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All Episodes

Magic: The Gathering Drive to Work Podcast — 1000 episodes

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Title
1

#1366: Getting the Banned Together, Part 1

2

#1365: Dark Night of the Soul

3

#1364: Ravnica Allegiance

4

#1363: Online Negativity

5

#1362: Mana Curve

6

#1361: Rivals of Ixalan

7

#1360: Layers with Jess Dunks

8

#1359: Being a Magic Artist

9

#1358: Mood Swings Strategy

10

#1357: Aether Revolt

11

#1356: Inertia

12

#1355: All the Mood Swings Cards, Part 5

13

#1354: Quirks of Limited Edition (Alpha)

14

#1353: Emotional Response

15

#1352: All the Mood Swings Cards, Part 4

16

#1351: My Trip to LA in 2026

17

#1350: Marvel Super Heroes Design

18

#1349: All the Mood Swings Cards, Part 3

19

#1348: High Mana Value Spells, Part 2

20

#1347: High Mana Value Spells, Part 1

21

#1346: All the Mood Swings Cards, Part 2

22

#1345: Landfall

23

#1344: Depth

24

#1343: All the Mood Swings Cards, Part 1

25

#1342: The Rule

26

#1341: The Phyrexian War Arc

27

#1340: The Design of Mood Swings

28

#1339: Journey Into Nyx

29

#1338: The History of Mood Swings

30

#1337: MagicCon: Las Vegas 2026

31

#1336: The Importance of Goat Guy

32

#1335: Born of the Gods

33

#1334: Identity

34

#1333: Secrets of Strixhaven Creative with Lauren Bond

35

#1332: Video Production

36

#1331: Secrets of Strixhaven Set Design with Reggie Valk

37

#1330: Charms

38

#1329: Secrets of Strixhaven Design

39

#1328: Nostalgia

40

#1327: More Blogatog

41

#1326: How I Have Changed as a Designer

42

#1325: Secret Lair with Lindsey Bartell

43

#1324: New Phyrexia

44

#1323: Collector Numbers

45

#1322: Stretching Boundaries

46

#1321: Teenage Mutant Ninja Turtles with Eric Engelhard

47

#1320: Slideshow

48

#1319: Energy

49

#1318: Layering Your Mechanics

50

#1317: The Magic Dojo with Frank Kusumoto

51

#1316: Mirrodin Besieged

52

#1315: Evasion

53

#1314: BroadwayCon 2026

54

#1313: Lorwyn Eclipsed Play Design with Jadine Klomparens

55

#1312: Kai Budde

56

#1311: Lorwyn Eclipsed Creative with Neale LaPlante Johnson

57

#1310: Color Matters

58

#1309: Subgames

59

#1308: Lorwyn Eclipsed Vision Design

60

#1307: Why Blocks Aren't Returning

61

#1306: Subjectivity in Design

62

#1305: Alara Reborn

63

#1304: Upkeep

64

#1303: Conflux

65

#1302: 30 Years, Part 4

66

#1301: Resources

67

#1300: 30 Years, Part 3

68

#1299: Color Pie Evolution

69

#1298: 30 Years, Part 2

70

#1297: Commander Design with Melissa DeTora

71

#1296: 30 Years, Part 1

72

#1295: Eventide

73

#1294: Moxen and Lotuses

74

#1293: Avatar: The Last Airbender with Chris Mooney

75

#1292: Designing for a Format

76

#1291: Starting a Podcast

77

#1290: Persistence

78

#1289: Lessons Learned – Murders at Karlov Manor

79

#1288: Hybrid in Commander

80

#1287: New York Comic Con 2025

81

#1286: Proliferate

82

#1285: Top 20 Most Influential Expansions, Part 3

83

#1284: Top 20 Most Influential Expansions, Part 2

84

#1283: Top 20 Most Influential Expansions, Part 1

85

#1282: MagicCon: Atlanta 2025

86

#1281: Early One-Drop Creatures

87

#1280: MagicCon Prep

88

#1279: Saviors of Kamigawa

89

#1278: History of Returns

90

#1277: Betrayers of Kamigawa

91

#1276: Ante

92

#1275: Aesthetic Color Pie

93

#1274: The History of Tokens

94

#1273: Marvel's Spider-Man Set Design with Corey Bowen

95

#1272: How Magic Grew

96

#1271: Structuring Sets

97

#1270: Prophecy

98

#1269: Igniting the Spark

99

#1268: Nemesis

100

#1267: State of Design 2025

101

#1266: Mercadian Masques

102

#1265: Group Design

103

#1264: San Diego Comic-Con 2025

104

#1263: Flux

105

#1262: Magic Card Back

106

#1261: Edge of Eternities Set Design with Andrew Brown

107

#1260: The Juice Isn't Worth the Squeeze

108

#1259: Edge of Eternities Vision Design with Ethan Fleischer

109

#1258: History of Colorless

110

#1257: Enchantment Color Pie

111

#1256: Right for This Set

112

#1255: Creature Color Pie

113

#1254: Cameo Mechanics

114

#1253: Artifact Color Pie

115

#1252: Why We Name Mechanics

116

#1251: History of Typal Themes

117

#1250: Exodus

118

#1249: Stronghold

119

#1248: Futureproofing

120

#1247: FINAL FANTASY with Gavin Verhey

121

#1246: Why Mechanics Don't Make It

122

#1245: Test Decks

123

#1244: Formats I Made

124

#1243: Vision Design Issues

125

#1242: Repeats and Tweaks

126

#1241: Making Mechanics

127

#1240: Communications

128

#1239: Top 20 Worst Mechanics, Part 3

129

#1238: Top 20 Worst Mechanics, Part 2

130

#1237: Top 20 Worst Mechanics, Part 1

131

#1236: Mel

132

#1235: Bigger than the Box

133

#1234: Vorthos

134

#1233: Arc Planning

135

#1232: Spike

136

#1231: Tarkir: Dragonstorm Creative with Lauren Bond

137

#1230: Johnny and Jenny

138

#1229: Tarkir: Dragonstorm Set Design with Adam Prosak

139

#1228: Timmy and Tammy

140

#1227: Tarkir: Dragonstorm Vision Design

141

#1226: Replies with Rachel and Sarah

142

#1225: Interrupts in Limited Edition (Alpha)

143

#1224: Why We Do Themes

144

#1223: Design Feedback

145

#1222: Top 20 Most Influential Designs, Part 3

146

#1221: Top 20 Most Influential Designs, Part 2

147

#1220: Top 20 Most Influential Designs, Part 1

148

#1219: MagicCon: Chicago 2025

149

#1218: Weatherlight

150

#1217: Visions

151

#1216: How to Make Losing Fun

152

#1215: BroadwayCon 2025

153

#1214: Why Is Magic So Good?

