All Episodes
Fear the Boot — 797 episodes · page 1 of 8
Bonus Episode 104 - WPC 1: random traits
Episode 628 - player bucket list
Episode 627 – GM bucket list
Episode 626 - video games to tabletop
Episode 625 - profiting from session one
Bonus Episode 103 – WGM 3: clockwork crystals
Episode 624 - back to what you enjoy
Episode 623 - too big to fail
Episode 622 – bringing your PC to life
Bonus Episode 102 – WGM 2: dead consuming the living
Episode 621 – juice is worth the squeeze
Bonus Episode 101 - WGM 1: dead air
Episode 620 – juice ain't worth the squeeze
Episode 619 - a closed setting
Bonus Episode 100 – becoming the curmudgeon
Episode 618 - no, low, and mo' expectations
Episode 617 - the value of questionable
Episode 616 - affiliated or not
Episode 615 - inspecting InSpectres
Episode 614 - session X.5
Episode 613 - the eleventh dollar
Episode 612 - running the unknown
Episode 611 - paid GMing
Episode 610 - the value of chaos
Episode 609 – the best mechanics
Episode 608 - bringing a world to life
Episode 607 - maybe a misunderstanding
Bonus Episode 99 - AI creativity
Episode 606 - contexting the OGL
Episode 605 - dosing out setting
Bonus Episode 98 – tired tropes
Bonus Episode 97 - manis, pedis, and fandoms
Episode 604 – crapping on an ending
Episode 603 - ending without a boss fight
Episode 602 - personalizing a module
Episode 601 - leveraging PC backgrounds
Episode 600 - passivity and dysfunction
Bonus Episode 96 - Fear the Con 2022 report
Episode 599 - splitting the difference
Episode 598 - the Uno metaphor
Episode 597 - the game you aren't running
Episode 596 – an invited intruder
Episode 595 - death and consequences
Episode 594 - horizontal creativity
Episode 593 - vertical creativity
Episode 592 - de-escalation
Episode 591 - weathering weather
Bonus Episode 95 – Bedtime Stories 8
Episode 590 - game recordings
Episode 589 – just inexperienced
Episode 588 - new beginnings
Bonus Episode 94 - Fairview
Episode 587 - rocking the afterlife
Bonus Episode 93 - hot gossip
Episode 586 – questions and prompts
Episode 585 - cutscenes
Episode 584 - developing past in the present
Episode 583 - does it bring you joy
Episode 582 – degrees of separation
Episode 581 - Gen Con, et al
Episode 580 - compelling depth
Episode 579 - playtesting a game
Episode 578 - action economy
Episode 577 - evolve instead of excise
Episode 576 - cliffhangers and missing players
Episode 575 - tension and violence, part 2
Episode 574 - tension and violence, part 1
Episode 573 - meeting people halfway
Episode 572 - reentry to in-person games
Episode 571 - remote gaming post-mortem
Episode 570 - validating questionable ideas
Episode 569 - managing a dark tone
Bonus Episode 92 - the stories behind the fiction
Episode 568 - GM negotiation, part 2
Episode 567 - GM negotiation, part 1
Episode 566 - on different rails
Bonus Episode 91 - the things we tolerate
Fear the Con 2021 update
Episode 565 - translating characters
Episode 564 - Wayne recovers a game
Episode 563 – gaming with an audience, part 2
Episode 562 - gaming with an audience, part 1
Episode 561 - why people roleplay, part 2
Episode 560 – why people roleplay, part 1
Episode 559 - the unoccupied average
Episode 558 - roleplaying in an MMO
Episode 557 – ending a long campaign, part 2
Episode 556 - ending a long campaign, part 1
Episode 555 – on models, part 2
Episode 554 - on models, part 1
Episode 553 - revisiting COVID
Episode 552 - structure and authority
Episode 551 - finding your voice as a GM
Episode 550 - I'm the captain now
Episode 549 - game request from one player
Bonus Episode 90 - running an online con
Bonus Episode 89 - Lura looks
Episode 548 - launching a West Marches game
Episode 547 - preserving a game
Episode 546 - numinous fear