PODCAST · games
The Cardboard Herald
by Jack Eddy
An in depth look at games, gamers, and why we play
Episodes
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Molly Johnson & Shawn Stankewich of Flatout Games - TCbH Interview
00:00 - Intro 02:40 - The forming of a "board game design collaborative" 07:07 - Are conventions still relevant? 10:48 - Perennial and biting your own apple 17:55 - Discovering theme through mechanics 20:52 - Killing your darlings 23:31 - Origins and aspirations of Whisperstone HOT LINKS: Our…
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Alita Robertson embarks on Leder's new era with KART - TCbH Interview
00:00 - Intro 01:14 - Starting as an intern 04:04 - Background in games 06:19 - Earliest pitches 08:03 - Downhill development 12:30 - A career unplanned 13:48 - First project since Kyle & Cole left 18:49 - Aspirational weirdness 21:20 - What makes it special? 24:21 - Hardest design nut to crack?...
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Designer Jarratt Gray on the past, present and future of Endeavor: Deep Sea - TCbH Interview
Jarratt Gray is the co-designer along with Carl de Visser of Endeavor, Endeavor: Age of Sail and Endeavor Deep Sea. 00:00 - Intro (taking TCbH by storm) 02:49 - The sense of exploration 06:09 - History of Endeavor 12:27 - An academic bent 16:50 - Designing a balance between coop & competitive…
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Talking about publishing expansions with Jamey Stegmaier of Stonemaier Games - TCbH Expansion Month
Jamey Stegmaier is the cofounder & owner of Stonemaier games, as well as designer of many of their hits like Viticulture, Scythe and Tapestry. 00:00 - Why release 2 new expansions at once? 03:22 - Do you buy expansions for your games? 07:11 - How have your views on expansions changed over time?...
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Retailing games & expansions with Pat Race & Aron Suring of Alaska Robotics Gallery - TCbH Interview
Pat Race & Aron Suring are the co-owners / co-founders of Alaska Robotics Gallery among many other businesses and projects in Juneau, Alaska, and are just all around great dudes. 00:00 - Intro "what is this shop?" 01:41 - When did games come along? 03:57 - Selling expansions 06:24 - Encouraging...
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Nick Murray of Bitewing Games talks Gold Country and working with Reiner Knizia - TCbH Interview
Nick Murray, coowner of Bitewing Games and host of "The Bits with Joe and Nick" comes to talk Gold Country and Bitewing's work with Reiner Knizia, spanning hits from Zoo Vadis to Illiad. 00:00 - Intro 01:46 - Gold Country Excitement 07:08 - Did Bitewing set out to work with Knizia? 12:57…
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Trevor Benjamin on co-designing Moytura, Azure and collaborative game design - TCbH Interviews
Trevor Benjamin is co-designer of numerous hit games including Undaunted, Warchest, Resist and Mandela, frequently collaborating with David J. Thompson and Brett J. Gilbert. 00:00 - Intro 01:10 - Getting involved with Bitewing 02:26 - Approach to following up Iliad & Ichor 06:29 - Intentionally...
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Conflict in Board Games
It’s time to butt heads and create enemies that will last a lifetime! That’s right, we’re talking about conflict, baby, and the different ways conflicts are represented in board games. 0:00 - Introductions and What We’ve Been Playing This Week! 34:22 - Conflict in Board Games 1:13:10 - Outro!
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A Cardboard Herald Yap Fest - TCbH Podcast
Jack and Eric haven’t chatted in a while, so we thought this would be a good time to discuss the channel, where we’re at and what we’re working on now that we’re both back from all of our trips, and what’s coming up for the channel! 0:00 - Introductions and What We’ve Been Playing This Week!…
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From Keymaster to PickPocket Games: An Interview with Cameron Art
Cameron Art (developer of Harvest, owner of PickPocket Games) comes on the podcast to chat with Eric about his time as a developer for Keymaster and what’s on the horizon for PickPocket Games PickPocket Games: https://pickpocketgames.com/ 0:00 - Introductions and What We’ve Played This Past Week...
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Danielle Reynolds and Steven Ungaro Talk Tricky Kids
Check It Out! We got two tricky kids on to chat about their latest game Tricky Kids, published by Pandasaurus. We talk about their approach to games, what’s it like to co-design a game, and what’s coming next for them Baron Jon’s Trick-Taking Collection:...
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A Chat with Trey Chambers (Harvest, Empyreal, Argent: The Consortium)
Join us as Eric chats with Trey Chambers, designer of Harvest, Argent: The Consortium and Empyreal: Spells and Steam! 0:00 - Introductions and What We’ve Played This Week! 09:12 - How has Harvest Changed Between Editions? 16:02 - What’s It Like Rereturning to Work on the Expansions of Harvest?...