154

#1213: Aetherdrift Set Design with Yoni Skolnik

155

#1212: Drawbacks

156

#1211: Fresh Out of Design – Aetherdrift

157

#1210: Rarity Changes

158

#1209: Protection

159

#1208: History of Creature Types

160

#1207: Lessons Learned – The Lost Caverns of Ixalan

161

#1206: Draft Archetypes

162

#1205: Innistrad Remastered with JC Tao

163

#1204: Apocalypse

164

#1203: Planeshift

165

#1202: Psychology

166

#1201: Card Preview Articles

167

#1200: Two-in-Ones, Part 2

168

#1199: Two-in-Ones, Part 1

169

#1198: Variance

170

#1197: Top-Down and Bottom-Up Design Evolution

171

#1196: The Buffet Metaphor

172

#1195: The History of Drafting

173

#1194: Brainstorming

174

#1193: Designing for Mythic Rare

175

#1192: Stickiness

176

#1191: MagicCon: Las Vegas 2024

177

#1190: The History of Magic Design, Part 8

178

#1189: Game Knights Live with Josh Lee Kwai, Jimmy Wong, and Becca Scott

179

#1188: The History of Magic Design, Part 7

180

#1187: Foundations Starter Collection Design with Carmen Klomparens

181

#1186: The History of Magic Design, Part 6

182

#1185: Foundations Design with Bryan Hawley

183

#1184: The History of Magic Design, Part 5

184

#1183: Graveyard Mechanics

185

#1182: The History of Magic Design, Part 4

186

#1181: Backwards Compatibility

187

#1180: The History of Magic Design, Part 3

188

#1179: Cardcrafting

189

#1178: The History of Magic Design, Part 2

190

#1177: 2023–24 Mechanics Review

191

#1176: The History of Magic Design, Part 1

192

#1175: Duskmourn Worldbuilding with Emily Teng

193

#1174: The Un- Line

194

#1173: Duskmourn Set Design with Jules Robins

195

#1172: Lessons Learned – March of the Machine

196

#1171: Duskmourn Art with Ovidio Cartagena

197

#1170: Duskmourn Vision Design with Annie Sardelis

198

#1169: Borders and Frames

199

#1168: The Nadu Situation

200

#1167: Ally and Enemy

201

#1166: State of Design 2024

202

#1165: Bloomburrow Art Direction with Zack Stella

203

#1164: Stages of Design

204

#1163: Bloomburrow Worldbuilding with Neale LaPlante Johnson

205

#1162: San Diego Comic-Con 2024

206

#1161: Bloomburrow Play Design with Jadine Klomparens

207

#1160: Hand Matters

208

#1159: Batching

209

#1158: Power Level

210

#1157: Bloomburrow Set Design with Ian Duke

211

#1156: Fun

212

#1155: Bloomburrow Vision Design with Doug Beyer

213

#1154: Looking Back, Part 2

214

#1153: Looking Back, Part 1

215

#1152: Fallen Empires

216

#1151: Blue Sky Design

217

#1150: Emotional Center

218

#1149: Exile

219

#1148: Assassin's Creed with Corey Bowen

220

#1147: Demand vs. Innovation

221

#1146: Color Weaknesses

222

#1145: Power and Toughness

223

#1144: Color Imbalance

224

#1143: Modern Horizons 3 Set Design with Michael Majors

225

#1142: Designing Tokens

226

#1141: Modern Horizons 3 Vision Design with Erik Lauer

227

#1140: History of the Color Pie

228

#1139: Sheldon Menery with Scott Larabee

229

#1138: Lessons Learned – Phyrexia: All Will Be One

230

#1137: Designing Typal Cards

231

#1136: Being a Team Lead

232

#1135: Monocolor Design

233

#1134: Alphabet

234

#1133: Naming Sets with Ari Zirulnik

235

#1132: Sixth Edition Rules

236

#1131: Magic Stories about My Dad

237

#1130: A/B Mechanics

238

#1129: The Question

239

#1128: Outlaws of Thunder Junction Play Design with Jadine Klomparens

240

#1127: Same But Different

241

#1126: Outlaws of Thunder Junction Set Design with Dave Humpherys

