Yubatake
by Yubatake
**ALL NEW TRACKS NOW ON OPEN GAME ART**https://opengameart.org/users/yubatakeYou can also download all previous tracks from there if Soundcloud download limits reached.Music made with GNU/Linux and free software.Qtractor, Rosegarden and Ardour DAWs; JACK (with QjackCtl) sound server; Linux Sampler (with JSampler) and samplv1 samplers; Fluidsynth (with Qsynth), Yoshimi, Xsynth, Whysynth, Carla, ZynAddSubFX and Bristol soft synths; Audacity audio editor; JAMin mastering interface.Uses the following free sf2/sfz/gig/samples/impulse responses: Analogue Drums (sfz mapping from drealm.info), Arianna's Ukulele SoundFont (Arianna2001, MuseScore forum), AVL Drumkits, Campbell's Harpsichord/Flute (Campbell Barton), Chorium (openwrld), Commodore 64 freesamplepack1 (bedroomproducersblog.com), Ethan's Bassoon (Ethan Winer), flamestudios.org, FluidR3 (Frank Wen), Magic SF V2 (Dennis Deutschmann), Musica Theoria 2 (Jeff D), Musical Box (Sarcyan, KVR Audio forum), PC51f (PersonalCopy), Phil's Lut
Episodes
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3am
Up-beat synthpop. 4/4, 125BPM, 3:55
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Green Salon
Bossa nova with vibraphone lead. 4/4, 65BPM, 5:01 Used in: Bob PicRoss: https://goofanader.itch.io/bob-picross
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Old Mo
Victorian era/early 20th century British music hall. 4/4, 115BPM, 2:47
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The Ride
Brisk string quartet piece. 4/4, 100-122BPM, 5:07
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Fading Past
Synth adagio. 3/4, 65BPM (roughly), 4:39
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Unpitched
Orchestral percussion piece for four percussionists. 4/4-6/4, 105-130BPM, 2:55
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Caine
Short piece in the style of a 1960s "playboy spy" TV programme theme. 4/4, 80BPM, 0:57
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Hammer
High-tempo electronica. 4/4, 170BPM, 3:39
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74 Frank Street
Jazz for small ensemble. Features short clarinet solo. 7/4, 110BPM, 3:36
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JRPG battle (final)
Second collection of pieces of the type commonly heard in old JRPGs.
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JRPG battle (boss) (loop)
Second collection of pieces of the type commonly heard in old JRPGs.
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JRPG win battle (final)
Second collection of pieces of the type commonly heard in old JRPGs.
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JRPG win battle (boss)
Second collection of pieces of the type commonly heard in old JRPGs.
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JRPG join party
Second collection of pieces of the type commonly heard in old JRPGs.
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JRPG level up
Second collection of pieces of the type commonly heard in old JRPGs.
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JRPG character revived
Second collection of pieces of the type commonly heard in old JRPGs.
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JRPG discovery
Second collection of pieces of the type commonly heard in old JRPGs.
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JRPG mystic isle
Second collection of pieces of the type commonly heard in old JRPGs.
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JRPG tavern
Second collection of pieces of the type commonly heard in old JRPGs.
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JRPG docks (loop)
Second collection of pieces of the type commonly heard in old JRPGs.
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JRPG inn (loop)
Second collection of pieces of the type commonly heard in old JRPGs.
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JRPG machine room (loop)
Second collection of pieces of the type commonly heard in old JRPGs. Used in: Burger Lord: https://store.steampowered.com/app/923630/Burger_Lord/
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JRPG shop (loop)
Second collection of pieces of the type commonly heard in old JRPGs.
