All Episodes
Inside the GM Studio — 293 episodes · page 1 of 3
Preparing for a Railroad
EHow to allow players to go off-script without derailing your story
ESide Quest-ion: Improv Chill Session or Create a Plot?
E200 Episodes In: Where Is Tabletop RPGs Heading?
ESide Quest-ion: How do I Become Comfortable Running Sessions I Can't Fully Prepare For?
EAdditions We Want
ESide Quest-ion: Rules Over Setting, or are they the Same Thing?
EOneshot... Not Campaign
ESide Quest-ion: Game Resume's
ECrunchy Dungeons?
EMail Bag
ESystem-Agnostic GM Skills to Cultivate
ESide Quest-ion: What do you like about RPG events?
EFamiliars, Pets, and Companions
ESide Question: Helping the players to be more proactive and more narrative
EThe Hidden Strategies That Keep Long Campaigns Engaging for Years
ESide Quest-ion: Playable Guide or Omniscient GM?
EMounted Combat
EWhen Players Leave
ESide Quest-ion: Is He Being Derailed?
EWhy Medieval Fantasy
ESide Quest-ion: Do you Have a Tail in Low Fantasy?
ESide Quest-ion: Be a Better Story Teller
ETable Horror Stories
ESide Quest-ion: Another Adventure in the Sandbox?
ESide Quest-ion: Expecting the Power Gamer
ESide Quest-ion: Framing a Faction
EDo We Really Need A GM?
EDoes Multiclassing Suck?!?!?!
ECultures of Play
ESide Quest-ion: OSR Love
EDesigning Your Dungeon Crawl
ESide Quest-ion: PCs Loosing Memories
ESide Quest-ion: Prophesy?
EYes And... With Dice?
EForging Character Relationships
ESide Quest-ion: Main Campaign Getaway
ETier Lists
EOur Favorite Mechanics and Homebrews
E(Dot) .Dungeon Review
ESide Quest: Survival Campaign
ESide Quest: How Important is Theme
Introduction of the Main Villain
Side Quest: Does Skill of the GM or Mechanics Make the Game?
Side Quest: Should I Do This, You May Ask?
Side Quest: How to One Shot
What Makes the Movie?
Side Quest: How to Write My Story
Side Quest: Know Your Roll
Character Development
Side Quest: Wrap it Up
Cloudbreakers Alliance Review
Reusing Adventures
Plot Armor
Side Quest-Navigating Character Driven Campaigns
E2024 Year in Review
EHirelings!!!
ETeasing out Flavor from the Players
EDungeons and Drama
EDefine the Stakes
ENew Crafting Rules and the Future of D&D
EExposition
ECommunity Question: Wrapping Up A Campaign
EEpisode 100!!!!
ETools that could be a Punishment?
ERyuutama Review
ECommunity Question: Highlights from the Past
EThe Problem with Notes and how to take them effectively
EPower Gamers
ECommunity Question: Linear to Sandbox
EFor those First Times
EThe GM Curveball
ECommunity Question: Epic Battle Skill Challenge
EHaving GMs at the Table
ECommunity Questions: Hard Choices
EWhy we GM
ECommunity Question: Travel Options
EAtmosphere
ECommunity Question: Help bring sports into the game
EDeath of NPC’s and the Impact it has
EInitiative and the ways to use it
EOur Year in Review!!
EMemorable NPCs
ECharacter Intros
EPulling Rank in Play
ERPGs and Whiskey
ERounding out Battle with other mechanics
EThe Mechanics of Traps
EUsing description to liven up combat encounters
ESetting Tone
EHigh Tier Play
EPlot Point Campaigns
EHouse Rules. How and When to Use Them
ETeaching the Rules, is there a right way?
EDifference Between Railroad and Sandbox
EDave Makes a Movie
ECreating a One Shot
EKeeping the Players Invested
EThe Right Reward for the Right Quest
EGiving Permission
E