PODCAST · technology
The Grey Area Podcast
by Jenesee Grey
Interviews with developers, gaming news and random mayhem with a focus on inter-relationships between Gamers.
Episodes
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Episode 143: John Wick Hex
Jenesee and Mike Bithell, Creative Director/Writer for John Wick Hex, talk about the game, the movie, and how it all happened. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
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Episode 142: Monster Train Interview
Monster Train voice actors DB Cooper, Michael Schwalbe, Brendan (Redbeard the Loremaster), composer Jordan Chin and vocalist Betsey Rafeld stop by for a chat. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
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Episode 141: Thriving in a Pandemic
Eve Crevoshay, Mxiety and Jenesee get together to talk about how to thrive during this pandemic and; connecting with your kids and family, roll with change in a healthy way, deal with mental health and close quarters, and so much more. -- Video version: https://youtu.be/gaYenZxDaMc E-mail:...
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Episode 140: Burn Out, Community Management and Game Dev
MXiety hosts Jenesee on her show to interview her! -- Youtube: https://www.youtube.com/channel/UCjh1EO0pL78Qqbz0SoHZb5Q -- Her book: https://amazon.com/dp/B084P3H1Q7 E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook:...
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Episode 139: David Ballard
David Ballard (Uncharted series, The Last Of Us) visits to talk about shipping a game, environment as a character and level design. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
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Episode 138: Until You Fall
Jenesee speaks with Dave Bennet, Project Director, and Patrick Jalbert, Design Director, at Schell Games about VR, motion sickness tech, and design from the game "Until you Fall" E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook:...
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Episode 137: Mental Health Series: Eve Crevoshay
Eve Crevoshay Executive Director of Take This joins Jenesee to talk more about the mental health ramifications of a video game launch for developers and how we can all practice good self-care. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook:...
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Episode 136: Mental Health Series: DOOM 2 Anniversary
Jenesee speaks with Dave Taylor, Producer extraordinaire and part of the dev team on DOOM and Quake. We talk about mental health in the industry after a game launch and his current amazing projects. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com…
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Episode 135: Convention Season Ends
Jenesee and Tushar Nene from Technical Fowl recap our best games and share Seattle travel tips. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
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Episode 66 (Rebroadcast): Flashback Greatest Hits - Journey
The industry is going through a rough time. Let us remember something positive and listen to this episode of That Game Company talking about my favorite game, Journey! E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook:...
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Episode 134: LVL 3 META Backpack
Jenesee reviews META Threads gear from E3 and shares info about PAX West. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
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Episode 133: Nicholas McDonnell Interview About Feather
Jenesee talks to Nicholas McDonnell, Director / Biz Dev / Designer for Samurai Punk. We discuss the launch of Feather, games in Australia, difficulty in video games and our relationship with guns. Grab the game on Steam or Nintendo Switch: https://samuraipunk.com/#front-games-list E-mail:...
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Episode 132: Macho Black Future '88
Don Bellenger talks about indie game Black Future '88, takes community questions and spends an inordinate time talking about the book Macho Sluts. Think Geek Modern Icons Vault Girl is showcased way before the conversation. E-mail: [email protected] Twitter: @TheGreyArea Web:...
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Episode 131: CES 2019 Wrap-Up
Tushar Nene from Technical Fowl and CEO of Near The Sun talks tech and gaming from the show. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
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Episode 130: Fling to the Finish
Jenesee talks to the Indie Studio SplitSide Games about their addictive co-op platformer, pursuing your design dreams, and creating instant team pride. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
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Episode 129: Video - Semblance with Nyamakop
Ben Myres and Sugar Kimani talk to Jenesee about their upcoming indiegame launch in this Good Shepherd Entertainment publisher episode. https://store.steampowered.com/app/700160/Semblance/ E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook:...
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Episode 128: Video - Interview with graphic artist Walter Costinak
Hear Walter's story of renown logo and brand development in the gaming industry, his struggle with mental illness and his new start. Working with companies like Unreal, ID Software, GameSpy, Epic Games and more he was at the top of his game. New Year and new starts for him. Find his work here:...