242

#1125: Mercenaries

243

#1124: Outlaws of Thunder Junction Vision Design

244

#1123: Every Set

245

#1122: Top 20 Evergreen Mechanics, Part 2

246

#1121: Top 20 Evergreen Mechanics, Part 1

247

#1120: The Early Days of Magic

248

#1119: The Elephant in Boots Problem

249

#1118: Top 20 Mechanics, Part 3

250

#1117: Top 20 Mechanics, Part 2

251

#1116: Top 20 Mechanics, Part 1

252

#1115: MagicCon: Chicago

253

#1114: Playtesting in 2024

254

#1113: Synergy

255

#1112: Perfectionism

256

#1111: Puzzle Design

257

#1110: Early Advertising

258

#1109: Murders at Karlov Manor Set Design with Andrew Brown

259

#1108: Erik Lauer

260

#1107: Murders at Karlov Manor Puzzles with Mark Gottlieb

261

#1106: Murders at Karlov Manor Design

262

#1105: History of Learn to Play

263

#1104: Strictly Better

264

#1103: Making Things with Jess Dunks

265

#1102: Play Design Changes with Ben Weitz

266

#1101: Designing Universes Beyond

267

#1100: Designing to Art

268

#1099: The Dark

269

#1098: Mana Cost

270

#1097: The Waiting Game

271

#1096: Why Restrictions?

272

#1095: How I Became Head Designer

273

#1094: Returning Mechanics

274

#1093: Fixed Mechanics

275

#1092: Vision Design Summit

276

#1091: Colorless Design

277

#1090: Lessons Learned – Unfinity

278

#1089: Expansions Symbols with Daniel Holt

279

#1088: Vision Design

280

#1087: Exploratory Design

281

#1086: Black-Green-Blue

282

#1085: The Lost Caverns of Ixalan Art Direction with Ovidio Cartagena

283

#1084: The Lost Caverns of Ixalan Set Design with Jules Robins

284

#1083: The Lost Caverns of Ixalan Vision Design

285

#1082: Blue-Red-White

286

#1081: Copying

287

#1080: Prescriptive Design

288

#1079: WHO Commander Decks with Gavin Verhey

289

#1078: Designing for Limited

290

#1077: White-Black-Green

291

#1076: Iconic and Characteristic Creature Types

292

#1075: 2018

293

#1074: Alternative-Win Conditions

294

#1073: Lessons Learned – Kamigawa: Neon Dynasty

295

#1072: Green-Blue-Red

296

#1071: Wilds of Eldraine Story with Roy Graham

297

#1070: Wilds of Eldraine Play Design with Ben Weitz

298

#1069: Heroes of the Realm

299

#1068: Red-White-Black

300

#1067: Wilds of Eldraine Commander with Jeremy Geist

301

#1066: Wilds of Eldraine Design

302

#1065: Wilds of Eldraine Set Design with Ian Duke

303

#1064: Inclusion over Exclusion

304

#1063: Wilds of Eldraine Vision Design with Chris Mooney

305

#1062: Red-Green-White

306

#1061: Cards with Set Names

307

#1060: Gen Con 2023

308

#1059: MagicCon: Barcelona

309

#1058: San Diego Comic-Con 2023

310

#1057: Bends and Breaks

311

#1056: The Landmark

312

#1055: Black-Red-Green

313

#1054: Apes and Monkeys, Part 2

314

#1053: Apes and Monkeys, Part 1

315

#1052: Coldsnap

316

#1051: Blue-Black-Red

317

#1050: Hall of Fame

318

#1049: Mapping

319

#1048: White-Blue-Black

320

#1047: The Lord of the Rings: Tales of Middle-earth™ with Glenn Jones

321

#1046: The Phyrexian Arc

322

#1045: The Lord of the Rings: Tales of Middle-earth™ Design

323

#1044: Beginner Design Mistakes

324

#1043: Green-White-Blue

325

#1042: Costless Artifacts, Part 2

326

#1041: Costless Artifacts, Part 1

327

#1040: Ice Age Prerelease

328

#1039: Costa Mesa Women's Club with Scott Larabee

329

#1038: Eldritch Moon

330

#1037: Shadows over Innistrad

331

#1036: Mana Symbols

332

#1035: Card Advantage with Brian Weissman

333

#1034: Why Not?

