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They Create Worlds

Love of the worlds created by video game designers and personalities drives Alex Smith & Jeffrey Daum (history, law, CS degrees) to provide a scholarly yet light-hearted discussion of how arcade, home console, and PC games merged into a Video Game Industry. Emphasis is on the combination of business and creative elements needed for financial success. Interviews of Atari, EA, Activision, & other execs with detailed source evaluations produce the insights you hear in these 122+ hours!

  1. 256

    Vivendi Electric Boogaloo

    TCW Podcast Episode 260 - Vivendi Electric Boogaloo   How does a Canadian liquor company end up owning Universal Studios and, eventually, help create Activision Blizzard? Seagram chased diversification as liquor sales softened, tried to take over Conoco, and instead wound up with a 25% stake in DuPont that generated most of its earnings. Edgar Bronfman Jr. sold that stake to buy MCA from Matsushita, inheriting a mismanaged Universal. He then doubled down on music with a $10.6 billion PolyGram deal just as Napster, the dot com bubble, and changing listening habits blew up the old record business model. With media stocks riding high, the rest of the Bronfman family wanted out, and Jean-Marie Messier at Vivendi stepped in, using Canal+ and an all‑stock transaction to fold Seagram into Vivendi and create Vivendi Universal. On the games side, Havas Interactive and the former CUC and Cendant software assets were combined with Universal’s own games business, including the franchises of Crash Bandicoot and Spyro the Dragon, under a new label: Vivendi Universal Games. Then the bubble burst, Vivendi’s debt and deceptive cash accounting caught up with Messier, and he was forced out, leaving his successors to sell assets and manage the fallout. Inside the games group, Blizzard’s success defined the division, culminating in World of Warcraft’s launch and the later decision to combine Vivendi’s games business with Activision. That deal created Activision Blizzard, gave Vivendi a way to tap cash when its telecom business went bad, and set the stage for Activision Blizzard's eventual separation from Vivendi. Vivendi made one last, mostly unsuccessful push into games through moves on Ubisoft and the takeover of Gameloft.   TCW 064 - Rise and Fall of Infogrames Part 1: https://www.theycreateworlds.com/episodes/TCW064-rise-and-fall-of-infogrames-part-1 TCW 065 - Rise and Fall of Infogrames Part 2: https://www.theycreateworlds.com/episodes/TCW065-the-rise-and-fall-of-infogrames-part-2 TCW 114 - The Wizards of Sir-Tech: https://www.theycreateworlds.com/episodes/TCW114-the-wizards-of-sir-tech TCW 115 - The Return of the Sdraziw of Sir Tech: https://www.theycreateworlds.com/episodes/TCW115-the-return-of-the-sdraziw-of-sir-tech TCW 251 - Virgin Games: https://www.theycreateworlds.com/episodes/TCW251-virgin-games TCW 184 - A Very Naughty Dog Pt 1: https://www.theycreateworlds.com/episodes/TCW184-a-very-naughty-dog-pt-1 TCW 185 - A Very Naughty Dog Pt 2: https://www.theycreateworlds.com/episodes/TCW185-a-very-naughty-dog-pt-2 Spyro the Dragon (PSX): https://www.youtube.com/watch?v=lrVKjNR0-SE Crash Bandicoot (PSX): https://www.youtube.com/watch?v=9HtPF0ers1w TCW 162 - Spinnaker Software: https://www.theycreateworlds.com/episodes/TCW162-spinnaker-software TCW 071 - A Story of Brøderbund: https://www.theycreateworlds.com/episodes/TCW071-a-story-of-broderbund TCW 072 - The Mysteries of Brøderbund: https://www.theycreateworlds.com/episodes/TCW072-the-mysteries-of-broderbund TCW 039 - On-Line Systems: https://www.theycreateworlds.com/episodes/TCW039-on-line-systems TCW 040 - Sierra On-Line: https://www.theycreateworlds.com/episodes/TCW040-sierra-on-line TCW 221 - North to Hellgate London: https://www.theycreateworlds.com/episodes/TCW221-north-to-hellgate-london TCW 249 - New World Computing: https://www.theycreateworlds.com/episodes/TCW249-new-world-computing TCW 055 - Blizzard Hellfire and the World of Warcraft: https://www.theycreateworlds.com/episodes/TCW055-blizzard-hellfire-and-the-world-of-warcraft Play Nice: The Rise, Fall, and Future of Blizzard Entertainment: https://www.amazon.com/Play-Nice-Future-Blizzard-Entertainment/dp/1538725428 Disney's Dreamlight Valley: https://www.youtube.com/watch?v=dOuZFZOVLmc   New episodes are on the 1st and 15th of every month!   TCW Email: [email protected]  BlueSky: @theycreateworlds.bsky.social Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book: http://bit.ly/TCWBOOK1   Intro Music: Josh Woodward - Airplane Mode -  Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode  Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love    Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