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Episode 127: Video - Where the Water Tastes Like Wine
Jenesee is boosting the bandwidth on the PC video game "Where the Water Tastes Like Wine" with an interview she conducted with Johnnemann Nordhagen from Dim Bulb Games. The pair talk about American History, game development and QA questions. Disclaimer: Previously done for Good Shepherd...
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Episode 126: Perception is King
Jenesee speaks with Bill and Amanda Gardner, Founders of The Deep End Games, on their award-winning project, Perception. Blind protagonist Cassie uses her unique senses to explore her haunted past in a psychological thriller or horror. We talk about senses, disabilities and underestimated heroes....
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Episode 125: Dr. Luke Dicken
Dr. Luke Dicken of the IGDA Foundation talks AI in this special clip from the Good Shepherd One Gamer Fund event. Credit: https://www.bensound.com for music. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
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Episode 124: Sumo in the Big Planets
Seb Liese & David Dino, both developers for Sumo Digital, and Tom Davis from Plan of Attack join Jenesee to talk about Snake Pass, Little Big Planet 3, and the Unreal Engine. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook:...
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Episode 123: Devolving Publishing
Mike Wilson, publisher from Devolver Digital, talks about the making of Quake and Doom, old school games, Steam and the Indie world along with his new project Gambitious. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook:...
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Episode 122: Worldwide at Telltale Games - Season 1: Episode 3
Part 3 in a series of fireside chats where Job Stauffer, Head of Creative Communications at Telltale Games, has decided to both save his nemesis from a crossbow bolt and talk to Jenesee about the Walking Dead: New Frontier, Batman and Tales from the Borderlands. E-mail: [email protected]...
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Episode 120: Worldwide at Telltale Games - Season 1: Episode 1
Job Stauffer, Head of Creative Communications at Telltale Games, joins Jenesee to talk about Guardians of the Galaxy, Twitch streaming and community feedback. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
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Episode 121: Worldwide at Telltale Games - Season 1: Episode 2
Job Stauffer, Head of Creative Communications at Telltale Games, talks about losing 60lbs playing VR games. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
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Episode 119: Dark Tonic Games
Eric Bowsmen (CEO, Creative Director), Jerrod Sweeney (AI designer), Odell Atkinson (writer & voice actor), and Dave Farisi (Lead Environment Artist) come on the show to talk about Legends of the Brawl, Kickstarter, being an Indie studio and game design. E-mail: [email protected] Twitter:...
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Episode 118: Lullaby of a Nightmare
Justin Pappas, Founder of Ape Law, joins the podcast to talk about the game Albino Lullaby. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
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Episode 117: Stumbling Cat
Renee Gittens, CEO of Stumbling Cat, talks with Jenesee about the game Potions: A Curious Tale. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
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Episode 116: Burn Baby Burn
Nels Anderson, Designer and Programmer for Campo Santo, talks with Jenesee about the game Firewatch. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
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Episode 115: Rise of the Tomb Raider
Rich Briggs, Brand Director for Crystal Dynamics, talks about the psychology behind the Rise of the Tomb Raider video game. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
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Episode 114: Life is Strange, Episode 5 Teaser
Jenesee conducted a brief interview at NYCC 2015 with Life is Strange Game Director Raoul Barbet and Executive Producer Luc Baghadoust. This is a teaser episode because Jenesee is going to have them on the show soon for a full interview. E-mail: [email protected] Twitter: @TheGreyArea Web:...
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Episode 113: Missile Assault
Jenesee interviews Tim Dawson and Sanatana Mishra of Witch Beam Studios about their Assault Android Cactus game and more! See bantercast.net for a link to the video version of this episode. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook:...
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Episode 112: Where did Multiplayer in MMO's Go
Larry Everett of Massively joins Zerg ID Co-Founder Alex Albrecht, Lorehound Editor-in-Chief Patrick Mulhern, YouTube Gaming Strategic Partner Manager Meg Campbell, and Camelot Unchained Community Manager Jenesee Grey for a panel at PAX South 2015. E-mail: [email protected] Twitter:...