334

#1033: March of the Machine Play Design with Jadine Klomparens

335

#1032: Turn Structure

336

#1031: March of the Machine Casual Play Design with Ellie Rice

337

#1030: F.I.R.E. Design

338

#1029: March of the Machine Commander Decks with Ethan Fleischer

339

#1028: Databases

340

#1027: March of the Machine with Taylor Ingvarsson

341

#1026: Lessons Learned – Innistrad: Crimson Vow

342

#1025: March of the Machine Set Design with Dave Humpherys

343

#1024: March of the Machine Design

344

#1023: Frames & Icons with Daniel Holt

345

#1022: Invitational Cards

346

#1021: Legends

347

#1020: Structural Support

348

#1019: Magic Story with Harless and Natalie

349

#1018: Unreleased Mechanics

350

#1017: Art of Phyrexia with Ovidio Cartagena

351

#1016: Product Architect

352

#1015: Artifacts and Enchantments

353

#1014: MagicCon: Philadelphia

354

#1013: Colorless with Ben Weitz

355

#1012: Working with Worldbuilding

356

#1011: Mental Processing

357

#1010: Mana Value

358

#1009: White with Chris Mooney

359

#1008: Die Rolling

360

#1007: Black with Corey Bowen

361

#1006: Lessons Learned – Strixhaven

362

#1005: Blue with Ethan Fleischer

363

#1004: Logistics

364

#1003: Phyrexia with Adam Prosak

365

#1002: Phyrexia Design

366

#1001: Red with Jules Robins

367

#1000: Drive to Work

368

#999: Green with Megan Smith

369

#998: Budget

370

#997: Noncreature Artifact Tokens

371

#996: Artifact Destruction

372

#995: Off-Color Activations

373

#994: Bonus Sheets

374

#993: The Brothers' War with Yoni Skolnik

375

#992: Interviewing Guests

376

#991: Unfinity with Ari Zirulnik, Part 2

377

#990: Top-Down Design

378

#989: Public Speaking

379

#988: Designing for an Eternal World

380

#987: Unfinity Rules with Jess Dunks

381

#986: Costing Cards

382

#985: The Brothers' War Art with Taylor

383

#984: The Brothers' War Design

384

#983: Magic 30 Las Vegas

385

#982: Magic 30 Talk

386

#981: BRO with Ari Nieh

387

#980: Set Design

388

#979: UNF Loading Ready Run Pre-Prerelease

389

#978: Unfinity Design, Part 4

390

#977: UNF Flavor Text with Graham & Kathleen

391

#976: Unfinity Design, Part 3

392

#975: UNF Names & Flavor Text with Ari Zirulnik

393

#974: Unfinity Design, Part 2

394

#973: UNF Card Concepting with Annie Sardelis

395

#972: Unfinity Design, Part 1

396

#971: UNF with Chris Mooney

397

#970: Joel Mick

398

#969: Feature Matches

399

#968: DMU Set Design with Erik Lauer & Ian Duke

400

#967: Rise & Fall of Blocks, Part 2

401

#966: Rise & Fall of Blocks, Part 1

402

#965: DMU Vision Design with Ethan Fleischer

403

#964: Concurrency

404

#963: Build-Arounds

405

#962: My Wizards Origin Story

406

#961: Barry Reich

407

#960: Enchantment Types

408

#959: Playtest Cards

409

#958: Snow

410

#957: Scarecrows

411

#956: Use Case

412

#955: San Diego Comic-Con 2022

413

#954: Broadwaycon 2022

414

#953: Mechanical Depth

415

#952: Lessons Learned – Zendikar Rising

416

#951: Booster Fun with Tom & Sarah

417

#950: Vehicles

418

#949: Double Masters 2022 with Bryan

419

#948: Spice8Rack's Un- Video

420

#947: Dragon's Maze

421

#946: Gatecrash

422

#945: Return to Ravnica

423

#944: Deciduous

424

#943: Basic Lands

425

#942: Making New Magic Mechanics

426

#941: CLB Commander Decks with Gavin Verhey

427

#940: Creative Components

428

#939: CLB Set Design with Corey Bowen

429

#938: Double-Faced Cards

430

#937: CLB Vision Design with Glenn Jones

431

#935: Darksteel

432

#936: Fifth Dawn

433

#934: Mirrodin

434

#933: Editing with Gregg Luben

435

#932: Magic Design Tools

436

#931: Streets of New Capenna Commander with Chris Mooney

437

#930: Restrictions

438

#929: Streets of New Capenna with Jules Robins

439

#928: Streets of New Capenna Design

440

#927: Worldbuilding with Emily Teng

441

#926: Myr

442

#925: Managing Teams with Brady Bell

443

#924: Making Magic Trivia

444

#923: Zendikar Rising with Andrew Brown

445

#922: Lesson Learned – Ikoria

446

#921: Non-tournament Design

447

#920: Managing the Rules with Jess Dunks

448

#919: Oath of the Gatewatch with Ethan Fleischer

449

#918: Stories from Japan

450

#917: Lorwyn with Aaron Forsythe

451

#916: Card Frames

452

#915: New World Order with Matt Place

453

#914: Initial Ideation

454

#913: Copywriting with Ari Zirulnik

455

#912: Watermarks

456

#911: Good Morning Magic with Gavin

457

#910: The Big Picture

458

#909: Council of Colors with Chris Mooney

459

#908: Gods

460

#907: Kamigawa: Neon Dynasty with Daniel Holt

461

#906: R&D Vocabulary, Part 5

462

#905: Kamigawa: Neon Dynasty Commander

463

#904: Kamigawa: Neon Dynasty with Dave Humpherys

464

#903: Kamigawa: Neon Dynasty Early Design

465

#902: Champions of Kamigawa Block Mechanics

466

#901: Casual Play with Melissa DeTora

467

#900: R&D Vocabulary, Part 4

468

#899: Templating with Matt Tabak

469

#898: 2017

470

#897: Rise of Eldrazi with Brian Tinsman

471

#896: Urza's Cards

472

#895: Mirage with Bill Rose

473

