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All Episodes

Game Dev Field Guide — 130 episodes · page 2 of 2

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Title
101

Bonus Ep. 001 Special Guest: Zackavelli

102

Ep. 029 Character Design Stew

103

Ep. 028 Juice and Game Feel

104

Ep. 027 Quick Tips IV: Boss Encounters and Buff/Debuff

105

Ep. 026 AI Overview

106

Ep. 025 Pacing And Game Loops

107

Ep. 024 Multiplayer Fundamentals

108

Ep. 023 2020 End of Year Special

109

Ep. 022 Game Engine Pros and Cons

110

Ep. 021 Gun Tips For Game Dev

111

Ep. 020 Developing An Art Style

112

Ep. 019 UI/UX Design And Tips

113

Ep. 018 Horror Game Development (Genre Study: Horror)

114

Ep. 017 Quick Tips III - Bullets And Backgrounds

115

Ep. 016 Game Jam Tips

116

Ep. 015 Melee Combat System Fundamentals

117

Ep. 014 Learning And Getting Better at Game Development

118

Ep. 013 Level Design Tips

119

Ep. 012 Progression And Loot Design

120

Ep. 011 Physics For Video Games

121

Ep. 010 Quick Tips II - Performance, Powerups, And Your Gamedev ID

122

Ep. 009 Polishing Your Game

123

Ep. 008 Designing Difficulty

124

Ep. 007 Worldbuilding For Video Games

125

Ep. 006 Finding The Fun

126

Ep. 005 Quick Tips I

127

Ep. 004 RPG Class Design

128

Ep. 003 Game Art For Non Artists

129

Ep. 002 Jumping Mechanics

130

Ep. 001 How to make and launch a video game