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All Episodes

The 1099 — 256 episodes · page 2 of 3

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101

Episode 155: Sable Creators Gregorios Kythreotis and Daniel Fineberg on Their E3 Hit

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102

Episode 154: Mike Futter on the Business of Games, Ethical Issues, and Media Positivity vs. Snark

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103

Episode 153: Biggest Storylines, Games, and Winners from E3 2018

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104

Episode 152: E3 Reactions/Drifter Entertainment CEO Ray Davis on Gears of War and Gunheart

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105

Episode 151: Chris Bratt on People Make Games and What's Missing from Games Media

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106

Episode 150: Trisha Hershberger on Defining an Image, Building a Twitch Community, and YouTube Tips

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107

Episode 149: MMAFighting Deputy Managing Editor Marc Raimondi on the Highs and Lows of Sports Media

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108

Episode 148: Ian Milham on the Rise of Dead Space, Battlefield Hardline's Message, and AAA Dev

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109

Episode 147: Massive Monster Co-Founder Jay Armstrong on Switch Development and Family Games

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110

Episode 146: The Ultimate Games Criticism Mailbag with Nick Capozzoli

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111

Episode 145: Ben Pack on Joining Giant Bomb, Filling Past Editors' Shoes, and Being a Public Figure

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112

Episode 144: John Vignocchi on Life After Disney Infinity and How Developers Play Video Games

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113

Episode 143: Sirius XM Host and MMAFighting Senior Editor Luke Thomas on MMA Media

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114

Episode 142: Josiah Reviews Ni no Kuni II, Yakuza 6, The Council, and EA Sports UFC 3

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115

Episode 141: GDC Tips, E3 Prep, and How to Make Money at Conferences with Joseph Knoop

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116

Episode 140: Danny O'Dwyer on Noclip, Modern Games Media, and How to Talk to Devs

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117

Big Life News and Podcast Update

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118

Episode 139: Samantha Kalman on Sentris, Astroneer, and the Giant Bomb Community

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119

Episode 138: Mailbag Special with Actor, Singer, and Host Lisa Foiles

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120

Episode 137: Alix Wilton Regan on Assassin's Creed, Dragon Age, and Voice Acting

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121

Episode 136: Jeff Cannata on Podcasting, Hosting, and Being Politically Active on Twitter

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122

Episode 135: Cellar Door Games' Teddy Lee on Full Metal Furies and the Possibility of Rogue Legacy 2

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123

Episode 134: ID@Xbox Director Chris Charla on the State of Xbox One Indie Games

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124

Episode 133: Abubakar Salim on Voicing Bayek of Siwa from Assassin’s Creed Origins

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125

Episode 132: Greg Miller on Kinda Funny, IGN, Games Media, and Avoiding Burnout

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126

Episode 131: Chuck Mindenhall on Sports Media, The Ringer, and the UFC's Polarizing Politics

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127

Episode 130: Top 10 Most Anticipated Games of 2018

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128

Episode 129: Jan Ochoa on Giant Bomb, MythBusters, and Personality-Based Media

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129

Episode 128: Mailbag Special with Former Dragon Age Creative Director Mike Laidlaw

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130

Episode 127: Brian Crecente on Glixel, Rolling Stone, and How to Build Successful Games Media Sites

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131

Episode 126: Mailbag Special on Microsoft's Future, AAA Dev Costs, and More with Shinobi602

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132

Episode 125: The 2017 Game of the Year Awards Spectacular

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133

Episode 124: Andrea Rene on What's Good Games, Kinda Funny, and the State of Games Media

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134

Episode 123: Alysia Judge on Hosting for IGN and How Women in Games Media are Viewed

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135

Episode 122: Jessica Saunders on Crafting Sound Design for Rocksteady, Rare, and Lionhead Studios

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136

Episode 121: Giant Bomb's Jason Oestreicher on Games Media's Shift to Video and Ignoring SEO

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137

Episode 120: Tamoor Hussain on Video Game Violence, Tackling Sensitive Issues, and Games Criticism

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138

Episode 119: Halo Co-Creator Marcus Lehto on Bungie, How to Fix Crunch, and Loot Boxes

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139

Episode 118: Jeff Bakalar on the Growth of Game Reviews, Being on Camera, and the Beastcast

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140

Episode 117: Nick Scarpino on Kinda Funny, Leaving IGN, and Overcoming Personal Barriers

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141

Episode 116: Bonus Q&A Show on the State of Games Media, Pitching Features, and Dream Guests

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142

Episode 115: Lucy James on GameSpot, YouTube, and Being Transparent with Your Audience

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143

Episode 114: Eric Pope on For Honor, Building a Community, and Taking Risks

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144

Episode 113: GameSpot's Peter Brown on Games Criticism and if We Need Review Scores

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145

Episode 112: Mark Brown on Game Maker's Toolkit and Teaching Players Game Design

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146

Episode 111: Danika Harrod on Waypoint, Social Media, and Why Games Culture Matters

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147

Episode 110: Greg Kasavin on Pyre's Development, Reviews, and Supergiant Sequels

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148

Episode 109: VideoGamer's Alice Bell on UK Games Media and What Game Reviews Get Right

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149

Episode 108: Michael Pachter on Xbox One X Sales, the Switch's Future, and Console Exclusives

