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PODCAST · games

Terminal7

by Idle Thumbs

Nels and Jesse talk about the card game Netrunner and its strategy, design and everything else fascinating about it.

Publisher-supplied feed metadata · PodParley refreshed Apr 14, 2026 · Source feed

Episodes

  1. Terminal7 83: End the Run

    After 83 episodes, Terminal7 comes to an end. Nels and Jesse discuss what made the game special, what it meant to them, if anything else could ever take its place (spoilers: no) and how we even got here. We're sad the game is ending, but happy for all the good times and friends we made along the...

  2. Terminal7 82: The Velvet Underground of Games

    In the penultimate episode of Terminal7, Nels and Jesse are joined by Run Last Click to say goodbye to our dear departed friend, Mister N. E. T. Runner.

  3. Terminal7 81: Tiny Boys Have Tiny Hands

    Terminal7 returns to Reign & Reverie! This time, the Runner side of things are discussed, include one precocious youth who hates cards, a troubled psychic clone and one very loud senator. Special guest Paul Gross joins Nels and Jesse to discuss the final half of the final expansion for Android:...

  4. Terminal7 80: The Most Lascivious Cat

    The final Netrunner expansion, deluxe or otherwise, is upon us and Nels and Jesse dig into the Corp side of Reign & Reverie. Pressing questions like "What is the Sportmetal ball's shape" and "Why did we program these artificial bees to sting" are examined, as well as some pretty sick cards.

  5. Terminal7 79: Something Terminal Alright

    Well, all things must come to an end. And to this, Netrunner is no exception. The license for the game from Wizards of the Coast has expired without renewal, meaning Netrunner will end in October of this year. Nels and Jesse parse the details and, undeterred, also discuss Kampala Ascendant!

  6. Terminal7 78: A Different Kind of Parasite

    Nels and Jesse visit Owen Falls and explore the Whispers in Nalubaale. Come meet our new friend Freedom, but uh, maybe don't book a hotel in Mwanza.

  7. Terminal7 77: Back in the Elephant Saddle

    Nels and Jesse were lost in the shifting sands of the desert, but have made their way back out with not one, but two data packs clasped beneath their burnoose. Council of the Crest *and* The Devil & The Dragon are within, and with it, the great quandary of what the "O" in SSO actually stands for.

  8. Terminal7 76: False Pamplemousse

    It seemed like it would just be a slow boat down an ivory river but a surprise MWL update makes this jaunt most exciting. Nels and Jesse break down just exactly how hard CI got kicked and then head Down the White Nile to meet new royalty.

  9. Terminal7 75: Africa is Full of Snakes

    Groggily risen from hibernation by wild dogs crying out in the night, Nels and Jesse return to discuss the first pack of the new Kitara Cycle Sovereign Sight. What intrigues will transpire on the shores of Lake Victoria?

  10. Terminal7 74: Unorthodoxically Predicted

    Nels and Jesse make some unorthdox predictions about Worlds 2017 and invite you to do the same, for fame, glory and prizes!

  11. Terminal7 73: Hanged in the Bloo Moose

    The world changed and, this time, the game did too. Not content to simply shake up the game with rotation, Netrunner now also has a Banned/Restricted list. And the episode was recorded *after* the news this time! The Bloo Moose is blown, Aaron is axed, Faust is forbidden ... what are Runners and...

  12. Terminal7 72: The He3 Conspiracy

    Terminal7's final broadcast from Mars arrives, bearing news of Crimson Dust and their machinations. There's quite the broadcast lag from Mars, but certainly not much has changed since the transmission was sent ... right?

  13. Terminal7 71: Banned from the Chess Club

    Nels and Jesse are joined by Run Last Click to discuss the Revised Core and wrap up rotation conversation. Come October 1st, the world will be changed ... again.

