Skip to content
Oddly Influenced cover art

All Episodes

Oddly Influenced — 55 episodes

#
Title
1

E52: Emotions as concepts

2

E51: Constructed memories (a nugget)

3

E50: the preferred level of abstraction (a nugget)

4

E49: Metaphors and the predictive brain

5

E48: Multiple metaphors

6

E47: Oops! The Winston W. Royce Story

7

E46: How do metaphors work?

8

E45: The offloaded brain, part 5: I propose a software design style

9

E44: The offloaded brain, part 4: an interview with David Chapman

10

E43: The offloaded brain, part 3: dynamical systems

11

E42: The offloaded brain, part 2: applications

12

E41: The offloaded brain, part 1: behavior

13

EXCERPT: Concepts without categories

14

EXCERPT: Christopher Alexander’s forces

15

E40: Roles in collaborative circles, part 2: creative roles

16

E39: Roles in collaborative circles, part 1

17

E38: The trajectory of a collaborative circle

18

E37: Resilience engineering with Lorin Hochstein

19

E36: BONUS: One circle-style history of Context-Driven Testing

20

BONUS: a circle-centric reading of software development through the 1990s, plus screech owls

21

E34: /Collaborative Circles/, part 1: a teaser

22

E33: Interview: Jessica Kerr on /Games: Agency as Art/

23

E32: Foucault, /Discipline and Punish/, part 3: expertise, panopticism, and the Big Visible Chart

24

E31: Foucault, /Discipline and Punish/, part 2: the factory

25

E30: Foucault, /Discipline and Punish/, and voluntary panopticism, part 1

26

E29: Interview: Trond Hjorteland on a radical approach to organizational transformation

27

E28: /Governing the Commons/, part 4: creating a successful commons

28

E27: /Governing the Commons/, part 3: Man, 63, seeks software teams, any age. Object: matchmaking

29

E26: /Governing the Commons/, part 2: the key mechanisms

30

/Governing the Commons/, part 1: setting the scene

31

BONUS: Seeing like a personality survey

32

Personality and destiny

33

This is not an episode (a diversion into what makes explanations good)

34

Legitimate peripheral participation: the book and the idea

35

/Talking About Machines/: copier repair technicians and story-telling

36

/Seeing Like a State/, part 3: the users, the clients

37

/Seeing Like a State/, part two: recognizing your High Modernist eidolon

38

E17: James C. Scott’s /Seeing Like a State/, part one

39

Interview: Glenn Vanderburg on engineering

40

Interview: Mark Seemann on /Blindsight/ and /Thinking, Fast and Slow/

41

BONUS: Lord, preserve us from totalizing systems

42

David Graeber’s three kinds of economies

43

David Graeber, gift economies, and open source projects

44

Analogies in and around /Image and Logic/

45

Mini-episode: What does Galison mean by “tradition”?

46

Mini-episode: Galison doubts Kuhn’s idea of scientific revolutions

47

Galison’s /Image and Logic/, Part 2: The Trading Zone

48

Galison’s /Image and Logic/, Part 1: The stickiness of experimental tradition

49

E7: Imre Lakatos on what persuades scientists to risk their careers

50

Interview: James Shore and Boundary Objects

51

Interview: Downsides of packages, upsides of jUnit (with Elisabeth Hendrickson and Chris McMahon) ("Packages", Part 4)

52

Theories of What? or: Richard Rorty Weighs in on TDD ("Packages", Part 3)

53

jUnit and What Makes a Successful Tool ("Packages", Part 2)

54

E2: Viruses, Cancer, TDD, and "Packages": Part 1

55

E1: Boundary Objects