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Gen Con Wrap Up
So long Indianapolis, thanks for all the games! Scott, aka Boardgamingbud, and Eric chat about the games we played at Gen Con and the general vibe of the convention. Jeremy Howard’s Post - https://boardgamegeek.com/thread/3555308/just-some-ole-racist-history-crap Devir of North America’s Post -...
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Catch-Up Mechanics
Losers always have it the best! They’re chucking out bullet bills and blue shells, while I’m grinding trick jumps in first to keep my lead. This week we talk about catch-up mechanics in board games and what we like about them. 0:00 - Introductions and What We’ve Played This Week 21:45 - Our Topic...
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What We Talk About When We Talk About Game Balance
There’s a lot that comes to mind when someones says “game balance” in reference to board games, and we’re here to talk about all of them. Jack and Eric discuss what they want from game balance, games that are good examples of it, and answer some questions from commenters about the topic. 0:00 -...
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From Animation to the Tabletop: Zac Dixon & Austin Harrison of IV Studio - TCbH Interviews
Realm of Reckoning launches on kickstarter on June 24th, 2025 here: https://www.kickstarter.com/projects/ivstudios/realm-of-reckoning 00:00 - Intro 01:36 - From animation to the tabletop 07:40 - Starting with theme or mechanics? 10:40 - Difficulty with commitment to bespoke components 14:30 -...
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Themed Board Games
Following our discussion a few weeks ago about IP-Based games, we’re talking about different ways games can exude theme, and the levers they can pull 0:00 - A Demonstration of Technical Difficulties 0:47- The Real Introductions and What We’ve Played This Week 20:00 - Topic: How Board Games Exude...
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Jarrod "J" Carmichael of 3 Minute Board Games - TCbH interview
You can find out more about the book here: https://www.youtube.com/watch?v=mmlZSX1YmTI Links: Our Site - https://www.cardboardherald.com Our Video Channel - https://www.youtube.com/TheCardboardHerald Our Twitter - https://twitter.com/CardboardHerald Our Patreon -...
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IP-Based Board Game Adaptations
These games stay Based (on other intellectual properties). This week, Eric and Jack talk about board games based on non-board game Intellectual properties, and what we want to see out of them. 0:00 - Introductions and What We’ve Played This Week 10:43 - Topic: IP-Based Board Games 45:15- Listener...
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A Conversation with Nick Murray of Bitewing Games
Nick Murray of Bitewing Games chats with Eric about his kickstarter for Gingham and Gazebo, his thoughts on the tariffs and what it’s like being named Nick. 0:00 - Introductions and What We’ve Played This Week 13:38 - Publishing Gazebo and Gingham on Kickstarter 27:40 - Bitewing’s Relationship…
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What Makes The Best Board Game Expansions?
Do we want more? Do we want less? What do we want when we play a new expansion to a board game? We give our thoughts on what makes a great board game expansions with some examples of our favorites and our least favorites on this week’s edition of The Cardboard Herald Podcast 0:00 - Introductions...
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How Do We Value Games?
Stonks! On this week of The Cardboard Herald Podcast, Jack and Eric talk about the nebulous topic that is how to value games. 0:00 - Introductions and What Games We’ve Played! 34:22 - The Lore Corner 1:16:37 - What is Our Most Valuable Game? 1:17:03 - Return to The Lore Corner 1:21:52 - Outroduction
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How Do Tariffs Affect the Board Game Industry
This week, we wanted to give a somewhat thorough overview of how the board game industry is reacting to the announced tariffs and what it means for us, as consumers in this hobby. Here are some of the links we reference in the video: https://stonemaiergames.com/the-darkest-timeline/...
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Desert Island Games
You’re stranded on an abandoned island with only you, five board games, four friends and one million dollars from a disheveled content creator. What five games do you bring? 0:00 - Introductions and What Games Have We Played This Week! 10:00 - Topic: Games We Would Bring to a Desert Island 17:07…
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Gateway Games
What games make gamers? Jack and Eric chat about what games are best to introduce people to the hobby and some common pitfalls games might have that would preclude them from this discussion. 0:00 - Introductions and What Games Have We Played This Week! 15:04 - Topic: Gateway Games 01:02:14 -...
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Solo Board Gaming in 2025
Eric and Jack chat about what solo gaming is like in 2025 and give recommendations on the best games to start out on your own. 0:00 - Introductions and What Games Have We Played This Week! 17:55 - Topic: Solo Gaming in 2025 51:50 - Our Recommendations for Gateway Solo Games 01:04:05 - Outro!