  14. Terminal7 70: The Biggest Canyon

    After a long hiatus (sorry!), Nels and Jesse return to discuss the penultimate pack in the Red Sands cycle, Free Mars. Also, this was recorded before the announcement of the Revised Core, so please ignore all the bits that were made obsolete/inaccurate less than twelve hours after this episode…

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  15. Terminal7 69: Save Our Fetuses

    The rotation conversation continues, as Nels and Jesse move on to discuss what will happen with the cooperative of clones at Jinteki and the wily Weyland Consortium. There are many friends we'll miss, but could there be any we'll miss as much as a weird deadly psychic baby? Join and find out!

  16. Terminal7 68: Stop Stealing My Son

    The rotation situation continues to evolve, and Nels and Jesse dig into what this means for the Anarchs and Criminals. Are DLR going to be missed? Probably not, but what about everyone's favourite maybe-or-maybe-not bioroid son?

  17. Terminal7 67: Firing Only Silver Bullets

    Terminal7 is joined by Dan Spinosa (aka CodeMarvelous)to discuss all the wonderful things he does, as well as how rotation is going to alter the game in general and shape the Shaper game in particular.

  18. Terminal7 66: That Warroid is a Dick

    Blood, water and other fluids dampen Mars as Nels and Jesse talk about the fourth data pack in the Red Sands cycle- Blood & Water! Obokata is Obo-killer, we're going down to old Maui and we love dumptrucks. Join us and we learn the secrets of Martian construction, no matter what the cost.

  19. Terminal7 65: The Opal Bites Back

    In the third pack of the Red Sands cycle, we see Jinteki has bamboo wackiness, Weyland has shipping locked down, the Anarchs love to keep on punchin' and, apparently, you can never trust the cleaners on Mars.

  20. Terminal7 64: Dean Dean Lister

    Nels and Jesse are back of a bit of a scheduling fiasco to discuss the cards from Terminal Directive as just general parts of the card pool. And, more importantly, they attempt to discover if one truly can be chosen from birth to become a provost.

  21. Terminal7 63: Steve State

    Nels and Jesse have piled into the pub and made their way through the much-anticipated campaign expansion Terminal Directive (no relation). The first half of this cast is spoiler-free high-level impressions and in the second half, the spoiler gloves are cast aside and everything is fair game.…

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  22. Terminal7 62: Kickback Douche and Big Arms Douche

    We make planetfall on Mars and discover that there are new cards even at Station One. One cha-ching new runner and one big-armed douche await, along with some very important pigeon facts. And because you so love pigeon facts, join Nels and Jesse as they discuss the second datapack in the Red…

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  23. Terminal7 61: Corpse-Fueled Rocket

    Mars crimson planet and bringer of war is where the Red Sand cycle takes place. Weyland's Jemison rocketry division builds upon sacrifice, but will they achieve success? Will the runner's ... less good cards bring them success? We explode into space and find out in the Daedalus Complex!

  24. Terminal7 60: The Most Consternation

    A Quorum has been reached as the Flashpoint Cycle comes to an end. Ṣifr has brought the sky crashing down ... or has it? Aaron Marrón is secretly really damn good. And it turns out we're all guilty of something. Join Terminal7 as the sun sets of Flashpoint and a new day waits just over a crimson...

  25. Terminal7 59: Controlling the Mustard

    The long arm of the army law has come to New Angeles. Martial Law has been declared and with it come so many things. The eponymous satrap of Caria, friends in all the right place, a Russian witch with a very strange brew and literal Mind Games. All this and more in the 5th data pack in the...

  26. Terminal7 58: You're the Omar

    Terminal7 is joined by very special guest Dan Clark of Fantasy Flight Games to discuss his new Android: Netrunner novella Monster Slayer. What's Reina's favourite food? If GRNDL is this bad, what must GRNDL's mother be like? Join us and find out!

  27. Terminal7 57: The Other Eggplant

    Worlds! Terminal Directive! Intervention! There's a lot to talk about, from that sneaky Smoke to Hass-Bioroid drawing up blueprints for the future, so join Nels & Jesse as they dive it to the latest datapack in the Flashpoint cycle and more more more.

  28. Terminal7 56: Bird Uncle

    Things have escalated. In looking at Escalation, the 3rd datapack in the Flashpoint cycle, we learn that Jinteki now has a really big buzzsaw, all the conspiracies really are true and why you should never own a parrot.

