All Episodes
The 1099 — 256 episodes · page 2 of 3
Episode 155: Sable Creators Gregorios Kythreotis and Daniel Fineberg on Their E3 Hit
EEpisode 154: Mike Futter on the Business of Games, Ethical Issues, and Media Positivity vs. Snark
EEpisode 153: Biggest Storylines, Games, and Winners from E3 2018
EEpisode 152: E3 Reactions/Drifter Entertainment CEO Ray Davis on Gears of War and Gunheart
EEpisode 151: Chris Bratt on People Make Games and What's Missing from Games Media
EEpisode 150: Trisha Hershberger on Defining an Image, Building a Twitch Community, and YouTube Tips
EEpisode 149: MMAFighting Deputy Managing Editor Marc Raimondi on the Highs and Lows of Sports Media
EEpisode 148: Ian Milham on the Rise of Dead Space, Battlefield Hardline's Message, and AAA Dev
EEpisode 147: Massive Monster Co-Founder Jay Armstrong on Switch Development and Family Games
EEpisode 146: The Ultimate Games Criticism Mailbag with Nick Capozzoli
EEpisode 145: Ben Pack on Joining Giant Bomb, Filling Past Editors' Shoes, and Being a Public Figure
EEpisode 144: John Vignocchi on Life After Disney Infinity and How Developers Play Video Games
EEpisode 143: Sirius XM Host and MMAFighting Senior Editor Luke Thomas on MMA Media
EEpisode 142: Josiah Reviews Ni no Kuni II, Yakuza 6, The Council, and EA Sports UFC 3
EEpisode 141: GDC Tips, E3 Prep, and How to Make Money at Conferences with Joseph Knoop
EEpisode 140: Danny O'Dwyer on Noclip, Modern Games Media, and How to Talk to Devs
EBig Life News and Podcast Update
EEpisode 139: Samantha Kalman on Sentris, Astroneer, and the Giant Bomb Community
EEpisode 138: Mailbag Special with Actor, Singer, and Host Lisa Foiles
EEpisode 137: Alix Wilton Regan on Assassin's Creed, Dragon Age, and Voice Acting
EEpisode 136: Jeff Cannata on Podcasting, Hosting, and Being Politically Active on Twitter
EEpisode 135: Cellar Door Games' Teddy Lee on Full Metal Furies and the Possibility of Rogue Legacy 2
EEpisode 134: ID@Xbox Director Chris Charla on the State of Xbox One Indie Games
EEpisode 133: Abubakar Salim on Voicing Bayek of Siwa from Assassin’s Creed Origins
EEpisode 132: Greg Miller on Kinda Funny, IGN, Games Media, and Avoiding Burnout
EEpisode 131: Chuck Mindenhall on Sports Media, The Ringer, and the UFC's Polarizing Politics
EEpisode 130: Top 10 Most Anticipated Games of 2018
EEpisode 129: Jan Ochoa on Giant Bomb, MythBusters, and Personality-Based Media
EEpisode 128: Mailbag Special with Former Dragon Age Creative Director Mike Laidlaw
EEpisode 127: Brian Crecente on Glixel, Rolling Stone, and How to Build Successful Games Media Sites
EEpisode 126: Mailbag Special on Microsoft's Future, AAA Dev Costs, and More with Shinobi602
EEpisode 125: The 2017 Game of the Year Awards Spectacular
EEpisode 124: Andrea Rene on What's Good Games, Kinda Funny, and the State of Games Media
EEpisode 123: Alysia Judge on Hosting for IGN and How Women in Games Media are Viewed
EEpisode 122: Jessica Saunders on Crafting Sound Design for Rocksteady, Rare, and Lionhead Studios
EEpisode 121: Giant Bomb's Jason Oestreicher on Games Media's Shift to Video and Ignoring SEO
EEpisode 120: Tamoor Hussain on Video Game Violence, Tackling Sensitive Issues, and Games Criticism
EEpisode 119: Halo Co-Creator Marcus Lehto on Bungie, How to Fix Crunch, and Loot Boxes
EEpisode 118: Jeff Bakalar on the Growth of Game Reviews, Being on Camera, and the Beastcast
EEpisode 117: Nick Scarpino on Kinda Funny, Leaving IGN, and Overcoming Personal Barriers
EEpisode 116: Bonus Q&A Show on the State of Games Media, Pitching Features, and Dream Guests
EEpisode 115: Lucy James on GameSpot, YouTube, and Being Transparent with Your Audience
EEpisode 114: Eric Pope on For Honor, Building a Community, and Taking Risks
EEpisode 113: GameSpot's Peter Brown on Games Criticism and if We Need Review Scores
EEpisode 112: Mark Brown on Game Maker's Toolkit and Teaching Players Game Design
EEpisode 111: Danika Harrod on Waypoint, Social Media, and Why Games Culture Matters
EEpisode 110: Greg Kasavin on Pyre's Development, Reviews, and Supergiant Sequels
EEpisode 109: VideoGamer's Alice Bell on UK Games Media and What Game Reviews Get Right