#894: Maro Teasers

474

#893: Shadowmoor with Devin Low

475

#892: Lessons Learned – Throne of Eldraine

476

#891: Tempest with Richard Garfield

477

#890: Ravnica & RTR Storm Scale

478

#889: Secret Lair with Mark Heggen

479

#888: Crimson Vow Design

480

#887: Crimson Vow with Chris Mooney

481

#886: Set Sizes

482

#885: Amonkhet with Ethan Fleischer

483

#884: Color Pie Changes 2021, Part 2

484

#883: Khans of Tarkir with Erik Lauer

485

#882: Color Pie Changes 2021, Part 1

486

#881: Strixhaven with Yoni Skolnik

487

#880: Card Starting with X

488

#879: Magic 2010 with Aaron Forsythe

489

#878: Planar Chaos Color Pie

490

#877: Most Influential Magic Sets with Matt Place

491

#876: World Enchantments

492

#875: Modern Horizons with Adam Prosak

493

#874: Zombies, Part 2

494

#873: Portal Three Kingdoms with Henry Stern

495

#872: Zombies, Part 1

496

#871: Midnight Hunt with Ian Duke

497

#870: Innistrad: Midnight Hunt Design

498

#869: Midnight Hunt Commander with Corey Bowen

499

#868: Magic Showcase 2021 Video

500

#867: Unstable with Glenn Jones

501

#866: Equipment, Part 2

502

#865: Strixhaven with Taylor Ingvarsson

503

#864: Equipment, Part 1

504

#863: Shards of Alara with Devin Low

505

#862: Obsoleted Things

506

#861: Antiquities with Skaff Elias

507

#860: Sagas

508

#859: Replies with Rachel #6

509

#858: Vanity Cards

510

#857: AFR with Jules Robins

511

#856: Parasitism

512

#855: Ice Age with Chris Page

513

#854: Creature Tokens, Part 2

514

#853: Odyssey with Randy Buehler

515

#852: Creature Tokens, Part 1

516

#851: Dominaria with Kelly Digges

517

#850: Faeries

518

#849: Future Sight with Mike Turian

519

#848: Mini-Master

520

#847: Unstable with Ben Hayes

521

#846: Planeswalkers, Part 3

522

#845: Modern Horizons with Mark Globus

523

#844: Tempest Story, Part 2

524

#843: Tempest Story, Part 1

525

#842: Planeswalkers, Part 2

526

#841: Shadowmoor with Sean Fletcher

527

#840: Planeswalkers, Part 1

528

#839: WAR with Doug Beyer

529

#838: Unglued, Part 3

530

#837: Ikoria with Dave Humpherys

531

#836: Unglued, Part 2

532

#835: Unsanctioned with Matt Tabak

533

#834: Unglued, Part 1

534

#833: Worldwake with Ken Nagle

535

#832: More Codenames

536

#831: Mirrodin with Tyler Bielman

537

#830: 2016

538

#829: Dark Ascension with Tom LaPille

539

#828: What's More Likely

540

#827: Zendikar with Matt Place

541

#826: Legendary Artifacts, Part 2

542

#825: Strixhaven with Ari Nieh

543

#824: Kaldheim with Ethan Fleischer

544

#823: Strixhaven Design, Part 2

545

#822: Strixhaven Design, Part 1

546

#821: Kaladesh with Shawn Main

547

#820: Legendary Artifacts, Part 1

548

#819: Champions of Kamigawa with Brian Tinsman

549

#818: From the Vault

550

#817: Invasion with Bill Rose

551

#816: Innistrad with Erik Lauer

552

#815: Trivia – Longest Names

553

#814: Trivia – Shortest Names

554

#813: TSP with Aaron Forsythe

555

#812: Timeshifted Sheets

556

#811: Mark Tedin

557

#810: Arabian Nights with Richard Garfield, Part 2

558

#809: Arabian Nights with Richard Garfield, Part 1

559

#808: Evan Erwin

560

#807: Angels, Part 2

561

#806: Angels, Part 1

562

#805: Olivia Gobert-Hicks

563

#804: Luis Scott-Vargas

564

#803: Kaldheim, Part 2

565

#802: Kaldheim, Part 1

566

#801: Graham Stark

567

#800: Charlie Catino

568

#799: Planar Chaos Colorshifted Cards, Part 2

569

#798: Planar Chaos Colorshifted Cards, Part 1

570

#797: Randy Buehler

571

#796: Green-Blue Philosophy

572

#795: Matt Cavotta

573

#794: Trivia – Big Creatures

574

#793: Mike Elliott

575

#792: George Fan

576

#791: Antiquities, Part 2

577

#790: Antiquities, Part 1

578

#789: Brian David-Marshall

579

#788: 25 Years

580

#787: Henry Stern

581

#786: Oozes

582

#785: Scott Larabee

583

#784: It's All Magic

584

#783: Jules Robins

585

#782: Red-White

586

#781: Ken Nagle

587

#780: Four-Color Factions

588

#779: Worth Wollpert

589

#778: Evergreen Origins

590

#777: Elaine Chase

591

#776: Zendikar Rising

592

#775: Rachel Agnes

593

#774: Replies with Rachel #5

594

#773: Adam Prosak

595

#772: Making Magic in the Pandemic

596

#771: Corey Bowen

597

#770: Ikoria, Part 2

598

#769: Jim Lin

599

#768: Ikoria, Part 1

600

#767: Ethan Fleischer

601

#766: Black-Green

602

#765: Graeme Hopkins

603

#764: Brian Schneider

604

#763: Witney Williams

605

#762: Mike Turian

606

#761: Devin Low

607

#760: Shivam Bhatt

608

#759: Sheldon Menery

609

#758: Doug Beyer

610

#757: Brian Hacker

611

#756: Chris Pikula

612

#755: Dave Humpherys

613

#754: Cedric Phillips

614

#753: Gaby Spartz

615

#752: April King

616

#751: Christine Sprankle

617

#750: Skaff Elias

618

#749: Jimmy Wong and Josh Lee Kwai

619

#748: Blake Rasmussen

620

#747: Dawn Murin

621

#746: Brian Tinsman

622

#745: Matt Tabak

623

#744: Erik Lauer

624

#743: Mark Heggen

625

#742: Brian Weissman

626

#741: Bill Rose

627

#740: Meghan and Maria

628

#739: The Professor

629

#738: Donald Smith Jr.

