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Violence Design Lab Podcast

by David Bareford

The Violence Design Lab is the podcast destination for fight choreographers, theatre directors, stage combatants, actors, teachers of theatre, or anyone interested in the art of stage combat who wants to learn to design violence for theatre. Join me for weekly advice and tips on how to create better designs, act fights more convincingly, and use the power of stage combat more effectively in your directing project!

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Episodes

  1. #40 Helping Directors Think About Violence

    + a Special Announcement about the Podcast

  2. #39 Seeing With the Audience's Eye

    Sometimes as violence designers we think the fights we've designed are fantastic, but they seem much less amazing in performance. Why does that happen? In this week's episode we talk about watching fights from the audience's perspective, why it can be artistically dangerous to see your fights…

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  3. #38 Comedy vs Drama in Stage Combat

    While we all agree that comedy should be funny and dramatic scenes should be serious, how does the tone of the scene change your design? Does your stage combat technique change for a comic scene? Should it? And why do more actors hurt themselves in comic violence than the serious stuff? All this...

  4. #37 Designing to Music

    In Episode #37 of the Violence Design Lab podcast, we're talking about designing fights that coordinate with musical underscoring. Whether you are literally choreographing beat by beat to the score or you need to fill a musical interlude with a fight of a specific duration, we'll discuss some...

  5. #36 Working With Blood

    As Halloween approaches, stage blood makes its brief annual appearance into the general public consciousness. On Episode #36 of the Violence Design Lab podcast, we'll go beyond zombie wounds and vampire fangs and talk about the right ways to work with stage blood to place you a cut above the...

  6. #35 How to Write a Fight Scene

    Episode #35 of the Violence Design Lab podcast is aimed squarely at playwrights and screenwriters. How do you write a good fight scene? How do you make sure that your vision of the fight is the one that gets put on stage? Who controls the choreography? Do you want to win that fight? Stay tuned!...

  7. #34 Designing for Non-Proscenium Spaces

    On Episode #34 of the Violence Design Lab podcast, we're talking about working on stages that aren't a traditional proscenium. What happens when the audience is on two sides of the stage? Or three? Or they have you surrounded? Let's talk about which stage combat illusions work, which ones don't,...

  8. #33 Portraying Honorable vs. Dishonorable Characters

    Today I examine "noble heroes" and "dastardly villains," or honorable and dishonorable characters. What defines them? What are the rules that society uses to decide if a fight is "fair" or "honorable" and how can you use that in your design? Listen in to find out... 3:27 What is Honor? 8:35 The...

  9. #32 Style Seminar: Historical Drama

    Historical Drama: doesn't every Shakespeare play with fights fall into that category? Or everything set before 1980? What about Game of Thrones and Lord of the Rings? Aren't they in that style too? Let's talk about this common--and commonly mischoreographed--style, and figure out what to include,...

  10. #31 Portraying Trained vs. Untrained Characters

    This week, we examine how to customize the way a character fights to match the level of weapon/fight training or martial experience appropriate to their background in the world of the play. That meek biochemist shouldn't fight the same way that Rambo does, and you need to adapt your choreography…

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  11. #30 Style Seminar: Hollywood Swashbuckling

    This week's episode is the first in a series on style: designing fights in particular ways to match a specific genre or to evoke a certain tone. Each iteration in the series will break down the specific elements that define the style and give you concrete, actionable ways to incorporate these...

  12. #29 Choreographing Fights Alone

    This episode was inspired by a listener who wrote in about the challenge of choreographing fights alone. It can be difficult to imagine both sides or multiple opponents when you design without the benefit of a fight partner on the other end of the sword. How do you keep everything straight? And...

  13. #28 Training to Design

    Unlike other theatrical design specialties such as lighting, sets, or costumes, violence design suffers from a lack of formal instruction and training available to those who would pursue a career in fight choreography. The potential designer often has little recourse other than to take the "sink…

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  14. #27 Training Your Brain to Fight

    We are used to training our bodies to do physical tasks like stage combat or sports, but have you ever considered how much your brain is working when you fight? This week's episode examines how our brain's processing capacity can be overwhelmed by all the information bombarding it during each...

  15. #26 Should All Actors Train in Stage Combat?

    The first of a series about training actors to do stage combat. The first questions we need to address: SHOULD all actors train to perform violence? The answer is not as cut-and-dried as you might think, especially coming from a violence designer. In the episode, I discuss reasons FOR and AGAINST...

