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All Episodes

Roguelike Radio — 150 episodes · page 1 of 2

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Title
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Episode 174: Marvel Snap

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Episode 173: Generative AI

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Episode 172: Seven Day Roguelikes 2026

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Episode 171: Omega Labyrinth Life

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Episode 170: Critical Play

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Roguelike Radio episode 169: Innovation

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Roguelike Radio episode 168: Jank

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Roguelike Radio ep 167: Designing for Mastery, with Josh Ge

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Roguelike Radio ep 166: Jupiter Hell Classic, with Kornel Kisielewicz

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Episode 165: Tabletop RPGs

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Episode 164: Roguelikes for classic home computers

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Episode 163: Interview with Tanya X Short

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Episode 162: Balatro

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Episode 161: Caves of Qud 1.0

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Episode 160: Science Fiction

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Episode 159: Shiren 6

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Episode 158: 10 Years of Dungeonmans

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Episode 157: 868-BACK

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Episode 156: Roguelike Celebration event

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Episode 155: Magic Systems

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Episode 154: Jupiter Hell - Early Access

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Episode 153: 7DRLs 2019

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Episode 152: The Kitchen Sink

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Episode 151: Haque

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Episode 150: Rot.js with Ondrej Zara

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Episode 149: Chaos Theory

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Episode 148: The Morgue Experience

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Episode 147: Difficulty

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Episode 146: Cinco Paus

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Episode 145: 7DRLs 2018

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Episode 144: AI

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Episode 143: End of 2017

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Episode 142: Roguelike Development Conference 2017

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Episode 141: MUDs

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Episode 140: Horror

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Episode 139: Unexplored

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Episode 138: Golden Krone Hotel

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Episode 137: Book on Procedural Generation in Game Design

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Episode 136: MidBoss

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Episode 135: 7DRLs 2017

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Episode 134: Randomness

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Episode 133: How to Make a Traditional 7DRL

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Episode 132: End of 2016

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Episode 131: International Roguelike Developers Conference - Europe 2016

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Episode 130: Jupiter Hell, successor to DoomRL

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Episode 129: Imbroglio

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Episode 128: How To Be Good At Roguelikes

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Episode 127: IRDC 2016 - New York

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Episode 126: IVAN

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Episode 125: Road Not Taken

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Episode 124: Shoot Em Ups

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Episode 123: Geometry in Roguelikes

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Episode 122: Nethack Tool-Assisted Speedruns

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Episode 121: Simulation

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Episode 120: KeeperRL

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Episode 119: Coding Practices

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Episode 118: Interview with John Harris

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Episode 117: Strategy and Tactics

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Episode 116: How to Design a 7DRL

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Episode 115: The Curious Expedition

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Episode 114: Gameplay-Orientated Procedural Generation

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Episode 113: End of 2015

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Episode 112: Interview with Kornel Kisielewicz

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Episode 111: Invisible Inc

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Bonus Content: The Red Rooster At Dawn

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Episode 110: Obsession

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Episode 109: Cogmind

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Episode 108: Information

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Episode 107: Listeners Q&As

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Episode 106: 30 Minutes of UMoria

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Episode 105: Dungeon Hacks, a book about roguelikes

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Episode 104: Procedural Narrative Design

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Episode 103: IRDC 2015 UK

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Episode 102: Interview with Frank Lantz

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Episode 101: IRDC 2015 USA

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Episode 100: YASDs

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Episode 98: What Players Want from 7DRLs

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Episode 97: Getting More Roguelikes on Steam

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Episode 96: Ultima Ratio Regum

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Episode 95: End of 2014

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Episode 94: ProcJam

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Episode 93: 868-HACK

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Episode 92: Return to Brogue

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Episode 91: Our First Roguelikes

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Episode 90: Angband devteam interview part 2

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Episode 89: Interview with the Angband devteam part 1

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Episode 88: International Roguelike Development Conference 2014

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Episode 87: 7DRLs 2014

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Episode 86: How to Make a Unique 7DRL

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Episode 85: 2013 Retrospective

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Episode 84: Nethack

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Episode 83: ASCII

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Episode 82: Interview with Zeno

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Episode 81: Puzzles

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Episode 80: UnReal World

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Episode 79 - Mobile Roguelikes

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Episode 78: Inspiration from Board Games

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Episode 77: The Hero Trap

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Episode 76: Dungeonmans

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Episode 75: Cataclysm Dark Days Ahead