EPISODE · Mar 9, 2022 · 42 MIN
Justin Kemppainen on Leviathan Wilds, Storytelling, Game Design & Moon Crab Games - TCbH Interview
from The Cardboard Herald · host Jack Eddy
Please note that there are prototype game images, gifs, and screenshots from the available rulebook that are all subject to change. Links to all the important stuff below.00:00 - Intro01:07 - Entry point into game design02:36 - FFG / Z-Man vets forming Moon Crab05:08 - Why not pitch?07:21 - Leviathan Wilds = Shadow of the Colossus + Gloomhaven?10:31 - How the AI Works13:19 - Dungeon Crawl Trends18:03 - Reward structure & the great fail-forward debate23:02 - Transitioning from established to new IPs28:35 - Visual design for the world32:27 - Biggest iteration (so far)35:58 - Future Moon Crab projectsMoon Crab Links:Leviathan Wilds Rulebook: https://docs.google.com/document/d/1VmXlouus0QL6wE2-DBEDhGq54fGPHRDFfgsMTa0maig/edit?usp=sharingLeviathan Wilds TTS Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2757524665Our Links:Our Site - www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
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Justin Kemppainen on Leviathan Wilds, Storytelling, Game Design & Moon Crab Games - TCbH Interview
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