Magic: The Gathering Drive to Work Podcast cover art

All Episodes

Magic: The Gathering Drive to Work Podcast — 1000 episodes

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Title
1

#1380: Atogs

2

#1379: Fresh Out of Design – Reality Fracture

3

#1378: Getting the Banned Together, Part 7

4

#1377: Innovation

5

#1376: Getting the Banned Together, Part 6

6

#1375: Supply Channels

7

#1374: Getting the Banned Together, Part 5

8

#1373: Boston

9

#1372: Getting the Banned Together, Part 4

10

#1371: San Diego Comic-Con 2026

11

#1370: Getting the Banned Together, Part 3

12

#1369: MagicCon: Amsterdam 2026

13

#1368: Getting the Banned Together, Part 2

14

#1367: The Hobbit Design with Annie Sardelis

15

#1366: Getting the Banned Together, Part 1

16

#1365: Dark Night of the Soul

17

#1364: Ravnica Allegiance

18

#1363: Online Negativity

19

#1362: Mana Curve

20

#1361: Rivals of Ixalan

21

#1360: Layers with Jess Dunks

22

#1359: Being a Magic Artist

23

#1358: Mood Swings Strategy

24

#1357: Aether Revolt

25

#1356: Inertia

26

#1355: All the Mood Swings Cards, Part 5

27

#1354: Quirks of Limited Edition (Alpha)