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Pastoral
Pastoral for orchestra. 5/4-7/4, 40BPM, 11:27
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Funkotron
Funk in the style of Parliament. From the MIDI mothership. 4/4, 85BPM, 3:42
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Northern Isles
Folk piece for woodwind and strings. Slightly Celtic-sounding. 3/4, 135BPM, 3:32
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Elegy Dm
Strings adagio in sacred style. Features harpsichord continuo and choir near the end. 4/4 (for the most part), 50BPM, 6:22
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Titan 4
Synth-based space piece. 4/4 (mostly), 60-92BPM, 6:06
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Wendale Abbey
Short plainsong (monks' chant) piece. Heavy reverb and filtering. 90BPM (roughly), 1:28 Used in: Officer Training: http://gamejolt.com/games/strategy-sim/officer-training/45790/ Fort La Latte background music: https://soundcloud.com/guenole-de-fort-la-latte
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Roll Up
Calliope (steam organ) piece, such as might be heard in a Victorian fairground. 3/4, 205BPM, 2:57 MIDI file here: http://opengameart.org/content/roll-up
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Distant Plains
Strings adagio with harp solo. 4/4, 95BPM, 5:05 Used in: Fort La Latte background music: https://soundcloud.com/guenole-de-fort-la-latte
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80s TV Theme
Short synth piece in the style of an 80s TV theme. 4/4, 150BPM, 0:47 Used in: City Painting: http://gsrca.de/126362
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IABO Title
Title jingle from the game IABO: http://en.supersugoi.net/ss/4260/
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Rainbow Rush (loop)
Up-tempo "para para"-style music from the game IABO: http://en.supersugoi.net/ss/4260/ 4/4, 180BPM
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JRPG game over
Collection of pieces of the type commonly heard in old JRPGs.
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JRPG good morning
Collection of pieces of the type commonly heard in old JRPGs.
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JRPG good night
Collection of pieces of the type commonly heard in old JRPGs.
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JRPG win battle (big)
Collection of pieces of the type commonly heard in old JRPGs.
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JRPG win battle
Collection of pieces of the type commonly heard in old JRPGs.
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JRPG princess
Collection of pieces of the type commonly heard in old JRPGs.
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JRPG royal court (loop)
Collection of pieces of the type commonly heard in old JRPGs.
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JRPG battle (loop)
Collection of pieces of the type commonly heard in old JRPGs.
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JRPG town (loop)
Collection of pieces of the type commonly heard in old JRPGs.
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JRPG fields (loop)
Collection of pieces of the type commonly heard in old JRPGs.
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JRPG dungeon (loop)
Collection of pieces of the type commonly heard in old JRPGs.
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JRPG main theme
Collection of pieces of the type commonly heard in old JRPGs.
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Dissonant Waltz
Brisk orchestral waltz, with large amount of dissonance (or wrong notes, if you prefer :-)). 6/8, 100BPM (dotted) Used in: Bedlam Breakout: http://games.mort8088.com/game.php?t=BB Stove Top Ballet: https://www.youtube.com/watch?v=sGaLGop-uQ4
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Kawarayu
Japanese enka-style piece, with shamisen lead. (Enka is a traditional kind of folk ballad, popular mainly during the last century.) 4/4, 80BPM Used in: Shinobi Densetsu: http://shinobidensetsu.webs.com/ Tatsu: http://store.steampowered.com/app/445070/
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SubSidised
Commodore 64 SID chip-like piece. Features a typical SID fast arpeggio, created using Bristol sidney: http://bristol.sourceforge.net/sidney.shtml 4/4, 115BPM
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Gunma-chan Gambol
Light-hearted cha cha cha. 4/4, 140BPM Used in: One Thousand Lies: http://onethousandlies.weebly.com
About this show
**ALL NEW TRACKS NOW ON OPEN GAME ART**https://opengameart.org/users/yubatakeYou can also download all previous tracks from there if Soundcloud download limits reached.Music made with GNU/Linux and free software.Qtractor, Rosegarden and Ardour DAWs; JACK (with QjackCtl) sound server; Linux Sampler (with JSampler) and samplv1 samplers; Fluidsynth (with Qsynth), Yoshimi, Xsynth, Whysynth, Carla, ZynAddSubFX and Bristol soft synths; Audacity audio editor; JAMin mastering interface.Uses the following free sf2/sfz/gig/samples/impulse responses: Analogue Drums (sfz mapping from drealm.info), Arianna's Ukulele SoundFont (Arianna2001, MuseScore forum), AVL Drumkits, Campbell's Harpsichord/Flute (Campbell Barton), Chorium (openwrld), Commodore 64 freesamplepack1 (bedroomproducersblog.com), Ethan's Bassoon (Ethan Winer), flamestudios.org, FluidR3 (Frank Wen), Magic SF V2 (Dennis Deutschmann), Musica Theoria 2 (Jeff D), Musical Box (Sarcyan, KVR Audio forum), PC51f (PersonalCopy), Phil's Lut
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Yubatake
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