630

#737: Richard Garfield

631

#736: Matt Place, Part 2

632

#735: Matt Place, Part 1

633

#734: Chris Mooney

634

#733: Ari Nieh

635

#732: Annie Sardelis

636

#731: Aaron Forsythe

637

#730: Michael Ryan, Part 2

638

#729: Michael Ryan, Part 1

639

#728: Theros Beyond Death Cards, Part 5

640

#727: Theros Beyond Death Cards, Part 4

641

#726: Blue-Red

642

#725: Theros Beyond Death Cards, Part 3

643

#724: Theros Beyond Death Cards, Part 2

644

#723: Theros Beyond Death Cards, Part 1

645

#722: Top 10 Blocks

646

#721: White-Black

647

#720: What Was in Alpha

648

#719: Broadwaycon 2020

649

#718: Green-White

650

#717: Making Un- Cards

651

#716: Unsanctioned, Part 2

652

#715: Unsanctioned, Part 1

653

#714: Red-Green

654

#713: Head-to-Head – Commander, Part 2

655

#712: Theros Beyond Death

656

#711: Head-to-Head – Commander, Part 1

657

#710: Success Paralysis

658

#709: Black-Red

659

#708: Tempest Cards, Part 4

660

#707: Tempest Cards, Part 3

661

#706: Blue-Black

662

#705: Tempest Cards, Part 2

663

#704: Tempest Cards, Part 1

664

#703: Trivia – Top 50 Creature Types

665

#702: White-Blue

666

#701: Collecting

667

#700: Plane Diversity

668

#699: Maria & Meghan

669

#698: Reusing Things

670

#697: Planeswalker Evolutions

671

#696: When to Change

672

#695: Core of Planes

673

#694: Trivia – Top 50 Words

674

#693: Food Cluster

675

#692: Throne of Eldraine Cards, Part 4

676

#691: Throne of Eldraine Cards, Part 3

677

#690: The Priority Problem

678

#689: Artifacts & Enchantements

679

#688: Subtypes

680

#687: Throne of Eldraine Cards, Part 2

681

#686: Throne of Eldraine Cards, Part 1

682

#685: Things Not Going According to Plan

683

#684: Throne of Eldraine

684

#683: Throne of Eldraine Stream

685

#682: Connecting Set & Story

686

#681: Math in Magic

687

#680: Diversity in Game Design

688

#679: Changing the Color Pie

689

#678: Small Talk with Sarah

690

#677: Other People's Lessons – Lessons Learned

691

#676: Lessons Learned – War of the Spark

692

#675: Bolas Arc

693

#674: San Diego Comic-Con 2019

694

#673: Banned & Restricted, Part 4

695

#672: Banned & Restricted, Part 3

696

#671: Banned & Restricted, Part 2

697

#670: Banned & Restricted, Part 1

698

#669: Meet Sarah

699

#668: Zones

700

#667: Full-Art Lands

701

#666: Demons

702

#665: Lessons Learned – Unstable

703

#664: Milling

704

#663: Modern Horizons Cards, Part 4

705

#662: Modern Horizons Cards, Part 3

706

#661: Power Level

707

#660: Modern Horizons Cards, Part 2

708

#659: Modern Horizons Cards, Part 1

709

#658: Split Cards

710

#657: Innovation Products

711

#656: Modern Horizons

712

#655: War of the Spark Cards, Part 5

713

#654: War of the Spark Cards, Part 4

714

#653: Other Lessons – Ideas & Execution

715

#652: War of the Spark Cards, Part 3

716

#651: War of the Spark Cards, Part 2

717

#650: War of the Spark Cards, Part 1

718

#649: MagicFest London

719

#648: Working on the Road

720

#647: Designing Library Effect

721

#646: Seeing the World

722

#645: Languages

723

#644: Ajani's Pridemate

724

#643: Breaking Rules

725

#642: Retired Mechanics

726

#641: Booster Packs

727

#640: Planeswalker Who's Who

728

#639: Top 10 Worst Mechanics

729

#638: War of the Spark

730

#637: Social Media in Game Design

731

#636: Rise & Fall of the Blocks

732

#635: Rabiah Scale, Part 2

733

#634: Rabiah Scale, Part 1

734

#633: Morningtide, Part 3

735

#632: Morningtide, Part 2

736

#631: Morningtide, Part 1

737

#630: Five Requests I Ignore

738

#629: Designing Destruction

739

#628: Greg Weisman

740

#627: Empathy

741

#626: Magic Golden Rules

742

#625: Lessons Learned – GRN & RNA

743

#624: Play Days

744

#623: Mailbag Columns

745

#622: Brian David-Marshall

746

#621: Simic

747

#620: Orzhov

748

#619: Broadwaycon, Part 2

749

#618: Broadwaycon, Part 1

750

#617: Gruul

751

#616: Rakdos

752

