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All Episodes

Good VR Podcast — 65 episodes

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Title
1

Emmy Award Winning VRChat Theater With Uncanny Alley: A New Day's Brendan A Bradley

2

Meta VR Glasses Hands-On Demo Impressions From Scott Stein, Norman Chan & Alex Coulombe

3

Seniors Socialize And Hop Worlds In VRChat As Part Of Thrive Pavilion (Linda Fisher)

4

Norman Chan Tested VR From DK1 To Steam Frame

5

Owlchemy’s Andrew Eiche On Steam Frame, AI, Voice Interaction & The Future Of Virtual Reality

6

Tipatat Chennavasin Invests In The Dream Of VR

7

Steam Frame Color Passthrough Accessory From Arcturus Shoots 5K 60FPS Spatial Video (Jeffrey Powers)

8

Agile Lens Develops Stage Presence Where Theatre And Architecture Intersect (Alex Coulombe)

9

Gracia Captures Realistic Volumetric Scenes With Gaussian Splats (Logan Lemmon And Kazii Botashev)

10

Supernatural Health Makes Fitness ‘Taste Like Ice Cream And Work Like Broccoli’ (Leanne Pedante)

11

Jamie Feltham Focuses On The Best Immersive Gaming With The VR Games Showcase

12

MuhMow Roller Skates And Swings From The Ceiling In VRChat

13

Tens Of Thousands Use Meta Glasses For Vision Assistance, With Be My Eyes Founder Hans Jørgen Wiberg

14

AltSpace's Third Chance With SideQuest's Shane Harris

15

Grabbing Mario From A Nintendo 64 Cartridge And Other Experiments With Lucas Martinic

16

Apple Vision Pro In An Operating Room Points To The Cost Of Doctors Turning Their Heads

17

FitXR CEO Sam Cole On Glasses & Bundling Exercise Subscriptions With Hardware Sales

18

Flat2VR Studios Developing System Shock And High On Life VR Games For 2027

19

Ferryman Collective Plays In VR With Deirdre V. Lyons & Stephen Butchko

20

Walkabout From Mini Golf To Dungeon Golfer With Mighty Coconut's Lucas Martell

21

Specialized Firefighter Training In VR With Evan Sitler-Bates

22

6 Months Of Presence In Good Virtual Reality

23

Pervert Glasses Summer Versus Timeless VR Escapes With Scott Stein

24

Space Pirate Trainer Sold 1 Million Copies & Bundled In VR's Arena-Scale Pinnacle

25

Raven Zachary On VR Versus AR Across Specs, Xreal, Vision Pro, HoloLens & Magic Leap

26

Puzzling Places Developer Daniel Sproll On Cognitive Load, 3D Scanning & Steam Frame Comfort

27

Iron Rebellion Developers Spent A Decade Building Toward MechWarrior In VR

28

Stereo Displays For Surgical Settings With HMDmd's Jamie Lockwood

29

Hot Dogs, Horseshoes & Hand Grenades Exits Early Access After 10 Years In Development

30

Haptics 101: Motors For Touch With Ashley Huffman

31

Imaginations Mingle In The Freedom Of PCs With Resonite

32

10 Questions For Ian Hamilton & Good Virtual Reality

33

XREAL's Two Eyewear Types: 'Glasses With Apps Versus Glasses That Connect To Your Device That Has Apps'

34

Alvin Wang Graylin On HTC Competing With Meta

35

Mark Drummond From Encounter Dinosaurs In Apple Vision Pro To Pixi Garden on iPhone

36

Grant Hinkson's Connectome Calms With Eye & Hand Tracking On Vision Pro Or Quest

37

Flat2VR Studios CEO Jasmine Uniza From Trombone Champ To FlatOut 4 In VR

E
38

PROJECT MIX VR Bartending Game On More Than 130,000 Steam Wishlists

39

Guy Godin After More Than A Decade Of Virtual Desktop

40

Cirrus Selling Luxury Personal Aircraft Using Apple Vision Pro

41

Devin Reimer Explores VR Input From Hands In Job Simulator To Voice In Stellar Cafe

42

Project Hail Mary Quest Adaptation Arrives Late 2026

43

Rec Room's End 'Surreal' To Shawn Whiting After 8 Years Building Community

44

Sock Puppet Superstar Developer 'Just Following The Fun'

45

Building VR & AR Games From Iran To Finland

46

H3VR2 Revealed By RUST LTD. For Quest And Steam, With Anton Hand

47

Hasko7 From Oculus Rift Echo Arena To Augmented World Expo

48

K. Guillory On How To Paint Cyberspace With Immersivism

49

Jesse Schell From Aladdin's Magic Carpet Ride To I Expect You To Die, Until You Fall & Among Us VR

50

Sofia Lazaro Explores Where Headsets Help In Aerospace With Dauntless XR

51

Tender Claws From Virtual Virtual Reality & The Under Presents To Stranger Things VR & Body Proxy

52

Joseph Simpson Steps Into Apple Vision Pro Development

53

Anonymous Alcoholics Share Support In Virtual Reality

54

Exploring The Future Of Meetings With Vanessa Moss

55

The Biggest Problem To Solve For Mass Market VR Is Colocating People & Media

56

Kluge's Arturo Perez On Taking Synth Riders Everywhere Beat Saber Won't Go

57

Artist Ashley Pinnick From Tilt Brush To Starship Home

58

JoyReign and JDun From Horizon Worlds To Apple Vision Pro

59

Gravity Sketch Founder Oluwaseyi Sosanya After A Decade Of Designing In VR

60

Thomas Van Bouwel From Cubism To Laser Dance

61

Avi Bar-Zeev From Multiplayer VR In 1992 To Apple Vision Pro

62

Mark Schramm From SUPERHOT VR To Starship Home

63

Ryan Engle Of Golf+ On Quest, Steam Frame & Building A Sustainable Business In VR

64

Oculus CEO Brendan Iribe In 2012: 'This Isn't 10 Years Away'

65

The Most Important VR Developer In The World Today, Doug North Cook