“Because shader code is very mathematical, you know, very…” — The Pragmatic Engineer at 1:07:04
“Because shader code is very mathematical, you know, very much like assembly. It's very hard for even like, you know, engineers like me to write. But AI can help us write it, which can again open up a new dimension to how we present things. And it's a lot about the capabilities I did not have before I now have access…”
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