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TGA Presents - The Sound Stage Podcast - Episode 2: "Suiting up for Combat"
I get the chance sit down and talk with Alex Hayton from Faultline Games about their game NS2: Combat, video game modding, modding vs a formal education, and more. So let us get suited up for combat and listen! You can follow all my random thoughts on things on Twitter @darkone778 and on Facebook...
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TGA Presents - The Sound Stage Podcast - Episode 1: "Music is a Passion"
Darkone778 speaks with Jonay, Swedish Hip Hop artist, about music, copyright in the age of internet, getting started, and traveling. You can follow all my random thoughts on things on Twitter @darkone778 and on Facebook www.facebook.com/darkone778 E-mail: [email protected] Twitter…
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Episode 111: Chaos Reborn
Tinzien steps up to bat at the mic and speaks with Joseph Lieberman (Indy PR Guy) while playing a multiplayer round of the newly released Chaos Reborn game by Julian Gollop (Creator of the X-COM game series). This game was a successful Kickstarter project that has just been released to the hungry...
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Episode 110: Out of the Box
I speak with members of the independent game company Mokuni about their game "Kitty in the Box" who I met originally at NYCC 2014. Thank you to Kurt Young (Founder/Creative Director), Fox Chen (Lead Programmer/Game Developer) and Kevin Chen (Art Director/Graphic Designer) for their time. E-mail:...
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Episode 109: NYCC Reviewed
Breckin Meyer, producer/writer for Robot Chicken and Danny Wilson, Director/Writer for the Nephilim film talk to me at New York Comic Con. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
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Episode 108: Wild Wildstar Love
Matt Mocarski development director for Wildstar from Carbine talks about the game, Strain art, easter eggs, and inspiration. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
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Episode 107: PAX 2014
The Grey Area Podcast erupts into Springtime with an episode about PAX 2014! Jenesee talks about Dragon Age 3 reveals, Fenix Fire - developers of the game Source by the lead environmental artist of Starcraft Ghost, Battle Block Theater and Wildstar War Zones. E-mail: [email protected]…
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Episode 106: Obsidian of the Future
Chris Avellone, Co-Founder & Developer at Obsidian Entertainment talks about comics, SWTOR 2, Fallout NV, companions, and design principals. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
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Episode 104: Rise of the Phoenix
Phoenix Perry and I discuss the indie gaming scene in NY, art and the inspiration for video games and Doctor Who. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
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Episode 103: Wadjet Eye Games
Jenesee speaks with Dave Gilbert, CCO of Wadjet Eye Games, at NYCC 2013. Wadjet Eye Games is a husband and wife independent game studio which features the atmosphere of New York City. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook:...
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Episode 102: Cipher This
Jenesee speaks with William Stallwood, Co-Founder of Cipher Prime about his games, methods of design, and player entitlement. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
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Episode 101: CastAR 3D Glasses
Jeri Ellsworth, formerly of Valve, speaks with me about her new project which is changing gaming for good, her layoff from Valve, and landing on your feet. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
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Episode 100: GTFO
I speak with Shannon Sun-Higginson about the GTFO movie, learn more about Kickstarter and share some news. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
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Episode 99: Spooky Squid of DEATH
I speak with Miguel Sternberg about They Bleed Pixels, Indie companies, Comics versus Games, The Hand Eye Society and his new game Russian Subway Dogs. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
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Episode 98: PVD
I speak with Skott Chatten gameplay producer at Trendy Entertainment for Dungeon Defenders 2 about the game, pvp, co-op and not losing your head. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
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Episode 97: Pax Provisions
I speak with Steve Swink game designer from Enemy Airship, author and PAX speaker. We talk about dinosaurs, indie gaming, educational games and the wave of the future. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook:...
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Episode 96: Mega News
(Tinzien) Hold tight everyone, this is a HUGE episode of The Grey Area Podcast this week! Included is a discussion of gaming news along-side topics about the Grey Area Podcast. Jenesee will also talk about her cosplay experience at Megacon.Finally, Jenesee and Tinzien were invited to be on the I...
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ABOUT THIS SHOW
Interviews with developers, gaming news and random mayhem with a focus on inter-relationships between Gamers.
HOSTED BY
Jenesee Grey
CATEGORIES
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