“Wasn't privy to any of the conversation, but that's the…” — Rusty Quill Gaming Podcast at 31:54
“Wasn't privy to any of the conversation, but that's the context. It seems plausible. Is there any form of tracking move in this game, Ben? I can't see one, so I don't know if there is. But it feels like if we're experienced travellers, we may have ways to pick up on context clues, maybe even scent, or just, you know…”
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