#615: Azorius

753

#614: Lorwyn Cards, Part 4

754

#613: Lorwyn Cards, Part 3

755

#612: Lorwyn Cards, Part 2

756

#611: Lorwyn Cards, Part 1

757

#610: Bends and Breaks

758

#609: Designing Direct Damage

759

#608: Other People's Lessons – Poetry

760

#607: Unique Creature Types

761

#606: Lessons Learned – Dominaria

762

#605: Market Research

763

#604: Designing Counterspells

764

#603: Lorwyn

765

#602: Magic Evolution, Part 7

766

#601: Factions

767

#599: Boros

768

#600: Conventions

769

#597: Collecting

770

#598: Golgari

771

#596: Izzet

772

#595: Selesnya

773

#593: Mechanic Inspirations

774

#594: Dimir

775

#592: CAPS

776

#591: Guilds of Ravnica

777

#590: Letting Go

778

#589: Chicago

779

#588: College

780

#587: Sets by Plane

781

#585: Magic Evolution, Part 6

782

#586: Flickering

783

#584: Alpha Playtesters

784

#583: Lessons Learned – Ixalan

785

#582: Creature Types

786

#581: Narrative Equity

787

#580: Busy R&D

788

#579: Designing Kaladesh

789

#578: Transformers TCG

790

#577: Squirrels

791

#576: History of Magic

792

#575: San Diego Comic-Con 2018

793

#574: Color Talk - Green Speaks

794

#573: Color Talk - Red Speaks

795

#572: Bad Cards

796

#571: Color Talk - Black Speaks

797

#570: Color Talk - Blue Speaks

798

#569: Color Talk - White Speaks

799

#568: Throwing Parties

800

#567: Magic Evolution, Part 5

801

#566: Vidcon 2018

802

#565: Replies with Rachel 4

803

#564: GP Las Vegas

804

#563: 20 Lessons - It All Connects

805

#562: Vision, Set, Play Design Retrospective

806

#561: GDS3 Final Day

807

#560: Tuesday Magic Meeting

808

#559: Unstable Cards, Part 6

809

#558: Unstable Cards, Part 5

810

#557: Unstable Cards, Part 4

811

#556: Video with Richard and Peter

812

#555: Unstable Cards, Part 3

813

#554: Unstable Cards, Part 2

814

#553: Unstable Cards, Part 1

815

#552: When to Keyword

816

#551: How to Be Creative

817

#550: Magic Evolution, Part 4

818

#549: Parts of a Card

819

#548: Kicker

820

#547: Jumping-Off Points

821

#546: World Identities

822

#545: 20 Lessons - Feedback

823

#544: GDS3 Check-In

824

#543: Stand-Up Comedy

825

#542: Dominaria, Part 3

826

#541: Dominaria, Part 2

827

#540: Dominaria, Part 1

828

#539: Reprints

829

#538: Making Videos

830

#537: Poll Position #1

831

#536: Lessons Learned – Amonkhet

832

#535: Constructive Criticism

833

#534: Designing Legendaries

834

#533: Editor-in-Chief

835

#532: Morph

836

#531: Magic Evolution, Part 3

837

#530: What Is a Game

838

#529: 20 Lessons: Creativity

839

#528: Dissension, Part 3

840

#527: Dissension, Part 2

841

#526: Dissension, Part 1

842

#525: Rookie Mistakes

843

#524: GDS3 Trial 3

844

#523: GDS3 Trial 2, Part 3

845

#522: GDS3 Trial 2, Part 2

846

#521: GDS3 Trial 2, Part 1

847

#520: GDS3, Trial 1

848

#519: Editing

849

#518: ESPN2

850

#517: Answering Questions

851

#516: New to Magic

852

#515: Building New Worlds

853

#514: Unstable Pre-Prelease

854

#513: Unstable Variants

855

#512: Playtest Cards

856

#511: 20 Lessons: Less Is More

857

#510: Great Designer Search 3

858

#509: Magic Evolution, Part 2

859

#508: Unstable Talk, Part 2

860

#507: Unstable Talk, Part 1

861

#506: Game Knights

862

#505: Reactions

863

#504: Hackathon

864

#503: Unstable Rules

865

#502: Slivers

866

#501: 200 and Counting

867

#500: 100 and Counting

868

#499: Lessons Learned: Kaladesh

869

#498: The Move

870

#497: Symbols

871

#496: Vision Design

872

#495: Vision, Set, and Play Design

873

#494: Kicker

874

#493: 20 Lessons: Challenging Players

875

#492: Printing

876

#491: Being Spokesperson

877

#490: Unstable, Part 3

878

#489: Unstable, Part 2

879

#488: Unstable, Part 1

880

#487: Pitching

881

#486: Getting Unstable Made

882

#485: HASCON 2017

883

#484: Early Magic Evolution

884

#483: Ixalan, Part 3

885

#482: Ixalan, Part 2

886

#481: Ixalan, Part 1

887

