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PODCAST · leisure

Wouldn’t It Be Nice If…

by Dante Hitt

In this podcast, I share my ideas for what I think would make a game more fun and enjoyable.

Publisher-supplied feed metadata · PodParley refreshed Oct 14, 2021 · Source feed

Episodes

  1. Hunt Showdown: Hunt Prime

    In this episode, I share my idea for “Hunt Prime.”

  2. Hunt Showdown: Bunker Buster + Climbing Ladders Idea

    In this episode, I share my idea for “Bunker Busters” and “Climbing Ladders.”

  3. Hunt Showdown: New Trait Ideas

    In this episode, I share a big list of new trait ideas!

  4. Hunt Showdown: Pain Killer

    In this episode, I share my idea for “Pain Killers.”

  5. Hunt Showdown: Ideas For New AI, Tools & Map Additions

    In this episode, I share some ideas I have for new tools, AI and map additions.

  6. Hunt Showdown: New Trait Ideas & Reworks

    In this episode, I share numerous ideas for traits and reworks that would make Hunt even more fun!

  7. Hunt Showdown: Armored Vest / Plating Idea

    In this episode, I share my ideas for an armor mechanic.

  8. Hunt Showdown: Aperture + Dragon’s Breath Rework

    In this episode, I share my ideas on what would make the Aperture Variant and Dragon’s Breath more effective.

  9. Hunt Showdown: Pipe Bomb Idea + New Traits

    In this episode, I share my idea for a Pipe Bomb as well as two new traits.

  10. Hunt Showdown: Hunt Prime Idea

    In this episode, I share my idea for Hunt Prime.

  11. Hunt Showdown: New Trait Ideas & Reworks

    In this episode, is share my thoughts on some new trait ideas and potential reworks.

  12. Hunt Showdown: New Trip Mine Ideas

    In this episode, I share some new ideas for trip mines.

  13. Hunt Showdown: Dragon’s Breath Sets Corpses On Ifre

    In this episode, I share why Dragon’s Breath should get a buff.

  14. Hunt Showdown: Contraband Rework

    In this episode, I share my thoughts on why contraband should be removed or changed to be more useful.

  15. Hunt Showdown: Buried Treasure

    In this episode, I share my idea for buried treasure.

  16. Hunt Showdown: Booby Traps

    In this episode, I share my idea for booby traps.

  17. Hunt Showdown: 9 New Trait Ideas

    In this episode, I share 9 new trait ideas.

  18. Hunt Showdown: Vulture Rework

    In this episode, I share my idea for how the “Vulture” trait can be even better!

  19. Hunt Showdown: New Trait - “Scavenger”

    In this episode, I share my idea for a new trait that lets you get more ammo!

  20. Hunt Showdown: Saved Loudouts

    In this episode, I share an idea for saving your load outs.

  21. Hunt Showdown: New Trait Idea - “Burglar”

    I’m this episode, I share my idea for a new trait that allows you to open windows, door and barricaded doors silently.

  22. Hunt Showdown: Antidote Shot Replacement - “Gas Mask”

    In this episode, I share a new tool idea that could potentially replace the antidote shot.

  23. Hunt Showdown: Ghillie Suit

    In this episode, I share my thoughts on a new tool that would be epic!

  24. Hunt Showdown: Roaming Zombie Horde

    In this episode, I share my idea for a roaming zombie horde.

  25. Hunt Showdown: New Tools & Trait Ideas

    In this episode, I share a few ideas I have for new tools and traits.

  26. Hunt Showdown: Two New Trip Mines We Need to See Created

    In this episode, I share 2 ideas I have for new trip mines that would be epic.

  27. Hunt Showdown: Poison Trip Mines Rework

    I’m this episode, I share why the “Poison Trip Mines” should get a little bit of a buff.

  28. Hunt Showdown: Stamina / Antidote Shot Rework

    In this episode, I share my thoughts on how the Stamina Shot & Antidote Shot could be improved.

  29. Hunt Showdown: New Tools & Consumables Ideas + Thoughts On The Upcoming Regen Shot

    In this episode, I share my thoughts on the upcoming Regeneration Shot, some ideas for new consumables, tools and some changes to existing consumables and tools that would make them more fun!

  30. Hunt Showdown: Dauntless Rework + New Trait (Fast Hands)

    I’m this episode, I share my thoughts on the Dauntless trait and a new trait that could be added to enhance gameplay.

  31. Hunt Showdown: Scrapbeak Improvements

    In this episode, I share my thoughts on what could be done to improve Scrapbeak.

  32. Hunt Showdown: Repeating Crossbow, New DLC, New Bosses & New NPC’s

    In this episode, I share my thoughts on some new potential bosses, NPC’s, traits and weapons.

  33. Hunt Showdown: Bear Traps & Trapper Traits

    In this episode, I share my thoughts on bear traps for the tool section in addition to some new traits.

  34. Hunt Showdown: Quickplay Squads

    In this episode, I share my thoughts on adding squads to Quickplay.

  35. Hunt Showdown: Night Games At Night

    In this episode, I share my thoughts on why night games should happen at night.

  36. Hunt Showdown: Smoke Grenades

    In this episode, I share why smoke grenades are a great idea.

  37. Hunt Showdown: Fix The Sniper Scopes

    In this episode, I share my thoughts on sniper scopes and how they can be improved.

  38. Hunt Showdown: New Event & New Ideas

    I’m this episode, I share my thoughts on the new event and some things the developers can do to improve gameplay.

  39. Hunt Showdown: Better Trait Drops

    I’m this episode, I share my thoughts on why improving drops would make Hunt Showdown more fun.

  40. Hunt Showdown: Concertina Bolts 💡

    In this episode, I share an idea for “Concertina Bolts” to add even more fun and shenanigans to the crossbow.

  41. Hunt Showdown: What Traits Should You Get?

    In this episode, I share the core traits you want to pickup first after gaining upgrade points for your character.

  42. Hunt Showdown: Double Stamina Shots

    In this episode, I share a tip to help you get more versatility out of your characters and a big early game advantage.

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ABOUT THIS SHOW

In this podcast, I share my ideas for what I think would make a game more fun and enjoyable.

HOSTED BY

Dante Hitt

CATEGORIES

Frequently Asked Questions

How many episodes does Wouldn’t It Be Nice If… have?

Wouldn’t It Be Nice If… currently has 42 episodes available on PodParley. New episodes are automatically indexed when they're published to the podcast feed.

What is Wouldn’t It Be Nice If… about?

In this podcast, I share my ideas for what I think would make a game more fun and enjoyable.

How often does Wouldn’t It Be Nice If… release new episodes?

Wouldn’t It Be Nice If… has 42 episodes. Check the episode list to see recent publication dates and frequency.

Where can I listen to Wouldn’t It Be Nice If…?

You can listen to Wouldn’t It Be Nice If… on PodParley by clicking any episode. We provide an embedded audio player for direct listening, and you can also subscribe via your preferred podcast app using the RSS feed.

Who hosts Wouldn’t It Be Nice If…?

Wouldn’t It Be Nice If… is created and hosted by Dante Hitt.
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