“take is also hard because you don't know until the end of…” — Dwarkesh Podcast at 27:30
“take is also hard because you don't know until the end of the game. You could take averages by playing them to the end, but that's also hard because you don't know which actions to take to sample these averages. So conceptually, there's kind of two problems. There's the breadth of the tree,”
0:00
2:37:29