Stop, Hack, and Roll Podcast cover art

All Episodes

Stop, Hack, and Roll Podcast — 170 episodes

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Title
1

A Self Driven Point Economy

2

There's a Snake Emoji on my Boots!

3

Lancers use Lances

4

We're Back (to Core Principles)

5

The One With The Table

6

The Hardest Part of RADCrawling

7

Athletes, Professional Pommelballers!

8

Whiteboard Gaming

9

The Uncanny Polearm Valley

10

Slowmance, I Choose You

11

CRAB 2X24

12

Dance Grid Activate

13

Kobold Kart: Minus One

14

A Die Dances Across Tabletop

15

RADCrawl and Gambit

16

Big Frog Time with special guest Meghan Cross

17

Can You Finish Games?

18

New Brandon Lore

19

The Racing Adventures of Gobul Fyrw'zz

20

Seven Stress Free Years

21

Getting Your Design Wires Cross'd

22

Maximum Velocity Porcupine

23

Gaming is a City in Texas

24

How many Musketeers?

25

SHR Goes To CalazCon! (with guest Austin Ramsay)

26

A Neon Future

27

The Best Defense is a Good Jousting Horse

28

Horse Points

29

Wandering Into a New Game

30

A Knight's Tail (and Lance)

31

This One Is Hot

32

Bog Fans Rejoice

33

A Notion I've Changed

34

Release Day One DLC for Your Game

35

We should buy a Charmander

36

Is This Enough? (with special guest Meghan Cross)

37

Six Years and Some Weird Medieval Guys

38

The Space Between 2014 and Now

39

Databases of Techniques

40

Seal with a Backpack

41

Don't Touch The Plants

42

Hex Flex Checks

43

Audio Log: Librarian Available

44

Fly Before You Crawl

45

Post Fantasy Dungeon Designs

46

Look Upon My Works

47

Fruitful Void

48

The Shadow Game

49

RAD Expanded Universe

50

Krashing Kobolds

51

Working Project Recap

52

Minimum Viable Dungeon

53

10 Second Mindbullet

54

Advancing the Narrative

55

Hide the First 90 Percent

56

Alice is Missing Actual Play Bonus Episode

57

Spring Cleaning Edition

58

Single Use Card Game

59

Advancing Playbooks

60

Swash Some Buckles

61

Ending Things

62

Podcast of Theseus

63

Flipping Tables

64

Hexmarch

65

Just Nine Panels

66

Heart of the Crawl

67

Stoppier, Hackier, and Rollier

68

This One is About Blaseball

69

Yelling at Friends in Space

70

PBtURPs

71

Hard and Soft Yielding

72

Pools of Money

73

An à la carte Fantasy

74

Cash Grab: Legends

75

Speedster, Engage!

76

Who Put These Battleships Here?

77

The Live Q&A Episode!

78

Eight Hundred Varmits

79

Pasión de las Pasiones is Kickstarting

80

Thin Layers of Rabble-Rousing

81

There's Bones In There

82

Missing Tasks and Car Play

83

Moveable Objects

84

Shoulder Angels and Demons of 2019

85

Spinners Aren't Dice

86

Beginnings and Ends

87

How (Not?) To Playtest

88

Introducing Game Closet Episode 52 - Samantha Day

89

The Last Part First

90

Masks Playbooks Update

91

Eat a Game To Gain It's Powers

92

Prepping a Game

93

Rolling Up A Character Creation [Fixed]

94

Pulling Things Together

95

GMing Together

96

[REBROADCAST] Party of None ft. Jeff Stormer

97

Rad New Items

98

Copymouse

99

Moving Toward Better Games

100

Tools to Make Emotions

101

Stop, Hack, and Whisper: ASMR Season Kickoff

102

Words as Mechanics

103

Action Reaction

104

A Sinister Sanctuary

105

Differentiating Playbooks

106

Astronauts and Kobolds

107

The Good and the Bad of 2018

108

A Rad Crawler

109

What We Learn From Each Other

110

A Space for Pasión

111

Qualifying Race

112

Potent Parables

113

Demanding Evocative Moves

114

Doing The Impossible

115

The Basic Basics and True Genre

116

Authorial Authority

117

Take The Character Out of the World

118

Reverse XP

119

Out Maneuvering

120

Temporary Permissions

121

Stop, Shift, And Race

E
122

Heartbreak, The Next Generation

123

Let's not Fight

124

Hijo De Luchadoratón

125

Stop, Hack, and Breadroll

126

The Wielder

127

The Consequences of Clocks

128

New Year, New Game, Game Jam

129

Under the Hood

130

Scrumgeons and Dragons

131

Playtestopia

132

State of the Network 2017

133

How to Start Writing A Playbook

134

Stop, Hack, and First Down

135

Playtesting Signal Light

136

Signal Lights

137

Fronts and Backroom Deals

138

Iron Chef: Game Design

139

Scoping Out Microscope

140

Initializing Initiative

141

Reflecting on a Fiasco

142

Encouraging Incentivization

143

The Show: The Game

144

Spectator Sport

145

A Very Special Module

146

Reading with Hacking in Mind

147

Rethinking Fantasy Races

148

Bacon and Bathrobes

149

Gotta Go Fast

150

Hack to the Future

151

Narrative Controllers

152

Stunt, Hack, and Move

153

Health and Death

154

Gateway Gaming

155

Gotta Hack ‘em All!

156

Notice: Data Cap Delay

157

Stop, Hack, and Modify

158

Playtesting the Future

159

Sunk Costs 102

160

A Thousand and One Friends

161

Party of None ft Jeff Stormer

162

From Hack to Playtest: Luchadoratón!

163

Hack your Table

164

Games Within Games

165

Hack Your Prep

166

Baked In Genre or Genre Bacon

167

El Pasion de Stop, Hack & Roll

168

Overwatch Overhaul

169

Technology at the Table

170

Hacking The Head Off The Dragon