All Episodes
Inside the GM Studio — 282 episodes
Side Quest-ion: What do you like about RPG events?
EFamiliars, Pets, and Companions
ERival or Villain
Side Quest-ion: NPC Actions
Lore and History
Keeping up the Tension
There's More Than Death
ESide Quest-ion: Push the Rules Aside
EPhandelver Emails
ESide Quest-ion: What Books to Read and How to Read Them
EActual Plays
EMounted Combat
EWhen Players Leave
EWhat's Your Fantasy?
EReligions, Dietys, and Theocracies
ESide Quest-ion: Is He Being Derailed?
ERests and Downtime
ESide Quest-ion: How to Lie
EListener Emails
ESide Quest-ion: Pulling Rank as a GM?
EWhy Medieval Fantasy
ESide Quest-ion: Do you Have a Tail in Low Fantasy?
ESide Quest-ion: Be a Better Story Teller
ETable Horror Stories
EXP and Progression
ESide Quest-ion: Another Adventure in the Sandbox?
EFeats are Better than Subclasses
E2025 Year in Review
ESide Quest-ion: Working the GM Muscle
EInitiative, Which Fits Best for You?
ESide Quest-ion: Expecting the Power Gamer
ESide Quest-ion: Framing a Faction
EDo We Really Need A GM?
EDoes Multiclassing Suck?!?!?!
ESide Quest-ion: Making a Module for the PCs
ECultures of Play
ESide Quest-ion: Cyberpunk Bad?!?!?!?
EGM Tools
ESide Quest-ion: Don't Let the Players Know
EGM Myths
ESide Quest-ion: OSR Love
EDesigning Your Dungeon Crawl
ESide Quest-ion: RP in Combat
EWriting for a PC
ESide Quest-ion: PCs Loosing Memories
EOur GM Mistakes
EGames for Daves
ESide Quest-ion: Prophesy?
EYes And... With Dice?
ESide Quest-ion: What Should be Asked?
EIt's All About Timing
ESide Quest-ion: Raw vs Rai
EGet to Know David
ESide Quest-ion: What Makes Horror Really Scary?
EInside the GM Workshop
EForging Character Relationships
ESide Quest-ion: Stealth is Unfair?
EInside the Character Studio
ESide Quest-ion: Long Intro
EAll Day Gaming
ESide Quest-ion: Main Campaign Getaway
ETier Lists
ESide Quest-ion: Ambushing Player Agency
EThe Differences of Story and Plot
ESide Quest-ion: Notes and Story
EWhat We Miss Through the Editions
ESide Quest: How to Murder Mystery
EOur Favorite Mechanics and Homebrews
EChoose Your Own Adventure Games
ESide Question: Speed Up Combat
EHomebrew and Player Agency
ESide Quest: How to Start a One Shot
E(Dot) .Dungeon Review
ESide Quest: Survival Campaign
EHow to Homebrew
ESide Quest: Ballroom Quiz
ERolling with Purpose: Why Mechanics Matter in TTRPGs
ESide Quest: Don't Give a PC a Kingdom
EInner Demons
EWho are Vampires and What Do They Do?
Recaps are the best Icebreakers
Side Quest: Should I Let My Players Write Their Own Ending?
May the Fourth Special
Side Quest: How Important is Theme
Introduction of the Main Villain
Side Quest: What's Your Process?
How to Warlock
Side Quest: Fluid Narration
Horror Stories, at and between the Table
Side Quest: Does Skill of the GM or Mechanics Make the Game?
Testing Homebrews and Fleeing the Plot
Side Quest: Should I Do This, You May Ask?
Skill Challenges
Side Quest: Heist Night!
Keep That Spark Alive
Side Quest: Lost the Magic
Aerial, Underwater, and Mounted Combat
Side Quest: How to One Shot
What Makes the Movie?
Side Quest: How to Write My Story
News Week
Side Quest: Know Your Roll
Character Development
Side Quest: Wrap it Up
Goals and Motivations
Side Quest: Is Failing Really That Bad?
Cloudbreakers Alliance Review
Side Quest: Random Encounters
Reusing Adventures
Cliches and Avoiding them
Side Quest: Players Notes
Plot Armor
Side Quest-Navigating Character Driven Campaigns
EWhat is Storytelling
ESide Quest: Epilogues
E2024 Year in Review
ESide Quest: Our Favorite Dice Mechanics
EGood Character Deaths
ESide Quest: Old School Players and the Connection to Their Characters
EStormlight Review
ESide Quest: Speed Up Large Dungeons
EBastions? Home?
ESide Quest: Attacking an Outpost!! How to Run It
EEspionage...
ESide Quest: Turn Up the Tension
EMeta Currencies and OSR's
ESide Quest: How Many Sessions Should You Plan Ahead?
EImpromptu Social Scenes
EHirelings!!!
ESide Quest: What Makes a Good Role Playing Game?
EWhat Would We Do?
ESide Quest: Fear and CR Management
ERules Over Rulings
Side Quest: Too Many Puzzles?
