Thieves’ Cant: A Tabletop Gaming Podcast cover art

All Episodes

Thieves’ Cant: A Tabletop Gaming Podcast — 95 episodes

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Title
1

RPG Dice Superstitions

2

Using Morale In Your RPG

3

Building a Tabletop Heist Part 4: A Forge of Creation Episode

4

The Nothic: A Lore Vault Episode

5

D&D’s Year Ahead, Wolfenstein RPG + Atlas Imprecatis

6

Favorite Fantasy RPG Species: A Rule of 3 Episode

7

Using Reactions In Your RPG

8

Building a Tabletop Heist Part 3: A Forge of Creation Episode

9

The Toxic Lady: An Unearthed Obscura Episode

10

D&D Beyond 3rd Party Subclasses, Pathfinder’s New Fey Book, Nimble Kickstarter + Listener Feedback

11

Making the Call: Rulings At the RPG Table

12

Using Random Encounters In Your RPG

13

Building a Tabletop Heist Part 2: A Forge of Creation Episode

14

Cranium Rats: A Lore Vault Episode

15

More AI Gaming Controversy, D&D Beyond’s Rebuild + Deadlands’ 30th Anniversary

16

Shady Picks: Drafting Winter-Themed RPG Creatures

17

Using Dungeon Turns In Your RPG

18

Building a Tabletop Heist Part 1: A Forge of Creation Episode

19

The YOGTZE Case: An Unearthed Obscura Episode

20

WotC Now Digital-First, D&D’s Black Obelisks, Mutants & Masterminds + Listener Feedback

21

Lost Love or Tragic Betrayal?: A Would You Rather Episode

22

Romance In Games

23

The Fork of Fugliness: A Forge of Creation Episode

24

The Nymph: A Lore Vault Episode

25

Beadle & Grimm’s, Baldur’s Gate TV Show, Castles & Crusades Adventurers Spellbook + Listener Feedback

26

In Pursuit of the Demon’s Gem: A Stealing Stories Episode

27

Exploration and Resources: Have They Lost Their Edge?

28

Reskinning the Draw Steel Chimera: A Forge of Creation Episode

29

The Dyatlov Pass: An Unearthed Obscura Episode

30

CROWS from MCDM, D&D Beyond Partnered Content + Listener Feedback

31

1/26 Update: No Shows This Week

32

Tales From the Table: Friendly Fire

33

Five Good Game Master Habits

34

The Talent for Draw Steel: A Forge of Creation Episode

35

Vampires: A Lore Vault Episode

36

Unearthed Arcana Mystic Subclasses, EN World’s Most Anticipated RPGs, Starbeards for Savage Worlds + Listener Feedback

37

Make the Call: GM Rulings At the Table

38

Five Good Habits For TTRPG Players

39

Steal This Campaign Blueprint: A Forge of Creation Episode

40

The Green Children of Woolpit: An Unearthed Obscura Episode

41

Listener Feedback + Warhammer World, Pinball Crawl Classics, and New D&D Merch

42

Slam Poetry Dragons, Clumsy Goliaths, & Jazz-Crooning Bards: A Would You Rather Episode

43

Easy Subsystems For Any RPG

44

Behold the Manmoth! Making a Monster with the Tome of Adventure Design: A Forge of Creation Episode

45

The Phoenix: A Lore Vault Episode

46

What Makes a Great RPG Starter Set? + Warhammer: The Old World, Blood Magic for Shadowdark, and Daggerheart

47

Gaming Resolutions + Subsystem Fatigue, Hope Springs Eternal for Daggerheart

48

TTRPG Nice & Naughty List + ENWorld’s Most Anticipated of 2026 and Thundercats

49

Meet in a Tavern…or Not: Five Ways to Bring the Party Together + Toon 2e, Crack the Sun, and the Warmage

50

Help Choose Our Next Deep Dive + Crisis Protocol, Draw Steel

51

The Everburning Fire of Centralia + The Spark Devil for Call of Cthulhu, New Draw Steel Options, and DarkSpace

52

Digital Tools vs Analog Gaming + Draw Steel, the Forgotten Realms, and Temple of the Lightbringers

53

Cursed Item Creation for Draw Steel and 5e + Into the Cess and Citadel, Cold Dice, and Listener Feedback

54

The Dancing Plague + Draw Steel’s Beastheart, the One Ring, and Dark Sun

55

Tricks and Treats: Cursed Items + World Wide Wrestling, Scary Gaming Moments, and Listener Feedback