#480: Scry

888

#479: When to Keyword

889

#478: Artists

890

#477: Topical Blend

891

#476: Hour of Devastation

892

#475: Giving Input

893

#474: Keeping Things Different

894

#473: Gavin Verhey

895

#472: 20 Lessons: Designing Components

896

#471: San Diego Comic-Con 2017

897

#470: The Pit

898

#469: Starting a Design

899

#468: Poison

900

#467: Multicolor Blocks

901

#466: Generation Decks

902

#465: Tweaks

903

#464: Old Formats

904

#463: Cycles

905

#462: VidCon 2017

906

#461: College Visits

907

#460: Announcements

908

#459: Early Magic Trivia

909

#458: Change

910

#457: Color Pie: Dealing with Creatures

911

#456: Mechanical Color Pie

912

#455: Complexity

913

#454: Flashback

914

#453: Amonkhet, Part 2

915

#452: Amonkhet, Part 1

916

#451: Becoming a Game Designer

917

#450: R&D, Wave Three

918

#449: Counters

919

#448: Other Wizards Games, Part 2

920

#447: Other Wizards Games

921

#446: 20 Lessons: Bluntness

922

#445: Frames

923

#444: Vanilla Matters

924

#443: "Sparks"

925

#442: New vs. Returning Worlds

926

#441: Prereleases

927

#440: Dungeons & Dragons

928

#439: Other Teams

929

#438: Rarity

930

#437: Great Designer Search 1, Part 2

931

#436: Great Designer Search 1, Part 1

932

#435: Principles of Magic

933

#434: 20 Lessons: Fun

934

#433: Telling a Story Through a Trading Card Game

935

#432: Guildpact, Part 3

936

#431: Guildpact, Part 2

937

#430: Guildpact, Part 1

938

#429: Planes

939

#428: 2015

940

#427: Top-Down vs. Bottom-Up

941

#426: Fights I Lost

942

#425: Lessons Learned: Battle for Zendikar

943

#424: 20 Lessons: Don't Prove

944

#423: Virtual Tour

945

#422: Behind the Scenes

946

#421: Strengths and Weaknesses

947

#420: Top 10 Cool Things About R&D

948

#419: Around the World

949

#418: Designing Rares

950

#417: Duel Masters TCG

951

#416: Early Worlds

952

#415: Teaching

953

#414: Ravnica Cards, Part 5

954

#413: Ravnica Cards, Part 4

955

#412: 20 Lessons: Loved Not Liked

956

#411: Ravnica Cards, Part 3

957

#410: Ravnica Cards, Part 2

958

#409: Ravnica Cards, Part 1

959

#408: Replies with Rachel 3

960

#407: Let the Best Idea Win

961

#406: Answering Questions

962

#405: Evaluation

963

#404: History of Standard

964

#403: Color Pie Alliances

965

#402: Color Pie Conflicts

966

Drive to Work #401 - An Average Day

967

Drive to Work #400 - Top 10 Supplemental Products

968

Drive to Work #399 - 20 Lessons: Exploring

969

Drive to Work #398 - You Make the Card

970

Drive to Work #397 - Innistrad Showdown

971

Drive to Work #396 - R&D Vocabulary, Part 3

972

Drive to Work #394 - R&D Vocabulary, Part 1

973

Drive to Work #395 - R&D Vocabulary, Part 2

974

Drive to Work #393 - Top 10: Evergreen Creature Keywords

975

Drive to Work #392 - Designing Uncommons

976

Drive to Work #391 - Cohesion

977

Drive to Work #390 - Urza's Destiny, Part 4

978

Drive to Work #389 - Urza's Destiny, Part 3

979

Drive to Work #388 - Urza's Destiny, Part 2

980

Drive to Work #387 - Urza's Destiny, Part 1

981

Drive to Work #386 - Preview Season

982

Drive to Work #385 - Council of Colors

983

Drive to Work #384 - Group Creation

984

Drive to Work #383 - 20 Lessons: Customization

985

Drive to Work #382 - Mirrodin Showdown

986

Drive to Work #381 - Card Concepting

987

Drive to Work #380 - Quick Creative

988

Drive to Work #378 - PAX West 2016

989

Drive to Work #377 - Top 20 Creatures

990

Drive to Work #376 - Magician

991

Drive to Work #379 - Top 20 Creatures

992

Drive to Work #375 - 20 Lessons: Details Matter

993

Drive to Work #374 - Discontinued Rules

994

Drive to Work #372 - Phyrexians

995

Drive to Work #373 - Perspective

996

Drive to Work #370 - Learning from Mistakes

997

Drive to Work #371 - Six Ages of Design

998

Drive to Work #369 - Lessons Learned - Khans of Tarkir

999

Drive to Work #368 - 20 Lessons - Make It Personal

1000

Drive to Work #367 - Flux