28

#1353: Emotional Response

29

#1352: All the Mood Swings Cards, Part 4

30

#1351: My Trip to LA in 2026

31

#1350: Marvel Super Heroes Design

32

#1349: All the Mood Swings Cards, Part 3

33

#1348: High Mana Value Spells, Part 2

34

#1347: High Mana Value Spells, Part 1

35

#1346: All the Mood Swings Cards, Part 2

36

#1345: Landfall

37

#1344: Depth

38

#1343: All the Mood Swings Cards, Part 1

39

#1342: The Rule

40

#1341: The Phyrexian War Arc

41

#1340: The Design of Mood Swings

42

#1339: Journey Into Nyx

43

#1338: The History of Mood Swings

44

#1337: MagicCon: Las Vegas 2026

45

#1336: The Importance of Goat Guy

46

#1335: Born of the Gods

47

#1334: Identity

48

#1333: Secrets of Strixhaven Creative with Lauren Bond

49

#1332: Video Production

50

#1331: Secrets of Strixhaven Set Design with Reggie Valk

51

#1330: Charms

52

#1329: Secrets of Strixhaven Design

53

#1328: Nostalgia

54

#1327: More Blogatog

55

#1326: How I Have Changed as a Designer

56

#1325: Secret Lair with Lindsey Bartell

57

#1324: New Phyrexia

58

#1323: Collector Numbers

59

#1322: Stretching Boundaries

60

#1321: Teenage Mutant Ninja Turtles with Eric Engelhard

61

#1320: Slideshow

62

#1319: Energy

63

#1318: Layering Your Mechanics

64

#1317: The Magic Dojo with Frank Kusumoto

65

#1316: Mirrodin Besieged

66

#1315: Evasion

67

#1314: BroadwayCon 2026

68

#1313: Lorwyn Eclipsed Play Design with Jadine Klomparens

69

#1312: Kai Budde

70

#1311: Lorwyn Eclipsed Creative with Neale LaPlante Johnson

71

#1310: Color Matters

72

#1309: Subgames

73

#1308: Lorwyn Eclipsed Vision Design

74

#1307: Why Blocks Aren't Returning

75

#1306: Subjectivity in Design

76

#1305: Alara Reborn

77

#1304: Upkeep

78

#1303: Conflux

79

#1302: 30 Years, Part 4

80

#1301: Resources

81

#1300: 30 Years, Part 3

82

#1299: Color Pie Evolution

83

#1298: 30 Years, Part 2

84

#1297: Commander Design with Melissa DeTora

85

#1296: 30 Years, Part 1

86

#1295: Eventide

87

#1294: Moxen and Lotuses

88

#1293: Avatar: The Last Airbender with Chris Mooney

89

#1292: Designing for a Format

90

#1291: Starting a Podcast

91

#1290: Persistence

92

#1289: Lessons Learned – Murders at Karlov Manor

93

#1288: Hybrid in Commander

94

#1287: New York Comic Con 2025

95

#1286: Proliferate

96

#1285: Top 20 Most Influential Expansions, Part 3

97

#1284: Top 20 Most Influential Expansions, Part 2

98

#1283: Top 20 Most Influential Expansions, Part 1

99

#1282: MagicCon: Atlanta 2025

100

#1281: Early One-Drop Creatures

101

#1280: MagicCon Prep

102

#1279: Saviors of Kamigawa

103

#1278: History of Returns

104

#1277: Betrayers of Kamigawa

105

#1276: Ante

106

#1275: Aesthetic Color Pie

107

#1274: The History of Tokens

108

#1273: Marvel's Spider-Man Set Design with Corey Bowen

109

#1272: How Magic Grew

110

#1271: Structuring Sets

111

#1270: Prophecy

112

#1269: Igniting the Spark

113

#1268: Nemesis

114

#1267: State of Design 2025

115

#1266: Mercadian Masques

116

#1265: Group Design

117

#1264: San Diego Comic-Con 2025

118

#1263: Flux

119

#1262: Magic Card Back

120

#1261: Edge of Eternities Set Design with Andrew Brown

121

#1260: The Juice Isn't Worth the Squeeze

122

#1259: Edge of Eternities Vision Design with Ethan Fleischer

123

#1258: History of Colorless

124

#1257: Enchantment Color Pie

125

#1256: Right for This Set

126

#1255: Creature Color Pie

127

#1254: Cameo Mechanics

128

#1253: Artifact Color Pie

129

#1252: Why We Name Mechanics

130

#1251: History of Typal Themes

131

#1250: Exodus

132

#1249: Stronghold

133

#1248: Futureproofing

134

#1247: FINAL FANTASY with Gavin Verhey

135

#1246: Why Mechanics Don't Make It

136

#1245: Test Decks

137

#1244: Formats I Made

138

#1243: Vision Design Issues

139

#1242: Repeats and Tweaks

140

#1241: Making Mechanics

141

#1240: Communications

142

#1239: Top 20 Worst Mechanics, Part 3

143

#1238: Top 20 Worst Mechanics, Part 2

144

#1237: Top 20 Worst Mechanics, Part 1

145

#1236: Mel

146

#1235: Bigger than the Box

147

#1234: Vorthos

148

#1233: Arc Planning

149

#1232: Spike

150

#1231: Tarkir: Dragonstorm Creative with Lauren Bond

151

#1230: Johnny and Jenny

152

#1229: Tarkir: Dragonstorm Set Design with Adam Prosak

153

#1228: Timmy and Tammy

154

#1227: Tarkir: Dragonstorm Vision Design

155

#1226: Replies with Rachel and Sarah

156

#1225: Interrupts in Limited Edition (Alpha)

157

#1224: Why We Do Themes

158

#1223: Design Feedback

159

#1222: Top 20 Most Influential Designs, Part 3

160

#1221: Top 20 Most Influential Designs, Part 2

161

#1220: Top 20 Most Influential Designs, Part 1

162

#1219: MagicCon: Chicago 2025

163

#1218: Weatherlight

164

#1217: Visions

165

#1216: How to Make Losing Fun

166

#1215: BroadwayCon 2025

167

#1214: Why Is Magic So Good?