  29. Terminal7 55: You're Watching Us and We're Watching You

    After a brief hiatus, Terminal7 returns to talk blood and money. The most impactful datapack in quite some time, a fuchsia kitten, Genghis' legacy and one dedicated report means the fallout from the 23 Seconds Incident is just starting to be felt. This is the beginning, not the end.

  30. Terminal7 54: Electric Authorella

    Special Guest Leigh Alexander returns to Terminal7 once again, this time to discuss Monitor- her newly released novella set in the Android universe! Leigh discusses how she came to write about her favourite faction and why Jackson Howard is misunderstood (but still a little creepy). Monitor...

  31. Terminal7 53: Sing Me A Song of Deuces

    23 seconds was how long Titan Transnational's servers were offline. In meatspace, that's not even enough time to hum Sunshine Junction's theme song. But on the net, that's lifetimes and more. Trillions of credits are just gone. Who was behind the attack? Who stands of profit? How will Weyland…

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  32. Terminal7 52: I Forged A Lot of Ballots

    Mighty and mad, the massive masses are massing! Election day has finally come in the Indian Union and with it, change is in the air. But with charges of rigged results and a tragic political assassination, will this new government ever be seen as legitimate? And could any government hope to...

  33. Terminal7 51: I Have Thoughts About Vanilla

    Nels and Jesse have their minds freed by the fifth data pack in the Mumbad Cycle. Paths most noble, chelas most liberated and brains most stormed, The Liberated Mind is perhaps the most wonderfully weird data pack yet. And most importantly, you'll discover things about spices you never knew.

  34. Terminal7 50: The Sweetest Cyber-Butler

    Salsette Island's population is one of the highest and most dense of any island in the world. It's also got some of the fanciest, most exclusive parties and the most sophisticated bioroid butlers in all of the three worlds. What does the four data pack in the Mumbad Cycle offer? Join Nels and…

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  35. Terminal7 49: Super New India

    Clone suffrage is the biggest political question in the Indian Union, but there is an even more fundamental question beneath it- are clones human? Echoing back to the outlawed caste system, the answer seems obvious on its surface. But the consequence are more wide-spread than they might first...

  36. Terminal7 48: Priority Businessing

    We have arrived at the Gujarat district of Mumbad, home to the most prolific and advanced agricultural technology in all of the Indian Union. Jinteki's Pālanā Foods division is boasting breakthrough after breakthrough. But runners throughout the union are asking just how Jinteki is making those...

  37. Terminal7 47: Clone-Ridden Fields

    Nels and Jesse have taken the IDs selected by the community to a Store Championship. How did they fare? Was The Professor's tenure enough to shield him from the prying eyes of the Near-Earth Hub? Did Jinteki's new mind-mapping algorithms keep their servers safe from nefarious runners? A report…

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  38. Terminal7 46: A Black Stone Horse

    Terminal7 finds itself in India! The sights, the sounds, the smells- like nothing we've seen before. Khala Ghoda begins the Mumbad cycle and from its artist colonies to its universities and temples, India has much to offer runners and corporations alike. How will this change how we steal and...

  39. Terminal7 45: I Have Mapped a Lot of Minds

    The ballot boxes have been unsealed and the votes have been tallied. The result? Our listeners are kind but cruel! Terminal7's audience have selected the IDs Nels & Jesse will play for the next while. But what did they select? And how will Terminal7 approach their selections? The only way to find...

  40. Terminal7 44: The Popo's Clampdown

    It's 2016 and he NAPD has a New Year's resolution- to kick down doors of Runners and Corporations alike all across New Angeles. Their Most Wanted List has introduced a potentially huge shakeup into how tournament decks are constructed. But not to be outdone by the NAPD, Nels and Jesse have a heap...

  41. Terminal7 43: Carved the Eyes Out of My Head

    Chris and Eady from Run Last Click come over to Terminal7's house for the holidays, where we discuss 2015 in Netrunner. From Order & Chaos to Data & Destiny, with a delicious SanSan sandwich in between, what a year 2015 was. Highlights, lowlights and one very musical interlude await!

