All episodes
Episode 106 — Old Year Reflections, New Year Ambitions (with Matt Wilson)
Episode 105 — Actual Play: Snake Oil’s Last Score
Episode 104 – Build a Dungeon 2022!
Episode 103 – Design an encumbrance system that even encumbrance haters will want to use
Episode 102 — Using Cellphones Creatively at the Game Table
Episode 101—Design an Adventure Built Around a Performance (with guest GM Alban)
Episode 100 — Looking Back at 100 Episodes
Episode 99 – Create a Cult that Your Party Would Want to Join
Episode 98 — Tracking Time and Tension
Episode 97 – Design a 1 Page RPG with John Corey
Episode 96 – Roll For Topic Con 2022 Recap -Stars and Wishes
Episode 95 — Preparing a Convention One-shot
Episode 94 — Design a Deadly 10-foot Room
Episode 93 – Conversation On the Road
Episode 92 – Design an adventure for a mouse
Episode 91 — Design a Door that Both Terrifies and Intrigues Your Players
Episode 90 – Design a sequence of devious dungeon traps
Episode 89 — Design the Coolest Boat for an RPG
Episode 88 – Design an Arena Boss Rush
Episode 87 — Design an Interesting Shop
Episode 86 – Create a Festival!
Episode 85 — Space Anomalies That Beg to be Investigated
Episode 84 — Underwater Adventures (That Are Actually Fun)
Episode 83 — AMBUSH! (with Peter Dillman)
Episode 82 — Useless Magic Items (That Might Have a Use)
Episode 81 — Creating a Love Triangle for Your Game
Episode 80 — Actual Play Retrospective, and New Year GMing Goals
Episode 79 — Play-a-Dungeon 2021!
Episode 78 – Build a Dungeon Special 2021!
Episode 77 – What location or time would make a great RPG setting?
Episode 76 — How Do You Incorporate PCs’ Family and Friends into Your Games?
Episode 75 — How Do You Prepare a One-shot?
Episode 74 — How Do You Deal with Imposter Syndrome?
Episode 73 — How Do You Increase Player Investment in Your Game?
Episode 72 – Trent Reznor, butterflies, and puzzles (with Phill Cameron)
Episode 71 — What’s Up with D&D Character Creation?
Episode 70 — Convention Reflections!
Episode 69 — How Do You Balance Action, Levity, and Drama? (with guest GM Laura)
Episode 68 — How Do You Run Large Battles?
Episode 67 — ‘The Ground Itself’ Actual Play Part 2 (with Amber Seger and Kyle Latino)
Episode 66 — ‘The Ground Itself’ Actual Play Part 1 (with Amber Seger and Kyle Latino)
Episode 65 — What on Earth is a THAC0?
Episode 64 — Spaceship Dinosaurs, Mutant Crime-fighters, and More
Episode 63 — Sports Are Just Numerology Actual Play
Episode 62 — How Do You Use and Care For Your Game Books?
Episode 61 — How Do You Start a New Campaign? (with guest GM Murph)
Episode 60 – What campaign are you chickening out of running?
Episode 59 — How Do You Use Mazes in a Roleplaying Game?
Episode 58 — Waterdeep Postmortem, Plus Digital Resources in Games (with Guest GM Tim Saucer)
Episode 57 — “Eternal Lies” Campaign Postmortem (with Guest GM Matt Wilson)
Episode 56 — How Do You Handle Luck and Divine Intervention? (with guest GM Kyle Latino)
Episode 55 — How Do You Manage Scheduling For Your Games?
Episode 54 — Actual Play: “The Accidental Tomb”
UPDATED: Episode 53 — Holiday Special: Live Build-a-dungeon!
Episode 52 — What Expectations Do You Place On Your Players When Starting a Campaign?
Episode 51 — How Do You Manage Inventory in Your Games? (with Tim Saucer)
Episode 50 — Season 1 Finale, and Resetting the Table of Topics!
Episode 49 – Broken Control Panels, Aliens, and Spoopy Sitcom Recaps
Episode 48 — Scary Warehouses, 90s Sitcoms, and Halloween One-shots
Episode 47 – A Different Kind of Fantasy Gaming
Episode 46 — How Do You Design Your Game Sessions So That Players Can Show Off?
Episode 45 — Tom Knauss, Tehuatl Kickstarter, and the Care and Feeding of Your Game Books
Episode 44 — How Do You Prepare Set-piece Encounters?
Episode 43 — What Do You Do With the Encounters and Secrets Your Players Don’t Discover?
Episode 42 — How Do You Create Memorable NPCs?
Episode 41 — What Do You Do When You Feel Unenthused About the Game You’re Running?
Episode 40 — How Do You Build or Choose a Setting for Your Game?
Episode 39 — How Do You Use Fear in Your Roleplaying Games?
Episode 38 — How Do You Use Maps in Your Game?
Episode 37 — How Do You Handle Character Death in a Roleplaying Game?
Episode 36 — How Do You Make Dungeons Feel Adventurous? (with John Corey)
Episode 35 — How Do You Make In-game Travel Interesting?
Episode 34 — Social Distancing Special: How Do You Run an Online Game?
Episode 33 – How do you run games when your group is just one or two players? (with Shel Kahn)
Episode 32 – How Do You Handle Romance and Shopping in Your Games?
Episode 31 — How Do You Establish Mood and Avoid an “Adventure Slapstick” Tone in Your Games?
Episode 30 – When Do You Look Up Rules?
Episode 29 — Do You Run Published Adventures or Create Your Own? (with Jess Snyder)
Episode 28 — How to Introduce a New Game to Your Gaming Group
Holiday Special Part 2: Live Play-a-dungeon!
Holiday Special Part 1: Live Build-a-Dungeon (with guest GM Kyle Latino)
Episode 25 — How Do You Deal with Anxiety as a GM?
Episode 24 – Do You Read the Block Text in Your Adventure? (special guest, Aaron)
Episode 23 – How to Introduce Non-Gamers to Your Game
Episode 22 — How to Handle Doors in Dungeons (with guest Al McWilliams)
Episode 21: What Elements from Other Media do You Bring into Your Tabletop Games? (with Audrey Huggett)
Episode 20 – The Shortest Episode: Running Halloween Themed Games
Episode 19 — How to Run a Convention Game (with John Corey)
Episode 18 – 7th Sea Campaign Retrospective with Matt Wilson
Episode 17 – Reflections on Gencon 2019
Episode 16 – How to Send Off a Player Who’s Leaving Your Game
Episode 15 – Theater-of-the-mind vs. Maps, Minis, and Other Visual Representations (with Murph)
Episode 14 – How to Create and Use Monsters in a Game (with Kyle Latino)
Episode 13 — How to Prepare to Run a Roleplaying Game (With Audrey Huggett)
Episode 12 — How to Handle Randomness in Your Games
Episode 11 — How to Track Combat Details (with Jason Matteson)
Episode 10 — How to Deal with Bored or Distracted Players (with Greg Teachout)
Episode 9 — How to Manage the Power Level of an RPG (with David Frees)
Episode 8 — How to Handle Consequences for Player Characters (with John Corey)
Episode 7 — How to Keep Combat Scenes Moving (with Caitlin Sanders)