  16. #25 Working With Young Fighters

    Many of us find ourselves designing theatrical violence for high school or middle school productions or teaching stage combat classes to theatre programs that focus on younger performers. Or perhaps the play you're designing has a child involved in the violence. We quickly discover that working...

  17. #24 How to Nail (or Run) a Fight Callback

    You've done your audition and gotten a callback! But the director tells you that not only will you be reading from the script to see how you work with specific characters, but that there will be a fight callback to assess your stage combat skills as well! What's that going to be like? This week's...

  18. #23 Three Ways to Make Your Fights Work

    Today, let's discuss the dramatic work that your fights should be doing. Fights do more than simply move the plot along. Fights should also: 1) reinforce the setting and underscore the tone, 2) reveal character 3) cast the future of the play into doubt. I also cover how to use your fights to...

  19. #22 Book Review: Meditations on Violence

    Today on episode #22 of the Violence Design Lab podcast, I'm discussing a book I think every violence designer and fight choreographer needs on their bookshelf: Meditations on Violence by Sergeant Rory Miller. I consider it a foundational work for those on our field, so I want to make sure you're...

  20. #21 Working With Older Fighters

    Today I want to talk about something I never learned in a stage combat workshop or a college theatre class. In fact, it took over twenty years for me to really understand it. What is this mystery topic? Working with fighters who are middle-aged or older. Now that I'm a few months shy of 50, I…

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  21. #20 Managing a Weapon Inventory

    Start designing fights for productions, and the need for weapons quickly arises. Where do those come from? The theatre? A rental house? From you? Today I talk with R&D Choreography founder Richard Gilbert about the ways a weapon inventory can benefit the working violence designer. We discuss some...

  22. #19 Incorporating Story into Choreography

    The topic for episode #19 of the Violence Design Lab podcast comes to us from a listener in the U.K. who wanted to know my approach to incorporating the story elements of a script into the fight choreography that I eventually give to the actors. It's a great question, and it's nice to focus in on…

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  23. #18 An Approach to Historical Stage Combat Training

    This week I had the honor and privilege of chatting with Todd Campbell, Fight Master with Fight Directors Canada. He and I dove into some strategies on training actors to fight--not only in traditional stage combat but also in historical styles. He explains the tiered training system of the FDC,...

  24. #17 Designing Melees, Part 2, Alarums and Excursions

    In this episode, we're covering the second half of our discussion on melees! Today we get down to brass tacks: what format are you using to tell this story, what are the two major styles of melees, what are feature fights and chaos moments, and how Twyla Tharp taught me to choreography battle...

  25. #16 Designing Melees, Part 1: The 3 Throughlines

    Today on the Violence Design Lab podcast, we're talkin' melees! That's right: Group fights! Rumbles! Battles! How to define them, how to negotiate them with directors, and most of all, how the heck to design them! This is Part One of a two-part series.

  26. #15 Fight the True Fight (Not the Drill!)

    They say in theory, there's no difference between theory and practice. But in practice, there always is. In a competitive environment, you probably won't see that obvious, single-intention attack like the treatise seems to show and you drilled so often. But if you're paying attention to what the...

  27. #14 Fight Inertia or Why Don't We See Double Hits on Stage?

    Today on the show, I'm starting a series breaking down my preferred design aesthetic to give you a better sense of where I'm coming from artistically. Specifically, I'll be talking about my distaste for perceived cooperation between fighters, and how Sir Isaac Newton helped me learn to break out…

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  28. #13 Hold the Beer: Allen Johnson

    Today on the show, we're talking about things that theatre people wish HEMA practitioners knew about stage combat and things HEMA folks wish stage combatants understood about historical fighting. Notice I say "we" are talking about this, because I'm joined today by Allen Johnson, HEMA-ist…

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  29. #12 Historical Realism vs. Drama

    "Stage combat is bollocks! It doesn't look like real sword fighting at all!" "Theatre doesn't have to show reality! We're telling stories!" These two perspectives often clash when fencers or students of Historical European Martial Arts talk about theatrical fighting with stage combat people. But...

