All Episodes
Creative Metaverse Podcast — 152 episodes · page 1 of 2
Career Talk Jet Olaño
Career Talk Jason Belec
Career Talk Ashley Sparling
Career Talk Jacob Claussen
Alwyn Hunt And Andrew McDonald, Co-Founders Of The Rookies
Sean Spitzer, Unreal Enterprise - Senior Instructor/ Master Mentor Artist for VP at Epic Games
Dan Weiss, Senior Character Artist at Untold Studios
Nora Shramek, Senior Lighting and Render Artist
James Jacobs, Co-Founder of Ziva Dynamics and Director of Technology Incubation at Unity
Vimal Kerketta, Digital Sculptor/Character Artist Working For Movies, Video Games & Toys
Ian Spriggs, 3D Portrait Character Artist
Jasmine Jai, Senior Sound Designer at HoYoverse
Nacho Riesco, Freelance Digital Sculptor of Organic Jewelry Designs
Thomas Tobin, Senior Technical Artist At Unity Technologies
Kurtis Dawe, Character Artist And Lead of the Prime Ape Planet
Chico Spans, Vegetation Artist at Massive Entertainment
Datagen, Simulating the Data that the Growing AI Industry Needs
Jacob Claussen, Lead Environment at Fall Damage Studio
Larry and Tyler, That's Nifty Podcast Hosts
Jama Jurabaev, Concept Artist / Art Director, Lucasfilm
Andre Holzmeister, Artist/Creator of ArtMonkees
Super Pop Drop, Digital Wearable NFT creators
Auriea Harvey, Digital Sculptor
Omar Awediah, Character Art Lead at Sucker Punch Productions
Gio Nakpil, Creative Director
Creativity & Integrity
Creativity & Capacity
Creativity & Being Worthy Of Inspiration
Creativity & Your Creative Rules
Creativity & Your Inner Critic
Creativity & Creative Identities AKA Roles
Creativity: Reverse Engineered Success Meets Creatives Drive For Freedom
Introducing The New Podcast Name!
John Jasper Fielding (Lead Animator @ The Mill)
Robert Morrison (Lead Animator at Certain Affinity)
Elaina Scott (Senior Pre Vis/ Post Vis Artist @ THE THIRD FLOOR Inc.)
Andrew Tan (Animator @ Sucker Punch Productions)
Mark Peart (Lead Animator @ Super Spline Studios)
Sophie Shepherd (Associate Animator @ Creative Assembly)
Matt Tovar (Character Animator & Assistant Professor @ University of the Incarnate World)
Ju Li Khaw (Senior Animator @ Arkane Studios)
Jess Simard (3D Animator @ Playground Games)
Mike Jungbluth (Animation Director @ Bioware)
Jonathan Mack (Senior 3D Animator @ Facebook)
Lana Bachynski (Senior Animator @ Riot Games)
Michael Rudd & Kaushit Saha (Art Director/CEO of Playwood Games & Freelance Artist for Wartime)
Nayoun Kim (Senior Character Animator @ Jellyfish Pictures)
Brandon Pham (Game Dev Unchained)
Vuk Banovic (Lead Environment Artist @ New World Interactive)
Mohanad Hossam (3D Generalist & Art Director)
Wayne Wong Chong (Director of Art @ Pixelmatic)
Gavin Goulden (Art Director @ Insomniac Games)
Freek Hoekstra (3D Artist @ Applied Intuition)
Pierrick Picaut (3D Artist, Freelance Artist, Blender Trainer)
Paul Mellender (Supreme Artolator)
Jason Hill (Senior Character Artist @ Turtle Rock Studios)
Lee Petty (Art Director @ Double Fine Productions)
Ross Baxter (Environment Artist & Presenter)
Dorian Iten (Artist)
Tanner Kalstrom (Artist @ GameTextures.com)
Ryan Manning (Studio Head @ Bad Rhino Games)
Tim Simpson (Senior Environment, Lighting artist) @ Counterplay games
Amirhossein Erfani, Game Producer @ Webble Games
Hesham Abouhatab, Character Artist @ ScanLine VFX
Floyd Billingy, Senior Environment Artist @ Axis Animation
Rosa Lee, Senior Character Artist @ 343 Industries
Darren Tucker, Vehicle Artist @ Wargaming UK
Nick Lewis, Freelance Artist
Arun Nagar, Freelance 3D Artist
Moa Alfredsson, Character Artist @ Hazelight
David Schultz, Senior Environment Artist @ Red Storm Entertainment (Ubisoft)
Matias Zadicoff, Character Artist, Modeler & Animator
Dave Keenan, Senior Concept Artist @ Hi Rez Studios
Marc Brunet (Founder & CEO @ Cubebrush)
Ackeem Durrant (Character Artist @ Bulkhead Interactive)
Chris Zukowski (Video Game Marketing Consultant)
Emre Ekmekçi (Senior Character Artist @ Sucker Punch Productions)
Julia Li, Hard Surface Artist @ V1 Interactive
Ana Carolina Pereira, Lead Technical Artist @ HTX Labs
James Ritossa, Surfacing Artist @ 343 Industries
Simon Verstraete, Freelance Technical/Houdini Artist
Kemal Günel, Lighting Artist @ Starbreeze Studios
Carlos Ortega Elizalde, Freelance CG Character Artist
Clete Shields, Sculptor
Christian Bull, Director, Concept Artist, Creature Supervisor @ Screenclay FX
Wiktor Öhman, 3D Artist & Art Lead @ Quixel
Michael Pavlovich, Director of Character, Weapon, and Vehicle Art @ Certain Affinity
Michael Dunnam (3D Environment Artist @ XMD Source)
Timothy Dries, Environment/Prop Artist @ Ubisoft Berlin
John Griffiths, Lead Environment Artist @ Evidential
Seth Nash, Senior Supervising Character Artist @ Elite3D
David Ferreira, 3D Character Artist @ Elite3D
Brandon Martynowicz, Environment Artist
Siamak Roshani, Lead Character Artist @ Suckerpunch Productions
Chris Ebeling, Creative Lead In Residence @ University of Technology Sydney
Nathan Mackenzie, Environment Artist @ Playground Games
Tanner Kalstrom & Arvin Villapando, Game Textures
Renaud Forestié, UX Director at Ubisoft Montréal
Jobye-Kyle Karmaker, Senior Environment Artist @ Respawn Entertainment
Frederic Lierman, Character Artist