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RPGBOT.Podcast, 633 episodes. Page 3 of 7.

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Title
201

TOTAL PARTY KILL (Remastered): Live fast, die messy - in the name of fun and narrative tension!

202

DRAGON DELVES RPGBOT.REVIEW - Plot twists, killer art, and just enough death to keep it interesting

203

OPTIMIZING D&D 2024 WARLOCKS II - Blasting, Bards, and Bad Decisions with Gabe Greenspan

E
204

JUMPING REMASTERED - Like physics class, but with swords and poor impulse control

205

OPTIMIZING D&D 2024 WARLOCKS I - Making Deals with Devils... and also with Gabe Greenspan

206

UNEARTHED ARCANA 2025 ARCANE SUBCLASSES 2 - Wizarding Responsibly, A Work in Progress

207

KNOWLEDGE SKILLS Remastered - Know thy enemy—or at least what page it's on in the Monster Manual

208

UNEARTHED ARCANA 2025 ARCANE SUBCLASSES 1 - Part Excitement, Part Therapy Session

209

DAGGERHEART: HOW TO PLAY WRAP UP - Theater Kid with Swords: Feelings without Spreadsheets

210

GM'ING FOR KIDS Remastered - A Masterclass with David Lemke

211

DAGGERHEART: HOW TO PLAY ACTUAL PLAY - This Swamp Ain't Big Enough for All Our Bad Decisions

212

DAGGERHEART: HOW TO PLAY CHARACTER CREATION - Roll Stats, Choose a Class, Cry About Your Backstory

213

SHINKICKING Remastered - Managing Difficulty and Tone in Combat RP

214

DAGGERHEART: HOW TO PLAY CONCEPTS AND THEMES - Cue the Spotlight, We're Monologuing Through Combat

215

SHADOWFELL - Get Your Gloom On

216

LIGHT AND DARKNESS Remastered - Because apparently no one packs torches anymore...

217

WARHAMMER FANTASY ROLE PLAY Part IV: Review - Fate, Fortune, and Fragile Line Between Hero and Corpse

218

WARHAMMER FANTASY ROLE PLAY Pt III: Example Play - Bring Gloves, Trust No One, and Never Sniff the Daisies

219

DEITIES Remastered - Divine powers, celestial politics, and heresy to keep things interesting.

220

PLANE OF ARBOREA - Where vibes are chaotic, food is suspicious, and trees hold grudges

221

RETRAINING - Because your first draft was a dumpster fire...

222

FIRE Remastered - When the Torches Come Out, the Rules Go Up in Flames

223

WARHAMMER FANTASY ROLEPLAY Pt II: How to Accidentally Create a War Criminal

224

WARHAMMER FANTASY ROLEPLAY Pt I: Empire Problems Require Empire Solutions

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225

FAMILIARS (Remastered) - Why You Shouldn't Throw the House cat at a Kobold

226

ILLUSIONS REVISITED - You need to pretend like you don't know...

227

PF2e CLASS SELECTION 3 - Himbo Energy, Wicked Vibes, and Winglady Wisdom

228

ILLUSIONS (Remastered) - Everything is a lie and the mimic was a metaphor

229

PLANESCAPE POSTMORTEM 2 - Featuring Existential Dread, Multiversal Collapse, and a Quasit with a Lot of Opinions

230

PLANESCAPE, AN RPGBOT.POSTMORTEM - Asher's Weird, Wonderful Multiverse

231

ABBERATIONS: Nothing says 'Fun Game Night' like Psychic Trauma!

232

HORROR SUBCLASSES - D&D UA 2025: Screams from the Spreadsheet

233

STARFINDER GALAXY GUIDE REVIEWED! - Space is Weird, Math is Hard, Let's Play Anyway

234

EVIL CHARACTERS (Remastered) - Dubious (anti)heroics

235

OTHER WORLDS 3 RECAP - The Great Pizza Debate

236

OTHER WORLDS 3 - Reflections, Revelations, and Really Weird Drinks

237

LANGUAGES (Remastered) - Perfect for Parties that Talk First and Think Later

238

W40K IMPERIUM MALEDICTUM HTP 4 - Episode Recap and How to Play Discussion

239

W40K IMPERIUM MALEDICTUM - Shadows in the Hive Scarthias: An RPGBOT How to Play

240

TOMB OF HORRORS Pt 2 (Remastered) - The Funhouse that Hates You

241

INTO THE WEST MARCHES - Player Driven Chaos and the Sandbox Frontier

242

FROM EMERALD CITY TO ELSEWHERE - The Wizards Walk Away

243

TOMB OF HORRORS Pt 1 (Remastered) - Welcome to the meat grinder

244

YSGARD: Send us demons so we can kill them!

245

PF2e PLAYER CORE 2 - First Classes for the Brave (or Clueless)

246

TRANSITIONING TO A NEW GAME (Remastered) - Burn the rulebook and never look back

247

PF2E CLASS SELECTION - It's actually quite simple

248

PF2 NPC CORE - All Killer, No Filler!!!

