“They were like, no, that's no fun. Let's go back to…” — Software Engineering Daily at 29:37
“They were like, no, that's no fun. Let's go back to feeling some fear because you can lose a lot of your effort. And it was received, I think, a little coldly by journalists and by a lot of players when Demon's Souls came out, but it started to kind of like catch fire.”
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