PODCAST · technology
Under the Radar
by Relay
From development and design to marketing and support, Under the Radar was all about independent app development. It was rarely longer than 30 minutes. Hosted by Marco Arment and David Smith.
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331
331: Reflection
In our final episode, we reflect on how indie app development has changed over the past decade. Thanks for listening, everyone!
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330
330: Engaging with Reddit
How Overcast has managed feedback channels and its presence on social networks, and the results (so far) of creating an official Reddit community.
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329
329: Zero Utilization on Your Brain
Successes and struggles with taking breaks from work.
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328
328: Five Years of Enough
As David celebrates five years of Widgetsmith, we discuss choices we make to keep our businesses scalable without giving up the working styles we prefer.
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327
327: Ready for Distribution
With our iOS 26 updates submitted, we reflect on the summer, customer reactions to the redesigns, and what we're looking forward to doing next.
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326
326: Tree-Planting Features
Laying groundwork for future analytics, insights, and utility needs.
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325
325: Upswing
A pragmatic and productive path through the final weeks of the iOS 26 beta season.
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324
324: Design Despair
Fighting through the motivational challenges and choosing a direction when the system design isn't an easy, universal win.
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323
323: The Tidal Wave
Should we adopt Liquid Glass or stick with our existing designs? And if we do adopt it, how much should we redesign and rethink along the way? (tl;dr: yes; much.)
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322
322: Requiring iOS 26?
Tradeoffs for requiring iOS 26 this fall, and a clever strategy to manage compatibility with iOS 18.
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321
321: WWDC 2025 Aftermath
Initial impressions of WWDC 2025 and what we're going to be doing this summer.
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320
320: Before the Barrier
Expectations and preparations for WWDC 2025.
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319
319: Unfreezing Your Brain
Motivating ourselves to get back into coding after time away.
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318
318: The Forgotten Customer
Thoughts and feelings about the Apple anti-steering injunction, the way Apple views developers, and how the relationship could constructively move forward if Apple so chose.
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317
317: Optimizing for Battery Life
Testing our apps for power consumption and adjusting behavior to maximize battery life.
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316
316: Job Security
Whether "anyone" can make apps now with AI tools, and how that affects our apps, relevant skills, and careers.
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315
315: Self-Sufficient Apps
Designing our apps to run without our constant involvement.
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314
314: Optimism vs. Pessimism
Identifying and distinguishing the difference between optimism, pessimism, and fear, and the paths we're choosing to take.
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313
313: What's In Our Circles
The principles and goals we consider important in our apps.
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312
312: Our Changing Relationship with Apple
How our values have diverged and our perceived relationship has changed with Apple, forcing our motivations for iOS development to evolve.
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311
311: The Long Term
Qualities and perspectives that help us stick with indie development over time.
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310
310: What's In Our Toolbox: Task Management
In the fourth of a multi-part series sharing the apps that we use to develop software, we discuss task management, collaboration, and a final assortment of miscellaneous apps.
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309
309: What's In Our Toolbox: Code Assistance
In the third of a multi-part series sharing the apps that we use to develop software, we discuss documentation, code from the web, and LLM-powered code generation.
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308
308: What's In Our Toolbox: Simulators & Source Control
In the second of a multi-part series sharing the apps that we use to develop software, we discuss the tools we use to enhance the iOS Simulator, make the most of on-device testing, and manage our code in source control.
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307
307: What's In Our Toolbox: Code & Design
In the first of a multi-part series sharing the apps that we use to develop software, we discuss the tools we use to write code and design visuals.
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306
306: Overcast "Wrapped"
Adding listening stats and a history feature to Overcast Premium.
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305
305: Selling Apps
Different types of acquisitions, reasons why someone might want to buy our businesses, and reasons why we might want to sell — or not.
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304
304: Onboarding
Improving the first-run experiences in our apps.
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303
303: Raising Prices
Looking around the App Store, it's clear that we're not charging enough.
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302
302: Artificial Walls
Holding the line for our own standards, while being open to the possibility that we've chosen the wrong lines.
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301
301: Pending Apple Release
Submitting our iOS 18 updates, and considering what this OS means for our apps and our customers.
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300
300: The Aftermath
Fixing issues with the Overcast rewrite, dealing with negative feedback, and resolving mistakes.
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299
299: Mid-Summer Update
As the summer races by at an alarming pace, we plan the rest of our time and consider the value of keeping some of our plans secret.
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298
298: The Storm
The first few days after the launch of the Overcast rewrite, and how to process the mountain of feedback.
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297
297: The Storm Before The Storm
Preparing for the launch of the big Overcast rewrite.
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296
296: Summer Plans
How we think about what to tackle each year between WWDC and the fall OS releases.
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295
295: WWDC 2024 Interview
In this special episode from Apple's podcast studio at WWDC 2024, we interview Serenity Caldwell, Design Evangelist at Apple, and Kristin Oro, Product Marketing for Developer Technology on visionOS.
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294
294: WWDC Excitement
How we hope to spend next week at WWDC 2024.
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293
293: Butterflies in the Garden
The challenge of managing ourselves.
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292
292: You Can Always Come Back Later
It's sometimes fine to ship incomplete features, or technically non-ideal implementations, because you can improve them later if the need arises.
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291
291: An Inclusive Mindset
Designing our apps to be comfortably usable by as many people as possible.
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290
290: Pillar III: Retention
We conclude a three-part series with the third pillar of a successful app: customer-retention methods and techniques.
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289
289: Vision Pro Numbers
How the Apple Vision Pro is fitting into our lives so far, the usage of our apps on visionOS, and considering how to allocate our attention and resources to the platform.
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288
288: Feelings & Opportunities
Thoughts on the new app-distribution options from the EU DMA and the implications for app developers.
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287
287: Pillar II: Monetization
In the second of a three-part series, we look at the second pillar of a successful app: choosing a monetization model that fits the app's target market.
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286
286: First Hire
Thoughts and motivations behind David's hiring of an employee and what it means to be an indie developer.
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285
285: Recreational Computing
Final considerations for the imminent Apple Vision Pro launch, and our expectations for visionOS apps.
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284
284: Pillar I: Acquisition
In the first of a three-part series, we look at the first pillar of a successful app: customer acquisition, including paid advertising, word-of-mouth marketing, and editorial promotion.
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283
283: Fifty Roles
The many roles we need to juggle as independent developers, and considering which roles we can take off our plates.
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282
282: Revert to Defaults
When to ignore or revert our custom-design instincts and follow the system defaults instead.
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ABOUT THIS SHOW
From development and design to marketing and support, Under the Radar was all about independent app development. It was rarely longer than 30 minutes. Hosted by Marco Arment and David Smith.
HOSTED BY
Relay
CATEGORIES
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