All Episodes
The Creative Coding Podcast — 74 episodes
74 – Triangular Pixels
73 – Photography and Video special
72 – Holiday Special! And Internet controlled Stranger Things lights
71 – Part four of Iain’s guide to game design
70 – Part 3 of Iain’s guide to game design – animation
69 – Seb and Iain catch up on the latest hardware releases
68 – Seb wins the Lumen Prize Interactive Award
67 – Hacking classic Nintendo guns and going viral
66 – Jay Armstrong of Massive Monster
65 – VR with Pascal Auberson
64 – JavaScript electronics with Espruino
63 – Brexit shell-shock
62 – Regency Solitaire creator Jake Birkett
61 – Coding rainbows with Dan Shiffman
60 – Cate Huston talks to Seb about managing coders
59 – Lasers and Cathode Ray Tubes
58 – PixiJS with Mat Groves
57 – Part 2 of Iain’s guide to game design
56 – Vectors and pixels with Sara Soueidan & Mariko Kosaka
55 – Seb and Iain catch up on the news
54 – Daniel Leaver from indie game studio Dreadbit
53 – Iain’s guide to Game Design!
52 – openFrameworks and HoloLens with Stacey Mulcahy
51 – Raspberry Pi 3, VR and left-pad saga
50 – Raquel Vélez talks to Seb about Node.js and NodeBots
49 – Canabalt and Flixel creator Adam ‘Atomic’ Saltsman
48 – Iain talks Unity3D and code education with Stacey Mulcahy
47 – Seb talks to NASA data artist Rachel Binx
46 – Catching up with Star Wars, Unity and Raspberry Pi
45 – Moo Yu – Iain talks to Little Big Planet dev
44 – Season 4 Premiere – The Internet!
43 – Great Artists Steal
42 – Getting started with electronics and Arduino
41 – Making a chart-topping mobile game in Unity
40 – Virtual Reality, Space Travel, Game Engines and Browser Features
39 – The Comeback
38 – openFrameworks with Theo Watson
37 – Fire and Wire with Jared Ficklin of Frog Design
36 – Spellirium with Ryan Henson Creighton
35 – Lasers and the ever-changing world of technology
34 – Raspberry Pi with Eben Upton
33 – Data vis and Processing with Jer Thorp
32 – Brendan Dawes
31 – CodeClub with Clare Sutcliffe
30 – Hardware hacking with Stacey Mulcahey
29 – Reboot! Windows 8, and iOS development
28 – Still alive!
27 – openFrameworks and C++ with Zach Lieberman
26 – Kyle McDonald meets the Secret Service
25 – US visas, retina screens and art for non-artists
24 – Game cloning, intellectual property and ideas
23 – Making games with Flash, Node.js and Scratch
22 – Meeting Flash game developers at Flash Gaming Summit
21 – three.js with Mr.doob, live from FITC Amsterdam
20 – CSS Special with Val Head
19 – Trolling, jQuery and Open Frameworks with Joshua Noble
18 – How to teach programming, with Daniel Shiffman
17 – coding a platform game, haXe NME and Big Spaceship’s Joshua Hirsh
16 – Flashageddon with Stacey Mulcahy
15 – Unity3D with Aras Pranckevičius
14 – Live from Flash on the Beach! With Lee Brimelow, John Davey and Keith Peters
13 – JavaScript, Corona and Seb’s jumbotron
12 – Art from code with Casey Reas and Marius Watz
11 – Eyeo Festival with Golan Levin and Ben Fry
10 – Teaching Game Development, Stencyl and New York
9 – Processing and Cinder with Robert Hodgin (Flight404)
8 – Rome, Chrome and Angry Birds
7 – openFrameworks and Open Source with Pete Hellicar and Joel Gethin Lewis
6 – openFrameworks, Adobe CS5.5 and multi-touch gaming
5 – Game Design and Conference Etiquette with Ryan Henson Creighton
4 – Flash Special (plus WebGL and Unity3D)
3 – Molehill and Processing with Jer Thorp
2 – Mobile Devices Special