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How To Build A Gaming Group
On this week’s episode, Eric and Jack share their advice and experiences in building a game group! Spoiler alert: Eric recommends solo games. 0:00 - Introductions and What Games Have We Played This Week! 19:00 - Topic: How To Build A Gaming Group 58:40 - Listener Question #1 - How To Handle A...
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The Purge!! (of Board Games)
We got too many games and we’re not gonna take it anymore! In this week’s episode, Eric and Jack talk about why somewhat might cull their board game collection, what factors to determine which games to keep, and best practices for removing games from your collection. 0:00 - Introductions! 01:26 -...
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John D Clair on Design, Mistborn, Stormlight and beyond - TCbH Interviews
John has designed numerous hit #boardgames most prominently for #AEG and #brotherwisegames. This was a great chat we had after getting a chance to hang out for the weekend at Platypus Con 2025 in Juneau, AK. 00:00 - Intro 01:19 - Breaking in and beyond card crafting 05:51 - The origin story 12:43…
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The Concept of Favorite Games
But like what do we even mean when we say something's our favorite game? Jack and Eric discuss that and more in this week’s episode 0:00 - Introductions! 01:21 - What Games Have We Played This Week! 20:49 - Topic: The Concept of “Favorite Games” 51:56 - Listener Contribution #1 01:02:18 - Outro!
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Nick Brachmann of Leder Games on Ahoy, Conventions & SWARM - PAX Unplugged
Had this great chat with Nick at PAX U and afterwards got to play SWARM with him, which is NOT an official greenlit Leder project (yet), just something Nick has been working on that the studio may produce. 00:00 - Showing Ahoy materials 03:31 - Swarm 05:07 - Your focus at conventions? 07:49 -...
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BGG Hall of Fame Inductees
Jack and Eric talk the inaugural BGG Hall of Fame inductees 0:00 - Introductions! 03:34 - What Games Have We Played! 16:49 - Board Game Geek Hall of Fame Class of 2025 43:05 - Discussion on the omission of Puerto Rico 01:01:48 - Listener Question #1: Thoughts on Upgrading Games versus Buying New...
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AITA?! Board Game Edition
Jack, Eric, and special guest John give their hot takes on whether people are overreacting to board game etiquette quandaries 0:00 - Introductions! 01:44 - What games have we played 13:22 - Podcast topic, AITA 16:42 - AITA for not wanting to learn and teach every game? 21:35 - AITA for trying to...
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Board Game Components
Eric and Jack have chat about board game components, why they’re important and why the film American Tale deserves to be developed into a mid-weight Euro 00:00 Introduction and Games We’ve Played this week 21:13 Board Game Components 01:07:29 Listener Question - What topic or concept do we want…
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Luck in Board Games
Jack and Eric discuss how luck affects board games 00:00 Intro 02:04 Games We've Played 16:18 2025 Luck in Board Games 56:58 1st Listener Question - Our take on how luck in board games has evolved? 01:03:43 2nd Listener Question - Only No-Luck games or Only Medium-Luck Games? 1:06:26 3rd Listener...
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2025 Board Game Industry Outlook
Jack and Eric discuss what 2025 will look like for the board game industry as we know it 00:00 Intro 01:23 Games We've Played 26:20 2025 Board Game Industry Outlook 01:04:49 Listener Questions
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Teaching Games
Eric and Jack chat about our experiences and tips for teaching games. 00:00 - Intro 02:16 - Games we've been playing 20:41 - Teaching Games 58:11 - Listener questions Links: Our Site - https://www.cardboardherald.com Our Video Channel - https://www.youtube.com/TheCardboardHerald Our Twitter -...
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Stolen Harmony (PAX U 2024 Wrap-up)
Eric and Jack sit down to talk about our experience and the games we played at PAX Unplugged 2024. You can watch the video for this chat on our youtube channel here: https://youtu.be/TX0A9JFHtak
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River of Gold Designer Keith Piggott - TCbH Interviews
00:00 - Releasing a game at GenCon 04:33 - Did River of Gold start as an L5R Game? 09:25 - Working with an imprint of Asmodee 11:34 - Why no solo mode? 14:55 - Developing the linear aspect of the game 18:32 - Commercial pressures for success 21:24 - Motivation to become a designer 25:13 - What...
