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PODCAST · leisure

World Walkers: Cog

by Pedro Galicia

World Walkers: Cog is weekly podcast that follows the exploits of a mismatched group of adventurers on the Steam-Powered world of Cog.

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Episodes

  1. Lost Episode – Can’t Feel My Funk

    For those that don’t know, my brother Frank passed away recently. I want to make sure all of his recordings are out there so that those that want to hear him have the opportunity. This episode is an oldie from back before World Walkers: Cog was a podcast. We recorded this and I think we shared it...

  2. Side Adventure – Jiggles’ Day Out! – E3

    Will the Dog Crew discover what’s happened to Jiggles? Will the Crimson Engine assert dominance? And will I be able to survive one more game? These questions and more are answered in Episode 3: Good Boys. Music: “Evil Incoming” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By...

  3. Side Adventure – Jiggles’ Day Out! – E2

    In our last episode, our cast of canines found themselves in the house of Jiggles, only to find their noses rubbed in some trouble. Several bad dogs were discovered to be tearing up the house, and it’s up to the Dog Crew to find out why! Let’s sniff around and find out what happens in our newest...

  4. Side Adventure – Jiggles’ Day Out! – E1

    At long last, the long-awaited story of Jiggles’ Day Out! Back in the beginning of Season One of World Walkers: Cog, Sabin had a little Porgi of a dog named Jiggles. When Sabin left Falas, he left Jiggles on his own. But what happened to him? And how do we find out?? The answer is canine...

  5. The Return – S1:E32

    The end of Season One is here… Music: “Evil lncoming” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/ “Lost Frontier” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License...

  6. I’ll Stop Trying To Remember Things – S1:E31

    The end of Season One is approaching, and with that means wrapping things up. And we’re not referring to just one of the party members… Music: “Evil lncoming” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/...

  7. The Decision – S1:E30

    The Cog Crew has dealt with nearly every issue on the Gambler. Everything but one. Niome. A decision must be made. MUSIC: Music from https://filmmusic.io “Evil Incoming” by Kevin MacLeod (https://incompetech.com) License: CC BY (http://creativecommons.org/licenses/by/4.0/) Music from...

  8. Mack Daddy Swayze – S1:E29

    The Forged have their hands full with the interrogation of an enemy, while the fate of The Captain will be decided as Sabin makes his final decision. MUSIC: Music from https://filmmusic.io “Impending Boom” by Kevin MacLeod (https://incompetech.com) License: CC BY...

  9. Well I’m In Sort Of A Bad Position – S1:E28

    Music: “Evil lncoming” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/ “Take A Chance” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License...

  10. Owl Roar – S1:E27

    While the deck of the Gambler has been cleared, victory can’t be declared yet. Nova has vanished, the engine room is still being held, and the Cog Crew has some tough choices to make… Music: “Evil Within” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License...

  11. Castigation – S1:E26

    The Cog Crew has battled their way through the Gambler and down below. They’re tired, they’re running out of ammunition and resources, and they’re about to face the toughest fight of this campaign. Music: “Evil Incoming” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By...

  12. Nevermind About Surprise – S1:E25

    The Cog Crew continues their sweep through the Gambler, attempting to discover what their invaders are planning. This episode is shorter than normal, but the decision the group makes in this one will affect the rest of the adventure going forward. Music: “Evil Incoming” Kevin MacLeod...

  13. Lease A New Sabin – S1:E24

    The Gambler is under siege. No one can be trusted. The entire airship has been taken over, from the Captain’s Quarters to the Engine Room. If the Cog Crew isn’t careful, everything they’ve worked for will be for nothing. Not only that, but the Captain has to Nova that he has a Gunslinger’s…

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  14. Liquid Rage – S1:E23

    It’s all smooth sailing from here as the Cog Crew coasts through the skies, patiently waiting until they arrive in Falas. Listen in as the group gets a chance to meet the new passengers, learn what to do with a body and generally has a relaxed time aboard the Gambler. Reggie couldn’t be here with...