EEpisode 108: Michael Pachter on Xbox One X Sales, the Switch's Future, and Console Exclusives
EEpisode 107: Todd Schlickbernd on YouTube Economics and Working for PeanutButterGamer
EEpisode 106: Jeff Green on the Evolution of Games Media and Why Game Reviews Still Matter
EEpisode 105: Rami Ismail on International Game Dev, the Health of Indie Games, and Vlambeer's Future
EEpisode 104: Brad Shoemaker on Giant Bomb, Hosting the Bombcast, and Games Criticism
EEpisode 103: Iron Galaxy's Dave Lang on Extinction, Game Ports, and Giant Bomb
EEpisode 102: Abby Russell on Giant Bomb, Improv, and Women in Games Media
EEpisode 101: Kevin VanOrd on Writing for Divinity: Original Sin II and Life After GameSpot
EEpisode 100: Drew Scanlon on Cloth Map, Giant Bomb, World Travel, and Crowdfunding
EEpisode 99: Steve Burns on Opportunities Outside of Games Media and the Health of Criticism
EEpisode 98: Mike Laidlaw on How Dragon Age is Made and the Probability of Jade Empire 2
EEpisode 97: E3 Awards and Games Media vs. Influencers with Jake Baldino
EEpisode 96: Motion Twin's Steve Filby on Dead Cells' Success, Early Access, and Console Versions
EEpisode 95: Giant Bomb’s Jeff Gerstmann on E3, the State of the Industry, and Scorpio vs. PS4 Pro
EEpisode 94: Carli Velocci on Going Freelance to Full-Time and Why Writing About Games Can Suck
EEpisode 93: Fullbright's Nina Freeman on Tacoma and Creating Personal Games
EEpisode 92: Shea Serrano on The Ringer and Why You Should Never Write for Free
EEpisode 91: Simon Miller on Crowd Funding Mistakes, Traditional Games Media, and the Freelance Life
EEpisode 90: Adam Sessler on Game Reviews, New Games Media, and X-Play
EEpisode 89: Dan Ryckert on Giant Bomb and Getting Married in a Taco Bell
EEpisode 88: MMAjunkie and USA Today's Ben Fowlkes on the State of Sports and MMA Journalism
EEpisode 87: Jake Baldino on YouTubers Getting Paid for Coverage and Persona 5's Streaming Ban
EEpisode 86: Mafia III Senior Writer Charles Webb on Building AAA Narratives and Handling Criticism
EEpisode 85: No Man's Sky Writer Greg Buchanan on How Game Stories are Made
EEpisode 84: Reid McCarter on Ghost Recon: Wildlands and Lazy Games Criticism
EEpisode 83: Vinny Caravella on Giant Bomb's Future and the Balance Between Written and Video Content
EEpisode 82: GDC in Review and How to Make Money at Conferences as a Freelancer
EEpisode 81: Elias Toufexis on Being the Voice of Deus Ex's Adam Jensen
EEpisode 80: Justin McElroy on the MBMBAM Seeso Show, Polygon, and Podcasting
EEpisode 79: Lisa Foiles on All That, the UFC, and Being a New Mom
EEpisode 78: Bleacher Report's Chad Dundas on His First Book, the UFC, and Podcasting
EEpisode 77: Michael Pachter on Switch Projections, PlayStation 5 Date, and Xbox One's Future
EEpisode 76: IGN's Lucy O’Brien on AAA Game Reviews, Diversity, and Parity in Criticism
EEpisode 75: Top 10 Most Anticipated Games of 2017 and Nintendo Switch Reactions
EEpisode 74: The 2016 Game of the Year Awards Spectacular
EEpisode 73: Will Smith on the Present and Future of Virtual Reality
EEpisode 72: Waypoint's Mike Diver on VICE's Dream Team and Games Culture
EEpisode 71: Alexis Kennedy on BioWare, Dragon Age Lore, and Choice in Games
EEpisode 70: Shinobi602 on NeoGAF, Getting News Tips, and 2016's Best Games
EEpisode 69: Adam Boyes on Leaving PlayStation to Become the CEO of Iron Galaxy
EEpisode 68: Tevis Thompson on What's Wrong with Games Criticism
EEpisode 67: Spawn On Me's Kahlief Adams on Podcasting and Diversity
EEpisode 66: Holly Green on Paste Games, Pitching, and Twitter
EEpisode 65: Benjamin Rivers on Horror Games, Home, and Alone With You
EEpisode 64: Glixel's Rachel Weber on Rolling Stone and PlayStation VR
EEpisode 63: Evolve PR Director Tom Ohle on Video Game PR and The Witcher
EEpisode 62: Ubisoft's Dan Amrich on Review Backlash and Evolving Criticism
EEpisode 61: Harmonix's Nick Mudry on Rock Band 4 and Virtual Reality
EEpisode 60: Kotaku's Jason Schreier on Breaking Stories and Real Games Reporting
EEpisode 59: Kotaku Managing Editor Riley MacLeod on How the Site Covers Games
EEpisode 58: Brendan Sinclair on News Writing, GameSpot, and the Crumbling Internet Ad Model
EEpisode 57: Game Informer's Javy Gwaltney on Landing a Full-Time Writing Job
E