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All episodes

Gothridge Manor, 434 episodes. Page 4 of 5.

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Title
301

Just not liking the game

302

Prepared Adventures

303

GothridgeManor.com is open for business

304

New Player Excitement

305

I Hit a HUNDRED

306

XP- Organize Them Books- Zines

307

DM Tarot Unboxing

308

Zine Quest Join Me

309

Organizing My Gaming Books

310

What Gaming Goodie Would You like to see under the tree?

311

Moving the Manor

312

Creating Adventure Ideas Using One Sentence Plot Hooks

313

Gaming Books Tell a Story and a Second Unboxing

314

Publisher Series: Postage and Packing

315

Doing Experience Differently

316

My Patreon

317

I Bitch About How Amazon Packs Books

318

Gaming Group History

319

Creating Cultures Through Play

320

Game Week

321

Character Arc Through a Campaign

322

My Campaign Inspirations and Development

323

Sponsers for Anchor!?!?

324

Game Night Cleansing the Temple

325

Publisher Series: My Take of the Changes on RPGNow

326

Will I GM or Play. It's All Good.

327

Changing the way I listen to podcasts

328

Building a Thieves Guild

329

Levels of Room Description

330

Stan Lee and my Early memory of comic books

331

My Monster Books

332

Anatomy of Adventure Writing: Part 2: Room Detail

333

Music and Sound Effects in Game

334

Anatomy of Adventure Writing Part 1

335

Cross Promotion interviews with You

336

Podcast with The Happy Whisk

337

Before and After

338

Player Choice

339

Investigative Adventures

340

Bringing Literary Concepts to Adventure Writing

341

Game Prep

342

An Economic Moster Has No Hit Dice

343

Best session evaaar lightning cast

344

MeWe?

345

Retiring Characters for reasons other than death

346

How much gore/violence is too much?

347

Writing for other people

348

Gambling and Tournaments

349

Review: B/X Essentials Adventures and Treasures

350

Call Ins. Reviews. Spell Components. Stuff.

351

Publisher Series: Handling a Negative Review

352

Using Components and Reagents to Spice Up Spells and Potions

353

Shh Secret Episode, Game Night Adventure

354

Different Ways to Create NPCs

355

Henchmen Werespiders

356

Publisher Series: Self Promotion

357

Retiring Products

358

Publisher Series: What are words worth?

359

Flash Cast PC Death in 1 on 1 Games

360

1 on 1 gaming

361

Call In Bonanza

362

My Experience with 'Pay What You Want'

363

Critical Hits

364

My Take on Why Shadow Points are a Good Thing

365

Developing Classes through Culture

366

Hunting for the Heart of a Dryad

367

Building The Connection between the PC and the Campaign World

368

Thieves World & Robin of Sherwood

369

Tent Revival

370

Random tables. B/X class variants. Crap ton of anchor casts.

371

Quantum Ogre

372

Call In Episode

373

Campaign Organization

374

Finding the Time to Game

375

Maps from a Designer Perspective

376

Thieves Guilds

377

Virtues of a Micro Adventure

378

I talk a lot

379

Call In Episode

380

OSR as a Business

381

Mail Call

382

A Few Adventure Writing Inspirations

383

A Little Bit of This and That

384

My June Patreon Goodies

385

ENnies Messages

386

Solo Gaming

387

Ennies What Are They Good For?

388

Gothridge Manor the Blog Part 1

389

Uncomfortable Topics in Game

390

Knowing the Difference Between a Good and Bad Critique

391

Low Tech Design, Pondering Spell Rarity and Death Rolls

392

Congrats Hobbs and Game Night and Gravity is to Blame and Spells

393

Keeping it Fresh by Playing Different Genres

394

Politics, the Measure, the Sliding Scale of Asshole

395

Taverns Use In Game

396

Scaling Spells to Grow in Power ast the Mage Grows in Power

397

Running my 3rd Session

398

Balanced Encounters?

399

Random Gaming Stuff

400

Iniative Baby, who goes first?