  30. #11 Learn by Telling Fight Stories

    It's no secret that my career focus has always been designing fights for theatre rather than teaching any kind of competitive sword play. But the act of telling fight stories isn't just for theatre artists: it has a broader application for martial artists as well. In this episode, I call…

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  31. #10 Can't Fight This Fühlen

    Fühlen (or sentiment de fer) is the ability to sense an opponent's intention using the various pressures transmitted through the weapons during blade contact. It's the feeling when the swords cross and you can tell if your opponent is hard or soft in the bind, which helps determine your response...

  32. #9 Crafting a Compelling Fight, Part 3 of 3

    This is the final installment in a three-part series called Crafting a Compelling Fight. In this episode, I go in-depth about stage directions. Those little italicized instructions in a script are vital to the violence designer, but you have to understand where they come from, what information…

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  33. #8 Crafting a Compelling Fight, Part 2 of 3

    There have been times when I'm starting to plan the choreography for a fight that I draw a blank. Either no choreography is flowing or what I'm coming up with is boring and lifeless. Maybe you've had the same experience. Sometimes, this is a perspective problem: if you only see the characters as...

  34. #7 Crafting a Compelling Fight, Part 1 of 3

    Kicking off a three-part series on Creating the Compelling Fight. In this first installment, I interview Stuart (StuMac) Macdonald and Marcus Byron of the Glen Lachlann Estate College of Arms in Melbourne, Australia. These guys were amazing, and the design philosophy they've developed is so…

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  35. #6 Fight With Sharp Swords

    I always think it looks better when characters fight with sharp swords on stage, and I work with the actors to sharpen them beforehand. I hate it when they wave around hunks of blunt steel that they know aren't dangerous. The audience can tell. Now before I continue, my lawyers are telling me…

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  36. #5 5 Tips for Working with Actors

    America has a weird relationship with actors. We judge them on their looks, then call them vain. We say actors in Hollywood get paid way too much, then we tell struggling actors to "get a real job." We say, "Anyone can act," but then we get sweaty palms at the idea of speaking in front of crowd…

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  37. #4 Fix Drama with HEMA

    If the theatre community doesn't want to change from within, let's change it from the outside. I'm calling on HEMA scholars to stop grumbling in their masks about unrealistic sword work on stage and film and start doing something to change it. Because you, ladies and gentlemen, have skills that…

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  38. #3 Rock Your Fight Tonight

    If you are in a show right now where you perform any kind of stage combat, I want you to stop what you're doing and go print out the Instinctive Fight Acting reminder card that is this week's bonus content. Seriously. Print it out, take it to the theatre with you and tape it on your makeup…

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  39. #2 When to Hire a Violence Designer

    If you direct enough plays, you'll eventually choose one that includes violence. It comes up more often than you might think, because people in my line of work use the term to include not only times when one character is actively trying to harm another, but any moment of physical business that…

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  40. #1 When to Transition From Fighter to Violence Designer

    Since this is the first episode of the podcast, my first topic relates to beginning your career in fight choreography. Specifically: When Can I Transition From a Fighter to a Violence Designer? It can be a really awkward time on your artistic journey, because often there's not a clear jumping off...

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ABOUT THIS SHOW

The Violence Design Lab is the podcast destination for fight choreographers, theatre directors, stage combatants, actors, teachers of theatre, or anyone interested in the art of stage combat who wants to learn to design violence for theatre. Join me for weekly advice and tips on how to create better designs, act fights more convincingly, and use the power of stage combat more effectively in your directing project!

HOSTED BY

David Bareford

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Frequently Asked Questions

How many episodes does Violence Design Lab Podcast have?

Violence Design Lab Podcast currently has 40 episodes available on PodParley. New episodes are automatically indexed when they're published to the podcast feed.

What is Violence Design Lab Podcast about?

The Violence Design Lab is the podcast destination for fight choreographers, theatre directors, stage combatants, actors, teachers of theatre, or anyone interested in the art of stage combat who wants to learn to design violence for theatre. Join me for weekly advice and tips on how to create...

How often does Violence Design Lab Podcast release new episodes?

Violence Design Lab Podcast has 40 episodes. Check the episode list to see recent publication dates and frequency.

Where can I listen to Violence Design Lab Podcast?

You can listen to Violence Design Lab Podcast on PodParley by clicking any episode. We provide an embedded audio player for direct listening, and you can also subscribe via your preferred podcast app using the RSS feed.

Who hosts Violence Design Lab Podcast?

Violence Design Lab Podcast is created and hosted by David Bareford.
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