56

Thieves' Cant Capers: The Draw Steel Job Part 10 - For the Director, Monsters

57

The Glass Brain of Mount Vesuvius + Horror Cinema Classics, Homebrew Monsters, and Listener Feedback

58

Thieves' Cant Capers: The Draw Steel Job Part 9 - Downtime Projects, Rewards, Gods and Religion

59

Building a Draw Steel Hero Part 2 + Glatisant, Overused Monsters, and Listener Feedback

60

Thieves' Cant Capers: The Draw Steel Job Part 8 - Tests, Combat, and Negotiation

61

Building a Draw Steel Hero + The Last Caravan, Rules To Ignore, and Listener Feedback

62

Thieves' Cant Capers: The Draw Steel Job Part 7 - Kits, Perks, and Complications

63

Single-Character Spotlights + Unearthed Arcana, Invincible, and Our Beautiful Ruin

64

Thieves' Cant Capers: The Draw Steel Job Part 6; Tactician, Talent, & Troubadour Classes

65

Roman Decimation + Asmodee, The Spark Devil, and The Wight-Box

66

Thieves' Cant Capers: The Draw Steel Job Part 5; Fury, Null, & Shadow Classes

67

Apocalyptic Subclasses for D&D + Twilight: 2000, Deadlands

68

Thieves' Cant Capers: The Draw Steel Job Part 4; Censor, Conduit, & Elementalist Classes

69

Bringing the Real World Into Your Game + Grim Hollow, Coriolis, Pathfinder

70

Thieves' Cant Capers: The Draw Steel Job Part 3, Backgrounds

71

Which Monster Would You Be? + Draw Steel Gods and Religion, Dark Sun, Exodus

72

Thieves' Cant Capers: The Draw Steel Job Part 2, Ancestries

73

Draw Steel Lore + Castles and Crusades, Cosmere, Baldur’s Gate 4, and Heart: The City Below

74

Thieves' Cant Capers: The Draw Steel Job Part 1, The Basics

75

Memorable Character Deaths + ENnie Awards and Draw Steel

76

D20 Would You Rather + Draw Steel, Forge of the Artificer, and D&D University

77

Mastering Lore In Your RPG + D&D’s Franchise Model, Dragonbane Minis, and New Free League Starter Sets

78

New Arcane Subclasses + ENnie Nominees, Dragon Delves, and Order of Criminals

79

Getting a New Game to the Table + Origins Awards, Unearthed Arcana, and Book of Wyrms

80

(Practically) Free RPG Day + Chris Perkins and Jeremy Crawford Join Darrington Press, D&D Comes to Dark Horse Comics, and the Tabletop Inn on Kickstarter

81

Building an Adventure Part 5 + Cyberpunk Legends, Deck of Many Things, Free RPG Day, and Return of the Living Dead

82

Building an Adventure Part 4 + Chaosium, Mike Mearls to Asmodee, and Hundred Acre Hell

83

Building an Adventure Part 3 + the Psion for D&D, Daggerheart, and Cosmic Dark

84

Building an Adventure Part 2 + WizKids, The Book of Dragons, Dragonbane, and Slay to Win

85

Building an Adventure + Eberron, New Unearthed Arcana, and Lazlo's Cubed Crypt

86

Actual Play Magic: The Gathering + Starfinder Society 2.0, Pathfinder on Humble Bundle, and I Don't Belong Here

87

3 Wishes for D&D 6E + Greater Than Games, the 5.2 SRD, and Required Reading for RPG Design

88

What's In Your Basket: RPGs as Easter Candy + the D&D 5.2 SRD, Castles & Crusades, and Bitter Chalice

89

The Lowdown: Campaign Kickoffs + Jeremy Crawford, Greg Bilsland, World's Largest Dungeon, and Solo Borg

90

This or That + Chris Perkins, Critical Role, Alien RPG, and Riverbank

91

Character Backstories + Twenty-Sided Tavern, Pathfinder Runelords, Tales of the Valiant, Huckleberry, and Dungeons & Lasers

92

GM Tips: A Thieves' Cant Top 5 + Sigil VTT, Baldur's Gate, Frosthaven, and Kitten Apocalypse War

93

The Lowdown: GM Regrets From the TTRPG Community + Shadowdark, Helldivers 2, and DriveThru RPG

94

Forge of Creation: Making a Monster + Tabletop Gaming News and Commentary

95

Shady Picks: A Thieves' Cant Monster Draft + Tabletop Gaming News and Commentary