All Episodes
The Life & Times of Video Games — 64 episodes
PAX Panel: Shareware Downunder
Soundbite: Home of the Underdogs founder Sarinee Achavanuntakul on abandonware vs piracy
If Monks Had Macs (Ludiphilia re-release)
The Tomb Raider grid (remastered)
33 - MobyGames, the IMDB of Video Games
Interview: Kate Willaert (A Critical Hit)
32 - Flight Control, the simple little iPhone game that helped redefine an industry
Interview: Andrew Borman (Strong Museum of Play, PtoPOnline)
Soundbite: Chris Crawford on thinking in processes vs facts
31 - Ghosts of Games That Never Were
Soundbite: Chris Crawford on how to give a great speech
A Christmas gift from meow to you
Interview: Sam Dyer (Bitmap Books)
30 - The Dragon Speech, and Chris Crawford's improbable dream
Soundbite: Don Daglow on life at Mattel in the early days of the Intellivision
29 - Utopia, and the teacher who made a game of its impossibility
Indie Spotlight: Richard Bannister (Retro Games for Mac Collection)
28 - Transport Tycoon (aka the great optimiser, Chris Sawyer)
Soundbite: Vance Cook on inventing new control mechanics for virtual golf
27 - Links
The Life & Times of Video Games trailer
26 - The Nostalgia Box
Interview: Kelsey Lewin (Video Game History Foundation and Pink Gorilla Games)
Soundbite: a one-stop shop for (shareware) games
Interview: The CRPG Addict
25 - Pimps at Sea
Interview: Phil Salvador (The Obscuritory)
Soundbite: Gail Tilden on working at Nintendo of America in its early years
24 - Bully (Canis Canem Edit)
Interview: Alex aka Blackoak from Shmuplations.com
23 - The Fog of War
Soundbite: Bruce Shelley's "inverted pyramid of decision making"
22 - Wololo
[Bonus] The Rise & Fall of Ambrosia Software, '90s Mac Legends - PAX Aus 2019 talk
21 - Pitfall Harry, the Jungle Runner
20 - RealSound™ and Voice Characterisations
Interview: Tom Lenting (Games History of the Netherlands)
19 - Premier Manager
Soundbite: Former Sega CEO Tom Kalinske on telling the US Senate games aren't "just for kids"
18 - Hogs of War
17 - Super Mario Kart
16 - Sega Rally Championship
Soundbite: Henk Rogers on randomness and dilemmas in Tetris
15 - The Boss Button
14 - Lode Runner
Soundbite: Scott Kim shares a few secrets of puzzle design
Bonus: Game devs on the impact of the original Mac
Episode 13 - Girl Games, Inc.
Episode 12 - Microsoft Games
Soundbite: Spotting "the magic" (Jon Kimmich, ex-Microsoft Games)
Episode 11 - Bomberman
Episode 10 - Dogz
Episode 9 - Midwinter
Episode 8 - The Tomb Raider grid (part 2)
Episode 7 - The Tomb Raider Grid (part 1)
Episode 6 - ROM Hack
E[Soundbite] Mark Ferrari on gatekeepers and a cancelled X-Men game
Episode 5 - FIFA 3DO
Episode 4 - Bug Salad
Episode 3 - Colour Cycling
[Soundbite] Steve Capps on online social gaming and Bill Gates playing Bridge
Episode 2 - Airfight
[Extended Interview] Jon Jordan on the evolution of iOS gaming and the App Store
Episode 1 - Race to the bottom