difficult to listen too, I will be re-recording a narrated version. The party locks into the clash with leader of the Blight Spades and set out to solve an ancient message. Will they see the surface of Cantercaven again or will they fall to the darkness below it's streets...
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23
SE1 E9 - "The Blight Spades"
*NOTE: This episode was recorded at a friends camp and the audio was a struggle. We eventually got the kinks and the echo worked out. If these episodes are too difficult to listen too, I will be re-recording a narrated version. With a new reason for continuing into the network of tunnels and passages below Cantercaven's streets, the party traverses danger after danger in search of a wererat thieves guild.
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22
SE1 E8 - "Danger.. Oh Beautiful Danger"
*NOTE: This episode was recorded at a friends camp and the audio was a struggle. We eventually got the kinks and the echo worked out. If these episodes are too difficult to listen too, I will be re-recording a narrated version. The party presses onward into the darkness after surviving the broken city descent. The Stash of the Wild Wizard is finally within their reach, they just have to go a little bit further... What could possibly stop them?
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21
SE1 E7 - "Bad Architecture"
*NOTE: This episode was recorded at a friends camp and the audio was a struggle. We eventually got the kinks and the echo worked out. If these episodes are too difficult to listen too, I will be re-recording a narrated version. The party finally makes their way below the streets of Cantercaven in search of the Stash of the Wild Wizard, but a distraction leads them off course...
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20
SE1 E6 - "The Fatebreaker"
*NOTE: This episode was recorded at a friends camp and the audio was a struggle. We eventually got the kinks and the echo worked out. If these episodes are too difficult to listen too, I will be re-recording a narrated version. Caerkul, uncovers the story of his patron buried deep in the archives of Cantercaven. Will this change his path forever? Kyrn and Avalon, set out for Hardwick Lane to speak with their old acquaintance, Lauriel Armestat.
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19
SE1 E5 - "Familiar Streets"
*NOTE: This episode was recorded at a friends camp and the audio was a struggle. We eventually got the kinks and the echo worked out. If these episodes are too difficult to listen too, I will be re-recording a narrated version. The Shadow Chasers arrive in Cantercaven in the search of the Stash of the Wild Wizard but first.... shopping...
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18
SE1 E4 - "Questionable Directions"
*NOTE: This episode was recorded at a friends camp and the audio was a struggle. We eventually got the kinks and feedback worked out. If these episodes are too difficult to listen too, I will be re-recording a narrated version. The Shadow Chasers have finalized their assistance to their friend Piper. Leaving him to recover in King's Reach, they set out for Cantercaven to investigate the odd map they found in the Vault Master's home. But will the Loyal Watch of Cantercaven welcome them back or slap them in iron's?
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17
Alt Sessions - "The Dark Craig Depths - Part 1"
Wynwynn, the elven ranger, Disturbed, the tiefling paladin, Flynnigan, the gnome wizard, and Sarcanos, the blade singing elven wizard find themselves leaving the quiet little town of Nestledark in the massive Shade Rake forest. Their path is set for a dwarven and gnome village high in the foothills of the Et'far mountain range. The mining foreman in Brendlekemp needs help retrieving some items from a mine that has become over run by denizens of the Underdark. Will the party be up to the task?
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16
SE1 E3 - "Drowning Devils"
We rejoin the party as they are locked in a battle for Piper's life. Tiny, has seized the chain devil and has forced it into the water. Caerkul, has run to the south of Aubrey's Pond to engage the cultist there while Avalon and Kyrn attempt to clear the hazards near Piper. Will they succeed and put a stop to the Faithful Watch of the Sleepers...? NOTE: This episode was recorded over two days. One of the players joined remotely and sometimes had connection problems. Sorry in advance. I never said we were professionals! ;-)
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15
Alt Sessions - "Foul Steps"
In the small village of Nestledark, deep in the Shade Rake forest, a druid is looking for assistance. An unusual rot has appeared in the forest a day or so North of the town. A rot that is beyond the normal cycle of life and death. Adamas, the warforged cleric of Helm, Flynnigan, the transmutation wizard, Disturbed, The oath of conquest paladin, Narg, the totem of the bear barbarian, and Storm, the Circle of the Moon druid pledge to rid the forest of the rot and set out to solve the …Foul Steps…
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ABOUT THIS SHOW
This is not a professional podcast, we are merely a group of longtime friends playing our campaign of Dungeon's and Dragons fifth edition. We are inviting anyone along that wants to feel like you are sitting at the table with us, as we campaign through the Vastlands.
HOSTED BY
Noah Thibault
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