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All Episodes

The One-Shot Show — 93 episodes

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1

Episode 79: Socialising Around the Table

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Episode 78: Adversarial GMing

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Episode 77: The Active Dungeon vs The Passive Dungeon

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Episode 76: Minigames!

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Episode 75: So You Finally Got To Be A Player

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Episode 74: Who Controls the Camera?

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Episode 73: Character Archetypes Vol. 4

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Bonus Episode: Designing for GMs vs Designing for Players

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9

Episode 72: Pitch-A-System Special Edition

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Episode 71: Player Red Flags

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Episode 70: GM Meta-Resources

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Errata Volume 3

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Episode 69: Character Archetypes Vol. 3

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Episode 68: The Odyssey

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Bonus Episode: Tricks of the Trade

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Episode 67: Pitch-A-System Vol. 2

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Episode 66: Fixing 5e's Rest Rules

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Errata Volume 2

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Episode 65: When Campaigns Fail

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Episode 64: Dealing With Problem Players

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Episode 63: Campaign Finales

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Episode 62: Foreshadowing Is Bullsh*t

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Errata Volume 1

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24

Episode 61: Scale of Threat

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Episode 60: Running Downtime

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Bonus Episode: Designing Villains

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27

Episode 59: Handling Handouts

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Episode 58: How Table Size Changes Your Approach

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Episode 57: This Room Is A Different Genre

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Episode 56: Win Me Back, D&D

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Episode 55: Character Archetypes Vol. 2

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Bonus Episode: Ludomechanical Dissonance

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Episode 54: GM Style Revisited

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Episode 53: Year One Retrospective

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Episode 52: AI in TTRPGs

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36

Episode 51: Villain Archetypes Vol. 2

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Episode 50: Is D&D A Live-Service Game Now?

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Bonus Episode: Sex and Relationships in TTRPGs

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Episode 49: Way Off The Beaten Path

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Episode 48: Ma

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Episode 47: Fudging

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Episode 46: Dungeons-As-Puzzles

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Bonus Episode: Puzzle Design

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Episode 45: Q&A Volume 2

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Episode 44: Villain Archetypes Vol. 1

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Episode 43: How Campaign Length Changes How You Plan

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Episode 42: Character Archetypes Vol. 1

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Bonus Episode: Kishōtenketsu Storytelling Structure

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Episode 41: New Year, New Character

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Episode 40: The Strangest Thing of All

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Episode 39: Diegesis

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Episode 38: The Role of Comedy in TTRPGs

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Bonus Episode: The Impossible Problem

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Episode 37: Running Non-Combat Encounters

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Episode 36: Stocking Stuffer Christmas Special!

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Episode 35: Non-Violence in TTRPGs

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Episode 34: Pitch-A-System

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Episode 33: What Is 'Official' Anyway?

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Bonus Episode: Improv Beyond 'Yes, And'

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Episode 32: Recycling Roads Untravelled

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Episode 31: How Do You Want To Do This?

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Episode 30: Where The F*** Are The Dungeon Crawl Rules?

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Episode 29: Q&A Volume 1

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Episode 28: LFG Struggles

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Bonus Episode: The MICE Quotient

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Episode 27: Paying to Play

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Episode 26: Playing With Strangers

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Episode 25: Running West Marches Campaigns

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Episode 24: Yes And (Revisited)

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Bonus Episode: Theatre of the Mind

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Episode 23: Gimmick Openings

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Episode 22: The 3 Layers of Storytelling

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Episode 21: Surviving The TPK

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Episode 20: Failing Forward

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Episode 19: Incorporating Player Backstories

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Episode 18: Player Pressure

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Episode 17: Playing Evil Characters

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Episode 16: Concept Campaigns

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Episode 15: Dynamic Combats

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Episode 14: Avoiding Burnout

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Episode 13: Character Voices

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Episode 12: How To Break Up With 5th Edition

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Episode 11: Improvising Plot Hooks

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Episode 10: How To Create Interesting NPCs

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Episode 9: The Realism Fallacy

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Episode 8: How to be a Great Player

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Episode 7: How To Railroad Well

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Episode 6: Yes, And (Sucks)

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Episode 5: Production Value

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Episode 4: How to Start a Campaign

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Episode 3: GM Style

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Episode 2: So You Want To Make Money Off D&D

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Episode 1: Inspiration and Beginnings

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