168

#1213: Aetherdrift Set Design with Yoni Skolnik

169

#1212: Drawbacks

170

#1211: Fresh Out of Design – Aetherdrift

171

#1210: Rarity Changes

172

#1209: Protection

173

#1208: History of Creature Types

174

#1207: Lessons Learned – The Lost Caverns of Ixalan

175

#1206: Draft Archetypes

176

#1205: Innistrad Remastered with JC Tao

177

#1204: Apocalypse

178

#1203: Planeshift

179

#1202: Psychology

180

#1201: Card Preview Articles

181

#1200: Two-in-Ones, Part 2

182

#1199: Two-in-Ones, Part 1

183

#1198: Variance

184

#1197: Top-Down and Bottom-Up Design Evolution

185

#1196: The Buffet Metaphor

186

#1195: The History of Drafting

187

#1194: Brainstorming

188

#1193: Designing for Mythic Rare

189

#1192: Stickiness

190

#1191: MagicCon: Las Vegas 2024

191

#1190: The History of Magic Design, Part 8

192

#1189: Game Knights Live with Josh Lee Kwai, Jimmy Wong, and Becca Scott

193

#1188: The History of Magic Design, Part 7

194

#1187: Foundations Starter Collection Design with Carmen Klomparens

195

#1186: The History of Magic Design, Part 6

196

#1185: Foundations Design with Bryan Hawley

197

#1184: The History of Magic Design, Part 5

198

#1183: Graveyard Mechanics

199

#1182: The History of Magic Design, Part 4

200

#1181: Backwards Compatibility

201

#1180: The History of Magic Design, Part 3

202

#1179: Cardcrafting

203

#1178: The History of Magic Design, Part 2

204

#1177: 2023–24 Mechanics Review

205

#1176: The History of Magic Design, Part 1

206

#1175: Duskmourn Worldbuilding with Emily Teng

207

#1174: The Un- Line

208

#1173: Duskmourn Set Design with Jules Robins

209

#1172: Lessons Learned – March of the Machine

210

#1171: Duskmourn Art with Ovidio Cartagena

211

#1170: Duskmourn Vision Design with Annie Sardelis

212

#1169: Borders and Frames

213

#1168: The Nadu Situation

214

#1167: Ally and Enemy

215

#1166: State of Design 2024

216

#1165: Bloomburrow Art Direction with Zack Stella

217

#1164: Stages of Design

218

#1163: Bloomburrow Worldbuilding with Neale LaPlante Johnson

219

#1162: San Diego Comic-Con 2024

220

#1161: Bloomburrow Play Design with Jadine Klomparens

221

#1160: Hand Matters

222

#1159: Batching

223

#1158: Power Level

224

#1157: Bloomburrow Set Design with Ian Duke

225

#1156: Fun

226

#1155: Bloomburrow Vision Design with Doug Beyer

227

#1154: Looking Back, Part 2

228

#1153: Looking Back, Part 1

229

#1152: Fallen Empires

230

#1151: Blue Sky Design

231

#1150: Emotional Center

232

#1149: Exile

233

#1148: Assassin's Creed with Corey Bowen

234

#1147: Demand vs. Innovation

235

#1146: Color Weaknesses

236

#1145: Power and Toughness

237

#1144: Color Imbalance

238

#1143: Modern Horizons 3 Set Design with Michael Majors

239

#1142: Designing Tokens

240

#1141: Modern Horizons 3 Vision Design with Erik Lauer

241

#1140: History of the Color Pie

242

#1139: Sheldon Menery with Scott Larabee

243

#1138: Lessons Learned – Phyrexia: All Will Be One

244

#1137: Designing Typal Cards

245

#1136: Being a Team Lead

246

#1135: Monocolor Design

247

#1134: Alphabet

248

#1133: Naming Sets with Ari Zirulnik

249

#1132: Sixth Edition Rules

250

#1131: Magic Stories about My Dad

251

#1130: A/B Mechanics

252

#1129: The Question

253

#1128: Outlaws of Thunder Junction Play Design with Jadine Klomparens

254

#1127: Same But Different

255

#1126: Outlaws of Thunder Junction Set Design with Dave Humpherys

256

#1125: Mercenaries

257

#1124: Outlaws of Thunder Junction Vision Design

258

#1123: Every Set

259

#1122: Top 20 Evergreen Mechanics, Part 2

260

#1121: Top 20 Evergreen Mechanics, Part 1

261

#1120: The Early Days of Magic

262

#1119: The Elephant in Boots Problem

263

#1118: Top 20 Mechanics, Part 3

264

#1117: Top 20 Mechanics, Part 2

265

#1116: Top 20 Mechanics, Part 1

266

#1115: MagicCon: Chicago

267

#1114: Playtesting in 2024

268

#1113: Synergy

269

#1112: Perfectionism

270

#1111: Puzzle Design

271

#1110: Early Advertising

272

#1109: Murders at Karlov Manor Set Design with Andrew Brown

273

#1108: Erik Lauer

274

#1107: Murders at Karlov Manor Puzzles with Mark Gottlieb

275

#1106: Murders at Karlov Manor Design

276

#1105: History of Learn to Play

277

#1104: Strictly Better

278

#1103: Making Things with Jess Dunks

279

#1102: Play Design Changes with Ben Weitz

280

#1101: Designing Universes Beyond

281

#1100: Designing to Art

282

#1099: The Dark

283

#1098: Mana Cost

284

#1097: The Waiting Game

285

#1096: Why Restrictions?

286

#1095: How I Became Head Designer

287

#1094: Returning Mechanics

288

#1093: Fixed Mechanics

289

#1092: Vision Design Summit

290

#1091: Colorless Design

291

#1090: Lessons Learned – Unfinity

292

#1089: Expansions Symbols with Daniel Holt

293

#1088: Vision Design

294

#1087: Exploratory Design

295

#1086: Black-Green-Blue

296

#1085: The Lost Caverns of Ixalan Art Direction with Ovidio Cartagena

297

#1084: The Lost Caverns of Ixalan Set Design with Jules Robins

298

#1083: The Lost Caverns of Ixalan Vision Design

299

#1082: Blue-Red-White

300

#1081: Copying

301

#1080: Prescriptive Design

302

#1079: WHO Commander Decks with Gavin Verhey

303

#1078: Designing for Limited

304

#1077: White-Black-Green

305

#1076: Iconic and Characteristic Creature Types

306

#1075: 2018

307

#1074: Alternative-Win Conditions

308

#1073: Lessons Learned – Kamigawa: Neon Dynasty

309

#1072: Green-Blue-Red

310

#1071: Wilds of Eldraine Story with Roy Graham

311

#1070: Wilds of Eldraine Play Design with Ben Weitz

312

#1069: Heroes of the Realm

313

#1068: Red-White-Black

314

#1067: Wilds of Eldraine Commander with Jeremy Geist

315

#1066: Wilds of Eldraine Design

316

#1065: Wilds of Eldraine Set Design with Ian Duke

317

#1064: Inclusion over Exclusion

318

#1063: Wilds of Eldraine Vision Design with Chris Mooney

319

#1062: Red-Green-White

320

#1061: Cards with Set Names

321

#1060: Gen Con 2023

322

#1059: MagicCon: Barcelona

323

#1058: San Diego Comic-Con 2023

324

#1057: Bends and Breaks

325

#1056: The Landmark

326

#1055: Black-Red-Green

327

#1054: Apes and Monkeys, Part 2

328

#1053: Apes and Monkeys, Part 1

329

#1052: Coldsnap

330

#1051: Blue-Black-Red

331

#1050: Hall of Fame

332

#1049: Mapping

333

#1048: White-Blue-Black

334

#1047: The Lord of the Rings: Tales of Middle-earth™ with Glenn Jones

335

#1046: The Phyrexian Arc

336

#1045: The Lord of the Rings: Tales of Middle-earth™ Design

337

#1044: Beginner Design Mistakes

338

#1043: Green-White-Blue

339

#1042: Costless Artifacts, Part 2

340

#1041: Costless Artifacts, Part 1

341

#1040: Ice Age Prerelease

342

#1039: Costa Mesa Women's Club with Scott Larabee

343

#1038: Eldritch Moon

344

#1037: Shadows over Innistrad

345

#1036: Mana Symbols

346

#1035: Card Advantage with Brian Weissman

347

#1034: Why Not?

