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The Process — 590 episodes · page 6 of 6

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Title
501

090 - The Impossible Standard

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502

089 - Reece Bennett On Creativity & Careers

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503

088 - Design For Others (And Yourself)

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504

087 - Learning New Things & Giving Feedback

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505

086 - Brand, Business, Products & People

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506

085 - Sketching, Mindset & Communication

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507

084 - Always Be Creative

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508

083 - Design Mindset

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509

082 - A New Chapter

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510

081 - What Strange Creatures Live In These Woods?

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511

080 - Catherine Chong On Shifting Your Mindset

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512

079 - Christmas, Gundam & Pantone

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513

078 - Christmas Day

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514

077 - Good Food And A Good Mood

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515

076 - Going Bald At 22!

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516

075 - Developing Your Presenting Skills

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517

074 - Design Competitions With Stephen Bykowy

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518

073 - Marks Don't Matter

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519

072 - Big Life Plans With Nick Praticante

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520

071 - Learning From Critiques

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521

070 - Coffee, Tea & Graphic Design

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522

069 - Campbell James, Cameras & Cars

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523

068 - Maturity & Goal Setting

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524

067 - Designing A Mood

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525

066 - Pretty Renders & Cyberpunk 2077

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526

065 - Aliens & Airpods Max

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527

064 - Getting Fired Up

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528

063 - Majo Martinez, The Conscious Soul

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529

062 - Changing Your Path With Majo Martinez

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530

061 - Building A Future

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531

060 - Is Originality Even A Thing Anymore?

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532

059 - Speeding In A Tesla

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533

058 - Restrictions Inspire Creativity

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534

057 - Belinda Francis On Designing With Conviction

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535

056 - Consistency, Books & Emails

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536

055 - Getting Paid To Think

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537

054 - Speeding Tickets & Condom Casinos

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538

053 - How To Ask For Help

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539

052 - Watches, Headphones & Digital Sketches

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540

051 - Give Me Ideas, Not Solutions

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541

050 - Sean Platek On Practice, Consistency & Style

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542

049 - Console Wars

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543

048 - What Are You Worth?

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544

047 - The Grey Area Of Copying Ideas

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545

046 - Business Ideas & Life Updates

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546

045 - Epipens & Getting Good At Your Craft

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547

044 - A Live Brainstorm Session

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548

043 - Disconnecting From Ideas

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549

042 - The Pantone Guys

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550

041 - Don't Let The Pros Depress You

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551

040 - Creating Ubiquitous Designs

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552

039 - Why Is "No Name" So Well Designed?

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553

038 - You Need To Know When You Suck

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554

037 - Design To Inspire

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555

036 - Designing The Un-Designed

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556

035 - Iceland, Maybe?

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557

034 - F*ck Inspiration, Just Work Hard

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558

033 - Crunch Time!

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559

032 - Reaching Out & Getting In

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560

031 - Shopping For Porsches

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561

030 - Supercar Debates

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562

029 - Blowing Up Airbags & Batteries

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563

028 - The Phantom Of Originality

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564

027 - Meeting Expectations & Admitting Failures

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565

026 - Bring Back The Curves

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566

025 - Error 404 Not Found

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567

024 - Minimalist But...Warm?

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568

023 - Conceptual Thinking

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569

022 - Unqualified As F*ck

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570

021 - Syrup On Shit Doesn’t Make It A Pancake

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571

020 - Industrial Design In Film

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572

019 - We’re Buying A Drone

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573

018 - What's Your Favourite?

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574

017 - Color Design For Mars

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575

016 - Zak Gets Wet

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576

015 - Designing Vehicles For The Zombie Apocalypse

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577

014 - What’s Your Why?

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578

013 - Design Your Connections

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579

012 - Comparison Paralysis

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580

011 - The Fizz

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581

010 - Creating A Personal Aesthetic

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582

009 - Retro Futurism

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583

008 - Using Protection … For Your Phone

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584

007 - The Illusion Of Detail

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585

006 - You Don’t Have To Be The Best

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586

005 - Copy The Process, Not The Product

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587

004 - Motivation To Sketch

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588

003 - How Did We End Up Here?

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589

002 - Now Is The Time To F*ck Up!

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590

001 - Stressful Learning

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