Skip to content
Roll For Topic cover art

All episodes

Roll For Topic, 206 episodes. Page 2 of 3.

#
Title
101

Episode 106 — Old Year Reflections, New Year Ambitions (with Matt Wilson)

102

Episode 105 — Actual Play: Snake Oil’s Last Score

103

Episode 104 – Build a Dungeon 2022!

104

Episode 103 – Design an encumbrance system that even encumbrance haters will want to use

105

Episode 102 — Using Cellphones Creatively at the Game Table

106

Episode 101—Design an Adventure Built Around a Performance (with guest GM Alban)

107

Episode 100 — Looking Back at 100 Episodes

108

Episode 99 – Create a Cult that Your Party Would Want to Join

109

Episode 98 — Tracking Time and Tension

110

Episode 97 – Design a 1 Page RPG with John Corey

111

Episode 96 – Roll For Topic Con 2022 Recap -Stars and Wishes

112

Episode 95 — Preparing a Convention One-shot

113

Episode 94 — Design a Deadly 10-foot Room

114

Episode 93 – Conversation On the Road

115

Episode 92 – Design an adventure for a mouse

116

Episode 91 — Design a Door that Both Terrifies and Intrigues Your Players

117

Episode 90 – Design a sequence of devious dungeon traps

118

Episode 89 — Design the Coolest Boat for an RPG

119

Episode 88 – Design an Arena Boss Rush

120

Episode 87 — Design an Interesting Shop

121

Episode 86 – Create a Festival!

122

Episode 85 — Space Anomalies That Beg to be Investigated

123

Episode 84 — Underwater Adventures (That Are Actually Fun)

124

Episode 83 — AMBUSH! (with Peter Dillman)

125

Episode 82 — Useless Magic Items (That Might Have a Use)

126

Episode 81 — Creating a Love Triangle for Your Game

127

Episode 80 — Actual Play Retrospective, and New Year GMing Goals

128

Episode 79 — Play-a-Dungeon 2021!

129

Episode 78 – Build a Dungeon Special 2021!

130

Episode 77 – What location or time would make a great RPG setting?

131

Episode 76 — How Do You Incorporate PCs’ Family and Friends into Your Games?

132

Episode 75 — How Do You Prepare a One-shot?

133

Episode 74 — How Do You Deal with Imposter Syndrome?

134

Episode 73 — How Do You Increase Player Investment in Your Game?

135

Episode 72 – Trent Reznor, butterflies, and puzzles (with Phill Cameron)

136

Episode 71 — What’s Up with D&D Character Creation?

137

Episode 70 — Convention Reflections!

138

Episode 69 — How Do You Balance Action, Levity, and Drama? (with guest GM Laura)

139

Episode 68 — How Do You Run Large Battles?

140

Episode 67 — ‘The Ground Itself’ Actual Play Part 2 (with Amber Seger and Kyle Latino)

141

Episode 66 — ‘The Ground Itself’ Actual Play Part 1 (with Amber Seger and Kyle Latino)

142

Episode 65 — What on Earth is a THAC0?

143

Episode 64 — Spaceship Dinosaurs, Mutant Crime-fighters, and More

144

Episode 63 — Sports Are Just Numerology Actual Play

145

Episode 62 — How Do You Use and Care For Your Game Books?

146

Episode 61 — How Do You Start a New Campaign? (with guest GM Murph)

147

Episode 60 – What campaign are you chickening out of running?

148

Episode 59 — How Do You Use Mazes in a Roleplaying Game?

149

Episode 58 — Waterdeep Postmortem, Plus Digital Resources in Games (with Guest GM Tim Saucer)

150

Episode 57 — “Eternal Lies” Campaign Postmortem (with Guest GM Matt Wilson)

151

Episode 56 — How Do You Handle Luck and Divine Intervention? (with guest GM Kyle Latino)

152

Episode 55 — How Do You Manage Scheduling For Your Games?