348

#1033: March of the Machine Play Design with Jadine Klomparens

349

#1032: Turn Structure

350

#1031: March of the Machine Casual Play Design with Ellie Rice

351

#1030: F.I.R.E. Design

352

#1029: March of the Machine Commander Decks with Ethan Fleischer

353

#1028: Databases

354

#1027: March of the Machine with Taylor Ingvarsson

355

#1026: Lessons Learned – Innistrad: Crimson Vow

356

#1025: March of the Machine Set Design with Dave Humpherys

357

#1024: March of the Machine Design

358

#1023: Frames & Icons with Daniel Holt

359

#1022: Invitational Cards

360

#1021: Legends

361

#1020: Structural Support

362

#1019: Magic Story with Harless and Natalie

363

#1018: Unreleased Mechanics

364

#1017: Art of Phyrexia with Ovidio Cartagena

365

#1016: Product Architect

366

#1015: Artifacts and Enchantments

367

#1014: MagicCon: Philadelphia

368

#1013: Colorless with Ben Weitz

369

#1012: Working with Worldbuilding

370

#1011: Mental Processing

371

#1010: Mana Value

372

#1009: White with Chris Mooney

373

#1008: Die Rolling

374

#1007: Black with Corey Bowen

375

#1006: Lessons Learned – Strixhaven

376

#1005: Blue with Ethan Fleischer

377

#1004: Logistics

378

#1003: Phyrexia with Adam Prosak

379

#1002: Phyrexia Design

380

#1001: Red with Jules Robins

381

#1000: Drive to Work

382

#999: Green with Megan Smith

383

#998: Budget

384

#997: Noncreature Artifact Tokens

385

#996: Artifact Destruction

386

#995: Off-Color Activations

387

#994: Bonus Sheets

388

#993: The Brothers' War with Yoni Skolnik

389

#992: Interviewing Guests

390

#991: Unfinity with Ari Zirulnik, Part 2

391

#990: Top-Down Design

392

#989: Public Speaking

393

#988: Designing for an Eternal World

394

#987: Unfinity Rules with Jess Dunks

395

#986: Costing Cards

396

#985: The Brothers' War Art with Taylor

397

#984: The Brothers' War Design

398

#983: Magic 30 Las Vegas

399

#982: Magic 30 Talk

400

#981: BRO with Ari Nieh

401

#980: Set Design

402

#979: UNF Loading Ready Run Pre-Prerelease

403

#978: Unfinity Design, Part 4

404

#977: UNF Flavor Text with Graham & Kathleen

405

#976: Unfinity Design, Part 3

406

#975: UNF Names & Flavor Text with Ari Zirulnik

407

#974: Unfinity Design, Part 2

408

#973: UNF Card Concepting with Annie Sardelis

409

#972: Unfinity Design, Part 1

410

#971: UNF with Chris Mooney

411

#970: Joel Mick

412

#969: Feature Matches

413

#968: DMU Set Design with Erik Lauer & Ian Duke

414

#967: Rise & Fall of Blocks, Part 2

415

#966: Rise & Fall of Blocks, Part 1

416

#965: DMU Vision Design with Ethan Fleischer

417

#964: Concurrency

418

#963: Build-Arounds

419

#962: My Wizards Origin Story

420

#961: Barry Reich

421

#960: Enchantment Types

422

#959: Playtest Cards

423

#958: Snow

424

#957: Scarecrows

425

#956: Use Case

426

#955: San Diego Comic-Con 2022

427

#954: Broadwaycon 2022

428

#953: Mechanical Depth

429

#952: Lessons Learned – Zendikar Rising

430

#951: Booster Fun with Tom & Sarah

431

#950: Vehicles

432

#949: Double Masters 2022 with Bryan

433

#948: Spice8Rack's Un- Video

434

#947: Dragon's Maze

435

#946: Gatecrash

436

#945: Return to Ravnica

437

#944: Deciduous

438

#943: Basic Lands

439

#942: Making New Magic Mechanics

440

#941: CLB Commander Decks with Gavin Verhey

441

#940: Creative Components

442

#939: CLB Set Design with Corey Bowen

443

#938: Double-Faced Cards

444

#937: CLB Vision Design with Glenn Jones

445

#935: Darksteel

446

#936: Fifth Dawn

447

#934: Mirrodin

448

#933: Editing with Gregg Luben

449

#932: Magic Design Tools

450

#931: Streets of New Capenna Commander with Chris Mooney

451

#930: Restrictions

452

#929: Streets of New Capenna with Jules Robins

453

#928: Streets of New Capenna Design

454

#927: Worldbuilding with Emily Teng

455

#926: Myr

456

#925: Managing Teams with Brady Bell

457

#924: Making Magic Trivia

458

#923: Zendikar Rising with Andrew Brown

459

#922: Lesson Learned – Ikoria

460

#921: Non-tournament Design

461

#920: Managing the Rules with Jess Dunks

462

#919: Oath of the Gatewatch with Ethan Fleischer

463

#918: Stories from Japan

464

#917: Lorwyn with Aaron Forsythe

465

#916: Card Frames

466

#915: New World Order with Matt Place

467

#914: Initial Ideation

468

#913: Copywriting with Ari Zirulnik

469

#912: Watermarks

470

#911: Good Morning Magic with Gavin

471

#910: The Big Picture

472

#909: Council of Colors with Chris Mooney

473

#908: Gods

474

#907: Kamigawa: Neon Dynasty with Daniel Holt

475

#906: R&D Vocabulary, Part 5

476

#905: Kamigawa: Neon Dynasty Commander

477

#904: Kamigawa: Neon Dynasty with Dave Humpherys

478

#903: Kamigawa: Neon Dynasty Early Design

479

#902: Champions of Kamigawa Block Mechanics

480

#901: Casual Play with Melissa DeTora

481

#900: R&D Vocabulary, Part 4

482

#899: Templating with Matt Tabak

483

#898: 2017

484

#897: Rise of Eldrazi with Brian Tinsman

485

#896: Urza's Cards

486

#895: Mirage with Bill Rose

487

