PODCAST · leisure
The Sundeen Chronicles
by Ben the DM
Welcome to the city-state of Sundeen! The city lies under the thumb of a tyrannical monarchy, enforced with military might. The real strength of the military, however, lies with the thought reading wizard police known as the Vesh. Dissent brews in the city and talks of rebellion grow, even as the city’s well-known underground falls prey to criminal infighting and power plays. In a city with nearly a dozen factions, your players will have to choose who to curry favor with and who to stand against. Let the adventure begin! Support this podcast: https://anchor.fm/benthedm/support
Episodes
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Ep 14: Chilling in the Casino
Our party get's sent on a special mission by beloved gang member Johnny Gills, and do they accomplish it?? Well I mean kind of, they really just drink and develop various addictions. But still, come listen!
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Ep 13: Love Fishmen, Do Crimes
Johnny Gills, leader of the Canal Runners gang, calls in his favor with Peregrine. Basically, Fish man says go make his reputation bigger than ever! Criminals do be robbing as they say...
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Ep 12: The Thieves Guild Negotiation
The crew, plus Saylen, get ready for a night at the casino. But first, they seek out the thieves guild, the only remaining independent gang left in Sundeen. Is there a chance their old friend Theo is still alive? Will the thieves be the next allies of the resistance? Tune in and find out!
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Ep 11: The Dragon Debacle
Our heroes, with their latest party member Lord Leth Purusav, engage the dragon that has been terrorizing the farmlands near Sundeen. Tune in to see how the battle goes, and what mysterious motives might lurk beneath the surface...
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Ep 10: New friends and new enemies
Our party has lost heroes and gained new ones. Meet our newest player Michael and his character Lord Leth Purusav as they join Peregrine and Artemis in that time honored tradition of heroes everywhere, finding a dragon to slay!
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Ep 9: It's time to make deals!
Our party convenes with the resistance, then splits to make deals of their own. It is becoming clear that this city has more moving pieces than can be counted. If the party is to survive and thrive they will need allies...
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Ep 8: Escape From Ancovia
Our party is split after the fallout of Artemis's daring decision at sea. Their fate is up in the air as they most escape hostile territory, not to mention the resistance is planning it's next move...
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Ep 7: Pixie's Peril
With Peregrine's shocking actions destroying the cargo the party had escorted to the Island Nation of Ancovia, the party is in hot water. The crew must choose how to escape the waters of this militaristic regime and make their way safely home... But what will happen to Peregrine when she must...
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Ep 6: Big Betsy
Aniketos, Artemis, and Peregrine set sail aboard The Grinning Pixie, a "cargo" ship that has been tasked with delivering their goods to the island nation of Ancovia to the south of Sundeen. Along the way they learn of the true source of Ancovia's military might. But the real shock comes only when...
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Ep 5: A not so restful night
In this special episode each character receives a dream that could help determine their futures in the city of Sundeen. Whether they are visited by mysterious visions, deities, or progress reports, this is an episode chok-full of character development! Enjoy as our adventurers slip into sleep,...
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Ep. 4: The Arena Altercation
Episode 4 sees our heroes at the Arena during the evening melee. Will they be able to survive the vindictive wrath of Lord Arindat, the aristocratic sponsor of Aniketos? You will have to tune in to find out. But one thing is for sure, things are getting more complicated by the day for our heroes!
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Ep 3: What happens in Mudtown, stays in Mudtown
Starting off with a rumble with the Copper Dragon gang in Mudtown, the gang has a jam packed episode full of character development and hiding bodies! Peregrine makes some daring confessions to her mom in the Pharasman temple, Aniketos finds himself in hot water with the arena, and Artemis strikes...
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Ep 2: Do you want a muffin?
Join us in episode 2 as the party of Artemis, Aniketos, and Peregrine continue their work for the Drathir resistance. They begin to explore the seedier underbelly of Sundeen. Journeying from the black market, to gang hideouts, to the slums outside the city, they meet all sorts of colorful...
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Ep. 1: You meet at a tavern
Welcome to the city-state of Sundeen! The city lies under the thumb of a tyrannical monarchy, enforced with military might. The real strength of the military, however, lies with the thought reading wizard police known as the Vesh. Dissent brews in the city and talks of rebellion grow, even as the...
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ABOUT THIS SHOW
Welcome to the city-state of Sundeen! The city lies under the thumb of a tyrannical monarchy, enforced with military might. The real strength of the military, however, lies with the thought reading wizard police known as the Vesh. Dissent brews in the city and talks of rebellion grow, even as the city’s well-known underground falls prey to criminal infighting and power plays. In a city with nearly a dozen factions, your players will have to choose who to curry favor with and who to stand against. Let the adventure begin! Support this podcast: https://anchor.fm/benthedm/support
HOSTED BY
Ben the DM
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