249

BUILDING UNDEAD CHARACTERS II (Remastered) - It's fun to be the life of the party...after you've lost yours

250

D&D CLASS SELECTION: It's like speed dating, but with swords and spell slots...

251

W40K IMPERIUM MALEDICTUM - Creating a Character: Min-maxing in the name of the Emporer

252

UNDEAD (Remastered) - Because sometimes the best minions are already dead

253

WARHAMMER 40K IMPERIUM MALEDICTUM - An Introduction: Mutants, Mayhem, and Middle Management

254

LOW STAT CHARACTERS - Low Stats, High Drama: Roleplaying Your Character's Flaws

255

MANAGING MAGIC ITEMS (Remastered) - Bag of Holding, Brain of Forgetting

256

CARCERI - Because Regular Hell Isn't Hardcore Enough

257

MASTERING ACTION ECONOMY - Randomly generate an NPC your players will hate...

258

CONSUMABLE ITEMS (Remastered) - Scrolls, Snacks, and Sketchy Vials

259

THE ORAL HISTORY OF THE POKÉMON JR ADVENTURE GAME

260

OTHERWORLDS 2 EPISODE RECAP - Prophecies, Giant Beasts, and One Very Suspicious Egg

261

SPELL UPCASTING - Remastered

262

OTHER WORLDS 2 - AN RPGBOT.ADVENTURE - Prophecies, Giant Beasts, and One Very Suspicious Egg

263

PF2e Rival Academies Review

264

WAR PART II - Remastered

265

SIGIL.VTT - WoTC's New Digital Frontier with Room to Grow

266

2025 UNEARTHED ARCANA - The Cartographer's Guide to Getting Lost

267

WAR PART I - Remastered

268

HADES: They are consummate professionals.

269

FORCED MOVEMENT - Pushing Someone Has No Downside

270

COMBAT ROLEPLAYING (Remastered) - Swing First, Ask Rules Questions Later

271

EPISODE 1 RECAP - OTHER WORLDS - AN RPGBOT.ADVENTURE

272

OTHER WORLDS - An RPGBOT.Adventure - Betrayal, Bad Decisions, and the Mysterious Coin of Chaos

273

GM'ing MARTIAL CLASSES (Remastered) - Swords, Sweat, and Keeping Sad Fighters Engaged

274

2024 MONSTER MANUAL REVIEW - We Finally Got a Copy!!!

275

PFE2E - GUNS AND GEARS REMASTER - The RPGBOT.Review

276

PLAYING MARTIAL CLASSES (Remastered) - Gladium habeo, ergo sum!

277

2025 UNEARTHED ARCANA - FORGOTTEN REALMS SUBCLASSES 2 - Mind Magic is Incredibly Powerful

278

2025 UNEARTHED ARCANA - FORGOTTEN REALMS SUBCLASSES - Artisan's Tools are cool now guys!

279

KEITH AMMANN STRIKES BACK (Remastered) - Smarter Monsters, Stronger Lairs, and Why Your Players Should Be Afraid

280

COMBAT MANEUVERS - Rest in Peace, Meatloaf!

281

PLANE OF CELESTIA - Its Like Being in a Casino

282

NAVAL COMBAT (Remastered) - High Seas, Low Rolls, and Kraken Problems

283

TIME MANAGEMENT - Every Absolute Condition Ruins Fun

284

2024 D&D MONSTER MANUAL Pt 2 - A Look Ahead (This Took Two Episodes)

285

DICE MATH (Remastered) - Why the Odds are Never in Your Favor

286

2024 MONSTER MANUAL - Part 1: A Look Ahead

287

PREDICTIONS 2025 - I could always use more NPCs

288

ANIMAL HANDLING (Remastered) - Critical Misses and Unnecessary Tangents

289

TWO-WEAPON FIGHTING: Swords, Spells, and Audiobook Shenanigans

290

D&D UNEARTHED ARCANA REVIEW Part 2 - ARTIFICER: I would like a small army, please?

291

SPLITTING THE PARTY (Remastered) - Two Roads Diverged and Everyone Died

292

D&D UNEARTHED ARCANA REVIEW Part 1 - ARTIFICER: You Owe Me a Minute to Breathe

293

PLANE OF ARCADIA - Imagine Weather Designed by Committee

294

COSMIC HORROR (Remastered) - A Beginner's Guide to Existential Crisis

295

How to Play Vaesen 5 (Revenants, Rituals, & Questionable Decisions)- Final and Questions

296

2024 SEASON WRAP-UP - Here's to You!

297

How to Play Vaesen 4 - Example Play Part 2 - Church Grims and Raven Shenanigans

298

CHASES (Remastered) - Catch Me if You Crit: The Art of RPG Chases

299

How to Play Vaesen 3: Example Play Part 1 - Of Wolves, Spreadsheets, and Pub Confessions

300

How to Play Vaesen 2: Character Creation - Secrets, Steam, and Scandi-Drama