#894: Maro Teasers

488

#893: Shadowmoor with Devin Low

489

#892: Lessons Learned – Throne of Eldraine

490

#891: Tempest with Richard Garfield

491

#890: Ravnica & RTR Storm Scale

492

#889: Secret Lair with Mark Heggen

493

#888: Crimson Vow Design

494

#887: Crimson Vow with Chris Mooney

495

#886: Set Sizes

496

#885: Amonkhet with Ethan Fleischer

497

#884: Color Pie Changes 2021, Part 2

498

#883: Khans of Tarkir with Erik Lauer

499

#882: Color Pie Changes 2021, Part 1

500

#881: Strixhaven with Yoni Skolnik

501

#880: Card Starting with X

502

#879: Magic 2010 with Aaron Forsythe

503

#878: Planar Chaos Color Pie

504

#877: Most Influential Magic Sets with Matt Place

505

#876: World Enchantments

506

#875: Modern Horizons with Adam Prosak

507

#874: Zombies, Part 2

508

#873: Portal Three Kingdoms with Henry Stern

509

#872: Zombies, Part 1

510

#871: Midnight Hunt with Ian Duke

511

#870: Innistrad: Midnight Hunt Design

512

#869: Midnight Hunt Commander with Corey Bowen

513

#868: Magic Showcase 2021 Video

514

#867: Unstable with Glenn Jones

515

#866: Equipment, Part 2

516

#865: Strixhaven with Taylor Ingvarsson

517

#864: Equipment, Part 1

518

#863: Shards of Alara with Devin Low

519

#862: Obsoleted Things

520

#861: Antiquities with Skaff Elias

521

#860: Sagas

522

#859: Replies with Rachel #6

523

#858: Vanity Cards

524

#857: AFR with Jules Robins

525

#856: Parasitism

526

#855: Ice Age with Chris Page

527

#854: Creature Tokens, Part 2

528

#853: Odyssey with Randy Buehler

529

#852: Creature Tokens, Part 1

530

#851: Dominaria with Kelly Digges

531

#850: Faeries

532

#849: Future Sight with Mike Turian

533

#848: Mini-Master

534

#847: Unstable with Ben Hayes

535

#846: Planeswalkers, Part 3

536

#845: Modern Horizons with Mark Globus

537

#844: Tempest Story, Part 2

538

#843: Tempest Story, Part 1

539

#842: Planeswalkers, Part 2

540

#841: Shadowmoor with Sean Fletcher

541

#840: Planeswalkers, Part 1

542

#839: WAR with Doug Beyer

543

#838: Unglued, Part 3

544

#837: Ikoria with Dave Humpherys

545

#836: Unglued, Part 2

546

#835: Unsanctioned with Matt Tabak

547

#834: Unglued, Part 1

548

#833: Worldwake with Ken Nagle

549

#832: More Codenames

550

#831: Mirrodin with Tyler Bielman

551

#830: 2016

552

#829: Dark Ascension with Tom LaPille

553

#828: What's More Likely

554

#827: Zendikar with Matt Place

555

#826: Legendary Artifacts, Part 2

556

#825: Strixhaven with Ari Nieh

557

#824: Kaldheim with Ethan Fleischer

558

#823: Strixhaven Design, Part 2

559

#822: Strixhaven Design, Part 1

560

#821: Kaladesh with Shawn Main

561

#820: Legendary Artifacts, Part 1

562

#819: Champions of Kamigawa with Brian Tinsman

563

#818: From the Vault

564

#817: Invasion with Bill Rose

565

#816: Innistrad with Erik Lauer

566

#815: Trivia – Longest Names

567

#814: Trivia – Shortest Names

568

#813: TSP with Aaron Forsythe

569

#812: Timeshifted Sheets

570

#811: Mark Tedin

571

#810: Arabian Nights with Richard Garfield, Part 2

572

#809: Arabian Nights with Richard Garfield, Part 1

573

#808: Evan Erwin

574

#807: Angels, Part 2

575

#806: Angels, Part 1

576

#805: Olivia Gobert-Hicks

577

#804: Luis Scott-Vargas

578

#803: Kaldheim, Part 2

579

#802: Kaldheim, Part 1

580

#801: Graham Stark

581

#800: Charlie Catino

582

#799: Planar Chaos Colorshifted Cards, Part 2

583

#798: Planar Chaos Colorshifted Cards, Part 1

584

#797: Randy Buehler

585

#796: Green-Blue Philosophy

586

#795: Matt Cavotta

587

#794: Trivia – Big Creatures

588

#793: Mike Elliott

589

#792: George Fan

590

#791: Antiquities, Part 2

591

#790: Antiquities, Part 1

592

#789: Brian David-Marshall

593

#788: 25 Years

594

#787: Henry Stern

595

#786: Oozes

596

#785: Scott Larabee

597

#784: It's All Magic

598

#783: Jules Robins

599

#782: Red-White

600

#781: Ken Nagle

601

#780: Four-Color Factions

602

#779: Worth Wollpert

603

#778: Evergreen Origins

604

#777: Elaine Chase

605

#776: Zendikar Rising

606

#775: Rachel Agnes

607

#774: Replies with Rachel #5

608

#773: Adam Prosak

609

#772: Making Magic in the Pandemic

610

#771: Corey Bowen

611

#770: Ikoria, Part 2

612

#769: Jim Lin

613

#768: Ikoria, Part 1

614

#767: Ethan Fleischer

615

#766: Black-Green

616

#765: Graeme Hopkins

617

#764: Brian Schneider

618

#763: Witney Williams

619

#762: Mike Turian

620

#761: Devin Low

621

#760: Shivam Bhatt

622

#759: Sheldon Menery

623

#758: Doug Beyer

624

#757: Brian Hacker

625

#756: Chris Pikula

626

#755: Dave Humpherys

627

#754: Cedric Phillips

628

#753: Gaby Spartz

629

#752: April King

630

#751: Christine Sprankle

631

#750: Skaff Elias

632

#749: Jimmy Wong and Josh Lee Kwai

633

#748: Blake Rasmussen

634

#747: Dawn Murin

635

#746: Brian Tinsman

636

#745: Matt Tabak

637

#744: Erik Lauer

638

#743: Mark Heggen

639

#742: Brian Weissman

640

#741: Bill Rose

641

#740: Meghan and Maria

642

#739: The Professor

643

#738: Donald Smith Jr.