  15. Have Some Beer – S1:E22

    After (mostly) surviving the aftermath of recent events, the Cog Crew has is finally moving towards their ultimate goal: the retrieval of the spiritual leader of the Forged. All that’s left to do is figure out how to load the package, speak with a certain bard, and butt heads with Mr. Wibbles…...

  16. Rise And Shine – S1:E21

    With one of the Cog Crew down, and help unreliable, can the rest of the group survive what happens next? Music: “Lost Frontier” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ “Marty Gots a Plan” Kevin MacLeod...

  17. Opening The Gates To Self Love – S1:E20

    The Cog Crew has been searching for a way to transport the paralyzed leader of the Forged, Sanctuary. Now, the group’s found transportation, coupled with trouble. What will it take to get out of this situation alive? Music: “Lost Frontier” Kevin MacLeod (incompetech.com) Licensed under Creative...

  18. What Was Your Plan?! – S1:E19

    The Cog Crew has taken position on a path outside E’Golium. Now, they wait for a caravan to make its way to Dormaneer so that they can seize it and move Sanctuary. What they’ll find may not be what they expect, however… Music: “Evil Incoming” Kevin MacLeod (incompetech.com) Licensed under…

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  19. Off The Rails – S1:E18

    Anyone who’s played in an ongoing campaign has experienced this. You miss a couple of games. You’re dying to get the group back together. And then finally, everyone’s back at the table. And you’d think you’d be ready to break out the dice and jump back into the game. What happens instead is...

  20. I’m Dick Van Dyke – S1:E17

    The Cog Crew have finally found Sanctuary, the spiritual leader of the Forged, on a farm north of the city of E’golium. The group elected Sabin and Haversack to sneak into the city to secure transport large enough to move their newly found cargo, the details of which can be heard in the...

  21. Side Adventure: The City of Lights

    The Cog Crew has entrusted Sabin and Haversack to journey into E’Golium, The City of Lights, and come back with transportation, so that they can begin moving Sanctuary, the paralyzed leader of the Forged, back to Falas. A pretty simple in-and-out mission, right? Music: “Evil Incoming” Kevin…

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  22. Now He Can Fly In Hell – S1:E16

    The Cog Crew continues to battle the forces of Dormaneer, all the while hoping that Sanctuary remains undiscovered. The odds are not in their favor, however, and soon they’ll be out of spells, resources, and time… Music: “Evil Incoming” Kevin MacLeod (incompetech.com) Licensed under Creative...

  23. Doomship – S1:E15

    Dormaneer’s shadow has fallen upon the Cog Crew. Now, the group must face their wrath, all while trying to find a way to free Sanctuary from his prison. What is Dormaneer’s end game? And will the Cog Crew live long enough to see it? Music: “Evil Incoming” Kevin MacLeod (incompetech.com) Licensed...

  24. Cookie Crisps – S1:E14

    The Cog Crew has escaped the Travel City of Cosnick. They now make their way to E’Golium, where they hope to discover Sanctuary, the lost leader of the Forged. All they have to do is deal with stowaways, hankey talk, cookies, and an irrational fear of farms… Music: “Evil Incoming” Kevin MacLeod...

  25. John Wilkes Oops – S1:E13

    The Travel City of Cosnick has proven to be no friend to the Cog Crew. Nova has lost her gold and become stranded in the Lower City. The group made their way below to find their Forged companion, only to encounter hostility at every turn. Can the group find Nova before she burns down every seedy...

  26. Lower City Blues – S1:E12

    When last we left the Cog Crew, they had set foot in the Travel City of Cosnick. Darvin had managed to stumble upon a secret society, while Sabin came face to face with the Brotherhood of Iron, the dwarves that controlled the technology that powered the city. Tensions rose, and rather than end up...

  27. The Travel City of Cosnick – S1:E11

    The Cog Crew has boarded the Gambler in hopes of finding Sanctuary, the lost spiritual leader of the Forged. Their journey will take them through the treacherous De’Rango Mountains, though the crew has guaranteed them safe passage. We join the group as they recount the events of the last game....

