All Episodes
GameMasters' Studio — 129 episodes
"Best Uncle, Ever!" Darkhounds S2:E20
"Meet the Neighbors" Darkhounds S2:E19
"Conference Call" Darkhounds S2:E18
"Raptor? Damn Near Killed 'er!" | Darkhounds S2:E17
"Over the River and through the Woods" | Darkhounds S2:E16
"It's just a T-Rex" | Darkhounds S2:E15
"Land, ho!" | Darkhounds S2:E14
"Release the Kraken" Pt 2 | Darkhounds S2:E13
"Release the Kraken" Pt 1 | Darkhounds S2:E12
"Tentacle Slap" | Darkhounds S2:E11
"Up in Flames" | Darkhounds S2:E10
"Sahuagin what!?" | Darkhounds S2:E9
"Inner Selves" | Darkhounds S2:E8
"My Name is..." | Darkhounds S2:E7
"Punched in the Face" | Darkhounds S2:E6
"Fort Gradamiere" | Darkhounds S2:E5
"Pick a Path, any Path" | Darkhounds S2:E4
"Ascott's New Groove" | Darkhounds S2:E3
"Demonic Hangover" | Darkhounds S2:E2
"Nightmares & Dreamscapes" | Darkhounds Season 2 Premere!!
Darkhounds 16: Infected?
Darkhounds 15: New Toys
Darkhounds 14: Making a Deal with a (tiny) Devil
Darkhounds 13: Meet Sern
Freshening Up Stale Monsters
Darkhounds 12: Asura's Wrath [Part 2]
Darkhounds 11: Asura's Wrath [Part 1]
The Rule of Cool
Darkhounds 10: Sound of the Chain, man
Bonus: What's Going on!?
Introducing New Characters
Darkhounds 9: Boning Up
Darkhounds 8: 20 Questions
Darkhounds 7: The Dungeon of Dripping Blood
Darkhounds Season 1 Wrap up
Darkhounds 6: A Trail of Blood
Darkhounds 5: Bouncing Around
Darkhounds 4: Tussling Bears
Saying Goodbye to Player Characters
Darkhounds 3: A Time to Take Stock
Darkhounds 2: When Clovis Comes to Town
Post Game Analysis
Darkhounds 1: Along Came a Werewolf...
Introducing New Players
What is Prep?
Game Logistics
Alternative Combat Environments - Aerial & Aquatic Combat!
The Social Contract (Re-Uploaded)*
Players are GMs too!
ReImagining Character Classes | Dungeon & Dragons 5e
Utility Magic | Dungeons & Dragons 5e
Dragons Tactics! | Dungeons & Dragons 5e
Starting your Players at Higher Levels
In Game Character Prep!
Player vs Environment (PvE)
One-Shots
Riddles and Puzzles and Games, oh my!
The Other Side of the Table: Player to GM
Bonus: After Action Report - Portcon 2017
The Other Side of the Table: From DM to Player
Inspiration; Where to Find it, How to Use it
Using Voice for Effect at the Table
Villainous Power Structures
Bonus: Mass Naval Combat Ideas [A Question from Tim]
Omens, Prophecies, & Foreshadowing
Taking Breaks + Some Special Announcements!
HOW TO RUN: Political
HOW TO RUN: Comedy
Scaling Encounters on the Fly
HOW TO RUN: Super Heroes #3
HOW TO RUN: Super Heroes #2
HOW TO RUN: Super Heroes #1
Adding Depth to Encounters: Story
Bonus: Special Message!
Adding Depth to Encounters: Transitions
Adding Depth to Encounters: Multiple Paths
Pros and Cons of Younger Players
Starting at a Later Age
WORLD BUILDING 4: Cultures & Peoples
WORLD BUILDING 3: Town and City Placement
...and Player Problem
Problem Players...
Cohorts, and Followers, and Hirelings, oh my!
Rate of Experience
Bonus: Telling More Tales
Making Unnecessary Rolls & Checks
Being Tactically Sound
Rewarding Players 2: In Game Rewards
Rewarding Players 1: Out of Game Rewards
Adding Calendars and Holidays to your game!
Changing it up & Sharing the Load
Defining what rating your game is
WORLD BUILDING 2: Cosmology and Population
WORLD BUILDING 1: Top Down or Bottom Up?
Ending a Campaign.
Managing In-Game Downtime.
Mass Combat!!!
Advice for Aspiring GMs
Cut Scenes & Monologuing
Non-Combat Encounters
Spicing up Combats!
WORLD BUILDING 0: The Balance of Tech v Magic
Meta-Gaming & How to Handle it!
Dealing with Absent Players
Role-Playing vs. Roll-Playing
HOW TO RUN: Horror Games
Splitting the Party
Props
Immersion
Keeping the Flow
Alignment v Personality
PC Death & TPK
Tec at the Table
Engaging Players & Sharing the Spotlight
Incorporating PC Backstories
HOW TO RUN: Action games
Antagonists
DM Styles: Railroad v Sandbox
How to Handle Low Stat PCs
Making Memorable NPCs
Bonus: Telling Tales
Improv vs. Prep
Group Size
Character Creation
Identifying Player Types #2
Identifying Player Types #1
Let's get this Party started!
Bonus: Getting to know the GMs
Gather the Group