644

#737: Richard Garfield

645

#736: Matt Place, Part 2

646

#735: Matt Place, Part 1

647

#734: Chris Mooney

648

#733: Ari Nieh

649

#732: Annie Sardelis

650

#731: Aaron Forsythe

651

#730: Michael Ryan, Part 2

652

#729: Michael Ryan, Part 1

653

#728: Theros Beyond Death Cards, Part 5

654

#727: Theros Beyond Death Cards, Part 4

655

#726: Blue-Red

656

#725: Theros Beyond Death Cards, Part 3

657

#724: Theros Beyond Death Cards, Part 2

658

#723: Theros Beyond Death Cards, Part 1

659

#722: Top 10 Blocks

660

#721: White-Black

661

#720: What Was in Alpha

662

#719: Broadwaycon 2020

663

#718: Green-White

664

#717: Making Un- Cards

665

#716: Unsanctioned, Part 2

666

#715: Unsanctioned, Part 1

667

#714: Red-Green

668

#713: Head-to-Head – Commander, Part 2

669

#712: Theros Beyond Death

670

#711: Head-to-Head – Commander, Part 1

671

#710: Success Paralysis

672

#709: Black-Red

673

#708: Tempest Cards, Part 4

674

#707: Tempest Cards, Part 3

675

#706: Blue-Black

676

#705: Tempest Cards, Part 2

677

#704: Tempest Cards, Part 1

678

#703: Trivia – Top 50 Creature Types

679

#702: White-Blue

680

#701: Collecting

681

#700: Plane Diversity

682

#699: Maria & Meghan

683

#698: Reusing Things

684

#697: Planeswalker Evolutions

685

#696: When to Change

686

#695: Core of Planes

687

#694: Trivia – Top 50 Words

688

#693: Food Cluster

689

#692: Throne of Eldraine Cards, Part 4

690

#691: Throne of Eldraine Cards, Part 3

691

#690: The Priority Problem

692

#689: Artifacts & Enchantements

693

#688: Subtypes

694

#687: Throne of Eldraine Cards, Part 2

695

#686: Throne of Eldraine Cards, Part 1

696

#685: Things Not Going According to Plan

697

#684: Throne of Eldraine

698

#683: Throne of Eldraine Stream

699

#682: Connecting Set & Story

700

#681: Math in Magic

701

#680: Diversity in Game Design

702

#679: Changing the Color Pie

703

#678: Small Talk with Sarah

704

#677: Other People's Lessons – Lessons Learned

705

#676: Lessons Learned – War of the Spark

706

#675: Bolas Arc

707

#674: San Diego Comic-Con 2019

708

#673: Banned & Restricted, Part 4

709

#672: Banned & Restricted, Part 3

710

#671: Banned & Restricted, Part 2

711

#670: Banned & Restricted, Part 1

712

#669: Meet Sarah

713

#668: Zones

714

#667: Full-Art Lands

715

#666: Demons

716

#665: Lessons Learned – Unstable

717

#664: Milling

718

#663: Modern Horizons Cards, Part 4

719

#662: Modern Horizons Cards, Part 3

720

#661: Power Level

721

#660: Modern Horizons Cards, Part 2

722

#659: Modern Horizons Cards, Part 1

723

#658: Split Cards

724

#657: Innovation Products

725

#656: Modern Horizons

726

#655: War of the Spark Cards, Part 5

727

#654: War of the Spark Cards, Part 4

728

#653: Other Lessons – Ideas & Execution

729

#652: War of the Spark Cards, Part 3

730

#651: War of the Spark Cards, Part 2

731

#650: War of the Spark Cards, Part 1

732

#649: MagicFest London

733

#648: Working on the Road

734

#647: Designing Library Effect

735

#646: Seeing the World

736

#645: Languages

737

#644: Ajani's Pridemate

738

#643: Breaking Rules

739

#642: Retired Mechanics

740

#641: Booster Packs

741

#640: Planeswalker Who's Who

742

#639: Top 10 Worst Mechanics

743

#638: War of the Spark

744

#637: Social Media in Game Design

745

#636: Rise & Fall of the Blocks

746

#635: Rabiah Scale, Part 2

747

#634: Rabiah Scale, Part 1

748

#633: Morningtide, Part 3

749

#632: Morningtide, Part 2

750

#631: Morningtide, Part 1

751

#630: Five Requests I Ignore

752

#629: Designing Destruction

753

#628: Greg Weisman

754

#627: Empathy

755

#626: Magic Golden Rules

756

#625: Lessons Learned – GRN & RNA

757

#624: Play Days

