All episodes
This Nightmare Will Never End! Hell Yeag! with Lilith Walther
Dragon’s Dogma II, Chaos, and Dogs
Helldivers II and Making Art about Fascism without Making Fascist Art
Palworld: A Ludic Reading and a Luddite Reading
Some of What We Played in 2023
You Should Be Free, with Glen Henry and Chase Bethea
Setting the Stakes, with Ezra Szanton
Devs, Uh, Find a Way, with Eric Peterson (a.k.a. Baja the Frog)
Reality, Augmented and Otherwise, with Ryan Canuel
That’s the Point of the Thing, with Jerry Belich
Ambitions and Ascensions, with Des Gayle
Chance, Curation, Providence, with Matthew Brelsford
Baldur’s Gate 3, as Rolled by Two D&D Neophytes
On Sequels, with Bryant Cannon
A True History Turnip Exchange, with Jaku
Drama, Not Trauma, with Jessica Antenorcruz
Somewhere People Want to Be, with Harris Foster
Monsters and ‘Merica, LLMs and Luddites, with Ichiro Lambe
The Thing Nobody’s Talking About, with Andrew
I Was a Teenage VR Museum, with Sarah Northway and Colin Northway
There’s Heart in the Art and the Boat Is Afloat, with Tanya X. Short
Spacefarers, Shredders, and In-Home Lasers, with Chris Hanney
Hackers and Big Robots, with Paul Chamberlain
More Sleepier Goblins, Fewer Shorter Meetings, with Anya Combs
What We Heard and What We Learned in 2022
New New Content, with William Pugh
Reality-Adjacency, with Star St. Germain
Being Real with Victor Burgos
What We Heard and What We Learned in 2021
A Changing World and How to Change It, with Mike Grieci
(Chef)Squad Goals, with David Galindo
Trying Your Best and Helping Somehow, with Megan Fox
This Sense of Freedom, with Charles Bardin
Hope Too Is Rad, with Lauren Mee
On Replays, Remasters, and Remakes
As Joyously and Explicitly as You Can, into the Fleshy Breach, with Xalavier Nelson Jr.
The Mayonnaise Allegory, with Jeremy Warmsley
The Futures of Stories, with Russell Quinn
Designing for Empathy, with Anisa Sanusi
Experiencing America, with Bryant Young
What We Heard and What We Learned in 2020
What We Played (and What We Didn’t) in 2020
The Work of War, with Zach Barth
The Latest Generation
This Kindness unto Death, with Nick Guérin
Art, Honestly, with Brian Handy
Utopia by Necessity, with Nils Deneken
Space Chasing Together, Apart, with Bobby Fowler and Brenda Noiseux
Access and Challenge, with Greg Haynes
Everything Animal Crossing, and Everything Else
When It’s Right to Fight, with Shawn Alexander Allen
Getting Back on Track, with Adriel Wallick
That Real Genuine Connection, with Emma Kinema
Emotional Survival, with Paula Rogers and Vincent Perea
Making Beautiful Places, with Phoebe Watson
Hyper-Focused Antifragile Games as Drugs as Puzzles, with Zach Barth
Choices and Games and Stories, with Juan Vaca
Now Game Music Is Just Music, with Jim Guthrie
Accessibility and Joy (also Dogs), with Brian Fairbanks
How to Play Games Wrong
What Level Designers Design, with Evan Hill
The Thing Is the Thing It Is, with C. Andrew Rohrmann (a.k.a. scntfc)
A Quantum of Wobble, with Robin Baumgarten
Literally Anybody Anywhere, with Rami Ismail
Food, Death, and Everything Else Worth Talking About, with Gabby DaRienzo
One Hell of a Not-Hell, with Greg Kasavin
REPL PUNK, with Zach Barth
On Orcs and Orchestras, with Garry Schyman
Pyre, Purgatories, Prison Dramas, and Talking Dogs, with Greg Kasavin
Gem Fusions and Fandom Fissions in the Universe of Steven Universe
Squaring The Magic Circle, with Jordan Thomas, Kain Shin, and Stephen Alexander
On the Semi-Unspoilability of Infinifactory, with Zach Barth
Games That Don’t Exclude and Foxes That Don’t Talk, with Erin Robinson
On the Art of the Anti-Puzzle, with Zach Barth
All That Glitters Is Not Goblin, with Dan Teasdale
Work-of-Art-as-Gateway-Drug (and How the Internet Will Hopefully Solve Everything), with Jack Lawrence Mayer
Making Sense of the Macklemore Backlash, Part 2
Making Sense of the Macklemore Backlash, Part 1
Defining Games (But Not Art) with Richard Terrell
Enthusing and Kvetching with Alx Preston
How Steam Became the Most/Only Acceptable DRM
Will SteamOS Kill Consoles and/or Save Christmas?
What Happens After Success, with Davey Wreden
On Weirdness and Geek Culture, with Jake Kazdal