EWhy Do We Love Horror Games?
ELow Magic Setting!
ERedemption Arcs
ESide Quest: Tournaments!
ETRAPS!!
ESide Quest: Sentient Weapon
EWe're Back with RPG News
ESide Quest: Endearing my Villain
EThe Final Fantasy 14 TTRPG Review
ESide Quest: Adventure on a Global Scale
EThe Darkest Hour
ETeasing out Flavor from the Players
ESide Quest: Work those Backstories
EDungeons and Drama
ECommunity Question: Extending Quests
ERaising the Stakes of the Story
ECommunity Question: Low Magic Settings
EDefine the Stakes
ENew Crafting Rules and the Future of D&D
ECommunity Question: Magic Law and Order
EFantasy Age System 1st Edition Review
ESide Quest: Spell Component Shenanigans
EPlot Devices
ECommunity Question: My player can't pick up on plot hooks!!
EDilemmas Part 2 and some RPG Horror Stories
EThe Art of Creating Dilemmas for your Players
ECommunity Question: NEXT!! How to role play Rank
ECharacter Secrets
EExposition
ECommunity Question: Wrapping Up A Campaign
EEpisode 100!!!!
ECommunity Question: Give "ALL" info when casting identify?
ETools that could be a Punishment?
ECommunity Question: Make the Party Love a New City
ERyuutama Review
EInside the GM Game Show Special
ECreating Expansive Lore
ECommunity Question: Lack of Feelings
EGoing from short campaigns to longer forms
ECommunity Question: Highlights from the Past
EThe Problem with Notes and how to take them effectively
ECommunity Question: Players and their Money
EPower Gamers
ECommunity Question: Linear to Sandbox
EUps and Downs of Published Adventures
ECommunity Question: Long Combats
EFor those First Times
EPlot Twists!!
EDaggerheart Beta Review
ECommunity Question: Scripting?!?!?!?!
EThe GM Curveball
ECommunity Question: Epic Battle Skill Challenge
EHaving GMs at the Table
ECommunity Questions: Hard Choices
EWhy we GM
ECommunity Question: Travel Options
EAtmosphere
ECommunity Question: Help bring sports into the game
EDeath of NPC’s and the Impact it has
ECommunity Question: Player Stress
EMail Bag
ECommunity Question: Dungeon of the Mind
EInitiative and the ways to use it
ECommunity Question: First Fight Balance
ESpell Points and Variant Rules
ECommunity Question: Players Can't Take it Seriously
EDungeon Delves and the Women who love them
EFudging the Rolls
EOur Year in Review!!
ERunning Large Scale Encounters
EMemorable NPCs
ECharacter Intros
EManaging NPCs
EPulling Rank in Play
ERPGs and Whiskey
EDesigning Homebrew Monsters
ERounding out Battle with other mechanics
EState Your Case: Rules Lite is Better for Combat
EThe Mechanics of Traps
EWelcome to Mechanics Month
EUsing description to liven up combat encounters
EState Your Case: Railroading
EPlot Hooks
EPlayers Comeuppance
EShoe Leather
EIncorporating Backstory
ESetting Tone
EHigh Tier Play
ECreating a Good Villain
ENew and Old GM Mistakes
EMaking a good Ally
EPlot Point Campaigns
EHouse Rules. How and When to Use Them
EWhy we play the roles / classes we play
EStory Items
ETPK! TPK! TPK!
ETeaching the Rules, is there a right way?
EThe new DM, Chris
EInitiative! What is it good for?
Cinematic Descriptions
EMarvel Superhero Special
EDifference Between Railroad and Sandbox
ETroubleshooting an Adventure
EWhat we miss about being players
Recurring NPC's
EDave Makes a Movie
ECreating a One Shot
ERotating Gm's
EKeeping the Players Invested
EThe Balance of Encounters
EThe Right Reward for the Right Quest
EGiving Permission
EDealing with that "Problem Player"
EThe Spotlight Quest
EWTF is an OGL?
EGritty Realism
E5 Bad Rules
EGifts for Gamers
EDave's Quiz
EInfusing RP into combat encounters
EGame of the Month
ESpicing Up Downtime And Travel
EMinis vs TotM
EThe Rule of Cool
EAll About the Players
EHalloween Special
The “Transfer” between stories. Going from one bad guy to the other.
EThe Importance Of Creating A Character
EThe Most Difficult Things To Balance As A GM
ETime Management And Moving The Adventure Along
EBuilding Party Cohesion
ETable Etiquette
EThings You Learn GMing That Make You A Better Player
ERPG Horror Story's
EMake the world as alive as the characters
EHow to create scenarios to test the party temperament
EThe Apocalypse!!
EHeroic Moments and Player Egos
EWe answer your emails
ESo you're new to the hobby
EMechanics & Homebrew
EPlayer Power
EAll about Notes
EEpisode 5: Spelljammer and other new settings
EEpisode 4: Creating a good villain
EEpisode 3: Creating flavor through challenges
EEpisode 2: New racial modifiers in D&D
Episode 1: Cyberpunk