758

#623: Mailbag Columns

759

#622: Brian David-Marshall

760

#621: Simic

761

#620: Orzhov

762

#619: Broadwaycon, Part 2

763

#618: Broadwaycon, Part 1

764

#617: Gruul

765

#616: Rakdos

766

#615: Azorius

767

#614: Lorwyn Cards, Part 4

768

#613: Lorwyn Cards, Part 3

769

#612: Lorwyn Cards, Part 2

770

#611: Lorwyn Cards, Part 1

771

#610: Bends and Breaks

772

#609: Designing Direct Damage

773

#608: Other People's Lessons – Poetry

774

#607: Unique Creature Types

775

#606: Lessons Learned – Dominaria

776

#605: Market Research

777

#604: Designing Counterspells

778

#603: Lorwyn

779

#602: Magic Evolution, Part 7

780

#601: Factions

781

#599: Boros

782

#600: Conventions

783

#597: Collecting

784

#598: Golgari

785

#596: Izzet

786

#595: Selesnya

787

#593: Mechanic Inspirations

788

#594: Dimir

789

#592: CAPS

790

#591: Guilds of Ravnica

791

#590: Letting Go

792

#589: Chicago

793

#588: College

794

#587: Sets by Plane

795

#585: Magic Evolution, Part 6

796

#586: Flickering

797

#584: Alpha Playtesters

798

#583: Lessons Learned – Ixalan

799

#582: Creature Types

800

#581: Narrative Equity

801

#580: Busy R&D

802

#579: Designing Kaladesh

803

#578: Transformers TCG

804

#577: Squirrels

805

#576: History of Magic

806

#575: San Diego Comic-Con 2018

807

#574: Color Talk - Green Speaks

808

#573: Color Talk - Red Speaks

809

#572: Bad Cards

810

#571: Color Talk - Black Speaks

811

#570: Color Talk - Blue Speaks

812

#569: Color Talk - White Speaks

813

#568: Throwing Parties

814

#567: Magic Evolution, Part 5

815

#566: Vidcon 2018

816

#565: Replies with Rachel 4

817

#564: GP Las Vegas

818

#563: 20 Lessons - It All Connects

819

#562: Vision, Set, Play Design Retrospective

820

#561: GDS3 Final Day

821

#560: Tuesday Magic Meeting

822

#559: Unstable Cards, Part 6

823

#558: Unstable Cards, Part 5

824

#557: Unstable Cards, Part 4

825

#556: Video with Richard and Peter

826

#555: Unstable Cards, Part 3

827

#554: Unstable Cards, Part 2

828

#553: Unstable Cards, Part 1

829

#552: When to Keyword

830

#551: How to Be Creative

831

#550: Magic Evolution, Part 4

832

#549: Parts of a Card

833

#548: Kicker

834

#547: Jumping-Off Points

835

#546: World Identities

836

#545: 20 Lessons - Feedback

837

#544: GDS3 Check-In

838

#543: Stand-Up Comedy

839

#542: Dominaria, Part 3

840

#541: Dominaria, Part 2

841

#540: Dominaria, Part 1

842

#539: Reprints

843

#538: Making Videos

844

#537: Poll Position #1

845

#536: Lessons Learned – Amonkhet

846

#535: Constructive Criticism

847

#534: Designing Legendaries

848

#533: Editor-in-Chief

849

#532: Morph

850

#531: Magic Evolution, Part 3

851

#530: What Is a Game

852

#529: 20 Lessons: Creativity

853

#528: Dissension, Part 3

854

#527: Dissension, Part 2

855

#526: Dissension, Part 1

856

#525: Rookie Mistakes

857

#524: GDS3 Trial 3

858

#523: GDS3 Trial 2, Part 3

859

#522: GDS3 Trial 2, Part 2

860

#521: GDS3 Trial 2, Part 1

861

#520: GDS3, Trial 1

862

#519: Editing

863

#518: ESPN2

864

#517: Answering Questions

865

#516: New to Magic

866

#515: Building New Worlds

867

#514: Unstable Pre-Prelease

868

#513: Unstable Variants

869

#512: Playtest Cards

870

#511: 20 Lessons: Less Is More

871

#510: Great Designer Search 3

872

#509: Magic Evolution, Part 2

873

#508: Unstable Talk, Part 2

874

#507: Unstable Talk, Part 1

875

#506: Game Knights

876

#505: Reactions

877

#504: Hackathon

878

#503: Unstable Rules

879

#502: Slivers

880

#501: 200 and Counting

881

#500: 100 and Counting

882

#499: Lessons Learned: Kaladesh

883

#498: The Move

884

#497: Symbols

885

#496: Vision Design

886