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From root expansions to rulebooks with Joshua Yearsley of Leder Games - TCbH Interview
00:00 - Intro 03:42 - From editing to design 04:42 - What makes a good rule book? 07:53 - Why big floppy rulebooks? 10:15 - Root 4 a New Hope 11:42 - Big box for all your stuff? 14:57 - What's the pitch room like for Root content? 22:21 - What was the starting point? 25:50 - Clockwork & hirelings...
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Luthier and how publishing impacts game design with Dave Beck of Paverson Games - TCbH Interview (Copy)
00:00 - Intro 01:42 - Different approach than with Distilled? 04:21 - Did you always plan on publishing in addition to design work? 07:17 - How do publication concerns impact game design? 09:45 - What sets Luthier apart from other games? 13:19 - Was there hesitation over the complexity level?…
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Nick Brachmann on being Senior Developer at Leder Games and Ahoy: New Horizons - TCbH Interview
The backer kit campaign for Ahoy: New Horizons launches November 14, 2023 here: https://www.backerkit.com/call_to_action/fd610745-96dd-4289-839e-ac0757c468bd/landing 00:00 - Intro & genesis of the expansion 02:04 - What type of expansion is this 04:09 - New factions, same limitations? 04:46…
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From FFG to Earthborne Rangers with Andrew Navaro - TCbH Interviews
Earthborne Rangers is the exciting new cooperative, open-world adventure game that I highly recommend. You can find our review here: https://youtu.be/uX91cv5H43M?si=m6WW_zI7V3BLKILx 00:00 - Earthborne Rangers background 05:25 - Inspiration for the setting 12:51 - 15 years with Fantasy Flight…
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Donald Shults on Plaid Hat, Crossroad Games & Freelancers
Freelancers is the new crossroads game from Plaid Hat Games. Timestamps are below, pre-order here: https://www.plaidhatgames.com/news/2023/03/30/announcing-freelancers-crossroads-game/ 00:00 - Introduction & feelings leading up to release 04:26 - The Plaid Hat Way 06:10 - Starting Board With Life...
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Talking Games, Movies & Podcasting with Tim Dolloff of Board Game Hot Takes - TCbH Interview
Prefer audio? Check out this interview on our pod channel. Also, go check out Tim and the rest of the BGHT team at: https://boardgamehottakes.com 00:00 - Intro 03:43 - Getting games played for the podcast 08:21 - Evolution of tastes 14:30 - Vested interest in recruiting gamers 17:58 - Gaming...
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Isaac Childres talks Frosthaven, Gloomhaven RPG, the future & more - TCbH Interview
00:00 - Intro 00:52 - Distribution of Frosthaven vs. Gloomhaven 03:25 - Moving into a managerial role 05:19 - Fatherhood 06:16 - Frosthaven Design & Development 10:54 - Frosthaven a response to Gloomhaven or Jaws? 15:42 - Settling on a hefty MSRP and leftovers on the cutting floor 18:47 - Crimson...
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David Thompson on historical games, design, and Undaunted Stalingrad - TCbH Interview
00:00 - Intro 01:10 - Making war games more approachable 03:31 - Origins as a designer 06:01 - First pitch, first publish 08:25 - Mistakes as an early designer 10:55 - Developing a partnership with Trevor 14:08 - Did you know how big Undaunted would be? 18:09 - Fetishizing elegance 20:01 - When…
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Reviewing all 11 new-to-me games I played at PAX Unplugged 2022 - TCbH
00:00 - Intro 00:48 - Radlands 02:21 - Dice Conquest 04:03 - Voyages 04:52 - Orichalcum 06:15 - Life Siphon 07:53 - Once Upon a Time 08:56 - Star Fighters Rapid Fire 10:47 - Kitchen Rush 12:38 - Twilight Inscription 14:45 - Dinosaur Island Rawr 'N Write 16:57 - Flamecraft Links: Our Site -...
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Chatting puzzles & new projects with Rita Orlov at PostCurious' first PAX U booth - TCbH Interviews
Find out more at PC's site here: https://www.getpostcurious.com or watch our review of Adrift here: https://youtu.be/bNiYeftscXY 00:00 - First time with a booth 00:57 - A more robust lineup 02:21 - Panneling for puzzles at the con 03:04 - Audience awareness 04:21 - Upcoming projects Links: Our…
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A chill chat with designer Henry Audubon on PARKS, Floe, and Defenders of the Wilds - TCbH Interview
Had to guerrilla shoot this at the airbnb, so please excuse the limited camera angle & dim lighting. The audio version of this interview is up on our pod channel. 00:00 - Intro 06:15 - Defenders of the Wild 16:43 - Design & Development in the KS Cylce 21:32 - Defenders of the wild 31:31 -...
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