All Episodes
Game Studies Study Buddies — 49 episodes
49 – Hall – Cultural Studies 1983
48 – Fine – Shared Fantasy
47 – White – Tabletop RPG Design in Theory and Practice at the Forge
46 – Peterson – The Elusive Shift
45 – Schleiner – The Player’s Power To Change the Game
44 – Cassidy – Vicious Games
43 – Schüll – Addiction By Design
42 – Saler – As If
41 – Giddings – Gameworlds
40 – Ranciere – The Ignorant Schoolmaster
39 – Crogan – Gameplay Mode
38 – Taylor – Play Between Worlds
37 – Buckles – Interactive Fiction
36 – Manovich – The Language of New Media
35 – Patterson – Open World Empire
34 – Milburn – Mondo Nano
33 – Laurel – Computers As Theatre
32 – Fickle – The Race Card
31 – Nakamura – Cybertypes
30 – Welsh – Mixed Realism
29 – Gray – Intersectional Tech
28 – Wark – Gamer Theory
27 – Bailes – Ideology and the Virtual City
26 – Calleja – In-Game
25 – Murray – On Video Games
24 – Laxton – Surrealism at Play
23 – Csikszentmihalyi – Flow
22 – Chang – Playing Nature
21 – Pearce – Communities of Play
20 – The King of Kong
19 – Kocurek – Coin-Operated Americans
18 – Jenkins – Game Design As Narrative Architecture
17 – Hans – The Play of the World
16 – Aarseth – Cybertext
15 – Paul – Wordplay
14 – James – Beyond A Boundary
13 – Huizinga – Homo Ludens
12 – Anable – Playing With Feelings
11 – Galloway – Gaming
10 – Phillips – Shooting To Kill
9 – Dyer-Witheford and de Peuter – Games of Empire
8 – Bloom – Gaming The Stage
7 – End of 2018 Wrapup
6 – Gaunt – The Games Black Girls Play
5 – Caillois – Man, Play and Games
4 – Ensslin – Literary Gaming
3 – Murray – Hamlet On The Holodeck
2 – Chess – Ready Player Two
1 – Juul – Half Real