#495: Vision, Set, and Play Design

887

#494: Kicker

888

#493: 20 Lessons: Challenging Players

889

#492: Printing

890

#491: Being Spokesperson

891

#490: Unstable, Part 3

892

#489: Unstable, Part 2

893

#488: Unstable, Part 1

894

#487: Pitching

895

#486: Getting Unstable Made

896

#485: HASCON 2017

897

#484: Early Magic Evolution

898

#483: Ixalan, Part 3

899

#482: Ixalan, Part 2

900

#481: Ixalan, Part 1

901

#480: Scry

902

#479: When to Keyword

903

#478: Artists

904

#477: Topical Blend

905

#476: Hour of Devastation

906

#475: Giving Input

907

#474: Keeping Things Different

908

#473: Gavin Verhey

909

#472: 20 Lessons: Designing Components

910

#471: San Diego Comic-Con 2017

911

#470: The Pit

912

#469: Starting a Design

913

#468: Poison

914

#467: Multicolor Blocks

915

#466: Generation Decks

916

#465: Tweaks

917

#464: Old Formats

918

#463: Cycles

919

#462: VidCon 2017

920

#461: College Visits

921

#460: Announcements

922

#459: Early Magic Trivia

923

#458: Change

924

#457: Color Pie: Dealing with Creatures

925

#456: Mechanical Color Pie

926

#455: Complexity

927

#454: Flashback

928

#453: Amonkhet, Part 2

929

#452: Amonkhet, Part 1

930

#451: Becoming a Game Designer

931

#450: R&D, Wave Three

932

#449: Counters

933

#448: Other Wizards Games, Part 2

934

#447: Other Wizards Games

935

#446: 20 Lessons: Bluntness

936

#445: Frames

937

#444: Vanilla Matters

938

#443: "Sparks"

939

#442: New vs. Returning Worlds

940

#441: Prereleases

941

#440: Dungeons & Dragons

942

#439: Other Teams

943

#438: Rarity

944

#437: Great Designer Search 1, Part 2

945

#436: Great Designer Search 1, Part 1

946

#435: Principles of Magic

947

#434: 20 Lessons: Fun

948

#433: Telling a Story Through a Trading Card Game

949

#432: Guildpact, Part 3

950

#431: Guildpact, Part 2

951

#430: Guildpact, Part 1

952

#429: Planes

953

#428: 2015

954

#427: Top-Down vs. Bottom-Up

955

#426: Fights I Lost

956

#425: Lessons Learned: Battle for Zendikar

957

#424: 20 Lessons: Don't Prove

958

#423: Virtual Tour

959

#422: Behind the Scenes

960

#421: Strengths and Weaknesses

961

#420: Top 10 Cool Things About R&D

962

#419: Around the World

963

#418: Designing Rares

964

#417: Duel Masters TCG

965

#416: Early Worlds

966

#415: Teaching

967

#414: Ravnica Cards, Part 5

968

#413: Ravnica Cards, Part 4

969

#412: 20 Lessons: Loved Not Liked

970

#411: Ravnica Cards, Part 3

971

#410: Ravnica Cards, Part 2

972

#409: Ravnica Cards, Part 1

973

#408: Replies with Rachel 3

974

#407: Let the Best Idea Win

975

#406: Answering Questions

976

#405: Evaluation

977

#404: History of Standard

978

#403: Color Pie Alliances

979

#402: Color Pie Conflicts

980

Drive to Work #401 - An Average Day

981

Drive to Work #400 - Top 10 Supplemental Products

982

Drive to Work #399 - 20 Lessons: Exploring

983

Drive to Work #398 - You Make the Card

984

Drive to Work #397 - Innistrad Showdown

985

Drive to Work #396 - R&D Vocabulary, Part 3

986

Drive to Work #394 - R&D Vocabulary, Part 1

987

Drive to Work #395 - R&D Vocabulary, Part 2

988

Drive to Work #393 - Top 10: Evergreen Creature Keywords

989

Drive to Work #392 - Designing Uncommons

990

Drive to Work #391 - Cohesion

991

Drive to Work #390 - Urza's Destiny, Part 4

992

Drive to Work #389 - Urza's Destiny, Part 3

993

Drive to Work #388 - Urza's Destiny, Part 2

994

Drive to Work #387 - Urza's Destiny, Part 1

995

Drive to Work #386 - Preview Season

996

Drive to Work #385 - Council of Colors

997

Drive to Work #384 - Group Creation

998

Drive to Work #383 - 20 Lessons: Customization

999

Drive to Work #382 - Mirrodin Showdown

1000

Drive to Work #381 - Card Concepting