153

Episode 54 — Actual Play: “The Accidental Tomb”

154

UPDATED: Episode 53 — Holiday Special: Live Build-a-dungeon!

155

Episode 52 — What Expectations Do You Place On Your Players When Starting a Campaign?

156

Episode 51 — How Do You Manage Inventory in Your Games? (with Tim Saucer)

157

Episode 50 — Season 1 Finale, and Resetting the Table of Topics!

158

Episode 49 – Broken Control Panels, Aliens, and Spoopy Sitcom Recaps

159

Episode 48 — Scary Warehouses, 90s Sitcoms, and Halloween One-shots

160

Episode 47 – A Different Kind of Fantasy Gaming

161

Episode 46 — How Do You Design Your Game Sessions So That Players Can Show Off?

162

Episode 45 — Tom Knauss, Tehuatl Kickstarter, and the Care and Feeding of Your Game Books

163

Episode 44 — How Do You Prepare Set-piece Encounters?

164

Episode 43 — What Do You Do With the Encounters and Secrets Your Players Don’t Discover?

165

Episode 42 — How Do You Create Memorable NPCs?

166

Episode 41 — What Do You Do When You Feel Unenthused About the Game You’re Running?

167

Episode 40 — How Do You Build or Choose a Setting for Your Game?

168

Episode 39 — How Do You Use Fear in Your Roleplaying Games?

169

Episode 38 — How Do You Use Maps in Your Game?

170

Episode 37 — How Do You Handle Character Death in a Roleplaying Game?

171

Episode 36 — How Do You Make Dungeons Feel Adventurous? (with John Corey)

172

Episode 35 — How Do You Make In-game Travel Interesting?

173

Episode 34 — Social Distancing Special: How Do You Run an Online Game?

174

Episode 33 – How do you run games when your group is just one or two players? (with Shel Kahn)

175

Episode 32 – How Do You Handle Romance and Shopping in Your Games?

176

Episode 31 — How Do You Establish Mood and Avoid an “Adventure Slapstick” Tone in Your Games?

177

Episode 30 – When Do You Look Up Rules?

178

Episode 29 — Do You Run Published Adventures or Create Your Own? (with Jess Snyder)

179

Episode 28 — How to Introduce a New Game to Your Gaming Group

180

Holiday Special Part 2: Live Play-a-dungeon!

181

Holiday Special Part 1: Live Build-a-Dungeon (with guest GM Kyle Latino)

182

Episode 25 — How Do You Deal with Anxiety as a GM?

183

Episode 24 – Do You Read the Block Text in Your Adventure? (special guest, Aaron)

184

Episode 23 – How to Introduce Non-Gamers to Your Game

185

Episode 22 — How to Handle Doors in Dungeons (with guest Al McWilliams)

186

Episode 21: What Elements from Other Media do You Bring into Your Tabletop Games? (with Audrey Huggett)

187

Episode 20 – The Shortest Episode: Running Halloween Themed Games

188

Episode 19 — How to Run a Convention Game (with John Corey)

189

Episode 18 – 7th Sea Campaign Retrospective with Matt Wilson

190

Episode 17 – Reflections on Gencon 2019

191

Episode 16 – How to Send Off a Player Who’s Leaving Your Game

192

Episode 15 – Theater-of-the-mind vs. Maps, Minis, and Other Visual Representations (with Murph)

193

Episode 14 – How to Create and Use Monsters in a Game (with Kyle Latino)

194

Episode 13 — How to Prepare to Run a Roleplaying Game (With Audrey Huggett)

195

Episode 12 — How to Handle Randomness in Your Games

196

Episode 11 — How to Track Combat Details (with Jason Matteson)

197

Episode 10 — How to Deal with Bored or Distracted Players (with Greg Teachout)

198

Episode 9 — How to Manage the Power Level of an RPG (with David Frees)

199

Episode 8 — How to Handle Consequences for Player Characters (with John Corey)

200

Episode 7 — How to Keep Combat Scenes Moving (with Caitlin Sanders)