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“physics engines. I don't know, I think simulated physics…” — Software Engineering Daily at 4:51

“physics engines. I don't know, I think simulated physics that's kind of a mouthful, but I guess in the early 2000s, there started to be real-time physics engines that had fully simulated dynamics, and then they started to become available as open source engines. A box 2D was the one that I made”

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