The Life & Times of Video Games cover art

All Episodes

The Life & Times of Video Games — 64 episodes

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Title
1

PAX Panel: Shareware Downunder

2

Soundbite: Home of the Underdogs founder Sarinee Achavanuntakul on abandonware vs piracy

3

If Monks Had Macs (Ludiphilia re-release)

4

The Tomb Raider grid (remastered)

5

33 - MobyGames, the IMDB of Video Games

6

Interview: Kate Willaert (A Critical Hit)

7

32 - Flight Control, the simple little iPhone game that helped redefine an industry

8

Interview: Andrew Borman (Strong Museum of Play, PtoPOnline)

9

Soundbite: Chris Crawford on thinking in processes vs facts

10

31 - Ghosts of Games That Never Were

11

Soundbite: Chris Crawford on how to give a great speech

12

A Christmas gift from meow to you

13

Interview: Sam Dyer (Bitmap Books)

14

30 - The Dragon Speech, and Chris Crawford's improbable dream

15

Soundbite: Don Daglow on life at Mattel in the early days of the Intellivision

16

29 - Utopia, and the teacher who made a game of its impossibility

17

Indie Spotlight: Richard Bannister (Retro Games for Mac Collection)

18

28 - Transport Tycoon (aka the great optimiser, Chris Sawyer)

19

Soundbite: Vance Cook on inventing new control mechanics for virtual golf

20

27 - Links

21

The Life & Times of Video Games trailer

22

26 - The Nostalgia Box

23

Interview: Kelsey Lewin (Video Game History Foundation and Pink Gorilla Games)

24

Soundbite: a one-stop shop for (shareware) games

25

Interview: The CRPG Addict

26

25 - Pimps at Sea

27

Interview: Phil Salvador (The Obscuritory)

28

Soundbite: Gail Tilden on working at Nintendo of America in its early years

29

24 - Bully (Canis Canem Edit)

30

Interview: Alex aka Blackoak from Shmuplations.com

31

23 - The Fog of War

32

Soundbite: Bruce Shelley's "inverted pyramid of decision making"

33

22 - Wololo

34

[Bonus] The Rise & Fall of Ambrosia Software, '90s Mac Legends - PAX Aus 2019 talk

35

21 - Pitfall Harry, the Jungle Runner

36

20 - RealSound™ and Voice Characterisations

37

Interview: Tom Lenting (Games History of the Netherlands)

38

19 - Premier Manager

39

Soundbite: Former Sega CEO Tom Kalinske on telling the US Senate games aren't "just for kids"

40

18 - Hogs of War

41

17 - Super Mario Kart

42

16 - Sega Rally Championship

43

Soundbite: Henk Rogers on randomness and dilemmas in Tetris

44

15 - The Boss Button

45

14 - Lode Runner

46

Soundbite: Scott Kim shares a few secrets of puzzle design

47

Bonus: Game devs on the impact of the original Mac

48

Episode 13 - Girl Games, Inc.

49

Episode 12 - Microsoft Games

50

Soundbite: Spotting "the magic" (Jon Kimmich, ex-Microsoft Games)

51

Episode 11 - Bomberman

52

Episode 10 - Dogz

53

Episode 9 - Midwinter

54

Episode 8 - The Tomb Raider grid (part 2)

55

Episode 7 - The Tomb Raider Grid (part 1)

56

Episode 6 - ROM Hack

E
57

[Soundbite] Mark Ferrari on gatekeepers and a cancelled X-Men game

58

Episode 5 - FIFA 3DO

59

Episode 4 - Bug Salad

60

Episode 3 - Colour Cycling

61

[Soundbite] Steve Capps on online social gaming and Bill Gates playing Bridge

62

Episode 2 - Airfight

63

[Extended Interview] Jon Jordan on the evolution of iOS gaming and the App Store

64

Episode 1 - Race to the bottom