  28. String Theory – S1:E10

    The Cog Crew has decided to help Lexter, though the circumstances could have been better. Now all that’s left to do is speak to Haversack about getting paid and secure passage to E’Golium. That means finding an airship that they can trust. That should be pretty straightforward. Unless Sabin or…

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  29. The One With All The Lore – S1:E9

    Lexter has revealed himself as much more than just a local ritualist. Now, the group is about to uncover the secrets of the Forged, and perhaps even more… Music: “Evil Incoming” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License...

  30. Jiggles’ Day Out -S1:E8

    In the aftermath of Bo’Ko’Ko’s fall, Luca and Nova have mysteriously lost their hearing. With nowhere else to turn, the group is forced to return to Falas and seek the aid of Lexter, the old man who originally gave them control over their sense of hearing in the first place. The group remains...

  31. The Champagne Room – S1:E7

    Bo’Ko’Ko has fallen. The Goblins have found freedom. Their bugbear masters have been executed. Now, Haversack and the rest of the group are ready to depart the Echo Forest once and for all. Unless… they decide to have a look around first… Music: “Evil Incoming” Kevin MacLeod (incompetech.com)...

  32. Outtakes – Cog Vs. Yu-Gi-Oh

    Normally, I try to balance out our episodes with a good balance of in-game story and table talk. I want our podcast to feel like you’re at our game, hanging with us, but you’re also in the story, feeling what the players feel when they’re immersed in the world. To keep that balance, sometimes I...

  33. Dayturnal – S1:E6

    Our intrepid group of adventurers have been through a lot since they’ve entered the Echo Forest, but their journey has come to its end. It’s time to gather their gear, come up with a plan, and lead an assault on Bo’Ko’Ko, the goblin capital, and home to Haversack’s bugbear master, who they’ve…

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  34. Whoa, Black Betty – S1:E5

    Darvin, Lucca, Nova and Sabin have learned that the Bugbears of the Echo Forest scatter pockets of powerful items all over. Now, if the group hopes to invade their stronghold, they’ll have to recover these items and arm themselves. The problem is, they’ve got their employer, Haversack as their...

  35. They Do It In Metal Gear – S1:E4

    The group continues it’s trek through the Echo Forest, battling goblins and toppling bugbears, all the while searching for their employer Haversack’s former master. We join the group now as Nova and Lucca, two Forged who know a thing or two about enslavement, debate the ethics of working with...

  36. Cautious Goofy – S1:E3

    Previously, the group accepted a job from a goblin named Haversack to kill his former master, who dwelled deep in the Echo Forest. In order to survive the insanity-inducing ringing inside, the group obtained the services of a ritualist named Lexter, seemed performed the necessary rituals on Lucca...

  37. Secrets Are Like Guns – S1:E2

    Last we left our friends they had just accepted a job from a goblin named Haversack, who was willing to pay the group to kill his ex-master deep in the Echo Forest. The problem is, the Echo Forest is named as such for it’s piercing ringing, which drives anyone who stays within it mad. The group’s...

  38. Fun In Falas – S1:E1

    What’s up everyone? I’m Pedro, the DM and Creator of the World Walkers Universe, a homebrew series of worlds that I’ve been telling stories in for over twenty years. In my other podcast, World Walkers, a group of adventurers are traveling between worlds, looking for the shattered remains of a…

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ABOUT THIS SHOW

World Walkers: Cog is weekly podcast that follows the exploits of a mismatched group of adventurers on the Steam-Powered world of Cog.

HOSTED BY

Pedro Galicia

Frequently Asked Questions

How many episodes does World Walkers: Cog have?

World Walkers: Cog currently has 38 episodes available on PodParley. New episodes are automatically indexed when they're published to the podcast feed.

What is World Walkers: Cog about?

World Walkers: Cog is weekly podcast that follows the exploits of a mismatched group of adventurers on the Steam-Powered world of Cog.

How often does World Walkers: Cog release new episodes?

World Walkers: Cog has 38 episodes. Check the episode list to see recent publication dates and frequency.

Where can I listen to World Walkers: Cog?

You can listen to World Walkers: Cog on PodParley by clicking any episode. We provide an embedded audio player for direct listening, and you can also subscribe via your preferred podcast app using the RSS feed.

Who hosts World Walkers: Cog?

World Walkers: Cog is created and hosted by Pedro Galicia.
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