  2. 255

    Nine Atari Games

    TCW Podcast Episode 257 - Nine Atari Games   The Atari VCS launched with nine games to entice consumers into the new gaming medium, and Combat set the trend of packing multiple "games" into a single cartridge. Featuring a wide array of game modes, Combat holds its own even today and served as the console's official tie-in title. Atari's partnership with Sears, however, rebranded all but one of the launch titles under different names, including Target Fun, released elsewhere as Air-Sea Battle. Many of the launch games carried multiple modes to stretch their value, and even these early titles pulled clever tricks to push past the VCS's five sprite limit. To justify the console's cost to families, Atari aimed squarely at adults with Blackjack while also including the educational game Basic Math. While many of these early titles were forgotten as more advanced games arrived over the course of the Atari VCS's life, their influence on a foundational system cannot be disputed.   Atari Archive: https://www.atariarchives.org/ Atari Archive (Youtube): https://www.youtube.com/c/AtariArchive Combat: https://www.youtube.com/watch?v=LNtI90yiOOU Air-Sea Battle: https://www.youtube.com/watch?v=0l0AQ5LuvQM Video Olympics: https://www.youtube.com/watch?v=rie4hsUeDuA Indy 500: https://www.youtube.com/watch?v=_POr4OdHhiI Street Racer: https://www.youtube.com/watch?v=TCSYY1kK9so Star Ship: https://www.youtube.com/watch?v=j4zySJ96a4U Blackjack: https://www.youtube.com/watch?v=_nvWBin7_Rc Basic Math: https://www.youtube.com/watch?v=lv7T4ya9hcg Surround: https://www.youtube.com/watch?v=dhZ1wfGLq1w How to do long form Square Roots: https://www.youtube.com/watch?v=6evC4klO_lI TCW 051 - Sons of Pong: https://www.theycreateworlds.com/episodes/TCW051 TCW 201 - Advanced Balls and Paddles Part 1: https://www.theycreateworlds.com/episodes/TCW201 TCW 202 - Advanced Balls and Paddles Part 2: https://www.theycreateworlds.com/episodes/TCW202 TCW 009 - History of Mediagenic Part 1: https://www.theycreateworlds.com/episodes/TCW009 TCW 010 - History of Mediagenic Part 2: https://www.theycreateworlds.com/episodes/TCW010   New episodes are on the 1st and 15th of every month!   TCW Email: [email protected]  BlueSky: @theycreateworlds.bsky.social Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book: http://bit.ly/TCWBOOK1   Intro Music: Josh Woodward - Airplane Mode -  Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode  Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love    Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

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ABOUT THIS SHOW

Love of the worlds created by video game designers and personalities drives Alex Smith & Jeffrey Daum (history, law, CS degrees) to provide a scholarly yet light-hearted discussion of how arcade, home console, and PC games merged into a Video Game Industry. Emphasis is on the combination of business and creative elements needed for financial success. Interviews of Atari, EA, Activision, & other execs with detailed source evaluations produce the insights you hear in these 122+ hours!

HOSTED BY

Alex Smith, and Jeffrey Daum

CATEGORIES

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Love of the worlds created by video game designers and personalities drives Alex Smith & Jeffrey Daum (history, law, CS degrees) to provide a scholarly yet light-hearted discussion of how arcade, home console, and PC games merged into a Video Game Industry. Emphasis is on the combination of...

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They Create Worlds has 2 episodes. Check the episode list to see recent publication dates and frequency.

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They Create Worlds is created and hosted by Alex Smith, and Jeffrey Daum.
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