  42. Terminal7 42: An Unexpected Gatefold

    Terminal7 sits down with FFG's Dan Clark, Katrina Ostrander and Zoë Robinson to talk about Netrunner's Android setting, the upcoming Worlds of Android book and just how sweet cyberpunk India is. For more on Zoë Robinson and the art of Netrunner, also see Terminal7 ep. 29 -...

  43. Terminal7 41: Stew in the Garage

    The Netrunner World Championship of 2015 has come and gone, with legendary tales of crashed centrals and unassailable remotes resounding through the icy plains of Roseville, Minnesota. Joining Terminal7 to talk about their experiences are two of the 16 best Netrunner players in the world- 2nd…

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  44. Terminal7 40: Their Building Has a Haircut

    Leigh Alexander joins Quintin Smith as Terminal7 returns to discuss the NBN half of Data & Destiny! New Angeles' best news agency, the hottest marketing agency and the worldwide global information network- NBN's new divisions have introduced a whole heap of new playstyles. With new agendas, more...

  45. Terminal7 39: This Room Made of Flesh

    The first bioroid to stand on the brink of true sentience- shocking. An... AI? A virus of unheard of power and reach? Maybe some other life form beyond our thinking? Truly bizarre. And most surprising of all- a mom. Quintin Smith from Shut Up & Sit Down joins to discuss the not one, not two, but...

  46. Terminal7 38: A Test with No Answers

    We stand on the brink of a date ... with data. And destiny. We are destined to date data. *ahem* With the impending release of Data & Destiny, each faction will now have one major expansion for each faction, plus three new mini-Runner factions. At such an interesting time in the game's…

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  47. Terminal7 37: Hold On to Your Butts

    Nels and Jesse arrive at The Universe of Tomorrow. What splendour! What majesty! Even entrepreneur, investor and magnate Laramy Fisk has been seen at the expo. All of the Big Four has setup their own pavilions and plazas, but whose is the most impressive? Perhaps it's not even any of the...

  48. Terminal7 36: Amusement Unshackled

    Nearing the end of the SanSan Cycle, we come to Old Hollywood. But always fashionably late to the party, Old Hollywood is replete with glitz, glamour and a heap of interesting new cards. NBN's Executive VP for Media Relations Leigh Alexander joins us to sort the masterpieces from the award bait.

  49. Terminal7 35: A Sad Gnome Statue

    Their cyberdecks were emblazoned with inukshuks, wild roses, le Fleurdelisé and even the simple maple leaf, but they were all there for one purpose- to win Canadian Netrunner Nationals. Terminal7 is joined by its first Winnipegger guests Ciara and Craig, to talk about their trip to Canadian...

  50. Terminal7 34: I'm the Crab in the Bucket

    With the Netrunner Canadian Nationals (Netrunner nationale du Canada) looming, Terminal7 is joined by Vancouver player Keith Gaudry to discuss all the factors that go into preparing for a big event. Reading the meta, deck composition, dealing with data packs released days (or day!) before the...

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ABOUT THIS SHOW

Nels and Jesse talk about the card game Netrunner and its strategy, design and everything else fascinating about it.

HOSTED BY

Idle Thumbs

CATEGORIES

Frequently Asked Questions

How many episodes does Terminal7 have?

Terminal7 currently has 83 episodes available on PodParley. New episodes are automatically indexed when they're published to the podcast feed.

What is Terminal7 about?

Nels and Jesse talk about the card game Netrunner and its strategy, design and everything else fascinating about it.

How often does Terminal7 release new episodes?

Terminal7 has 83 episodes. Check the episode list to see recent publication dates and frequency.

Where can I listen to Terminal7?

You can listen to Terminal7 on PodParley by clicking any episode. We provide an embedded audio player for direct listening, and you can also subscribe via your preferred podcast app using the RSS feed.

Who hosts Terminal7?

Terminal7 is created and hosted by Idle Thumbs.
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