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“provide them with a strong motive or reasonable bribe…” — Rusty Quill Gaming Podcast at 21:33

“provide them with a strong motive or reasonable bribe, because people still need to, you know, get things to be convinced. It's not magic. On a 7-9, they aren't sure, and the GM will tell you what you need to sway them. You could figure something out. When you try to figure something out, roll with charm. On a 10+…”

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