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150

Episode 107: Todd Schlickbernd on YouTube Economics and Working for PeanutButterGamer

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151

Episode 106: Jeff Green on the Evolution of Games Media and Why Game Reviews Still Matter

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152

Episode 105: Rami Ismail on International Game Dev, the Health of Indie Games, and Vlambeer's Future

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153

Episode 104: Brad Shoemaker on Giant Bomb, Hosting the Bombcast, and Games Criticism

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154

Episode 103: Iron Galaxy's Dave Lang on Extinction, Game Ports, and Giant Bomb

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155

Episode 102: Abby Russell on Giant Bomb, Improv, and Women in Games Media

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156

Episode 101: Kevin VanOrd on Writing for Divinity: Original Sin II and Life After GameSpot

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157

Episode 100: Drew Scanlon on Cloth Map, Giant Bomb, World Travel, and Crowdfunding

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158

Episode 99: Steve Burns on Opportunities Outside of Games Media and the Health of Criticism

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159

Episode 98: Mike Laidlaw on How Dragon Age is Made and the Probability of Jade Empire 2

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160

Episode 97: E3 Awards and Games Media vs. Influencers with Jake Baldino

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161

Episode 96: Motion Twin's Steve Filby on Dead Cells' Success, Early Access, and Console Versions

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162

Episode 95: Giant Bomb’s Jeff Gerstmann on E3, the State of the Industry, and Scorpio vs. PS4 Pro

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163

Episode 94: Carli Velocci on Going Freelance to Full-Time and Why Writing About Games Can Suck

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164

Episode 93: Fullbright's Nina Freeman on Tacoma and Creating Personal Games

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165

Episode 92: Shea Serrano on The Ringer and Why You Should Never Write for Free

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166

Episode 91: Simon Miller on Crowd Funding Mistakes, Traditional Games Media, and the Freelance Life

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167

Episode 90: Adam Sessler on Game Reviews, New Games Media, and X-Play

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168

Episode 89: Dan Ryckert on Giant Bomb and Getting Married in a Taco Bell

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169

Episode 88: MMAjunkie and USA Today's Ben Fowlkes on the State of Sports and MMA Journalism

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170

Episode 87: Jake Baldino on YouTubers Getting Paid for Coverage and Persona 5's Streaming Ban

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171

Episode 86: Mafia III Senior Writer Charles Webb on Building AAA Narratives and Handling Criticism

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172

Episode 85: No Man's Sky Writer Greg Buchanan on How Game Stories are Made

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173

Episode 84: Reid McCarter on Ghost Recon: Wildlands and Lazy Games Criticism

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174

Episode 83: Vinny Caravella on Giant Bomb's Future and the Balance Between Written and Video Content

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175

Episode 82: GDC in Review and How to Make Money at Conferences as a Freelancer

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176

Episode 81: Elias Toufexis on Being the Voice of Deus Ex's Adam Jensen

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177

Episode 80: Justin McElroy on the MBMBAM Seeso Show, Polygon, and Podcasting

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178

Episode 79: Lisa Foiles on All That, the UFC, and Being a New Mom

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179

Episode 78: Bleacher Report's Chad Dundas on His First Book, the UFC, and Podcasting

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180

Episode 77: Michael Pachter on Switch Projections, PlayStation 5 Date, and Xbox One's Future

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181

Episode 76: IGN's Lucy O’Brien on AAA Game Reviews, Diversity, and Parity in Criticism

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182

Episode 75: Top 10 Most Anticipated Games of 2017 and Nintendo Switch Reactions

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183

Episode 74: The 2016 Game of the Year Awards Spectacular

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184

Episode 73: Will Smith on the Present and Future of Virtual Reality

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185

Episode 72: Waypoint's Mike Diver on VICE's Dream Team and Games Culture

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186

Episode 71: Alexis Kennedy on BioWare, Dragon Age Lore, and Choice in Games

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187

Episode 70: Shinobi602 on NeoGAF, Getting News Tips, and 2016's Best Games

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188

Episode 69: Adam Boyes on Leaving PlayStation to Become the CEO of Iron Galaxy

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189

Episode 68: Tevis Thompson on What's Wrong with Games Criticism

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190

Episode 67: Spawn On Me's Kahlief Adams on Podcasting and Diversity

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191

Episode 66: Holly Green on Paste Games, Pitching, and Twitter

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192

Episode 65: Benjamin Rivers on Horror Games, Home, and Alone With You

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193

Episode 64: Glixel's Rachel Weber on Rolling Stone and PlayStation VR

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194

Episode 63: Evolve PR Director Tom Ohle on Video Game PR and The Witcher

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195

Episode 62: Ubisoft's Dan Amrich on Review Backlash and Evolving Criticism

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196

Episode 61: Harmonix's Nick Mudry on Rock Band 4 and Virtual Reality

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197

Episode 60: Kotaku's Jason Schreier on Breaking Stories and Real Games Reporting

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198

Episode 59: Kotaku Managing Editor Riley MacLeod on How the Site Covers Games

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199

Episode 58: Brendan Sinclair on News Writing, GameSpot, and the Crumbling Internet Ad Model

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200

Episode 57: Game Informer's Javy Gwaltney on Landing a Full-Time Writing Job

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